vindizzLe

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  • Posts

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  1. [ QUOTE ]
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    @Motorboat

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  2. Revised Roster

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    @Jagori
    @Atomic Tactics
    @-Decimate
    @Motorboat
    @Drizzit
    @Drizzit2
    @Vinnie
    @Frost Reborn
    @-Fates
    @Power-Hour3
    @Pale Moon Alchemist
    @Buda
    @Spec
    @Infamous Evil9
    @Ice Hazard-2
    @Earth Marne1
    @Lacuna Furlong
    @HUGE PvPness
    @Sorrows
    @Anichi
    @Cool Arc
    @Fire Hazard
    @Divine Majestic
    @Doctor Antec2
    @Swallow This
    @Shallow Throat

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  3. Dominators are fine.

    Leave them alone.
  4. Revised Roster

    [ QUOTE ]


    @Jagori
    @Atomic Tactics
    @-Decimate
    @Motorboat
    @Drizzit
    @Drizzit2
    @Vinnie
    @Frost Reborn
    @-Fates
    @Power-Hour3
    @Teh Mags
    @Pale Moon Alchemist
    @Buda
    @Spec
    @Infamous Evil9
    @Ice Hazard-2
    @Earth Marne1
    @Lacuna Furlong
    @HUGE PvPness
    @Sorrows
    @Anichi
    @Cool Arc
    @Fire Hazard
    @Divine Majestic
    @Doctor Antec2
    @Swallow This
    @Shallow Throat

    [/ QUOTE ]

    Edit: Removed @Shadowcaster & @Shadowcaster2, @Bottlerocket, @charred mage

    Added @Swallow This, @Shallow Throat
  5. Revised Roster

    [ QUOTE ]


    @Jagori
    @Atomic Tactics
    @-Decimate
    @Motorboat
    @Shadowcaster
    @Shadowcaster2
    @Drizzit
    @Drizzit2
    @Vinnie
    @Frost Reborn
    @-Fates
    @Power-Hour3
    @Teh Mags
    @Pale Moon Alchemist
    @Buda
    @Spec
    @Infamous Evil9
    @Ice Hazard-2
    @Bottlerocket?
    @Earth Marne1
    @Lacuna Furlong
    @HUGE PvPness
    @charred mage
    @Sorrows
    @Anichi
    @Cool Arc
    @Fire Hazard
    @Divine Majestic
    @Doctor Antec2

    [/ QUOTE ]
  6. Revised Roster

    [ QUOTE ]
    @Jagori
    @Atomic Tactics
    @-Decimate
    @Motorboat
    @Shadowcaster
    @Shadowcaster2
    @Drizzit
    @Drizzit2
    @Vinnie
    @Frost Reborn
    @-Fates
    @Power-Hour3
    @Teh Mags
    @Pale Moon Alchemist
    @Buda
    @Spec
    @Infamous Evil9
    @Ice Hazard-2
    @Bottlerocket?
    @Earth Marne1
    @Lacuna Furlong
    @HUGE PvPness
    @charred mage
    @Sorrows
    @Anichi
    @Cool Arc
    @Fire Hazard
    @Divine Majestic

    [/ QUOTE ]
  7. [ QUOTE ]
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    @Craggs

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    ZOMG, you don't want this guy!! Don't you know his entire SG quit the game because they couldn't stack veng?

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    I lol'd
  8. [ QUOTE ]
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    uh oh someone was drunk on your vent last night

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    I couldn't stop laughing

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    does that mean you like me!

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    i love you
  9. [ QUOTE ]
    uh oh someone was drunk on your vent last night

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    I couldn't stop laughing
  10. [ QUOTE ]
    @Motorboat

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  11. [ QUOTE ]
    To those of you who wish to state that the PvPEC is a joke and does nothing for PvP, I ask: What have you done for PvP? Do you help it flourish or do you sit by and make petty arguments and attack all those around you? Do you help PvP grow or do you give reason for people to not participate? Stop the degredation of PvP. People complain that the devs pay it no attention, and the devs say it is a very small part of the community. The answer seems simple enough, get more people to join it and the devs will take note. Constant badgering of people does in no way make them wish to play with you.

