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Posts
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Joined
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Looks nice now can i have that with all the cash i got, I'm broke right now life as a kid.
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Just ignore the e-mail system entirely then. I personally think it's pointless because it's character based.
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To much work i just rapidly click delete. Use to spam them till i realize they used trail accounts.
[edit] deleted them all it kept tell me how much i had when i zoned. -
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Well if someone DOES see Alpha R tell him im back and here to collect my 150mill lol
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Sadly back then you were a baller' to have 150 mil saved up, now you are living in a cardboard box that is such chump change. Yeah, game economy has changed a lot.
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I must be really poor cuz Fang only has like 3 or 4 mil...
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Hehe want me to double that -
Yes happy farther day to all. To bad the movie i was going to see with my dad didn't come out yet when i thought it did
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So i logged on to my hero that i haven't been on for 8 days and then i popped up my Email to start deleting all the spam when i saw this. Now I looked to see what i got and of coarse all them are GET CASH SUPER FAST!!! I'm really sick of all this junky spam is there even a use for email? I only have gotten two good emails in my life of playing CoX and even then they weren't to great. I'm now not going to delete all the spam i got on this toon and see how much ill get in about a month.
[Note] I'm not showing the emails because i really don't feel like advertising for them. -
Ow that sucks sorry to hear your lose
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I was making an AE mission and put an AV in just to see how i would do. When i went in the AV was an EB even though it said it would be an AV. My dif is at lvl 4 do i need more people or does my dif need to be lvl 5? Thanks for any help
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So what will we get for getting roue? I'm wondering if its really worth buying
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Here is my new build
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Level 50 Natural Brute
Primary Power Set: Dark Melee
Secondary Power Set: Super Reflexes
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Smite <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage: Level 50[*] (3) Crushing Impact - Damage/Endurance: Level 50[*] (3) Crushing Impact - Damage/Recharge: Level 50[*] (5) Crushing Impact - Accuracy/Damage/Recharge: Level 50[*] (5) Crushing Impact - Accuracy/Damage/Endurance: Level 50[*] (7) Crushing Impact - Damage/Endurance/Recharge: Level 50[/list]Level 1: Focused Fighting <ul type="square">[*] (A) Red Fortune - Defense/Endurance: Level 50[*] (7) Red Fortune - Defense/Recharge: Level 50[*] (9) Red Fortune - Endurance/Recharge: Level 50[*] (9) Red Fortune - Defense/Endurance/Recharge: Level 50[*] (11) Red Fortune - Defense: Level 50[*] (11) Red Fortune - Endurance: Level 50[/list]Level 2: Focused Senses <ul type="square">[*] (A) Red Fortune - Defense/Endurance: Level 50[*] (13) Red Fortune - Defense/Recharge: Level 50[*] (13) Red Fortune - Endurance/Recharge: Level 50[*] (15) Red Fortune - Defense/Endurance/Recharge: Level 50[*] (15) Red Fortune - Defense: Level 50[*] (17) Red Fortune - Endurance: Level 50[/list]Level 4: Shadow Maul <ul type="square">[*] (A) Multi Strike - Accuracy/Damage: Level 50[*] (17) Multi Strike - Damage/Endurance: Level 50[*] (19) Multi Strike - Damage/Recharge: Level 50[*] (19) Multi Strike - Accuracy/Endurance: Level 50[*] (21) Multi Strike - Accuracy/Damage/Endurance: Level 50[/list]Level 6: Swift <ul type="square">[*] (A) Run Speed IO: Level 50[/list]Level 8: Siphon Life <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage: Level 50[*] (21) Crushing Impact - Damage/Endurance: Level 50[*] (23) Crushing