Toon secondary origins and new powers
The same thing was suggested last week, IIRC.
Cryptic stated that they considered this kind of option when creating the game, but rejected it because it meant that new players might select something which made it horribly difficult to play the game. Example: if you are Magic origin and select something which makes you more affected by fire attacks, your first 5 levels will be Hell; way too many Hellions. Equally, if you selected something that made you take more damage from Psionics, the last 10 levels will be a trial.
Essentially, requiring the players to know how the game works intimately when creating a character is against the spirit of the game (i.e. easy to pick up and play).
Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.
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The same thing was suggested last week, IIRC.
Cryptic stated that they considered this kind of option when creating the game, but rejected it because it meant that new players might select something which made it horribly difficult to play the game. Example: if you are Magic origin and select something which makes you more affected by fire attacks, your first 5 levels will be Hell; way too many Hellions. Equally, if you selected something that made you take more damage from Psionics, the last 10 levels will be a trial.
Essentially, requiring the players to know how the game works intimately when creating a character is against the spirit of the game (i.e. easy to pick up and play).
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Yea which is why I'd like the standalone "human" AT which means no change and a big flashy button next to it saying "beginners start here!!"...well maybe not the button but some text stating that or indeed an advanced players menu. I wouldn't like the resist/prone to numbers to be too much tho just like the idea of the toons origins to be taken into account. Certain powers would have be account for tho, being more prone to psionics isn't much fun afterall!
@SkullFester
I'm not changing this signature until I'm proclaimed 'King of the World'.
Yeah, but you just know the players will go "but I want to be a giant robot" and then complain horribly about the consequences afterward.
Don't get me wrong, I'd love it. I bought my first superhero RPG when I got to university and discovered comics. Selecting disadvantages to give you more power at a cost is part of character creation in pretty much all of them, but there you have a real GM who can balance things so that your choice is the disadvantage it's supposed to be rather than a big lead weight dragging you back.
Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.
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Yeah, but you just know the players will go "but I want to be a giant robot" and then complain horribly about the consequences afterward.
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and then they leave.
Aww, I'm nice, really.
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It has been mentioned before (I know cos I've said it) but I'd still love water powers.
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I'd love this as well, but apparantly, the game engine, (again, I know), can't handle such effects. I cannot remember where, as my search-fu is terribly weak, but I think I remember Posi saying that the current "Energy Blast" set started off as water, but they couldn't replicate the effects.
depends on what you mean by water powers though....
water jet , a geyser of boiling water streams from your hand to hit a target or
Evapourate: you suck the moisture from an area causing minor DoT to any in the AoE, in addition you cause them to be more susceptible to fire based attacks (Foe -res fire)
Water shield: you create a watery aura (a shifting shimmer of colour) to appear around the target ally giving them resistance to Fire, energy and smashing attacks but rendering them susceptible to Electrical attacks (-def) and cold (additional chance of slow).
tadaa
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It has been mentioned before (I know cos I've said it) but I'd still love water powers.
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I'd love this as well, but apparantly, the game engine, (again, I know), can't handle such effects. I cannot remember where, as my search-fu is terribly weak, but I think I remember Posi saying that the current "Energy Blast" set started off as water, but they couldn't replicate the effects.
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Ah yea remember that now, I swear my brain is slowly switching itself off now, especially thinking about it energy is pretty much water blastation with all the knockback etc...altho I still do like the idea of water control, sucking it from the critters or giving them too much along with water shields
@SkullFester
I'm not changing this signature until I'm proclaimed 'King of the World'.
These have probably been discussed before but thought I'd throw them into the mix for the sake of doing so:
Toon Secondary Origins - I know affiliations have been mentioned before, such choosing your villain group in CoV or hero one in CoH. But what about what your toon actually is?? Everyones got a toon that's something and I just thought it would be cool to gain dis/advantages due to this. For example when creating a toon after picking your AT and origin you get a secondary origin list this could depend on what you chose for your origin or not. In this list you get things such as Robot, Monster, Thick Skin, Human, Alien, Undead etc etc and depending what you pick you gain certain changes in your base numbers. Robots for example could have a small natural resistance to toxic but be more suspectible to electricity or smashing powers (this is just a quick example). Undead could be resistant to Neg powers but prone to fire etc etc
If you don't want a small strength/weakness then just pick human and be the norm mr. average. Just think it'll be cool to actually be what you're supposed to be!
Powers - Gonna try and keep this brief...TRY! It has been mentioned before (I know cos I've said it) but I'd still love water powers, most probs this will suit blaster, defender, controller, dominator, corrupter ATs. What I have is mind is defo a def AT with a water secondary blast set with small squirts of water amassing to tidal waves and what not! Coupled with a water aiding prim with powers such as healing waters etc etc.
Also I quite like the idea of an insect powerset for MM's being able to summon swarms (tier 1), larger insects (tier 2) and some giant cockroach (or something) as the tier 3 pet.
And there we go...just throwing the ball out there and seeing if anyone fancies catching it
@SkullFester
I'm not changing this signature until I'm proclaimed 'King of the World'.