Suggestion for Power Pool customization
The problem with changing the shark animations is that they're linked to Mako -- they're part of his Patron pool. It doesn't make sense for you to be throwing a squid at an enemy if the power came from a man-shark. They're Signature powers, once removed.
"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...
*shrug*
I'm more interested in the Arcane animations.
The plastic tips at the end of shoelaces are called aglets. Their true purpose is sinister.
--The Question, JLU
People have been asking for alternate animations for the medicine pool for a loooong time now. Since we now apparently have the technology to pull it off, I would imagine it will find its way into the game at some point. They'll probably finish off all the primary/secondary sets first though I think, before moving on to pools.
[Admin] Emperor Marcus Cole: STOP!
[Admin] Emperor Marcus Cole: WAIT ONE SECOND!
[Admin] Emperor Marcus Cole: WHAT IS A SEAGULL DOING ON MY THRONE!?!?
If the devs make customization of the pool powers possible:
---Add alternate Arcane animations:
Medicine pool doesn't fit well with Magic Origins(I skipped this pool for my Elec/Elec Brute due to his Magic Origin)
Use of Crossbow/Bow for Munitions Mastery. Crystal ball for Surveillance.
---Ability to swap the sharks for another kind of beast, or a set of jaws (minus shark body). The sharks are neat, but a rare fit for my character concepts.
The plastic tips at the end of shoelaces are called aglets. Their true purpose is sinister.
--The Question, JLU