ss/fire pleez help


Brettikuss

 

Posted

iv just decided to start a ss/fire brute any help would be grately appreciated thanks guys
Exported from version v1.5C of CoH Planner
http://joechott.com/coh

Archetype: Brute
Primary Powers - Ranged : Super Strength
Secondary Powers - Support : Fiery Aura

Level 01 : Fire Shield
Endurance Reduction ( 01 )
Damage Resistance ( 5 )
Damage Resistance ( 19 )
Damage Resistance ( 36 )

Level 01 : Jab
Accuracy ( 01 )
Damage ( 3 )
Damage ( 7 )
Damage ( 13 )

Level 02 : Haymaker
Accuracy ( 02 )
Damage ( 3 )
Damage ( 7 )
Damage ( 13 )

Level 04 : Blazing Aura
Endurance Reduction ( 04 )
Accuracy ( 5 )
Damage ( 19 )
Damage ( 40 )
Damage ( 40 )

Level 06 : Swift
Run Speed ( 06 )

Level 08 : Knockout Blow
Accuracy ( 08 )
Damage ( 9 )
Damage ( 9 )
Damage ( 15 )

Level 10 : Healing Flames
Healing ( 10 )
Healing ( 11 )
Healing ( 11 )
Recharge Reduction ( 15 )
Recharge Reduction ( 27 )
Recharge Reduction ( 33 )

Level 12 : Combat Jumping
Defense Buff ( 12 )

Level 14 : Super Jump
Jump ( 14 )
Jump ( 36 )

Level 16 : Plasma Shield
Endurance Reduction ( 16 )
Damage Resistance ( 17 )
Damage Resistance ( 17 )
Damage Resistance ( 34 )

Level 18 : Health
Healing ( 18 )

Level 20 : Stamina
Endurance Recovery ( 20 )
Endurance Recovery ( 21 )
Endurance Recovery ( 21 )
Endurance Recovery ( 27 )
Endurance Recovery ( 40 )

Level 22 : Rage
Recharge Reduction ( 22 )
Recharge Reduction ( 23 )
Recharge Reduction ( 23 )
To Hit Buff ( 33 )
To Hit Buff ( 39 )

Level 24 : Hasten
Recharge Reduction ( 24 )
Recharge Reduction ( 25 )
Recharge Reduction ( 25 )
Recharge Reduction ( 36 )
Recharge Reduction ( 39 )

Level 26 : Consume
Recharge Reduction ( 26 )
Recharge Reduction ( 37 )
Recharge Reduction ( 37 )
Endurance Recovery ( 37 )
Endurance Recovery ( 39 )

Level 28 : Burn
Damage ( 28 )
Damage ( 29 )
Damage ( 29 )

Level 30 : Hurl
Accuracy ( 30 )
Damage ( 31 )
Damage ( 31 )
Damage ( 31 )

Level 32 : Foot Stomp
Accuracy ( 32 )
Damage ( 33 )
Damage ( 34 )
Damage ( 34 )

Level 35 : Acrobatics
Endurance Reduction ( 35 )

Level 38 : Rise of the Phoenix
Healing ( 38 )

-------------------------------------------


 

Posted

Now I'm not an expert but I have picked up one or things from these here boards on brutes.

You don't need to slot for damage. It should be a very low priority. Why? Because Fury supplies you with all the damage you need! You just need to focus on using quick attacks to build it up.

Also, there is no point slotting more than three enhancements of the same type anymore because of 'Enhancement Diversification'. The general rule of thumb is that any enhancement after the third provides a miniscule buff not worth taking at all.

I also wouldn't slot super jump for jump. It's jump is amazing as it is!

6 slot your attacks to; that's what a brute was made to centre around; attacks. Stick recharges in to keep a quick attack chan, accuracies to hit and end reducers to keep a constant chain going. I would have thought two of each would be advisable slotting, but I may be a little off.

Hope that helps a bit dude!


