Escape (MA Suggestion)


PyroclasticNinja

 

Posted

I'd like an option to be added to advanced mission details that allow you to set a short timer, plus maybe ambushes for that timer that can be activated after completing an existing objective.

Eg

Objective: Plant Bomb

Objective Added (popup like salvage found)

Objective: Escape before detonation

It would be nice if some conclusions other than mission fail could be added too. A debtless defeat (eg like Hess TF ending) would be nice too.

Specifically want this for an arc where I have to defeat a boss. I want the boss to either set a self destruct sequence going or summon in his allies when you defeat him making the mission harder without using near impossible custom bosses.