Dropping missions - add a dialog box for comments
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You had GW on your side, and you RAN?!!!
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Did I neglect to mention that Ghost Widow had stayed behind in the room I found her in and I was down to a sliver of health after one blast from that damn EB after the bubble he put me in wore off?
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So? You retreat, plan, preper, and either take out the EB or avoid it.
Reason for dropping mission: it was challenging.
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It may have been challenging for Mr Miraculous. I thought it was impossible, hence I dropped it. A +4 EB that sees through hide and does knockback with every hit on the lowest difficulty setting is just a little ridiculous.
It doesn't see through hide. It was an ambush mob targeted on you. If it had defeated you once, it would no longer target you and you could simply walk past it. Placate might have made it stop targeting you too.
You don't need to defeat it to complete the mission, but a level 40 GW should make mincemeat of it anyway, with little help from you.
As for the knockback, a couple of purple insps would stop that. It can't knock you back if it can't hit you.
I really should do something about this signature.
I drop circle of thorns caves. they are just pure torture.
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It doesn't see through hide. It was an ambush mob targeted on you. If it had defeated you once, it would no longer target you and you could simply walk past it. Placate might have made it stop targeting you too.
You don't need to defeat it to complete the mission, but a level 40 GW should make mincemeat of it anyway, with little help from you.
As for the knockback, a couple of purple insps would stop that. It can't knock you back if it can't hit you.
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There are times when such logic comes up against fact in game. And tactics do NOT always work. He also stated what happened to GW vs the EB.
-shrug- Im zoggin' out, anyhow.
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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I can see where the OP is coming from: A comment box allows the player to provide some feedback for market research/qualitative purposes. If a mission's too tough, or broken, or... whatever reason, it would give us an opportunity to let the Devs know why we're dropping.
However, I can't help but feel it's superfluous. We already have ample methods to let them know if something's not right. If it's just cuz we've outlevelled, or too lazy, then it gets dropped.
I'm betting that very few misisons get dropped because they are bugged, and I'm sure that if a comment box was provided mostly it would generate comments like "this mission sux" which doesnt' help at all.
sorry but can't see this adding to the game greatly.

Thelonious Monk
A check box might make it easier to get a report for stuff
Reason:
[ ] Too difficult
[ ] Bugged (please report in the mission)
[ ] Boring mission type
[ ] Outlevelled
[ ] Other, namely...
It would be a useful tool after a month or three to see why those missions that get dropped a lot do get dropped. Though at the same time, I assume they can see which get dropped a lot now, and with a human eye look at those missions and ponder the reason of the dropping could be easily gotten.
@ShadowGhost & @Ghostie
The Grav Mistress, Mistress of Gravity
If you have nothing useful to say, you have two choices: Say something useless or stay quiet.
An AV is a different kettle of fish to an EB.
But if it was bugged, then the /bug report needs to be sent in the mission as that gives the devs the information they need to fix it. Reporting the bug outside the mission is pointless, because the data to find the bug will be gone.
I really should do something about this signature.