Couple of questions


Blue_Note

 

Posted

Hey everyone,

I have a couple of general questions about pvp
- What does deceive(illusion) do in pvp?
- Does stacking holds help ? (as in hold + fear + confuse(if that does anything ). Because it seems people can just pop a couple of BF's and not be worried about holds at all.
In other words: can you smash the BF effect with enough hold stacking?
- Which zones have the most people, most seem near empty most of the time (bloody bay the worst it seems)

tnx alot in advance,

Tim


 

Posted

1. Deceive, uhm, deceives. The target will no longer be able to target enemies, and instead will be able to target and attack allies. It's pretty pointless really, for sensible people who, once deceived, stop (read: Run far away from people) and wait for the effects to wear off.

3. Bloody Bay is indeed the least populated. I believe Siren's is the best for PvP, Warburg very good for rumbles and RV - well, the less said about that, the better.

I'm afraid I can't answer question 2 .


 

Posted

[ QUOTE ]
1. Deceive, uhm, deceives. The target will no longer be able to target enemies, and instead will be able to target and attack allies. It's pretty pointless really, for sensible people who, once deceived, stop (read: Run far away from people) and wait for the effects to wear off.

[/ QUOTE ]

or rotate camera so you can only see your intended target and pound away laughing as you effectively disable confuse

and yes you can stack over BFs effects, a SBd dominator running hasten, domination and force of nature can unsuprisingly make you chew up mountains of BFs


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Posted

sooooooo, deceive is useless for pvp? Or did i get that wrong?


 

Posted

Its probably not useless but not one of the better powers to take for PvP


 

Posted

[ QUOTE ]
1. Deceive, uhm, deceives. The target will no longer be able to target enemies, and instead will be able to target and attack allies. It's pretty pointless really, for sensible people who, once deceived, stop (read: Run far away from people) and wait for the effects to wear off.

[/ QUOTE ]

I dont know, i myself am i massive confuse user and i find it invaluble againts the right opponents, for example the all powerfull fully upgraded masterminds will have a hell of time trying to survive theyre own pets unless they have access to an antimez power to stop theyre pets from getting confused. Another good example being the time i went up againts a dark/dark defender in the arena, poor guy is all i could say as his pet constantly attacked him and even when his attacks where actually getting past the dark servants debuff's i didnt even have a need to use my own heals since his twighlight grasp's (AoE heal) would be healing me too thanks to the confuse's. Confuse powers have a lot more use in pvp than people think.

Just a recap confuse not only mess's with your opponents targeting reticle but also makes your own pets able to attack you as well as making your buffs and heal's work on your opponent too, while your debuff's can affect yourself and your team.

Being an illusion controller also means you have access to terrify which means the opponent is going to have a hard time running away to get/find a safeplace for the confuse to ware off.

As for the mez stacking its nothing short of ridiculous when you see someone with a whole lot of holds, confuse's and fear's stacked up and all the can do is just chug down breakfree's untill bam theyre out of breakfree's and left completly helpless.


 

Posted

Thanks for that explanation - deceive is staying in

and the reason for the bf story was that I had someone on hold + fear + deceive, I heard some noises and boom, he was holding fearing etc. me. I just didn't bring that many bf's so basically i was screwed. I just kinda felt that holds have absolutely no use if someone can just pop bf's...


 

Posted

Tim i think that's explained by the fact that only the same type of mezzes stack. So hold stack with holds; confuse with confuse, etc.
Meaning that if you have slapped someone with 1 fear + 1 hold + 1 confuse, 1 bf will free them from all at once.

And i agree with Omega that confuse is underrated by many. It'can be damn nasty when you are confused... The least it does is get you out of your rhythm badly


 

Posted

Confuse has come to be alot more useless in zones with i9; Thaw from Thermal and Antidote from Poison both give protection to fear and confuse now (frikkin' finally), making those annoying illusionists alot less annoying when in a team(get pwned power boosting confusers in RV, hoohah! ).

