Spines/SR/BM
A second end red in the attacks would benefit you much more than the second one in the toggles
"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"
Your so gonna have fun with that! I don't have any end slots on my SR toggles but mine is claws, but wait i have a spines with no stamina! no quick recovery! great dpe! but no quills yet! With the taking of quills then end slots are good on toggles as you'll want recovery but the 3rd end slot is moot.
I think with the amount of recharge in attacks, you'll be spoilt for choice but i reckon you lack acc if you fight say +3s or more, so a rechg to an Acc on bread and butter STs would be what i'd do.
Health when you have aid self is a why bother thing really but if hurdle aint worth it then its okay.
You do -recharge which i would wager would help aid self in activating cos it is less enemy attacks over time stacked onto the will they or wont they hit you? I manage on 3 heal, 2 rechg and 1 int all the time unless i am facing Shadow servants who are pretty much the worst enemy my for my SR to face basically and how you got a heal in stimulant i'll never know but unless you elude, the def you can get and passive resist from a passive def is worth it imo.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
A few days ago I created a spines/SR scrapper which I'm really enjoying! I played over with the herobuilder to put together a feasible build which is this:

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Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
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Name:
Level: 50
Archetype: Scrapper
Primary: Spines
Secondary: Super Reflexes
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01) --> Lunge==> Dmg(1)Dmg(11)Dmg(11)Acc(13)Rechg(13)EndRdx(15)
01) --> Focused Fighting==> DefBuf(1)DefBuf(3)DefBuf(3)EndRdx(5)EndRdx(5)
02) --> Spine Burst==> Dmg(2)Dmg(15)Dmg(17)Acc(17)Rechg(19)EndRdx(19)
04) --> Focused Senses==> DefBuf(4)DefBuf(7)DefBuf(7)EndRdx(9)EndRdx(9)
06) --> Swift==> Run(6)
08) --> Impale==> Dmg(8)Dmg(21)Dmg(21)Acc(23)Rechg(23)EndRdx(25)
10) --> Practiced Brawler==> Rechg(10)Rechg(25)
12) --> Teleport Foe==> Acc(12)
14) --> Teleport==> EndRdx(14)
16) --> Health==> Heal(16)Heal(27)Heal(29)
18) --> Quills==> EndRdx(18)EndRdx(31)EndRdx(31)Acc(33)Dmg(33)Dmg(33)
20) --> Stamina==> EndMod(20)EndMod(29)EndMod(31)
22) --> Quickness==> Run(22)
24) --> Build Up==> Rechg(24)Rechg(34)Rechg(34)
26) --> Ripper==> Dmg(26)EndRdx(27)Dmg(34)Dmg(36)Acc(36)Rechg(36)
28) --> Stimulant==> Heal(28)
30) --> Aid Self==> Heal(30)Heal(37)Heal(37)EndRdx(39)IntRdx(39)IntRdx(39)
32) --> Throw Spines==> Dmg(32)Dmg(40)Dmg(40)Acc(40)Rechg(42)EndRdx(42)
35) --> Evasion==> DefBuf(35)EndRdx(37)DefBuf(42)DefBuf(43)EndRdx(43)
38) --> Elude==> Rechg(38)Rechg(45)Rechg(45)
41) --> Conserve Power==> Rechg(41)Rechg(43)Rechg(45)
44) --> Laser Beam Eyes==> Dmg(44)Dmg(46)Dmg(46)Rechg(46)Acc(50)
47) --> Energy Torrent==> Dmg(47)Dmg(48)Dmg(48)Acc(48)Rechg(50)EndRdx(50)
49) --> Dodge==> DefBuf(49)
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01) --> Power Slide==> Empty(1)
01) --> Power Quick==> Empty(1)
01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
02) --> Rest==> Empty(2)
01) --> Critical Hit==> Empty(1)
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A few points I will raise:
1) TP is for concept reasons, wont take any other travel power
2) I didnt take FA, I couldnt have my attack chain running with FA, quills and the 3 SR toggles. I could swap it with LBE although...
So, suggestions and opinions!
- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom
My Katana/Inv Guide
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