Command-Lines For Cyborg Auras?
This thread goes into the commands for the self-destruct animation/FX. I'm afraid I don't know that anyone's specifically pointed out the lines for auras, though .
I don't have the pack either, otherwise I'd look it up real quick-like for you.
Here it is (in context):
0 2585 COSTUME 0 7289d4 -6.237367 -0.650000 0.000000 0.000000 -0.680000 -0.590000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000
0 2585 PARTSNAME Tight !X_Hips_Robot_Mask !Hips_V_Robotic_01_dual 00007f 00547f
0 2585 PARTSNAME Tight !X_Chest_Robot_Mask !Chest_V_Robotic_01_dual 00007f 00547f
0 2585 PARTSNAME Helmet helmet_modern_01a helmet_modern_01b 0000aa 00547f
0 2585 PARTSNAME Robotic_03 Robotic_Clean none 0055ff 0046d4
0 2585 PARTSNAME Banded Tech_Modern_01 none 0055ff 003855
0 2585 PARTSNAME Tech_01 Tech_01a Tech_01b 00fdff 0000d4
0 2585 PARTSNAME HD_Comm_03 HD_Side_Comm_02 HD_Side_Comm_02b 00547f 8f8f8f
0 2585 PARTSNAME none none none 00000000 00000000
0 2585 PARTSNAME HD_Goggle_01 Lens_01a Lens_01b 0000aa 00ff01
0 2585 PARTSNAME Tight base Comet_02 00fdff 0046d4
0 2585 PARTSNAME Tech_01_s Tech_01a Tech_01b 0000aa 00cacc
0 2585 PARTSNAME none none none 00000000 00000000
0 2585 PARTSNAME none none none 00000000 00000000
0 2585 PARTSNAME none none none 0000aa 003855
0 2585 PARTSNAME none none none 00000000 00000000
0 2585 PARTSNAME none none none 00000000 00000000
0 2585 PARTSNAME none none none 00000000 00000000
0 2585 PARTSNAME none !X_Wings_Tech_01 none 00547f 00007f 000000 000000 GENERIC/FX_wings_TECH.fx
0 2585 PARTSNAME none none none 00ff01 ffffff 000000 000000 Auras/Male/CombatAura/CyborgCombatHUD.fx
0 2585 PARTSNAME none none none 00000000 00000000
0 2585 PARTSNAME none none none 00000000 00000000
0 2585 PARTSNAME none none none 00000000 00000000
0 2585 PARTSNAME none none none 00000000 00000000
0 2585 PARTSNAME none none none 00000000 00000000
0 2585 PARTSNAME none none none 00000000 00000000
0 2585 PARTSNAME none none none 00000000 00000000
0 2585 PARTSNAME none none none 00000000 00000000
Haven't looked at huge or female options. Let me know if you need those too. Probably "/Huge/" & "/Female/", I'd guess.
CoH Codex : Demo Models/FX/MOVs : Demo Info
Arc 111022: "Doctor Geist and the Scientific Method"
Thank you very much.
I notice that I did not specify the aura that I was most interested in using: the single eye laser.
I can take some cracks at guessing what the name is though, given that info.
Thanks for the help, as always!!
and round up everyone that knows more than they do"-Dylan
Ah, apologies. My brain just went straight to the HUD.
Here's the others:
Both eyes:
0 1445 PARTSNAME none none none 00ff01 ffffff 00007f 737373 Auras/Male/CombatAura/TargettingLaser_BothEyes.fx
(Character's) Right eye:
0 1445 PARTSNAME none none none 00ff01 ffffff 00007f 737373 Auras/Male/CombatAura/TargettingLaser_LeftEye.fx
(Character's) Left eye:
0 1445 PARTSNAME none none none 00ff01 ffffff 00007f 737373 Auras/Male/CombatAura/TargettingLaser_RightEye.fx
I double-checked the left-right thing and sure enough they are backwards (from the perspective of the character). I guess maybe it's a "your left, my right" sort of thing.
CoH Codex : Demo Models/FX/MOVs : Demo Info
Arc 111022: "Doctor Geist and the Scientific Method"
No apologies needed, Skuzzbopper (By the way, I am a huge fan of the original Skuzzbopper, the Great Amurkian Novleist!!)! It was me who didn't say what I was looking for!
Thank you very much for the info and the help!
Yep, I had a feeling they'd be backwards as well, heh.
and round up everyone that knows more than they do"-Dylan
Maybe I missed it, but my searches turned up no results (And I didn't find anything at the Codex) for the commands for the Cyborg Auras in a character's costume info.
I don't have the cyborg pack, so I can't just hop on and grab a demo of it myself.
I was thinking about using it for two reasons... One of them being able to see if I like the way it looks on a certain character.
The other reason being for a more more interesting shot...
Thanks for any help!
and round up everyone that knows more than they do"-Dylan