Impact - Damage/Recharge: Level 50[*] (23) Crushing Impact - Accuracy/Damage/Recharge: Level 50[*] (25) Touch of the Nictus - Healing: Level 50[*] (25) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration: Level 50[/list]Level 10: Practiced Brawler <ul type="square">[*] (A) Recharge Reduction IO: Level 50[/list]Level 12: Combat Jumping <ul type="square">[*] (A) Defense Buff IO: Level 50[*] (27) Defense Buff IO: Level 50[/list]Level 14: Super Jump <ul type="square">[*] (A) Jumping IO: Level 50[/list]Level 16: Health <ul type="square">[*] (A) Healing IO: Level 50[*] (27) Healing IO: Level 50[*] (29) Healing IO: Level 50[/list]Level 18: Dark Consumption <ul type="square">[*] (A) Accuracy IO: Level 50[*] (29) Recharge Reduction IO: Level 50[*] (31) Recharge Reduction IO: Level 50[/list]Level 20: Stamina <ul type="square">[*] (A) Performance Shifter - EndMod: Level 50[*] (31) Performance Shifter - EndMod/Recharge: Level 50[*] (31) Performance Shifter - EndMod/Accuracy: Level 50[*] (50) Performance Shifter - Chance for +End: Level 50[/list]Level 22: Boxing <ul type="square">[*] (A) Recharge Reduction IO: Level 50[/list]Level 24: Evasion <ul type="square">[*] (A) Red Fortune - Defense/Endurance: Level 50[*] (33) Red Fortune - Defense/Recharge: Level 50[*] (33) Red Fortune - Endurance/Recharge: Level 50[*] (33) Red Fortune - Defense/Endurance/Recharge: Level 50[*] (34) Red Fortune - Defense: Level 50[*] (34) Red Fortune - Endurance: Level 50[/list]Level 26: Soul Drain <ul type="square">[*] (A) Multi Strike - Accuracy/Damage: Level 50[*] (34) Multi Strike - Damage/Endurance: Level 50[*] (36) Multi Strike - Damage/Recharge: Level 50[*] (36) Multi Strike - Accuracy/Endurance: Level 50[*] (36) Multi Strike - Accuracy/Damage/Endurance: Level 50[/list]Level 28: Hasten <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (37) Recharge Reduction IO: Level 50[*] (37) Recharge Reduction IO: Level 50[/list]Level 30: Dodge <ul type="square">[*] (A) Defense Buff IO: Level 50[*] (40) Defense Buff IO: Level 50[*] (43) Defense Buff IO: Level 50[/list]Level 32: Midnight Grasp <ul type="square">[*] (A) Touch of Death - Accuracy/Damage: Level 40[*] (37) Touch of Death - Damage/Endurance: Level 40[*] (39) Touch of Death - Damage/Recharge: Level 40[*] (39) Touch of Death - Accuracy/Damage/Endurance: Level 40[*] (39) Touch of Death - Damage/Endurance/Recharge: Level 40[*] (40) Touch of Death - Chance of Damage(Negative): Level 40[/list]Level 35: Quickness <ul type="square">[*] (A) Run Speed IO: Level 50[/list]Level 38: Lucky <ul type="square">[*] (A) Defense Buff IO: Level 50[*] (40) Defense Buff IO: Level 50[*] (46) Defense Buff IO: Level 50[/list]Level 41: Gloom <ul type="square">[*] (A) Thunderstrike - Damage/Endurance: Level 50[*] (42) Thunderstrike - Accuracy/Damage: Level 50[*] (42) Thunderstrike - Damage/Recharge: Level 50[*] (42) Thunderstrike - Accuracy/Damage/Recharge: Level 50[*] (43) Thunderstrike - Accuracy/Damage/Endurance: Level 50[*] (43) Thunderstrike - Damage/Endurance/Recharge: Level 50[/list]Level 44: Tough <ul type="square">[*] (A) Reactive Armor - Resistance/Endurance: Level 40[*] (45) Reactive Armor - Resistance/Recharge: Level 40[*] (45) Reactive Armor - Resistance/Endurance/Recharge: Level 40[*] (45) Reactive Armor - Resistance: Level 40[*] (46) Reactive Armor - Endurance: Level 40[*] (46) Steadfast Protection - Resistance/+Def 3%: Level 30[/list]Level 47: Weave <ul type="square">[*] (A) Red Fortune - Defense/Endurance: Level 50[*] (48) Red Fortune - Defense/Recharge: Level 50[*] (48) Red Fortune - Endurance/Recharge: Level 50[*] (48) Red Fortune - Defense/Endurance/Recharge: Level 50[*] (50) Red Fortune - Defense: Level 50[*] (50) Red Fortune - Endurance: Level 50[/list]Level 49: Agile <ul type="square">[*] (A) Kismet - Accuracy +6%: Level 30[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Fury