 

Posted

You are going to need to 6 slot your attacks with 1 acc 3 damage and 1/2 end reduction or attack rate. It is also best not to put more then 3 of the same enhancement in a power, so take some slots from hasten and stamina and put them into your attacks.Rage doesn't need to-hit buff, i only have mine slotted with 3 recharge reduction and i don't miss much. You will need to take acrobatics by atleast 22 as knockback will get very annoying, trust me.

Hope that helps you.


 

Posted

[ QUOTE ]
You are going to need to 6 slot your attacks with 1 acc 3 damage and 1/2 end reduction or attack rate. It is also best not to put more then 3 of the same enhancement in a power, so take some slots from hasten and stamina and put them into your attacks.Rage doesn't need to-hit buff, i only have mine slotted with 3 recharge reduction and i don't miss much. You will need to take acrobatics by atleast 22 as knockback will get very annoying, trust me.

Hope that helps you.

[/ QUOTE ]

I really don't think slotting for damage is a good idea. Brutes fury generates huge damage (300% boost when maxed if I recall correctly) so you'd attack much more effeciently if you slotted for acc, endredux and recharge. More damage would be overkill and woulnd't help keep fury up. This slotting is efficient and allows you to keep going and do what brutes to best: Smash. Constantly.


 

Posted

More damage is always a good thing, and when there are times where you don't have full fury some damage enhancements in your attacks are nice to have.


 

Posted

[ QUOTE ]
Rage doesn't need to-hit buff, i only have mine slotted with 3 recharge reduction and i don't miss much.

[/ QUOTE ]
NB: This only holds true as long as you're not building for PvP.

Personally, I'd still slot Fury-builders (small quick attacks) 2 Acc, 2-3 Rec Red, 1-2 Dam and Fury-users (heavy slow attacks) 2 Acc, 1-2 EndRed, 1-2 RecRed, 1 Dam as a general rule. I'd hate to go into a CoT Cavern with only one Acc as a melee AT.

Rogue is right, for my money - Damage enhancements are of less value to a Brute than near enough any other AT (with some Defender/Controller builds being the exception). Sustainable Damage output is the key to a successful Brute, however you manage to sustain it.


@Synaesthetix
"Here, take some more bees with you. You may need them."
Union: FU//LoUD

"that Syn is that that" - Mothers Love

 

Posted

Have to agree on the damage slotting, 2 at most and definitely 2 acc followed by a endred and recred or two.
I'd also highly recommend getting boxing/tough in there somewhere - extra s/l res is always good.
Might be a good idea to acrobatics a little sooner too.
Consume would do better with 2 acc rather than endrec - long recharge if it misses and once it hits 3+ mobs it'll fill your end bar.

Hope that helps.


 

Posted

Agree with what others have said already:

- no more than three ehnancements of same type in any power
- slot attacks with 1 acc and 1 endred first
- take acrobatics earlier

Will add that blazing aura sucks endurance so would slot it with 2-3 endreds, 1 acc and then damage. Even with lots of endred DOs slotted, my lvl 19 nrg/fire brute still runs out of endurance ALL the time.


UNION @Flitz 50, Lead Hose 50, Red Rag 50
DEFIANT Rose Bloodthorn 34
VIGILANCE Captain Caledonia 20 - Yeah, I made toons on the French server coz we only had 4 back then (might have to transfer/recreate them on one of the US servers)
..and many more!

 

Posted

thanks allot 4 ur help guys iv gone for thins now and im concidering getting rid of hasten for boxing dont know wether this is a good idea. also any slots i havent allocated i am going to put in brawl.
xported from version v1.5C of CoH Planner
http://joechott.com/coh

Archetype: Brute
Primary Powers - Ranged : Super Strength
Secondary Powers - Support : Fiery Aura

Level 01 : Fire Shield
Endurance Reduction ( 01 )
Damage Resistance ( 5 )
Damage Resistance ( 19 )
Damage Resistance ( 36 )

Level 01 : Jab
Accuracy ( 01 )
Endurance Reduction ( 3 )
Accuracy ( 7 )
Damage ( 13 )
Recharge Reduction ( 23 )
Recharge Reduction ( 39 )