By the way if no one has actually defined confuse effects in PvP it basically works by adding a 50% chance to switch to a different, random target, every time the player clicks a power (or presses a power button for that matter). The pool of random targets are taken from what the PvPer can see at the moment on his/her monitor, which is why looking at the floor with the follow key on can sometimes allow the confusee to negate this effect, but chasing things down becomes alot harder). This applies for buffs, debuffs and attacks. In addition to this, half of all allies (who would normally appear blue-named to the confusee) appear orange (as if they are an enemy) and half of enemies (normally orange to the confusee) appear blue. I.e. if there were 6 heroes in the zone and 4 villains (all within perception range) 3 of the heroes would appear orange and the other 3 would appear blue, and 2 villains would appear blue and the other 2 would appear orange. This makes it quite hard to instantly distinguish friend from foe (off the top of my head I cannot remember whether team members are affected by this, but I think they are not, and always appear green.)

Very long winded explaination but I hope I covered everything.

EDIT: Missed some stuff lol


@Rooks

"You should come inside the box... Then you'll know what I mean."

 

Posted

Ah, that does explain why he busted out of the hold/fear etc so easily. It doesn't make illusion a very good set for stacking then. One hold, one deceive one fear instead of multiples of one. (spectral terror does keep firing fear effectively stacking it i gues )

Also, deceive does sound really helpfull in teambattles or when the guy has minions. It sounds less effective in a 1-1 situation.

thanks alot for the replies ppl.


oh, and as a closing statement; I had my pvp "devirgination" last night, after which i posted this thread. It was great fun, I really don't understand why people bash pvp, nothing better then people hopping from buildingstops in spandex blasting eachother imo .


 

Posted

[ QUOTE ]
people hopping from buildingstops in spandex blasting eachother imo .

[/ QUOTE ]

....and that is what life is all about...


@Rooks

"You should come inside the box... Then you'll know what I mean."

 

Posted

I dont have a big problem holding scrappers, brutes and tanks with my ill troller, just run hasten, all u need


 

Posted

[ QUOTE ]
Hey everyone,

I have a couple of general questions about pvp
- What does deceive(illusion) do in pvp?
- Does stacking holds help ? (as in hold + fear + confuse(if that does anything ). Because it seems people can just pop a couple of BF's and not be worried about holds at all.
In other words: can you smash the BF effect with enough hold stacking?
- Which zones have the most people, most seem near empty most of the time (bloody bay the worst it seems)

tnx alot in advance,

Tim

[/ QUOTE ]

Hold/other mez stacking is essential for such characters as controllers and dominators. You can definitely stack over a break free with a good character.

Sirens call is usually most popular with actual pvp going on. I wouldn't completely discount bloody bay anymore as there are so many people doing states TF and getting shivans now.. Good for some easy kills..hehe. Warburg has occasional skirmishes, and I have given up hope on recluses victory. At least Until I get my stalker lvled to be able to hunt the grinders..

Actually I like that I9 seems to have given more reason to do stuff in bloody bay, warburg and recluses victory now.


 

Posted

Yup, cause AV bashing 'specced level 50s are a piece of [censored] to kill, especially when they go around in groups . . .


@Rooks

"You should come inside the box... Then you'll know what I mean."

 

Posted

[ QUOTE ]
Yup, cause AV bashing 'specced level 50s are a piece of [censored] to kill, especially when they go around in groups . . .

[/ QUOTE ]

Its not about the character its about who's piloting it

Besides exemping in bloody bay at such a lvl that 50s have very very little advantage. Its more likely their build is screwed because its not planned for lvl 20.


 

Posted

But the majority of people I know who are level 50 aren't as n00by as those who enter BB for PvP purposes, and will either have backup or a decent enough build to see most people off. Maybe we're in the minority I guess


@Rooks

"You should come inside the box... Then you'll know what I mean."

 

Posted

Absolute majority of people I know are n00by in PVP


 

Posted

[ QUOTE ]
I dont have a big problem holding scrappers, brutes and tanks with my ill troller, just run hasten, all u need

[/ QUOTE ]

I run hasten, and on 3 characters it worked perfectly - blinding flash + spectral terror kept them down np. But the 4th just broke out of it in no time on a couple occasions.

For instance I got tp-ed out of the hospital by the guy and actually got a blinding flash in before he could do something, but again - BF and gank me . Silly me hadn't stacked bf's in my inventory, so basically I was screwed at that point and just started to wonder if the hold+deceive+fear stacked - which it didn't... now i know


Oh, and I did notice a huge increase in people since I9 in BB. It's especially funny with my stalker, big groups are np for him. bu - tp - stun - placate - as - run like hell being chased by 5 guys