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[u]Set Bonus Totals:[u]<ul type="square">[*]10.5% DamageBuff(Smashing)[*]10.5% DamageBuff(Lethal)[*]10.5% DamageBuff(Fire)[*]10.5% DamageBuff(Cold)[*]10.5% DamageBuff(Energy)[*]10.5% DamageBuff(Negative)[*]10.5% DamageBuff(Toxic)[*]10.5% DamageBuff(Psionic)[*]6.13% Defense(Smashing)[*]6.13% Defense(Lethal)[*]5.5% Defense(Fire)[*]5.5% Defense(Cold)[*]13% Defense(Energy)[*]13% Defense(Negative)[*]3% Defense(Psionic)[*]7.38% Defense(Melee)[*]17.4% Defense(Ranged)[*]8% Defense(AoE)[*]25% Enhancement(RechargeTime)[*]21% Enhancement(Accuracy)[*]9% FlySpeed[*]112.4 HP (7.5%) HitPoints[*]9% JumpHeight[*]9% JumpSpeed[*]MezResist(Held) 2.75%[*]MezResist(Immobilize) 14.9%[*]MezResist(Sleep) 3.3%[*]MezResist(Stun) 3.3%[*]4.5% (0.08 End/sec) Recovery[*]6.93% Resistance(Fire)[*]6.93% Resistance(Cold)[*]2.5% Resistance(Psionic)[*]9% RunSpeed[/list]------------
[u]Set Bonuses:[u]
[u]Crushing Impact[u]
(Smite)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 16.9 HP (1.13%) HitPoints[*] 7% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[*] 2.5% Resistance(Psionic)[/list][u]Red Fortune[u]
(Focused Fighting)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 1.26% Resistance(Fire,Cold)[*] 2% DamageBuff(All)[*] 5% Enhancement(RechargeTime)[*] 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)[/list][u]Red Fortune[u]
(Focused Senses)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 1.26% Resistance(Fire,Cold)[*] 2% DamageBuff(All)[*] 5% Enhancement(RechargeTime)[*] 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)[/list][u]Multi Strike[u]
(Shadow Maul)<ul type="square">[*] MezResist(Sleep) 1.65%[*] 0.95% Resistance(Fire,Cold)[*] MezResist(Stun) 1.65%[*] 1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)[/list][u]Crushing Impact[u]
(Siphon Life)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 16.9 HP (1.13%) HitPoints[*] 7% Enhancement(Accuracy)[/list][u]Touch of the Nictus[u]
(Siphon Life)<ul type="square">[*] 28.1 HP (1.88%) HitPoints[/list][u]Performance Shifter[u]
(Stamina)<ul type="square">[*] 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed[*] 28.1 HP (1.88%) HitPoints[*] 2.5% (0.04 End/sec) Recovery[/list][u]Red Fortune[u]
(Evasion)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 1.26% Resistance(Fire,Cold)[*] 2% DamageBuff(All)[*] 5% Enhancement(RechargeTime)[*] 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)[/list][u]Multi Strike[u]
(Soul Drain)<ul type="square">[*] MezResist(Sleep) 1.65%[*] 0.95% Resistance(Fire,Cold)[*] MezResist(Stun) 1.65%[*] 1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)[/list][u]Touch of Death[u]
(Midnight Grasp)<ul type="square">[*] MezResist(Immobilize) 2.75%[*] 22.5 HP (1.5%) HitPoints[*] 2.5% DamageBuff(All)[*] MezResist(Held) 2.75%[*] 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)[/list][u]Thunderstrike[u]
(Gloom)<ul type="square">[*] 2% (0.03 End/sec) Recovery[*] 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)[*] 7% Enhancement(Accuracy)[*] 4% RunSpeed, 4% FlySpeed, 4% JumpSpeed, 4% JumpHeight[*] 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)[/list][u]Reactive Armor[u]
(Tough)<ul type="square">[*] MezResist(Immobilize) 1.1%[*] 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)[*] 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)[*] 1.25% Defense(AoE), 0.63% Defense(Fire), 0.63% Defense(Cold)[/list][u]Steadfast Protection[u]
(Tough)<ul type="square">[*] 3% Defense(All)[/list][u]Red Fortune[u]
(Weave)<ul type="square">[*] MezResist(Immobilize) 2.2% (Exceeded 5 Bonus Cap)[*] 1.26% Resistance(Fire,Cold)[*] 2% DamageBuff(All)[*] 5% Enhancement(RechargeTime)[*] 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)[/list] -
Thank god i got scared for a bit, i know that most games don't do that. That is why i was kinda of getting scared
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Wait a second we will have to pay extra cash ea month??? Well i guess i wont pay for that i thought it would be just a one time thing kinda of like the boaster packs and the mac stuff.
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What mac said but against a few guys it can be really good like against some one who is all about difference your rage will help to knock them down and for people who don't have mez and things like that you will do great against. Just to tell you though there is a lot of content at lvl 50 and you can really make a SS/WP shine in PvE farming or what ever.
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Well i just like hitting things and its better to do that in a game then in real life.
