Issue 14 Ideas,and DO's


Memphis_Bill

 

Posted

Ive been playing Issue 14 since it has come out,and I have to admit it is truly excellent,but it does lack a few things that are needed in my opinion,such as...

1)We must have the ability to create charachters that are peacebringers and warshades,and also create charachters that are Villain epic archetypes as well,just for a more well-rounded,story-making capability.

2)We need to make "Hero" as well,we just have "arch-villain",and it really frustrates me to see one of my Heroes designated as an "Arch-Villain"

3)I have an idea for a new style of MA-AE map:Supergroup bases.Just imagine how it would be if invading an enemies base was a created mission?How would it be decorated?What defenses would you have to work past?What suprises would you have to deal with?

4)What about the ability to make two columns with your missions?One side would be missions for heroes only,and one side would be for villains only,or one mish could be for both categories.We should also designate in the description who the mish is primarilly for.

5)Perhaps,you can make all of the above buyable with the AE tickets you earn doing missions.

As for my other ideas about DO's,or Dual Orgins

1)In the mainstream,the Punisher would be classified as Natural/Tech due to his martial arts skills,and then his weaponary,or in Paragon,the Freakshow would be classified as Science/Tech due to the drugs that they have taken,and their cybernetic alterations.I do believe that heroes should have the ability to make dual orgins for their charachters,or three orgins for their charachters.

2)If we create a charachter,and we goof on the orgin,we should have the ability to change it in game.I see that option being very useful.

The End : )


 

Posted

this is called spam posting. you already posted this in the MA thread. plz have mod8 combine the 2. wouldn't want you to loose both threads.


 

Posted

I14
1) /signed
2) /signed
3) /signed*
4) /signed*
5) eh...

*cool but their are bigger issues.

DOs,
1) /signed!!!!
2) /SIGNED!!!!! ugh, the amount of times a make a charater with an origan but decide another suits better!


 

Posted

[ QUOTE ]
Ive been playing Issue 14 since it has come out,and I have to admit it is truly excellent,but it does lack a few things that are needed in my opinion,such as...

1)We must have the ability to create charachters that are peacebringers and warshades,and also create charachters that are Villain epic archetypes as well,just for a more well-rounded,story-making capability.

[/ QUOTE ]

There are issues with them, apparently. That said, giving pre-set NPC powers (IE, you're not combining PB/WS powers, you're basically giving your custom critter one of the three 'levels' of Kheld NPC, or a copy of in-game Night Widow/Bane/Crab/etc powers.)

Doable, I don't know.

[ QUOTE ]

2)We need to make "Hero" as well,we just have "arch-villain",and it really frustrates me to see one of my Heroes designated as an "Arch-Villain"

[/ QUOTE ]

It's a rank. *shrug* No feelings either way.

[ QUOTE ]

4)What about the ability to make two columns with your missions?One side would be missions for heroes only,and one side would be for villains only,or one mish could be for both categories.We should also designate in the description who the mish is primarilly for.

[/ QUOTE ]

Unless I'm misunderstanding... you can already do this. Set to Heroic, Neutral, Villainous.


 

Posted

I think he means the same arc from two different perspectives, Bill. Heroes talk to one contact and head into the storyarc on the Good Guy side. Villains head in with the Bad Guys. Like a mish with Recluse and Statesman in it: Pick your side.

-Rachel-