Dark/rad/mu corr!


Alvan

 

Posted

I wanted to create a corr that could debuff enemies to hell and also do some damage. I ended up with dark/rad/mu corr, this one looks like a really good combo for debuffing as all dark attacks have a -acc component and /rad is good for debuffing in general AND I get power sink in //mu

This is my build, give suggestions and criticism!

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Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
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Name:
Level: 50
Archetype: Corruptor
Primary: Dark Blast
Secondary: Radiation Emission
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01) --> Gloom==> Dmg(1) Dmg(3) Dmg(3) Acc(5) Rechg(5) EndRdx(7)
01) --> Radiant Aura==> Heal(1) Heal(11) Heal(21) EndRdx(48) EndRdx(50)
02) --> Dark Blast==> Dmg(2) Dmg(7) Dmg(9) Acc(9) Rechg(11)
04) --> Radiation Infection==> EndRdx(4) DefDeBuf(21) DefDeBuf(23) DefDeBuf(23) TH_DeBuf(25) TH_DeBuf(25)
06) --> Accelerate Metabolism==> Rechg(6) Rechg(13) Rechg(13)
08) --> Tenebrous Tentacles==> Dmg(8) Dmg(15) Dmg(15) Acc(17) Rechg(17) EndRdx(19)
10) --> Enervating Field==> EndRdx(10) EndRdx(19)
12) --> Combat Jumping==> DefBuf(12)
14) --> Super Jump==> Jump(14)
16) --> Swift==> Run(16)
18) --> Hurdle==> Jump(18)
20) --> Stamina==> EndMod(20) EndMod(27) EndMod(27)
22) --> Night Fall==> Dmg(22) Dmg(29) Dmg(29) Acc(31) Rechg(31) EndRdx(31)
24) --> Lingering Radiation==> Rechg(24) Rechg(33) Rechg(33) Acc(33) Acc(34)
26) --> Moonbeam==> Dmg(26) Dmg(34) Dmg(34) IntRdx(36) IntRdx(37)
28) --> Dark Pit==> DisDur(28) DisDur(37) Rechg(37) Acc(39) Acc(50) Rechg(50)
30) --> Acrobatics==> EndRdx(30) EndRdx(39)
32) --> Blackstar==> Dmg(32) Dmg(39) Dmg(40) Acc(40) Rechg(40) Rechg(42)
35) --> Hasten==> Rechg(35) Rechg(36) Rechg(36)
38) --> EM Pulse==> Acc(38) Acc(42) Rechg(42) Rechg(43) Hold(43) Hold(43)
41) --> Power Sink==> EndMod(41) EndMod(45) EndMod(45) Rechg(45) Rechg(46) Rechg(46)
44) --> Charged Armor==> DmgRes(44) DmgRes(46) DmgRes(48) EndRdx(48)
47) --> Mutation==> Rechg(47)
49) --> Super Speed==> Run(49)
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01) --> Power Slide==> Empty(1)
01) --> Power Quick==> Empty(1)
01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
02) --> Rest==> Empty(2)
01) --> Scourge==> Empty(1)
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- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom

My Katana/Inv Guide

Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein

 

Posted

Put tohitdebuffs into Tentacles instead of damages, and take Ghost Widow instead of Scirocco, Soul Drain compensates a bit for the lack of damage from your primary.


[b][color=blue]Coldest War /[color=red]/ Omega Patient[/b]
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Posted

[ QUOTE ]
Put tohitdebuffs into Tentacles instead of damages, and take Ghost Widow instead of Scirocco, Soul Drain compensates a bit for the lack of damage from your primary.

[/ QUOTE ]
Hey, tentacles are nearly as good as dark blast damage wise, Plus they're AoE. It's nearly as good as nightfall, and definatly worth slotting damages on.


 

Posted

[ QUOTE ]
[ QUOTE ]
Put tohitdebuffs into Tentacles instead of damages, and take Ghost Widow instead of Scirocco, Soul Drain compensates a bit for the lack of damage from your primary.

[/ QUOTE ]
Hey, tentacles are nearly as good as dark blast damage wise, Plus they're AoE. It's nearly as good as nightfall, and definatly worth slotting damages on.

[/ QUOTE ]

Yup, TT certainly fares well with dam. Better then tohit debuff.

I agree sirocco is not the best pick. I go scorpion on mine, def shield goes very well with all the massive accu debuff and it also offers some nice extra control abilities in web enveloppe to keep them nicely clusterd in your toggle debuffs. But ofcourse it mainly is a matter of taste and playstyle.

I'd also drop both dark pit and blackstar. It's totally pants. Geez, blackstar was more of a let down then all the accumulated complaints together would even slightly expect me it to be! Also being very reliant on your toggles nuking prolly isn't the smartest thing to do...

Try to aqueeze in nightfall earlier. It's a good attack and you can live on the temp travels early on and postphone SJ till the (late) 20's.


 

Posted

About the mu mastery... It's mostly about getting powersink so I can drain end off the foes if I'm running low. Also, after blackstar I can pop a blue and power sink the peeps that are left standing from the blast.
Also, I think blackstar wouldnt be that bad after an EM pulse to leave most of the foes held if they dont die.


- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom

My Katana/Inv Guide

Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein

 

Posted

Doesn't really need EMP b4 hand as it does base 50% accu debuff. It's the dam that is totally pants...