This is a guide to powers, not a build guide. All I've done is list the powers so you can peruse them.
Don't forget that you must Level up to 24 before all these powers are available to you. Before Level 24, you'll only have the Blood Widow powers (Widow Training and Teamwork).
Swipe
Damage @ Level 50: 57.83 lethal
Activation: 0.83 s
Recharge: 4.00 s
Endurance: 4.16
Debuff: -20% run, fly and jump speed, jump height and Recharge for 4 seconds
Hide/Placate: +29.66 lethal
Damage detail: 44.49 lethal + 3x 4.45 toxic over 2.10s
Combat Training: Defensive
Auto-power
Defense: +7.5% melee defense
Resistance: 0.4% Resistance to all (except Psi and Toxic) for each 1% of health below 75%
Indomitable Will
Activation: 0.73
Recharge: 4.00 s
Endurance: 0.21 /s
Level 10
Protection @ level 50: 10.38 Stun, Sleep, Hold, Confuse, Terrorize, and Immobilize. 10 protection to Knockup, Knockback and Repel at all levels, I think.
Defense: +10% to Psionic
Level 12
Spin
Damage @ Level 50: 95.68 lethal, PBAoE 8 ft. radius 10 targets max
Activation: 2.50s
Recharge: 14.00s
Endurance: 15.44
Level: 12
Hide/Placate: 50% chance of +48.96 lethal
Damage detail: 73.44 lethal + 4x 5.56 toxic over 3.1 seconds
Target debuff: -20% run, fly and jump speed, jump height and Recharge for 6 seconds
Tactical Training: Leadership
Activation: 1.50 s
Recharge: 15.00 s
Endurance: 0.21 /s
Level: 20
PBAoE Buff: +10 To-Hit, AoE 80 ft; +51.90% resistance to perception, +69.20 ft. to perception, +60.55 resistance to confuse and terrorize, +5.19 protection to confuse and terrorize
Mask Presence
Activation: 0.73s
Recharge: 20.00s
Endurance: 0.21 end/s
Level:20
Self Buff: +2.50 def all; +5.0 def to all when hidden, +40 ft to stealth radius to self.
Normal aggro range is about 50 for PvE, so you can get with in 10 feet of most mobs. Also note that some mobs and many players can have much increased perception radius.
Level 22
Foresight
Auto-power
Level 22
Defense: +7.5% defense to AoE, Ranged, Melee
Self Buff: +20 resistance to psi
Mez Resistance: +25% resistance to stun, sleep, immobilize, hold, terrorize, confuse
Debuff Resistance: +17.30% resistance to defense debuff
Resistance: Sliding resists, +0.4% resistance to all (except Psi and Toxic) for each 1% HP less than 75%
Level 24
Mind Link
Activation: 3.67s
Recharge: 5m 0s
Endurance: 10.19
Level:24
Click PBAoE, 35 ft radius. This is important. This is a click buff, not a toggle. It works like Accelerated Metabolism. Make sure to tell you teammates to gather around before you use it.
+5 To-Hit for 1m 30s. +30% resistance to psi damage for 1m 30s.
+10 defense to all.
Mind Link does not accept Recharge enhancements such as Training, Dual Origin, Single Origin or Invention Origin enhancements with a single effect Recharge effect. However, Castle says:
Mind Link doesn't accept Recharge Enhancements. It does accept IO's and HO's which can increase the powers recharge rate. ... If an enhancement is a dual, or tri value enhancement like, say, Membrane Exposure, you could slot it into Mind Link and it would not only enhance the Defense, it would reduce the recharge time, too.
So maybe Hamidon raids will become popular again... yeah I know.
Level 26
Total Domination
Activation: 2.03 s
Recharge: 4 m 0 s
Endurance: 15.60
accuracy: 0.8
Level: 26
80 ft ranged AoE click, 20 ft range (12 targets max)
Mag 3 hold on target for10.73 s
Psychic Wail
Damage @ Level 50: 168 psi
Activation: 1.97 s
Recharge:6 m 0 s
End: 20.80
Accuracy: 1.0
Level: 32
Damage Detail: 132.40 psi damage on target, 80% chance of 27.81 psi damage, 50% chance of 27.81 psi damage)
PBAoE 25 ft radius
Mag 3 stun on target for 13.41s
-70% to recharge on target for 20.00 s
Level 35
Tactical Training: Vengeance
Activation: 1.17
Recharge: 5m 0s
Level: 35
AoE 100 ft not sure if that's from your teammate or from you.
