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Posts
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Joined
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Not sure if it would end up as an accolade, but there could be the Fallen Hero, Reformed Villain, and Can't make up their mind badge. As well as the loyalist badges. Everyone might get the loyalist badges at the start, but doing missions that cause you to change loyalty would make you lose your loyalist badges for the Fallen Hero or Reformed Villain badges. Change sides enough times would give the Can't make up their mind badge.
Would be interesting to see if I could get Blackguard and Justiciar on the same character. -
At least it is better than a petless MM. Although, I would imagine that quite a few petless MMs would have gone as a Corruptor if dual pistols was available. Each VEAT has benefits they provide besides Maneuvers. Crabs has quite a bit of AoE and are able to play a pseudo-MM. Banes seem to be a stalker that has some durability. If a person doesn't have room for Maneuvers for their build, then just mention how great Maneuvers is in a team setting and leave it at that.
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Whatever I feel like doing. One day I might work on GR badges, the next might be Hero badges. If I don't see a 1,000 badges badge, then I will wonder if something is wrong. I wonder what the benefits are for staying loyal. I would laugh if you get a badge with the badge description "I decided to stay a <insert faction>, and all I got was this lousy badge."
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After over 2 hours of doing the RV, Synapse only spawned once. It seems that he is rather lazy for being the speedster of the group.
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I like the EATs especially the ability to play two characters in one with the dual builds, but the Arachnos storyline is lacking in any level of contact.
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Sign up Infinite Comedy (Nin/dark MM) for this.
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My guess is that Betelgeuse is copyrighted or some similar reason due to a movie about ghosts where the antagonist is called Betelgeuse. CoX would rather prevent certain names from being used than getting sued by some company.
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Demon/Pain Domination or Demon/Dark would be the proper thematic choices, but I don't think most MMs care about thematic choices.
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Got Nigh Indestructible (100 million) when one of the villain accolades required it. Think that was July '06 since it was just after I7 when they fixed that accolade. So I had just over 100 million when they changed the requirements to Immortal.
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There is always the possibility to add more Arachnos weapons to the lists. Having the Vanguard rifle modified a bit so that it has an Arachnos flavor to it should be possible. It shouldn't be hard to add more Arachnos weapons to the list, but they probably have their hands tied with GR for the next few months.
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Not sure about claws since I haven't played them, but Widows seems to have their claws as a limited form of a projectile since some attacks use the claws as a ranged weapon and other attacks have the claw actually increase in length. I wouldn't mind a few more options for claws. Personally, I am very interested in getting a Rularuu Crab Backpack. Rularuu and Talsorian Weapons should be available for every powerset that uses a weapon.
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There is always the option to wait for GR and do Gordon Stacy's mission that is packed with PPs when you become a Rogue or Hero. GR will make various badges too easy to get for the dedicated badge hunter. Weatherman farms will be a thing of the past for those that don't care about staying on one side.
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I was actually surprised that I got Immortal. Got Born in Battle when the requirement was Nigh Indestructible rather than Unbreakable. Now it just requires Ironman. I just wish when I started playing the game, this and GM alerts were up. Spent months on the Healing and Damage badges and about a day for Knight Errant and Arachnos Flyer.
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Got this from the support page.
Quote:Haven't tested it to confirm if it is true, but it was supposedly posted yesterday.There are several safeguards built into the game's system that will restrict your character from earning credit toward damage badges if certain conditions are detected. We cannot disclose specifically what those conditions are, but one general example would be if you are standing in one location and continuously receiving damage while maintaining an effectively invulnerable state. These safeguards were implemented to help prevent exploiting.
If you are performing a specific activity and you find your damage credit is not going up, it is recommended you change what you're doing. As long as you play and complete missions, and help defeat enemies in combat, you generally should not run into this issue. -
Well it said it was posted yesterday, but I haven't done any farming of any type since December for the Healing badges so I have no clue on what "exploits" have been recently fixed. However if damage farms that overcome HP accolades are no longer working, then this would explain it.
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I was busy looking at support for another reason and I saw this:
Quote:I haven't tested it out, but if it is true, then the damage farm is over. Therefore, it would make sense that Unbreakable would be replaced eventually with another badge that is easier to obtain.There are several safeguards built into the game's system that will restrict your character from earning credit toward damage badges if certain conditions are detected. We cannot disclose specifically what those conditions are, but one general example would be if you are standing in one location and continuously receiving damage while maintaining an effectively invulnerable state. These safeguards were implemented to help prevent exploiting.
If you are performing a specific activity and you find your damage credit is not going up, it is recommended you change what you're doing. As long as you play and complete missions, and help defeat enemies in combat, you generally should not run into this issue. -
Thanks. Much better than winning a costume contest.
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I was just sick and tired of playing a Scout and Ranger and having all my hard work to defeat one lone mob go to waste due to a Mage taking my spoils. With a Spiritmaster I get a cool pet and they are pretty awesome.
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Got on the beta since I played Tabula Rasa when they announced it closed. Currently have a level 11 Elyos Spiritmaster, 11 Elyos Ranger (not playing him anymore), and a level 10 Asmodian Spirtmaster. Not sure which is on what server.
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Got a guild on Aion for the North American servers?
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Invader is easier to get than Task Force Commander and maybe Force of Nature is easier than Geas of the Kind Ones.
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True, but certain ATs are better than others. Especially when the team already has a scrapper or two.
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If you could use another Scrapper, then I will go, but it seems like Scrappers on MoSTFs are as valuable as Stalkers on MoLRSFs.
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Oh it was. Thanks for noticing.
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Happy Birthday even if its a day late.