MA suggestion: Generic Henchmen


OzzieArcane

 

Posted

What I'm suggesting, is adding generic enemies to the game that fall into specific themes like say mobsters or ninjas that would count as levels 1-54. Just have them be in the MA editor when picking stuff to put in custom groups or as bosses. This would make setting up a custom group easier. You could get the kinds of enemies you want in your group without being stuck in a specific level range or using up chunks of your file space on custom critters.