+25% defense to all for 2m
80 HP heal on target
+35 To Hit for 2m
+35% to damage
+10 terror and repel protection
+69.2 resistance to Terror, Stun, Sleep, Immobilize, Hold, Confuse, Taunt, Placate for 2 minutes.
+100 kockup and kockback protection for 2 minutes.
Level 38
Aura of Confusion
Activation: 1.67 s
Recharge: 4m 0s
Endurance: 26.00
Level: 38
Magnitude 3 Confuse on target(s) for 26.82 s (PBAoE, 25 ft. radius, 16 targets max)
Note: Aggro free
Detailed Power Info in Chat.
If you want to check out the Detailed Info for a power you don't have, you can just type the name of the power into chat inside of brackets ([ and [), click on it, and the detailed info will come up. For Widows you should be sure to use the full name. If you just type [Swipe] into chat, you're likely to just get the Scrapper version. Here is the full list of names of all Fortunata powers. Cut and paste from this list if you can't figure out the full name of the power.
I re-post of my original Fortunata's Powers Guide. This has been updated to match what's currently on test. Hopefully the post-Issue 12 changes will slow down a bit.
Fortunatas' Powers Guide
This is a guide to powers, not a build guide. All I've done is list the powers so you can peruse them.
Don't forget that you must Level up to 24 before all these powers are available to you. Before Level 24, you'll only have the Blood Widow powers (Widow Training and Teamwork).
Level 1:
Poison Dart
Damage @ Level 50: * 72.29 lethal
Activation: 1.50s
Recharge: 4.00s
Endurance: 5.20
Accuracy: 1.05
Damage detail: 55.61 lethal, 3x 5.56 toxic over 2.1s, -25% regen on target
Swipe
Damage @ Level 50: 57.83 lethal
Activation: 0.83 s
Recharge: 4.00 s
Endurance: 4.16
Debuff: -20% run, fly and jump speed, jump height and Recharge for 4 seconds
Hide/Placate: +29.66 lethal
Damage detail: 44.49 lethal + 3x 4.45 toxic over 2.10s
Combat Training: Defensive
Auto-power
Defense: +7.5% melee defense
Resistance: 0.4% Resistance to all (except Psi and Toxic) for each 1% of health below 75%
Mental Blast
Damage @ Level 50: 58.59 psi
Activation: 1.67
Recharge: 4.00
Endurance: 5.46
-30 recharge on target for 6 seconds
Telekinetic Blast
Damage @ Level 50: 58.72 (29.36 smash, 29.36 psi)
Activation: 1.00
Recharge: 6.00
Endurance: 5.46
Level: 1
Damage detail: 29.36 smashing, 29.36 lethal
60% chance 7.48 mag KB.
Level 2
Strike
Damage @ Level 50: 95.50 lethal
Activation: 1.17
Recharge: 8.00
Endurance: 7.47
Level:2
Placate/Hide: + 106.57 lethal
Target Debuff: -20% to run, fly and jump speed, jump height and Recharge for 6 seconds
Damage detail: 79.93 lethal, 4x 3.89 toxic over 3.1 seconds
Subdue
Damage @ Level 50: 96.06 psi
Activation: 1.67 s
Recharge: 8.00 s
Endurance: 9.00
Level: 2
80% chance of Mag 3 immobilize on target for 8.05 seconds
Combat Training: Offensive
Auto-power
Level 2
Buff on self: +10% acc, +33% resistance debuff to hit
Level 4
Tactical Training: Maneuvers
Activation: 1.50 s
Recharge: 15.00 s
Endurance: 0.21 /s
Level 4
PBAoE Buff: +5 def to all, AoE 80 ft.
