tanstaafl

Legend
  • Posts

    1609
  • Joined

  1. IIRC you can also click on thier name, and get a pop up menu to select 'send tell' which can be handy for some names.

    Similar feature on the firend list.
  2. [ QUOTE ]
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    They changed the screenshot filename format from this:

    screenshot_2009-06-30-00-00-00.jpg
    screenshot_yyyy-mm-dd-hh-mm-ss.jpg

    to this:

    screenshot_090630-00-00-00.jpg
    screenshot_yymmdd-hh-mm-ss.jpg

    [/ QUOTE ]
    Great, now our screenshot filenames are not y3k compliant...

    In all seriousness I have to assume that change "helped" something.
    What that something was I haven't a clue. *shrugs*

    [/ QUOTE ]

    OK.. so who is going to make the utility to update the names of the hundreds of thousands of screenshots I have under the old format?

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    Lupas Rename ( http://rename.lupasfreeware.org/ ) a freeware windows program would probably handle it.
  3. [ QUOTE ]
    Even the patch notes don't seem to have a lot of the nice little features of this issue.

    Like I just did a kidnap mission, and the hostage shows up on the map as a small green arrow. Very handy.

    [/ QUOTE ]
    That will be very handy !
  4. [ QUOTE ]
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    But a few posts in even a backwater forum will get thousands more doing the same, which then will show up in the devs datamining.

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    You have a drastically inflated opinion of the power of the Market Forum.

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    There every reason to thnk there is a casue and effect going on.

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    except that there isn't, because Castle sez it's a bug.

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    Perhaps (re drasticaly inflated opinion). Or you vastly under rate how many lurkers use marketing posts for information, or how that information is dasiy chained along.
    Be interesting to know for certain. Maybe looking at the bust my niche thread to see how quickly the niches get busted.... or looking at how many viewers the board gets. Dont really know any way to know. I doubt it would be a flood from just market posts, but I also feel its more than a little trickle.
    I also meant the cause and effect more in general, not over this specific issue though.
    I know I started running the 4 merits 'break up skulls' thingajig only after reading it here, and sure I'm not the only one.
  5. Thats sucky.
    I'll have to use the no xp on a couple toons rightaway :|
  6. [ QUOTE ]
    Going to quote from all your posts to hopefully make my position absolutely clear.
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    I am/was querying why people are complaining about having to pay INF to change costumes. (their major complaint as per quotes).

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    Reading comprehension failure on your part.

    What I posted:
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    That said, the thing that irritates me most about the pieces isn't that they're gone - but that the tailor wants to *charge* us for things we're not willingly changing...or that are simply rearranged on a menu!

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    This happens to be my major complaint.

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    What you failed to do was take the sentence quoted as a whole. Instead you took a tiny part out of the middle and confused yourself.

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    Okay, so the actual cost isnt the issue, but the mess about having to change it back etc which is what I have been saying all along would be a hassle.

    I'm still puzzled by the posters I originally quoted who said the inf cost was the major irritation.

    I don't see the cost as a factor at all, pending change tokens, or why you even bother adding it to the complaint list.

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    Because you are completely misunderstanding my position perhaps? The inf isn't a factor. If I was worried about the cost, I wouldn't care how many costume tokens I had or their effect on inflation.

    For instance your statement here completely misses the point:
    [ QUOTE ]
    So, is your main reason for complaining about having to pay inf at the tailors to mandatory change outfits is inflation?

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    Like Bill, I don't want to have to play hide-and-seek to find the same costume piece. However it IS salt in the wound to be charged for the "privilege" of doing so. The other half is that rather than let costume tokens be a fun reward, that role for the tokens has been rendered meaningless due to how many have been given out.

    [/ QUOTE ]

    Ummm yeah, sure, reading comprehension was my fault for not understanding your text. No comunication problems from your end, no way that's unpossible.

    The blame game is easier than going 'whoops I didnt mean that' isn't it?

    But lesson learned, In future I wont worry about trying to understand while you might be saying something.
  7. [ QUOTE ]


    It *is* just the irritation factor. At least for me. (That and trying to make sure you've got the same look/pattern/colors - not difficult for some costumes, a bit more of a pain for others.)

