mobs vs party size
Number of spawns does not increase, with either rep or with team size. Number of enemies in each spawn does increase. The second and fourth difficulties function as if you had +1 team members, essentially. The actual number of enemies the spawn is increased by depends on the enemy group and in a few cases, the mission in question.
http://www.fimfiction.net/story/36641/My-Little-Exalt
I understand how rep affects mobs numbers and lvls,my question is how does number of players effect the mobs, for example a single lvl 50 gets x number of spawns, what does 2 lvl 50s get? I am trying to get a rough idea for the "padding" feature in the next issue, and would like to get some of the trial and error cut down before it launches.
Fluffy Bunny 1 Person SG
Rabid Bunny 1 Person VG
Both on Pinnacle
Hobbit's Hole 1 Person SG
Spider's Web 1 Person VG
Both on Freedom