Level 6
Dart Burst
Damage @ Level 50: 60.60 Lethal (50 ft cone, 30 deg. arc, 10 targets max)
Activation: 2.00s
Recharge: 8.00s
Endurance: 8.53
Accuracy: 1.05
Level: 6
Damage detail: 3 ticks of 14.18 damage, 6 ticks of: 80% chance of 6.12 toxic damage over 5 seconds
Target Debuff: -25% regen on target for 15 seconds
Aim
Activation: 1.17 s
Recharge: 1 m 30 s
Endurance: 5.20
Level: 6
Self Buff: +50% To-Hit and +50% Damage self 10s for 10 seconds
Level 8
Follow Up
Damage @ Level 50: 50.72 lethal
Activation: 1.00 s
Recharge: 12.00
Endurance: 7.80
Level: 8
Hide/Placate: +33.81 lethal
Self Buff: +10 To-Hit and +30% Damage for 20 seconds
Psychic Scream
Damage @ Level 50: 52.88 Psi cone 60ft x 30 deg arc (12 targets max)
Activation:2.67s
Recharge: 12.00s
Endurance: 13.52
Level:8
Target Debuff: -50% recharge to target for 10sec.
Level 10
Indomitable Will
Activation: 0.73
Recharge: 4.00 s
Endurance: 0.21 /s
Level 10
Protection @ level 50: 10.38 Stun, Sleep, Hold, Confuse, Terrorize, and Immobilize. 10 protection to Knockup, Knockback and Repel at all levels, I think.
Defense: +10% to Psionic
Level 12
Spin
Damage @ Level 50: 95.68 lethal, PBAoE 8 ft. radius 10 targets max
Activation: 2.50s
Recharge: 14.00s
Endurance: 15.44
Level: 12
Hide/Placate: 50% chance of +48.96 lethal
Damage detail: 73.44 lethal + 4x 5.56 toxic over 3.1 seconds
Target debuff: -20% run, fly and jump speed, jump height and Recharge for 6 seconds
Lunge
Damage @ Level 50: 123.68 lethal
Activation: 0.83s
Recharge: 12.00s
Endurance: 9.48
Level: 12
Hide/Placate: +67.62 lethal
Damage detail: 101.43 lethal + 4x 5.56 toxic over 3.1 seconds
Target Debuff: -30% run, fly, jump speed, jump height and Recharge on target for 8.00s
Dominate
Damage @ Level 50: 77.17 psi
Activation: 1.10s
Recharge: 8.00s
Endurance: 7.23
Accuracy: 1.2
Level: 12
Target Debuff: Mag 3 hold for 16.09 sec
Psionic Tornado
Damage @ Level 50: 56.56 psi, AoE ranged click, 20 ft. radius
Activation: 2.37
Recharge: 20.00s
Endurance: 21.11
Level: 12
Damage detail: 5 ticks of 11.31 psi damage over 4.10 seconds.
Target Debuff: -30% to Recharge for 10 seconds on target, 50% chance of 1.4 mag knock up
Level 16
Tactical Training: Assault
Activation: 1.50 s
Recharge: 15.00 s
Endurance: 0.21 /s
Level 16
PBAoE: +15% damage, 10.38 Protection (?) to Taunt and Placate
Level 18
Scramble Thoughts
Damage @ Level 50: 13.90 psi
Activation: 3.00 s
Recharge: 16.00 s
Endurance: 10.40
Level: 18
Target Debuff: Mag 4.00 stun on target for 13.41 s
Confront
Activation: 1.67
Recharge: 3.00s
Level:18
Target Debuff: Mag 4 taunt for 26.25s.
Level 20
Tactical Training: Leadership
Activation: 1.50 s
Recharge: 15.00 s
Endurance: 0.21 /s
Level: 20
PBAoE Buff: +10 To-Hit, AoE 80 ft; +51.90% resistance to perception, +69.20 ft. to perception, +60.55 resistance to confuse and terrorize, +5.19 protection to confuse and terrorize
Mask Presence
Activation: 0.73s
Recharge: 20.00s
Endurance: 0.21 end/s
Level:20
Self Buff: +2.50 def all; +5.0 def to all when hidden, +40 ft to stealth radius to self.
Normal aggro range is about 50 for PvE, so you can get with in 10 feet of most mobs. Also note that some mobs and many players can have much increased perception radius.