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WOW 16 pages
didn't think this was this big of an issue, note i only read page one and two so i don't know what you guys are talking about now
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Ok i put some more time in it and i think this is beter
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Mr. Jenson: Level 50 Natural Brute
Primary Power Set: Dark Melee
Secondary Power Set: Super Reflexes
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Smite <ul type="square">[*] (A) Touch of Death - Accuracy/Damage: Level 40[*] (3) Touch of Death - Damage/Endurance: Level 40[*] (3) Touch of Death - Accuracy/Damage/Endurance: Level 40[*] (5) Touch of Death - Damage/Recharge: Level 40[*] (5) Touch of Death - Damage/Endurance/Recharge: Level 40[*] (7) Touch of Death - Chance of Damage(Negative): Level 40[/list]Level 1: Focused Fighting <ul type="square">[*] (A) Red Fortune - Defense: Level 50[*] (7) Red Fortune - Endurance: Level 50[*] (9) Red Fortune - Defense/Endurance: Level 50[*] (9) Red Fortune - Endurance/Recharge: Level 50[*] (11) Red Fortune - Defense/Recharge: Level 50[*] (11) Red Fortune - Defense/Endurance/Recharge: Level 50[/list]Level 2: Focused Senses <ul type="square">[*] (A) Red Fortune - Defense/Endurance: Level 50[*] (13) Red Fortune - Defense/Recharge: Level 50[*] (13) Red Fortune - Endurance/Recharge: Level 50[*] (15) Red Fortune - Defense/Endurance/Recharge: Level 50[*] (15) Red Fortune - Defense: Level 50[*] (17) Red Fortune - Endurance: Level 50[/list]Level 4: Shadow Maul <ul type="square">[*] (A) Scirocco's Dervish - Accuracy/Damage: Level 50[*] (17) Scirocco's Dervish - Damage/Endurance: Level 50[*] (19) Scirocco's Dervish - Damage/Recharge: Level 50[*] (19) Scirocco's Dervish - Accuracy/Recharge: Level 50[*] (21) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50[/list]Level 6: Swift <ul type="square">[*] (A) Run Speed IO: Level 50[/list]Level 8: Siphon Life <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage: Level 50[*] (21) Crushing Impact - Damage/Endurance: Level 50[*] (23) Crushing Impact - Accuracy/Damage/Recharge: Level 50[*] (23) Crushing Impact - Accuracy/Damage/Endurance: Level 50[*] (25) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration: Level 50[*] (25) Touch of the Nictus - Healing: Level 50[/list]Level 10: Practiced Brawler <ul type="square">[*] (A) Recharge Reduction IO: Level 50[/list]Level 12: Combat Jumping <ul type="square">[*] (A) Defense Buff IO: Level 50[*] (43) Defense Buff IO: Level 50[*] (43) Defense Buff IO: Level 50[/list]Level 14: Super Jump <ul type="square">[*] (A) Jumping IO: Level 50[/list]Level 16: Health <ul type="square">[*] (A) Healing IO: Level 50[*] (27) Healing IO: Level 50[*] (27) Healing IO: Level 50[/list]Level 18: Dark Consumption <ul type="square">[*] (A) Accuracy IO: Level 50[*] (29) Recharge Reduction IO: Level 50[*] (29) Recharge Reduction IO: Level 50[/list]Level 20: Stamina <ul type="square">[*] (A) Endurance Modification IO: Level 50[*] (31) Endurance Modification IO: Level 50[*] (31) Endurance Modification IO: Level 50[/list]Level 22: Boxing <ul type="square">[*] (A) Recharge Reduction IO: Level 50[/list]Level 24: Evasion <ul type="square">[*] (A) Red Fortune - Defense/Endurance: Level 50[*] (31) Red Fortune - Defense/Recharge: Level 50[*] (33) Red Fortune - Endurance/Recharge: Level 50[*] (33) Red Fortune - Defense/Endurance/Recharge: Level 50[*] (33) Red Fortune - Defense: Level 50[*] (34) Red Fortune - Endurance: Level 50[/list]Level 26: Soul Drain <ul type="square">[*] (A) Scirocco's Dervish - Accuracy/Damage: Level 21[*] (34) Scirocco's Dervish - Damage/Endurance: Level 50[*] (34) Scirocco's Dervish - Damage/Recharge: Level 50[*] (36) Scirocco's Dervish - Accuracy/Recharge: Level 50[*] (42) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50[/list]Level 