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    Test Server pvp came before the PvPEC. The Arena League came before the PvPEC. Some of the most talked about, and remembered match-ups came before the PvPEC and this ladder. Many of those that took part in those events, or watched from the sidelines hoping to one day become a part of that are here now, you ask what they did for PvP, you need only look to what came before you.
  12. Please add:

    @Sorrows
    @Anichi
    @Cool Arc

    Thank you.
  13. [ QUOTE ]
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    Velocity would like to extend an open challenge to Old School for a match.

    We look forward to meeting you guys in the arena, and the upcoming matches during the ladder!

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    Hey man you can PM myself or Shocker here with details and we would be happy to set a match up with you all. Also I know the freaks challenged us. So if Ajax could PM me or shocker we can get that match setup.

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    Awesome. I'll let Xhiggy know ASAP so he can set up details with you guys. Really looking forward to the matches.
  14. You just threw your boys under the bus, but they're the reason you were talking [censored] to everyone before. At least now I know why you changed your tune all of the sudden and you're being all respectful. Back to brown-nosing while you rebuild?

    What a [censored] artist.
  15. Your attitude sure did change quick
  16. Velocity would like to extend an open challenge to Old School for a match.

    We look forward to meeting you guys in the arena, and the upcoming matches during the ladder!
  17. We're all here, though this whole t hing just seems like another glorified practice night, and no one else seems to really give a [censored].
  18. Just as a note, the 28th of this month is a Saturday.
  19. [ QUOTE ]
    Heh. Funny I've never heard Statesman refer to his game launch as being based on a gimmick.

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    I didn't say that he directly stated that City of Heroes was a gimmick, again you seem to be taking the term as one that is negatively applied to the game. I suggest you read Game Informer though for an article he wrote in last months issue in regards to City of Heroes. You'll get the point. You should read what I wrote, apply what I meant about his goals for the games launch, you'll realize that he didn't intend for it to be a niche game, it became such later on. I already tried explaining this to you, but you're off in your own little world.

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    Sorry but it isn't a gimmick.

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    gimmick - an ingenious or novel device, scheme, or stratagem, esp. one designed to attract attention or increase appeal.

    If it wasn't a gimmick originally, please explain to me what it was.

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    And show me where you posted a link to those statistics btw?

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    We can start here if you like. That's the 2004 earnings report. Browse through that to your hearts desire, and continue on through up until now. You'll notice a difference.

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    EDIt: Also MUO would most definetly NOT be a gimmick, as Marvel is pretty much a household name. Seeing as how they just had a superhero movie that just made millions.

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    It's gimmick advertising, are you like... Not getting that? When Marvel put out Ultimate Alliance, the majority of the cover of that game featured who? Spider-Man, Wolverine, Captain America for starters. All recognizable heroes that are HOUSEHOLD NAMES, hence the GIMMICK. It's used to sell MORE COPIES. They're not going to put Slapstick on the cover of the game. How many times does that need to be explained to you?

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    Also the assumption that those who read comics would play an mmo is just that. An assumption.

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    And you don't think NCSoft ASSUMED that by marketing City of Heroes to COMIC BOOK READERS (Note that many advertisements for CoH were found in Comic books... Hmm, that HAS to be just a stupid coincidence, I'm sure they wanted to advertise it in Cosmopolitan) that they'd attract more people to the game? Gimmick marketing. One more time for you.
  20. Again, I don't think you quite understand how niche or gimmick is being applied here, considering you stated that MUO wouldn't be a "gimmick" launch. When it fact it would.

    But okay, you don't agree with my "assumptions", you must think that Statesman's full of [censored] in regards to his goals for the game's launch, and the statistics for how the game sold out of the gate.
  21. [ QUOTE ]
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    I do think this game is part of a niche market. I am sure they acquired a ton of comic book and superhero fans. That doesn't mean everyone that plays is a comic book or superhero fan.