    It's nice and all that they give the token. I'm not saying it's *not.* But starting the "Ok, what are Pants3 and Pattern8 called now" scavenger hunt... I'd rather not have to go through it to begin with. Just like if I go to, say, a movie theater and they run out of popcorn before I go to get some. Sure, they give me a coupon for a few bucks off, and that's nice and all, but I really wanted the popcorn. It doesn't ruin the entire experience, but it's disappointing.

    [/ QUOTE ]
    Okay, so the actual cost isnt the issue, but the mess about having to change it back etc which is what I have been saying all along would be a hassle.

    I'm still puzzled by the posters I originally quoted who said the inf cost was the major irritation.

    I don't see the cost as a factor at all, pending change tokens, or why you even bother adding it to the complaint list.
  8. [ QUOTE ]
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    That said, the thing that irritates me most about the pieces isn't that they're gone - but that the tailor wants to *charge* us for things we're not willingly changing...or that are simply rearranged on a menu!

    [/ QUOTE ]
    This happens to be my major complaint.

    [/ QUOTE ]

    I agree with the keeping the old pieces in. I don't see any reason not too.
    People are allowed to hit random after all, and often that will look worse than any legacy costume ....

    But we do get plenty of free tailor tokens, so I don't see the complaint about having to 'pay' for pieces.
    Without knowing the code and all, sure seems easier to grant a few costume tokens than work out who needs xx inf reimbursement.

    [/ QUOTE ]

    It's not a question of reimbursement. It's a question of "It shouldn't be a charge in the first place to have the exact same piece moved around in a menu." I've got characters with 50+ free tokens, not counting vet tokens. I still find it *irritating* (not to mention that I then have to completely recreate the piece - color, pattern, etc. - as they're reset to generic tights or whatnot.)

    It'd be like you buying a pair of jeans, wearing them for a month, then the store (thanks to rearranging the clothing section) coming to your house and charging you for them again.

    [/ QUOTE ]
    I am/was querying why people are complaining about having to pay INF to change costumes. (thier major complaint as per quotes).

    [/ QUOTE ]

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    It'd be like you buying a pair of jeans, wearing them for a month, then the store (thanks to rearranging the clothing section) coming to your house and charging you for them again.


    [/ QUOTE ]

    It's an irritation, a waste of INF when you just want to change one little thing and find "Oh, guess what, that 1000 inf change now runs 800k because we moved a part in the menu.

    I'd personally rather spend my INF crafting stuff for the SG (IOs for the lowbies, etc.) not replacing my pants with the exact same pair of pants.

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    Edit: On a practical level, I wonder how much saving costumes would help with this.

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    It wouldn't. The saved costume would have the old part "listing," so when you tried to use the save costume, you'd have invalid parts (so either you couldn't use it at all, or it'd revert to a plain tights or blank piece in that area.)

    [/ QUOTE ]
    I'll try again.
    The part I queried was people complaining that the INF cost of the change is the major irritation/complaint with legacy parts.
    I asked why the granting of costume change tokens isn't enough. (assuming that costume tokens are granted as per every other time similar has happened).
    I feel a token to change for free is more than enough from the devs for that complaint. IMO a token payout is a much more effiecent use of time for dealing with the issue of it costing INF to redo costumes.

    I've repeated it a few times, but feel I better repeat it again as what I am saying isnt clear or isnt being read: I agree that having to change parts and spend the time at the tailors is annoying. And that legacy parts could be included not deleted when outfits are updated.
  9. [ QUOTE ]
    I heard a claim that some people have figured out how to dup Inf. Given the number of bugs in the game, I wouldn't be surprised. Do that a few times and you don't really care how much something costs. Say it takes 5 minutes to dup 2 billion Inf. Someone who can do that is not about to bid creep to save 10 million here or there.

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    Sound to me that talking about duping for Inf on test. Which is well known: Transfer a character that passes all inf to 3rd party/2nd account or IOs into base, delete character and transfer it across again. Pass inf/ios etc on again. Repeat.
  10. [ QUOTE ]
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    Can't say we didn't see it coming after it got blabbed and then some on the market boards. I was actually VERY surprised to see so many people boasting about how much money they were making from a pretty obvious...not working as intended situation.

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    what's obvious about it?
    they're PvP IO's, people were getting them in a PvP environment.