Level 22
Foresight
Auto-power
Level 22
Defense: +7.5% defense to AoE, Ranged, Melee
Self Buff: +20 resistance to psi
Mez Resistance: +25% resistance to stun, sleep, immobilize, hold, terrorize, confuse
Debuff Resistance: +17.30% resistance to defense debuff
Resistance: Sliding resists, +0.4% resistance to all (except Psi and Toxic) for each 1% HP less than 75%
Level 24
Mind Link
Activation: 3.67s
Recharge: 5m 0s
Endurance: 10.19
Level:24
Click PBAoE, 35 ft radius. This is important. This is a click buff, not a toggle. It works like Accelerated Metabolism. Make sure to tell you teammates to gather around before you use it.
+5 To-Hit for 1m 30s. +30% resistance to psi damage for 1m 30s.
+10 defense to all.
Mind Link does not accept Recharge enhancements such as Training, Dual Origin, Single Origin or Invention Origin enhancements with a single effect Recharge effect. However, Castle says:
Mind Link doesn't accept Recharge Enhancements. It does accept IO's and HO's which can increase the powers recharge rate. ... If an enhancement is a dual, or tri value enhancement like, say, Membrane Exposure, you could slot it into Mind Link and it would not only enhance the Defense, it would reduce the recharge time, too.
So maybe Hamidon raids will become popular again... yeah I know.
Level 26
Total Domination
Activation: 2.03 s
Recharge: 4 m 0 s
Endurance: 15.60
accuracy: 0.8
Level: 26
80 ft ranged AoE click, 20 ft range (12 targets max)
Mag 3 hold on target for10.73 s
Level 28
Confuse
Activation: 3.37s
Recharge: 8.00s
Endurance: 8.53
accuracy: 1.2
Level 28
Mag 3 confuse for 26.82 seconds.
Note: Aggro free
Level 32
Psychic Wail
Damage @ Level 50: 168 psi
Activation: 1.97 s
Recharge:6 m 0 s
End: 20.80
Accuracy: 1.0
Level: 32
Damage Detail: 132.40 psi damage on target, 80% chance of 27.81 psi damage, 50% chance of 27.81 psi damage)
PBAoE 25 ft radius
Mag 3 stun on target for 13.41s
-70% to recharge on target for 20.00 s
Level 35
Tactical Training: Vengeance
Activation: 1.17
Recharge: 5m 0s
Level: 35
AoE 100 ft not sure if that's from your teammate or from you.
+25% defense to all for 2m
80 HP heal on target
+35 To Hit for 2m
+35% to damage
+10 terror and repel protection
+69.2 resistance to Terror, Stun, Sleep, Immobilize, Hold, Confuse, Taunt, Placate for 2 minutes.
+100 kockup and kockback protection for 2 minutes.
Level 38
Aura of Confusion
Activation: 1.67 s
Recharge: 4m 0s
Endurance: 26.00
Level: 38
Magnitude 3 Confuse on target(s) for 26.82 s (PBAoE, 25 ft. radius, 16 targets max)
Note: Aggro free
Detailed Power Info in Chat.
If you want to check out the Detailed Info for a power you don't have, you can just type the name of the power into chat inside of brackets ([ and [), click on it, and the detailed info will come up. For Widows you should be sure to use the full name. If you just type [Swipe] into chat, you're likely to just get the Scrapper version. Here is the full list of names of all Fortunata powers. Cut and paste from this list if you can't figure out the full name of the power.
[widow training.poison dart]
[widow training.swipe]
[widow training.strike]
[widow training.dart burst]
[widow training.follow up]
[widow training.spin]
[widow training.lunge]
[widow training.confront]
[fortunata training.mental blast]
[fortunata training.telekinetic blast]
[fortunata training.subdue]
[fortunata training.aim]
[fortunata training.psychic scream]
[fortunata training.dominate]
[fortunata training.scramble thoughts]
[fortunata training.total domination]
[fortunata training.psionic tornado]
[fortunata training.psychic wail]
[teamwork.combat training: defensive]
[teamwork.Combat Training: Offensive]
[teamwork.Tactical Training: Maneuvers]
[teamwork.Teamwork.Indomitable Will]
[teamwork.Tactical Training: Assault]
[teamwork.Tactical Training: Leadership]
[teamwork.Foresight]
[fortunata teamwork.mask presence]
[fortunata teamwork.mind link]
[fortunata teamwork.confuse]
[fortunata teamwork.tactical training: vengeance]
[fortunata teamwork.aura of confusion]
30 powers total!