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    I'm sure you're right in regards to their being players that aren't comic book or superhero fans. Originally this game didn't start out as "niche", the release was widely successful. WoW then blew the doors off in terms of "success". And rightfully so, Blizzard is practically a household name when it comes to PC games. The sustained success of WoW doesn't really surprise me at all.

    The "gimmick" term is applied to the marketing tactic used to create a successful launch for the game. Again, I repeat that I'm sure it was Statesman's goal to create a largely successful game with a subscription base much larger than what the current one is. Thus, "gimmick" - adds in superhero comic books to appeal to that group of people. Superheroes in an MMO. That was the advertising focus. The game is now more of a "niche", hell even Jack himself has stated this.

    The other features (no looting, etc) appealed to many players, undoubtedly. But the biggest thing at the start I'm sure was the idea of playing a Superhero. Just like Star Wars was aimed mainly at fans of the movies. Apparently that's hard for DarqAura to understand.

    In regards to why the subscriptions didn't jump after the success of Heroes... Well, it's not like Cryptic decided to air commercials on NBC for the game. There hasn't been much more advertising that I've seen for the game recently, aside from the Internet.

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    Oh I most certainly understand. I just disagree with your opinion and analysis. Which is all our views are, opinion.

    And I think if you looked at the market at the time that this game came out it becoming a niche could be easily seen. There was still a crap load of fantasy games out, which were the most successful.

    I just could never see this game becoming as large as WoW, even if it were another game made by someone other than blizzard. Cause the assumption was made that all those who enjoyed superheros would enjoy playing an mmo. That's a pretty big jump to make there.

    The point about Heroes is well taken. Yet again even if they did advertise on that show, I don't think they would have gotten that many more folks. Cause again, can't assume that those who would watch a show like heroes would read a traditional comic book (traditional as in men in tights and cape type) or even play an mmo.

    Now when the MUO comes out I can see it being more than a niche or a gimmick. Marvel is a household name in multiple entertainment fronts. I'd say they are just about as recognizable as Blizzard, if not more so. (Not going to discuss the DC game, as its being made by SOE.) Incidentally in trying to get back on topic I have heard that MUO will pvp from the start. But since so far its nothing but vapoware (so far) until 2008 or 2009, that remains to be seen.

    [/ QUOTE ]

    You're still missing my point about niche market, and gimmick advertising though, completely.
  22. [ QUOTE ]
    I do think this game is part of a niche market. I am sure they acquired a ton of comic book and superhero fans. That doesn't mean everyone that plays is a comic book or superhero fan.

    [/ QUOTE ]

    I'm sure you're right in regards to their being players that aren't comic book or superhero fans. Originally this game didn't start out as "niche", the release was widely successful. WoW then blew the doors off in terms of "success". And rightfully so, Blizzard is practically a household name when it comes to PC games. The sustained success of WoW doesn't really surprise me at all.

    The "gimmick" term is applied to the marketing tactic used to create a successful launch for the game. Again, I repeat that I'm sure it was Statesman's goal to create a largely successful game with a subscription base much larger than what the current one is. Thus, "gimmick" - adds in superhero comic books to appeal to that group of people. Superheroes in an MMO. That was the advertising focus. The game is now more of a "niche", hell even Jack himself has stated this.

    The other features (no looting, etc) appealed to many players, undoubtedly. But the biggest thing at the start I'm sure was the idea of playing a Superhero. Just like Star Wars was aimed mainly at fans of the movies. Apparently that's hard for DarqAura to understand.

    In regards to why the subscriptions didn't jump after the success of Heroes... Well, it's not like Cryptic decided to air commercials on NBC for the game. There hasn't been much more advertising that I've seen for the game recently, aside from the Internet.
  23. [ QUOTE ]
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    For some/many players repetition is a negative over the long term.

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    I prefer repetition. Trying to keep up with the "tactics" of PvP players is too damn annoying.

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    I suppose you're not a big fan of human interaction, hm?