    Farmers commonly pad their missions to increase the quantity of drops they get, either with multiple accounts or recruiting others.

    And I've said this before but apparently it needs repeating- a few posts in a backwater sub-forum aren't ringing any alarm bells at Dev Central. Those are generated by the immense flood of numbers they sift 24/7.

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    But a few posts in even a backwater forum will get thousands more doing the same, which then will show up in the devs datamining.
    There every reason to thnk there is a casue and effect going on.
  11. tanstaafl

    PvP IOs and me

    [qr]
    You have to be within 3 levels of the player toon you killed to get any drops....otherwise /bug it
  12. [ QUOTE ]
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    That said, the thing that irritates me most about the pieces isn't that they're gone - but that the tailor wants to *charge* us for things we're not willingly changing...or that are simply rearranged on a menu!

    [/ QUOTE ]
    This happens to be my major complaint.

    [/ QUOTE ]

    I agree with the keeping the old pieces in. I don't see any reason not too.
    People are allowed to hit random after all, and often that will look worse than any legacy costume ....

    But we do get plenty of free tailor tokens, so I don't see the complaint about having to 'pay' for pieces.
    Without knowing the code and all, sure seems easier to grant a few costume tokens than work out who needs xx inf reimbursement.

    [/ QUOTE ]

    It's not a question of reimbursement. It's a question of "It shouldn't be a charge in the first place to have the exact same piece moved around in a menu." I've got characters with 50+ free tokens, not counting vet tokens. I still find it *irritating* (not to mention that I then have to completely recreate the piece - color, pattern, etc. - as they're reset to generic tights or whatnot.)

    It'd be like you buying a pair of jeans, wearing them for a month, then the store (thanks to rearranging the clothing section) coming to your house and charging you for them again.

    [/ QUOTE ]
    I am/was querying why people are complaining about having to pay INF to change costumes. (thier major complaint as per quotes).

    I'm not querying why people are complaining that thier costume pieces are absent or that they have to work to get them back. It would/does annoy the heck of of me.

    Edit: On a practical level, I wonder how much saving costumes would help with this.
  13. [ QUOTE ]
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    That said, the thing that irritates me most about the pieces isn't that they're gone - but that the tailor wants to *charge* us for things we're not willingly changing...or that are simply rearranged on a menu!

    [/ QUOTE ]
    This happens to be my major complaint.

    [/ QUOTE ]

    I agree with the keeping the old pieces in. I don't see any reason not too.
    People are allowed to hit random after all, and often that will look worse than any legacy costume ....

    But we do get plenty of free tailor tokens, so I don't see the complaint about having to 'pay' for pieces.
    Without knowing the code and all, sure seems easier to grant a few costume tokens than work out who needs xx inf reimbursement.

    [/ QUOTE ]
    A few reasons:
    <ul type="square">[*]We get too many free tailor tokens. This leads to inflation.[*]The parts are still in game. Yes, ALL of them. See comments about people not changing their costumes because they've been "grandfathered".[*]It is unneeded if all that happened is that a part moved from entry #4 to entry #16. Computers excel at this type of calculation. Not to have the game do this type of change automatically is just laziness.[/list]The last point shows the silliness of the tokens.

    [/ QUOTE ]
    1) IMO its way to late to worry about costume token effecting INF in this game. I doubt its even a blip on inflation compared to freespecs, farming etc etc, but I guess I can see it could be a concern for someone.
    2) I didnt say the pieces werent in the game. Not sure what this point has to do with complaining about the tailor charging you inf instaed of using the free costume token.
    3) Standard code rant. (and memories of sideways skirts).

    So, is your main reason for complaining about having to pay inf at the tailors to mandorty change outfits is inflation? And the effort I guess re it not being automated via server.

    Again, I totally agree that you shouldn't have to change costume bits, and these pieces should become legacy items like some of the weapons.
    Just complaining about the cost to do so when we are supplied free change tokens seems frivolous.

    (edit: darn posting in hurry errors)
  14. [ QUOTE ]
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    That said, the thing that irritates me most about the pieces isn't that they're gone - but that the tailor wants to *charge* us for things we're not willingly changing...or that are simply rearranged on a menu!

    [/ QUOTE ]
    This happens to be my major complaint.

