New Motiff Zones
I remember I had this one double zone idea called: Nemesis, California set in the Old West of California (for villains) and modern California (for heroes) where villains would work for, guess who, everyone's favorite chessmaster. Villains would find plenty to do in the Western boomtown, both as freelancing (I'm thinking there should be at least three non-Nemesis related contacts and a repeatable one/newspaper missions) or working for the Brass Prince (Needs at least three Nemesis contacts plus Nemesis himself as a strike force contact), but villains would often find themselves leaping through time to help Nemesis achieve victory. Why would villains do this? Because Nemesis would not just pay well in cash, it would also be rich in temp powers, also, a chance to do all those lovely Western villain cliches. (Tie a girl to railroad tracks, rob a train, rob a bank or jail bust Old West style!, Call the Sheriff out for a duel at high noon, and cattle rustling!)
Heroes on the flip side would be working in the present with a series of contacts from a Native America tribe who lived in the area are nearly wiped out due to the efforts of villains and Nemesis to unlock the mysteries behind the Californian city that now carries the name of Brass Prince and would be leaping back into the past to set things right, or more exactly to make sure the tribe survived as it did and attempt to break Nemesis's hold over the city. But flipping through the past, heroes would get to do all of those Western hero cliches! (Basically mostly stopping everything the villains get to do, and beating the !@#$ out of claim jumpers.)
Another one I actually wrote out was a mini-series of zones for a place called "Emiya, Japan" I was kind of proud of it, but no one really liked the idea. (I didn't mind that, but they kept asking me "why didn't you write up something else?" Well dammit, I thought of Japan, next time make up your own zone in a country you like yourself, jerk!)
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Do you have a link to your Nipponese adventure? I would love to read it
Hugs
Stormy
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Hi:
I remember when Cimerora was introduced, it was wonderful, a full new look and feel to the place and it was a cooperative zone as well.
Why not make more such zones, and I would suggest no need to do needless thread missions to unlock them, and make all new zones cooperative zones.
I was thinking, why not make a medieval zone based on Arthurian Lore (loosely), with Arthur, Merlin, Morganna, Green Knight, faerie, Dragons and what not! Have a couple of Castle/Dungeon crawls, have traps in them which can be detected by Stalkers (they can shoot the trap and destroy it) or characters with very high perceptions.
A fun zone, would be a greek mythology zone, complete with Achilles, Olympian Gods, minotaurs and gorgon. Help Hercules prevent the evil ones from unlocking the gates of hades, etc.
A space station zone, where evil monsters have infiltrated the station and are eating people, while making a nest in reactor room and thus turning off the main power of the facility, and the facility threatening to loose orbit and crash land on Earth. The alien mosnters could be made to look creepy like the Aliens from the movie Alien, and be really fast, like perma super speeded and hasted, with toxic blood and mean claws and stingers...
Another zone, could be like an underwater city, with an Atlantis motiff, and we get to swim and buy water breath inspirations or temp powers.
Hugs
Stormy
A desert world scenario, kinda reminiscent of Dune, with giant sand worms (monsters), hidden catacombs, etc.