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				Posts3
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				Joined
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	For PVE I have no issue really with the Fort and Crab which is what I have played the most up to 50. Nothing really hits my fort and my Crab is pretty good at being a blend of a tank/mm.
 
 For PVP the fort lacks survival tools. Def is a joke in PVP. They need a self heal or Dull pain power if they are going to keep def the way it is. More base HP of course would help as well. I would like to see a reconstruction type power.
 
 Even then I think the set needs a ranged heavy hitter. 3 lame attacks dont do the job. TK blast, subdue, and mental blast. Most Forts probably turn Dominate into another damage attack but still that is not enough.
 
 I do enjoy playing my fort in PVP flaws and all.
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	Quote:For the passives I drop Aegis psi resistance in them. An extra 6% helps on top of set bonuses. I hang with stone brutes all the time. I have outlasted plenty of them as well. I also dont need a kin to function which I like.This.
 
 Keep your passives man. Not only for set IO's, but if you plan on off tanking anything substantial, you are gonna need everything you can get defense wise.
 
 My /Inv is a beast. I can stand with any /Stone and take just as much of a whuppin. Granted, I spent alot and did alot of negotiating on my build, but anyone on Virtue that has teamed with Super Destroyer has learned that there is a more fun alternative to /Stone.
 
 For those that dont like unstoppable I just save a large purple, dull pain and a large blue for the crash. Hit the purple just before the crash after hit dull pain and the blue and you are good to go.
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	I like the passives for dropping in psi resistance io's. Helps fill a hole plus I like to be able to take damage.
 
			