28: Hasten <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (36) Recharge Reduction IO: Level 50[*] (36) Recharge Reduction IO: Level 50[/list]Level 30: Agile <ul type="square">[*] (A) Defense Buff IO: Level 50[*] (39) Defense Buff IO: Level 50[*] (40) Defense Buff IO: Level 50[*] (43) Defense Buff IO: Level 50[/list]Level 32: Midnight Grasp <ul type="square">[*] (A) Touch of Death - Chance of Damage(Negative): Level 40[*] (37) Touch of Death - Accuracy/Damage: Level 40[*] (37) Touch of Death - Damage/Endurance: Level 40[*] (37) Touch of Death - Damage/Recharge: Level 40[*] (39) Touch of Death - Accuracy/Damage/Endurance: Level 40[*] (39) Touch of Death - Damage/Endurance/Recharge: Level 40[/list]Level 35: Quickness <ul type="square">[*] (A) Run Speed IO: Level 50[/list]Level 38: Dodge <ul type="square">[*] (A) Defense Buff IO: Level 50[*] (40) Defense Buff IO: Level 50[*] (40) Defense Buff IO: Level 50[*] (46) Defense Buff IO: Level 50[/list]Level 41: Lucky <ul type="square">[*] (A) Defense Buff IO: Level 50[*] (42) Defense Buff IO: Level 50[*] (42) Defense Buff IO: Level 50[*] (50) Defense Buff IO: Level 50[/list]Level 44: Tough <ul type="square">[*] (A) Titanium Coating - Resistance/Endurance: Level 50[*] (45) Titanium Coating - Resistance/Recharge: Level 50[*] (45) Steadfast Protection - Resistance/+Def 3%: Level 30[*] (45) Titanium Coating - Resistance/Endurance/Recharge: Level 50[*] (46) Titanium Coating - Resistance: Level 50[*] (46) Titanium Coating - Endurance: Level 50[/list]Level 47: Weave <ul type="square">[*] (A) Red Fortune - Defense/Endurance: Level 50[*] (48) Red Fortune - Defense/Recharge: Level 50[*] (48) Red Fortune - Endurance/Recharge: Level 50[*] (48) Red Fortune - Defense/Endurance/Recharge: Level 50[*] (50) Red Fortune - Defense: Level 50[*] (50) Red Fortune - Endurance: Level 50[/list]Level 49: Gloom <ul type="square">[*] (A) Devastation - Damage/Recharge: Level 50[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Fury
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[u]Set Bonus Totals:[u]<ul type="square">[*]13% DamageBuff(Smashing)[*]13% DamageBuff(Lethal)[*]13% DamageBuff(Fire)[*]13% DamageBuff(Cold)[*]13% DamageBuff(Energy)[*]13% DamageBuff(Negative)[*]13% DamageBuff(Toxic)[*]13% DamageBuff(Psionic)[*]6.75% Defense(Smashing)[*]6.75% Defense(Lethal)[*]6.13% Defense(Fire)[*]6.13% Defense(Cold)[*]8% Defense(Energy)[*]8% Defense(Negative)[*]3% Defense(Psionic)[*]10.5% Defense(Melee)[*]13% Defense(Ranged)[*]9.25% Defense(AoE)[*]25% Enhancement(Accuracy)[*]20% Enhancement(RechargeTime)[*]112.4 HP (7.5%) HitPoints[*]MezResist(Held) 8.25%[*]MezResist(Immobilize) 16.5%[*]MezResist(Sleep) 2.2%[*]MezResist(Stun) 2.2%[*]20% (1.25 HP/sec) Regeneration[*]5.04% Resistance(Fire)[*]5.04% Resistance(Cold)[*]6.25% Resistance(Negative)[/list]------------
[u]Set Bonuses:[u]
[u]Touch of Death[u]
(Smite)<ul type="square">[*] MezResist(Immobilize) 2.75%[*] 22.5 HP (1.5%) HitPoints[*] 2.5% DamageBuff(All)[*] MezResist(Held) 2.75%[*] 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)[/list][u]Red Fortune[u]
(Focused Fighting)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 1.26% Resistance(Fire,Cold)[*] 2% DamageBuff(All)[*] 5% Enhancement(RechargeTime)[*] 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)[/list][u]Red Fortune[u]
(Focused Senses)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 1.26% Resistance(Fire,Cold)[*] 2% DamageBuff(All)[*] 5% Enhancement(RechargeTime)[*] 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)[/list][u]Scirocco's Dervish[u]
(Shadow Maul)<ul type="square">[*] 10% (0.63 HP/sec) Regeneration[*] 3.13% Resistance(Negative)[*] 9% Enhancement(Accuracy)[*] 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)[/list][u]Crushing Impact[u]
