Quick one for ya
Anything can be decent in a PvP zone.The difference is when it comes to PvP "decent" doesnt really cut it for most people thats why you rarely see khelds in pvp.
Has to be some really twisted build to make a difference as a kheld
I have fought with my peacebringer at a 24-26ish team duel at arena. My team won. I have also fought against some kheldians in the past.
Kheldians are imo much better then their reputation in pvp, definitely viable to play at least in zones (where I have seen many), and to degree, at arena. But unfortunately, due to their 'a little bit of everything' nature, they can never be as good as specialized toons in team arena pvp, since thats more about specializing to a role.
I consider peacebringer at best a blapper with not as many attacks as a real blaster, but with some extra defensive powers. Real blasters dont come with +hp power, uninterruptible selfheal, light form or the ability to transform to dwarf form with high resistances to most damage types when the going gets rough. PB also lacks the unresistable portion of blasters damage. I find that at times it was fun playing the PB in pvp, although once levels get higher, the more specialized normal AT toons will propably beat it. An average player propably wont even notice the difference.
EDIT: Yeah well, you could ask around if many people would be willing to settle for "decent" when you could choose another AT and go for the "best". Unsurprisingly, latter happens. (Or at least they attempt to get it)
EDIT: Ps. If youre asking about Kheldians in PVP, theres a high propability that your main would do better in PVP than your Kheldian..
PB's have some decent tools & with the right build could hold their own. The thing with a PB is it suffers from a lack of a second big hitter in a similar way to super strength (Incandescant Strike and Knockout Blow).
I have done a pvp build for a PB (so much spare time at work )
Hero Plan by Mids' Hero Designer 1.20
http://www.honourableunited.org.uk/mhd.php
Level 50 Natural Peacebringer
Primary Power Set: Luminous Blast
Secondary Power Set: Luminous Aura
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Leadership
Hero Profile:
------------
Level 1: Glinting Eye Decim-Acc/Dmg/Rchg:40(A), Decim-Acc/Dmg:40(3), Decim-Dmg/EndRdx:40(3), Decim-Dmg/Rchg:40(5), Decim-Acc/EndRdx/Rchg:40(5), Decim-Build%:40(7)
Level 1: Incandescence S'fstPrt-ResKB:30(A)
Level 2: Shining Shield ImpArm-ResDam:40(A), ImpArm-ResDam/EndRdx:40(43), S'fstPrt-ResKB:30(45), HO:Ribo(45)
Level 4: Gleaming Blast HO:Nucle(A), Decim-Acc/Dmg/Rchg:40(7), Decim-Acc/Dmg:40(9), Decim-Dmg/EndRdx:40(9), Decim-Dmg/Rchg:40(11), Decim-Acc/EndRdx/Rchg:40(11)
Level 6: Essence Boost Dct'dW-Heal:53(A), Dct'dW-Heal/EndRdx:53(33), Dct'dW-Heal/Rchg:53(34), Dct'dW-Rchg:53(34), Dct'dW-Heal/EndRdx/Rchg:53(34), Dct'dW-EndRdx/Rchg:53(36)
Level 8: Radiant Strike C'ngImp-Acc/Dmg/EndRdx:53(A), C'ngImp-Dmg/EndRdx/Rchg:53(13), C'ngImp-Acc/Dmg:53(13), C'ngImp-Dmg/Rchg:53(17), C'ngImp-Acc/Dmg/Rchg:53(17), Mako-Acc/Dmg/EndRdx/Rchg:53(19)
Level 10: Hasten RechRdx-I:50(A), RechRdx-I:50(19), RechRdx-I:50(21)
Level 12: Build Up HO:Membr(A), HO:Membr(21), HO:Membr(23)
Level 14: Thermal Shield ImpArm-ResDam/EndRdx:40(A), ImpArm-ResDam:40(15), HO:Ribo(15), S'fstPrt-ResKB:30(45)
Level 16: Swift Run-I:50(A)
Level 18: Health Numna-Regen/Rcvry+:53(A), Mrcl-Heal/EndRdx:40(25), Mrcl-Rcvry+:40(27), Mrcl-Heal:40(27)
Level 20: Stamina EndMod-I:50(A), EndMod-I:50(23), EndMod-I:50(25)
Level 22: Reform Essence Dct'dW-Heal:53(A), Dct'dW-EndRdx/Rchg:53(36), Dct'dW-Heal/EndRdx:53(36), Dct'dW-Heal/Rchg:53(37), Dct'dW-Heal/EndRdx/Rchg:53(37), Dct'dW-Rchg:53(37)
Level 24: Quantum Shield ImpArm-ResDam/EndRdx:40(A), ImpArm-ResDam:30(46), HO:Ribo(46), S'fstPrt-ResKB:30(46)
Level 26: Combat Jumping LkGmblr-Rchg+:53(A), LkGmblr-Def:53(42), LkGmblr-Def/EndRdx:53(43), Ksmt-ToHit+:30(43)
Level 28: Incandescent Strike C'ngImp-Acc/Dmg/EndRdx:53(A), C'ngImp-Acc/Dmg:53(29), C'ngImp-Dmg/Rchg:53(29), C'ngImp-Dmg/EndRdx/Rchg:53(31), C'ngImp-Acc/Dmg/Rchg:53(31), Mako-Acc/Dmg/EndRdx/Rchg:53(31)
Level 30: Conserve Energy RechRdx-I:50(A), RechRdx-I:50(33), RechRdx-I:50(33)
Level 32: Assault EndRdx-I:50(A), EndRdx-I:50(48)
Level 35: Quantum Flight RechRdx-I:50(A), EndRdx-I:50(40), EndRdx-I:50(42)
Level 38: Light Form Aegis-ResDam:53(A), Aegis-ResDam/Rchg:53(39), ImpArm-ResDam:40(39), ImpArm-ResDam/Rchg:40(39), TtmC'tng-ResDam/Rchg:50(40), RechRdx-I:50(40)
Level 41: Super Jump HO:Micro(A), HO:Micro(42)
Level 44: Super Speed Clrty-RunSpd:53(A), Clrty-Stlth:53(48), Clrty-EndRdx:53(50)
Level 47: Tactics HO:Cyto(A), HO:Cyto(48)
Level 49: Vengeance LkGmblr-Rchg+:53(A), HO:Membr(50), HO:Membr(50)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Cosmic Balance
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| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
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+4.5% Max Endurance
+14% Enhancement(Accuracy)
+8% Enhancement(Heal)
+47.5% Enhancement(RechargeTime)
+96.4 (9%) HitPoints
+Knockback (Mag -16)
+MezResist(Immobilize) (Mag 12.1%)
+MezResist(Terrorized) (Mag 4.4%)
+12.5% Recovery
+10% Regeneration
+2.52% Resistance(Fire)
+2.52% Resistance(Cold)
+4.1% Resistance(Toxic)
+4.1% Resistance(Psionic)
+5% RunSpeed
You get lightform up half the time, perma dullpain, at least 35% resistance to everything apart from psi and toxic and a 50% heal every 20 seconds. Which sounds pretty nice.
Edit: Basically it would be a very survivable scrapper with no criticals or mez protection but does have the advantage of energy damage.
thePhilosopher Martial Arts/Regen/Fire Scrapper
theRegulator Empathy/Energy/Soul Defender
Total Inertia Ice Blast/Kinetics/Psy Corruptor
Total Inferno Ice Blast/Thermal/Leviathan Corruptor
I know this may be a daft question. And please dont spam with posts about how much they suck, but has anyone ever tried, and succeeded in making a decent pvp Kheld? i never see them in pvp zones and ive always wondered.