Level 02 : Haymaker
Accuracy ( 02 )
Endurance Reduction ( 3 )
Accuracy ( 7 )
Damage ( 13 )
Recharge Reduction ( 23 )
Recharge Reduction ( 40 )

Level 04 : Blazing Aura
Endurance Reduction ( 04 )
Endurance Reduction ( 5 )
Accuracy ( 19 )
Damage ( 40 )
Damage ( 40 )

Level 06 : Swift
Run Speed ( 06 )

Level 08 : Healing Flames
Healing ( 08 )
Healing ( 9 )
Healing ( 9 )
Recharge Reduction ( 15 )
Recharge Reduction ( 27 )
Recharge Reduction ( 33 )

Level 10 : Knockout Blow
Accuracy ( 10 )
Endurance Reduction ( 11 )
Recharge Reduction ( 11 )
Damage ( 15 )
Accuracy ( 27 )

Level 12 : Combat Jumping
Defense Buff ( 12 )

Level 14 : Super Jump
Jump ( 14 )

Level 16 : Plasma Shield
Endurance Reduction ( 16 )
Damage Resistance ( 17 )
Damage Resistance ( 17 )
Damage Resistance ( 34 )

Level 18 : Health
Healing ( 18 )

Level 20 : Stamina
Endurance Recovery ( 20 )
Endurance Recovery ( 21 )
Endurance Recovery ( 21 )

Level 22 : Acrobatics
Endurance Reduction ( 22 )

Level 24 : Hasten
Recharge Reduction ( 24 )
Recharge Reduction ( 25 )
Recharge Reduction ( 25 )

Level 26 : Consume
Accuracy ( 26 )
Recharge Reduction ( 37 )
Recharge Reduction ( 37 )
Recharge Reduction ( 37 )
Accuracy ( 39 )

Level 28 : Burn
Damage ( 28 )
Damage ( 29 )
Damage ( 29 )
Recharge Reduction ( 33 )

Level 30 : Hurl
Accuracy ( 30 )
Damage ( 31 )
Damage ( 31 )
Damage ( 31 )

Level 32 : Foot Stomp
Accuracy ( 32 )
Damage ( 33 )
Damage ( 34 )
Damage ( 34 )

Level 35 : Rage
Recharge Reduction ( 35 )
Recharge Reduction ( 36 )
Recharge Reduction ( 36 )

Level 38 : Rise of the Phoenix
Healing ( 38 )

-------------------------------------------


 

Posted

Hey,

I haven't got a SS/FA brute, but have also a lvl31 DA/FA, so I know the fire defense :-)

Personally I took at lvl22 acrobatics, cause I just got bored (and [censored]) from all the knockback, I just couldn't do my 'smashing' with my feets are up in the air! So My suggestion get acrobatics earlier, it'll pay up.

All my attack powers are slotted asap with 6 slots, but I don't use damage (fury fury fury), I just hate missing, so I use 2 SO accuracy on all powers, and 3 recharge and 1 end reduction (U can discuss the recharge here, but I like to be able to hit'm continue, since my DA power hasn't got that much attack powers)

I took burn for more sentimental reasons (always liked it on coh), it's a nice addition, but not fury bounded, so damage is low :-(

ED : I see U take 6 slots of the same enhancement on some powers... Thumb rule after Enhancemente Diversification : max 3 of the same enh. Otherwise the extra gain is 2 low....

Goodluck with ur Brute m8!

Fire Green - lvl50 inv/fire tank
Mad Fire Green - lvl39 FA/EA Brute
Evil Jared - lvl31 DA/FA Brute

High Society - Low Society
Shadow Society


 

Posted

Hope I'm not being picky but I'm change some of those recred for endred (jab, punch & haymaker have low recharge times - don't really need them any quicker).
Also probably take one dmg out of blazing aura - not a major attack power but the constant dmg with fury means you shouldn't need 2 dmg slots.

Again, hope this helps.