(Siphon Life)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 16.9 HP (1.13%) HitPoints[*] 7% Enhancement(Accuracy)[/list][u]Touch of the Nictus[u]
(Siphon Life)<ul type="square">[*] 28.1 HP (1.88%) HitPoints[/list][u]Red Fortune[u]
(Evasion)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 1.26% Resistance(Fire,Cold)[*] 2% DamageBuff(All)[*] 5% Enhancement(RechargeTime)[*] 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)[/list][u]Scirocco's Dervish[u]
(Soul Drain)<ul type="square">[*] 10% (0.63 HP/sec) Regeneration[*] 3.13% Resistance(Negative)[*] 9% Enhancement(Accuracy)[*] 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)[/list][u]Touch of Death[u]
(Midnight Grasp)<ul type="square">[*] MezResist(Immobilize) 2.75%[*] 22.5 HP (1.5%) HitPoints[*] 2.5% DamageBuff(All)[*] MezResist(Held) 2.75%[*] 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)[/list][u]Titanium Coating[u]
(Tough)<ul type="square">[*] MezResist(Sleep) 2.2%[*] 22.5 HP (1.5%) HitPoints[*] MezResist(Stun) 2.2%[*] MezResist(Held) 2.75%[/list][u]Steadfast Protection[u]
(Tough)<ul type="square">[*] 3% Defense(All)[/list][u]Red Fortune[u]
(Weave)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 1.26% Resistance(Fire,Cold)[*] 2% DamageBuff(All)[*] 5% Enhancement(RechargeTime)[*] 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)[/list]
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I cant decide you think i should get rid of gloom or touch of fear.
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hmm you have a guide i think I'll see if that can help me
EDIT: For scrapers but it still might help -
Well what i was thinking was to make a build, right now he is lvl 35 by the way. I'm kinda of new to making builds so I don't even no if hes soft cap or what would take to get him there
that's why I am asking
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I made a build for my DM/SR brute and i want to knew if i can get some one to improve it or what ever. Just to note my budget is around 300mil so please don't put purples in
Well here it is the build
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Level 50 Natural Brute
Primary Power Set: Dark Melee
Secondary Power Set: Super Reflexes
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Power Pool: Medicine
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Smite <ul type="square">[*] (A) Mako's Bite - Accuracy/Damage: Level 50[*] (3) Mako's Bite - Damage/Endurance: Level 50[*] (3) Mako's Bite - Damage/Recharge: Level 50[*] (5) Mako's Bite - Chance of Damage(Lethal): Level 50[*] (5) Mako's Bite - Accuracy/Endurance/Recharge: Level 50[*] (7) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50[/list]Level 1: Focused Fighting <ul type="square">[*] (A) Red Fortune - Defense: Level 50[*] (7) Red Fortune - Endurance: Level 50[*] (9) Red Fortune - Defense/Endurance: Level 50[*] (9) Red Fortune - Defense/Recharge: Level 50[*] (11) Red Fortune - Defense/Endurance/Recharge: Level 50[*] (13) Red Fortune - Endurance/Recharge: Level 50[/list]Level 2: Focused Senses <ul type="square">[*] (A) Red Fortune - Defense/Endurance: Level 50[*] (13) Red Fortune - Defense/Recharge: Level 50[*] (15) Red Fortune - Defense/Endurance/Recharge: Level 50[*] (15) Red Fortune - Endurance/Recharge: Level 50[*] (17) Red Fortune - Defense: Level 50[*] (17) Red Fortune - Endurance: Level 50[/list]Level 4: Shadow Maul <ul type="square">[*] (A) Scirocco's Dervish - Accuracy/Damage: Level 50[*] (19) Scirocco's Dervish - Damage/Endurance: Level 50[*] (19) Scirocco's Dervish - Damage/Recharge: Level 50[*] (21) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50[*] (21) Scirocco's Dervish - Accuracy/Recharge: Level 50[/list]Level 6: Swift <ul type="square">[*] (A) Run Speed IO: Level 50[/list]Level 8: Siphon Life <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage: Level 50[*] (23) Crushing Impact - Damage/Recharge: Level 50[*] (23) Crushing Impact - Accuracy/Damage/Recharge: Level 50[*] (25) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration: Level 50[*] (25) Touch of the Nictus - Healing: Level 50[*] (27) Crushing Impact - Accuracy/Damage/Endurance: Level 50[/list]Level 10: Practiced Brawler <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (11) Recharge Reduction IO: Level 50[/list]Level 12: Combat Jumping <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed: Level 50[/list]Level 14: Super Jump <ul type="square">[*] (A) Jumping IO: Level 50[/list]Level 16: Health <ul type="square">[*] (A) Healing IO: Level 50[*] (27) Healing IO: Level 50[*] (29) Healing IO: Level 50[/list]Level 18: Dark Consumption <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (29) Recharge Reduction IO: Level 50[*] (31) Recharge Reduction IO: Level 50[/list]Level 20: Stamina <ul type="square">[*] (A) Endurance Modification IO: Level 50[*] (31) Endurance Modification IO: Level 50[*] (31) Endurance Modification IO: Level 50[/list]Level 22: Touch of Fear <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (33) To Hit Debuff IO: Level 50[*] (33) Accuracy IO: Level 50[/list]Level 24: Evasion <ul type="square">[*] (A) Red Fortune - Defense/Endurance: Level 50[*] (33) Red Fortune - Defense/Recharge: Level 50[*] (34) Luck of the Gambler - Recharge Speed: Level 50[*] (34) Red Fortune - Defense/Endurance/Recharge: Level 50[*] (34) Red Fortune - Defense: Level 50[*] (36) Red Fortune - Endurance: Level 50[/list]Level 26: Soul Drain <ul type="square">[*] (A) Adjusted Targeting - To Hit Buff/Recharge: Level 21[*] (36) Adjusted Targeting - To Hit Buff/Endurance/Recharge: Level 50[*] (36) Adjusted Targeting - Endurance/Recharge: Level 50[*] (37) Adjusted Targeting - Recharge: Level 50[/list]Level 28: Hasten <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (37) Recharge Reduction IO: Level 50[*] (37) Recharge Reduction IO: Level 50[/list]Level 30: Agile <ul type="square">[*] (A) Red Fortune - Defense/Endurance: Level 50[*] (39) Red Fortune - Defense/Recharge: Level 50[*] (39) Red Fortune - Defense/Endurance/Recharge: Level 50[*] (39) Red Fortune - Defense: Level 50[*] (40) Red Fortune - Endurance: Level 50[*] (40) Red Fortune - Endurance/Recharge: Level 50[/list]Level 32: Midnight Grasp <ul type="square">[*] (A) Mako's Bite - Accuracy/Damage: Level 50[*] (40) Mako's Bite - Damage/Endurance: Level 50[*] (42) Mako's Bite - Damage/Recharge: Level 50[*] (42) Mako's Bite - Accuracy/Endurance/Recharge: Level 50[*] (42) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50[*] (43) Mako's Bite - Chance of Damage(Lethal): Level 50[/list]Level 35: Quickness <ul type="square">[*] (A) Run Speed IO: Level 50[/list]Level 38: Dodge <ul type="square">[*] (A) Red Fortune - Defense: Level 50[*] (43) Red Fortune - Endurance: Level 50[*] (43) Red Fortune - Defense/Endurance: Level 50[*] (45) Red Fortune - Defense/Recharge: Level 50[*] (45) Red Fortune - Defense/Endurance/Recharge: Level 50[*] (45) Red Fortune - Endurance/Recharge: Level 50[/list]Level 41: Lucky <ul type="square">[*] (A) Red Fortune - Defense: Level 50[*] (46) Red Fortune - Endurance: Level 50[*] (46) Red Fortune - Defense/Endurance: Level 50[*] (46) Red Fortune - Defense/Recharge: Level 50[*] (48) Red Fortune - Defense/Endurance/Recharge: Level 50[*] (48) Red Fortune - Endurance/Recharge: Level 50[/list]Level 44: Aid Other <ul type="square">[*] (A) Healing IO: Level 50[/list]Level 47: Aid Self <ul type="square">[*] (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50[*] (48) Numina's Convalescence - Heal: Level 50[*] (50) Numina's Convalescence - Heal/Recharge: Level 50[*] (50) Numina's Convalescence - Heal/Endurance/Recharge: Level 50[/list]Level 49: Gloom <ul type="square">[*] (A) Devastation - Damage/Recharge: Level 50[*] (50) Devastation - Accuracy/Damage: Level 50[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Fury
