Kidnap and/or Rescue Missions
Are you running any kind of Stealth, including Stealth effects from IO's or even running Super Speed?
If so, turn them off if it's in a power that you can turn off. If it's in an Auto power, you'll need to slow down and make sure you keep them with you.
Hostages and other NPC's set to Follow have had trouble with stealth for a long time now.
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
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Are you running any kind of Stealth, including Stealth effects from IO's or even running Super Speed?
If so, turn them off if it's in a power that you can turn off. If it's in an Auto power, you'll need to slow down and make sure you keep them with you.
Hostages and other NPC's set to Follow have had trouble with stealth for a long time now.
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Nope. No stealth is turned on. When I do escort them out, I go as slow as possible without actually walking. I might have to stop and go a few times to make sure my hostage is keeping up. This problem seems to be pretty constant regardless of what map I'm in. It may have something to do with the coding that says if you get too far ahead they will stop and say "where are you?" or my favorite "I'm lost". Not sure?

So I have been doing a few Newspaper mish'es on the villain side. Whenever I pick a "Kidnap so-and-so" mish, it seems that when I finally reach the person I kidnap out, they have a hard time keeping up or are constantly getting stuck. I sometimes have to run backwards to make sure they are following me. Even on a straight away, they sometimes stop and a word bubble appears above them saying something like "where did you go?" or "someone help me".
My first thought was they were constantly running into my pets from my Bots/Traps MM but I am not sure? This can be a pain since you will normally get ambushed at some point when you are taking them out. In caves it can be a real bear to get them to follow you 20ft. before they get lost or stuck on a wall. Any suggestions would be helpful. I do know they might be fixing that Protector Bot Collision issue with their Seeker Drones in i15 but didn't know if this subject was ever brought up as an issue with people and if there was some kind of solution in the works?