    [/ QUOTE ]

    I agree with the keeping the old pieces in. I don't see any reason not too.
    People are allowed to hit random after all, and often that will look worse than any legacy costume ....

    But we do get plenty of free tailor tokens, so I don't see the complaint about having to 'pay' for pieces.
    Without knowing the code and all, sure seems easier to grant a few costume tokens than work out who needs xx inf reimbursement.
  15. (qr)
    NB: The PVP zones all have a 'mini game' attached too, eg in bloody bay you collect sample from meteors, and if another player kills you, they collect the pieces off you.
  16. tanstaafl

    I'm so Happy!

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    Facebook=something you have to use your real name and such on. I will NEVER do something like that. That site gets watch by......never mind

    [snip]


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    Just interjecting with that you dont have to use your real name on facebook.
  17. [ QUOTE ]
    Forgive me if this sounds snarky, it's not intended to. What you've described is unfortunate but the mission from Arbiter Rein (The one you have to do before you choose a patron) requires you to read all the plaques that describe, in detail, the Patron Pool powers. Apparently you missed the Archetype differentials.

    That aside, the Coralax has some advantages over the Guardian. Most notable is the Psionic damage it adds. While it isn't much, it's something. Don't feel too bad, though. The Patron pets are usually skipped simply because they're not that great.

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    Sadly, reading the plaques is still bugged, and you can only read one, unless you log off and on between each one.
    Better off checking paragon wiki.
    http://wiki.cohtitan.com
  18. [ QUOTE ]
    Keep in mind that since you are new, you're going to be leveling slowly as you learn mechanics, geography and other aspects of the game. It took me TWO months to get to level 20 the first time. Now, with the right character, I can do it in a weekend.

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    This is very true.
    And dont forget to enjoy the ride alongthe way.
  19. [ QUOTE ]
    It's =my= game. People say so all the time.

    Girlfriend: Off to play your game now?

    Friend: What'd you do in your game last night?

    Co-worker: You're always talking about your game when I'm trying to work!

    Boss: You wouldn't be in here if you did your work and didn't talk about your game all day.

    --NT

    [/ QUOTE ]
    ROFL
  20. tanstaafl

    Blue Steel!

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    From Manticore's Canon Fodder thread in the Dev Digest forum:

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    Question: I just pretty much want to know anything and everything there is about Blue Steel, such as how did he come by his powers, why is he not a registered super hero (instead of working for the police)?
    Answer:
    Blue Steel grinds his coffee with his teeth and boils the water with his rage over Tub Ci’s release.
    Blue Steel didn’t come by his powers; he sprang full grown from the forehead of Zeus ready for battle.
    Blue Steel doesn’t sleep. He waits…for another crack at the Clockwork King.
    Castle and BABs put Shield Defense in the game because Blue Steel told them to…or else.
    Blue Steel has no Secondary powers. All his powers are Primary.
    If you can see Blue Steel, he can see you. If you can't see Blue Steel, you may be only seconds away from defeat.
    Blue Steel doesn’t register as a hero. The city registers heroes so Blue Steel doesn’t have to take them down.
    Blue Steel told Statesman that PPD trumps FP and Statesman shut up.
    Blue Steel destroyed the periodic table, because the only element he understands is the element of surprise.

    (I consulted with Ray Snyder, the dev who plays Blue Steel, and he informed me that Blue Steel is a Martial Arts, Shield Defense Scrapper but…Blue Steel doesn’t need an Archetype. Blue Steel *is* an Archetype)

    [/ QUOTE ]

    [/ QUOTE ]

    I'm so annoyed that this pile of lame jokes got put in the official cannon. Am I the only one who would like to see Blue Steel be used as an actual character and not just as a punchline?

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    Nope, I'm annoyed that copypasta chuck norris jokes got into the offical canon thread too.
    More of a forum game thing than offical canon imo.

    Yay orginalty: http://www.chucknorrisjokes.net/
  21. (qr)
    It can be tough to get a lil head...
  22. [qr about canon III]
    Uggh the rest was fantastic espically the story bible, but rehashing old chuck norris jokes that have been lingering as blue steel joke in forums posts for almost as long sunk the creatvity down to what should be generic'd.
    I suppose there might be ten or so people on the internet who hasn't heard them before.