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[u]Set Bonus Totals:[u]<ul type="square">[*]16% DamageBuff(Smashing)[*]16% DamageBuff(Lethal)[*]16% DamageBuff(Fire)[*]16% DamageBuff(Cold)[*]16% DamageBuff(Energy)[*]16% DamageBuff(Negative)[*]16% DamageBuff(Toxic)[*]16% DamageBuff(Psionic)[*]1.56% Defense(Fire)[*]1.56% Defense(Cold)[*]10% Defense(Energy)[*]10% Defense(Negative)[*]20% Defense(Ranged)[*]3.13% Defense(AoE)[*]40% Enhancement(RechargeTime)[*]25% Enhancement(Accuracy)[*]6% Enhancement(Heal)[*]118.1 HP (7.88%) HitPoints[*]MezResist(Held) 6.6%[*]MezResist(Immobilize) 17.6%[*]34% (2.13 HP/sec) Regeneration[*]6.3% Resistance(Fire)[*]6.3% Resistance(Cold)[*]1.26% Resistance(Energy)[*]4.39% Resistance(Negative)[/list]------------
[u]Set Bonuses:[u]
[u]Mako's Bite[u]
(Smite)<ul type="square">[*] MezResist(Immobilize) 3.3%[*] 22.5 HP (1.5%) HitPoints[*] 3% DamageBuff(All)[*] MezResist(Held) 3.3%[*] 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)[/list][u]Red Fortune[u]
(Focused Fighting)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 1.26% Resistance(Fire,Cold)[*] 2% DamageBuff(All)[*] 5% Enhancement(RechargeTime)[*] 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)[/list][u]Red Fortune[u]
(Focused Senses)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 1.26% Resistance(Fire,Cold)[*] 2% DamageBuff(All)[*] 5% Enhancement(RechargeTime)[*] 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)[/list][u]Scirocco's Dervish[u]
(Shadow Maul)<ul type="square">[*] 10% (0.63 HP/sec) Regeneration[*] 3.13% Resistance(Negative)[*] 9% Enhancement(Accuracy)[*] 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)[/list][u]Crushing Impact[u]
(Siphon Life)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 16.9 HP (1.13%) HitPoints[*] 7% Enhancement(Accuracy)[/list][u]Touch of the Nictus[u]
(Siphon Life)<ul type="square">[*] 28.1 HP (1.88%) HitPoints[/list][u]Luck of the Gambler[u]
(Combat Jumping)<ul type="square">[*] 7.5% Enhancement(RechargeTime)[/list][u]Red Fortune[u]
(Evasion)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 1.26% Resistance(Fire,Cold)[*] 2% DamageBuff(All)[*] 5% Enhancement(RechargeTime)[/list][u]Luck of the Gambler[u]
(Evasion)<ul type="square">[*] 7.5% Enhancement(RechargeTime)[/list][u]Adjusted Targeting[u]
(Soul Drain)<ul type="square">[*] 2% DamageBuff(All)[*] 1.26% Resistance(Energy,Negative)[*] 9% Enhancement(Accuracy)[/list][u]Red Fortune[u]
(Agile)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 1.26% Resistance(Fire,Cold)[*] 2% DamageBuff(All)[*] 5% Enhancement(RechargeTime)[*] 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)[/list][u]Mako's Bite[u]
(Midnight Grasp)<ul type="square">[*] MezResist(Immobilize) 3.3%[*] 22.5 HP (1.5%) HitPoints[*] 3% DamageBuff(All)[*] MezResist(Held) 3.3%[*] 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)[/list][u]Red Fortune[u]
(Dodge)<ul type="square">[*] MezResist(Immobilize) 2.2% (Exceeded 5 Bonus Cap)[*] 1.26% Resistance(Fire,Cold)[*] 2% DamageBuff(All) (Exceeded 5 Bonus Cap)[*] 5% Enhancement(RechargeTime)[*] 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)[/list][u]Red Fortune[u]
(Lucky)<ul type="square">[*] MezResist(Immobilize) 2.2% (Exceeded 5 Bonus Cap)[*] 1.26% Resistance(Fire,Cold) (Exceeded 5 Bonus Cap)[*] 2% DamageBuff(All) (Exceeded 5 Bonus Cap)[*] 5% Enhancement(RechargeTime) (Exceeded 5 Bonus Cap)[*] 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)[/list][u]Numina's Convalescence[u]
(Aid Self)<ul type="square">[*] 12% (0.75 HP/sec) Regeneration[*] 28.1 HP (1.88%) HitPoints[*] 6% Enhancement(Heal)[/list][u]Devastation[u]
(Gloom)<ul type="square">[*] 12% (0.75 HP/sec) Regeneration[/list] -
Oh they look nice so far, loving the pinky and the brain just need pinky now