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Posts
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There is also a new remake of the Punisher coming out. The Gutters is a fun webcomic for superhero references.
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Here are a couple of strategies I have found on another forum.
Quote:You and your team will need to do some preparing first! Here is what you'll need to get for this mission:
Shivans
Biological Nuke from Warburg
Chemical Nuke from Warburg
Power Core Unit from the Vanguard base (HVAS Mech)
Flight packs, if you don't all have fly.
Ok, now, once you have all of this, here are the instructions to complete this with no worries at all:
Enter the door to Director 11's warehouse
Let the 30 second timer expire.
Defeat all 3 ambushes of Clockwork.
Have 1 persons click the glowies, (leave the South Center glowie alone)
Gather on the last glowie and have everyone spawn all their Shivans, Power Core Units, and any other pets you may have, then go into flight about 10 feet above the glowie.
Everyone Drop their Biological Nukes on the pets.
Pop all of your purples if you have them, use your Eye of Magus / Demonic Accolade
Click the last glowie and when Director 11 spawns, throw down your Chemical Nukes and watch the pets destroy Director 11!Quote:1) 7 of 8 team members enter, 1 stays outside and ATTs when all glowies are clicked.
2) Outside, spawn shivans, hvas, arachnos mini blasters, pets, etc.
3) Drop biological nukes to buff pets.
4) Turn on jet packs and eat a half dozen or more lucks, magus if you have it.
5) Reenter warehouse and move to a position on the far side of Director 11. This draws the pets through his position.
6) Drop remaining warburg nukes and toggle on etherial shift / phase shift.
7) Phase shift detoggles after 30 seconds, by then he was dead. -
Infinite Comedy will come as well. Should I make a nuke run before Saturday?
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Praetorians are a good warm up until better villains show up. The only true aliens from Primal Earth reality in the game are Shivans and Kheldians. There are just too many aliens from other realities. Therefore, the next big villain after Praetorians learn their lesson should be some alien invasion from our reality that is so different that there can be no common ground between us. Rularuu could fit that definition, but I am not sure he is from this reality or not. They could redo the Shadow TFs and add a few more locations there since we have not encountered the Factory Cubes or any of the other locations and aspects or Rularuu that have been mentioned. Defeating Rularuu the Ravager would be a good final TF for Incarnates.
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Infinity is home for me too. I chose it based on its name and not how many people are on it or whether it was the unofficial ... server.
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Or you are the well or more accurately, the collective will of everyone that has been affected by the well.
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Basically, one person is designated as the winner and everyone, but the winner forfeits the match. The people that forfeited first should be the ones that lose their match. Keep on having people forfeit the match until their is only one. There also seems to be a problem for the winner exiting the match before receiving the badge.
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Depends on what you mean by harder. Redside doesn't have the Praetorian arcs where you have to do about 10 or so missions with a bunch of AVs/EBs in them or have a bunch of defeat 50 Carnies in PI or travel from Crey's Folly to Perez Park to Dark Astoria for a story arc. Having big story arcs, street hunt missions, uninteresting story arcs, and traveling across the city to get to a mission makes blueside harder IMO or at least far more annoying.
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If I was in charge of the 9th Chevron expedition, then I would put all the non-perishable supplies near the Stargate since there is no idea to know when the Expedition would start or what to expect.
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I see the Well as an omnipotent kid that just found a new toy. Attributing good or evil to a sentient energy source is foolish since it doesn't have the same perceptions as we do. It is the interaction between people that define good and evil. If I lived on a world where it was just me and plants and animals, then good and evil would have no meaning since I couldn't help or harm someone.
The reason why Recluse and Statesman avoid the well is due to the fact that they like to stay in control. Even if the Well controlled Recluse to achieve the World he desires, he would hate every minute of it because it is not Recluse creating his ideal world, but a Well puppet that did it. -
I think we are more likely to get pet customization due to the Lore slot being restricted to Praetorian pets and people not being happy about that. It makes sense that what works for Lore pet customization would work for pet customization.
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I highly doubt it since not all players have access to Praetoria. If actual players can't access Praetoria without buying Going Rogue, then why should Trial players be able to.
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Hook up a tether from Destiny to the shuttle and releasing the docking clamps would fix that problem. For all we know, they could have a shuttle maintenance bay and the repair drones could just tow the shuttles there. The only good thing about shuttles being on the hull of the ship IMO is that they don't have to fill up a large room with air. Shuttles being on the hull seems more different that what people are used to and seems more efficient in terms of time, energy, and resources. There is no wasted travel from getting through the doors or wasted energy from moving large doors.
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Destiny wasn't based around the capabilities of Stargate Command, but around the Ancients. If anything needed to be fixed on the shuttle, then the repair drones would be able to fix them. Also, we haven't seen all of Destiny's capabilities so they could have manufacturing drones to extract materials from asteroids and various worlds to create shuttles and whatever else they need.
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That is what Doctor Who is supposed to be. Make things so complicated that you have no idea what is going on.
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How about a Quarterfield. Getting under an hour would be impressive.
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Thought his Rock Band was cool. Can actually see that being a video game of the future. I am wondering if that would be based on some type of glasses or a neural chip that messes with the portion of the brain that deals with visual information.
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I wonder how much business Japan has with NCSoft seeing how NCSoft is based in South Korea. Could be a simple matter of NCSoft helping out some of their customers that are in desperate need. Although, I do think that might be a very minor part of them helping out Japan.
Anyway, Good Job NCSoft. -
That is an interesting concept. Who would win in a fight, geeks wielding medieval weaponry or Headbangers in Beer Gear. Thought it would be interesting to see how an army would do with creating medieval weaponry using modern techniques against a police force. Armor would be similar to Kevlar vest, but a sniper should make short work out of the medieval army.
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Yeah you have to IO out the Warshade to make them effective. Perma-Eclipsed, doubled mired Dark Nova is impressive. The term Tankmage comes to mind.
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Fearsome Stare, Oppressive Gloom, Soul Storm, Stygian Circle, and Eclipse. Soul Storm has to be the coolest looking hold in the game.
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While it was a good episode, it seemed like the entire point of it was to get supplies after suffering a terrible battle and to get Telford off of the ship. Which is what I liked over Voyager. Voyager introduces the Year of Hell episode in a time travel episode and the actual Year of Hell episode was retconned out of exist because they blew up a ship and destroyed that reality. Then you have the series finale which retconned 20 years out of their journey. If they have the series finale this season, then I want them to do an epilogue series finale where they either get to their final destination or we see glimpses of the future.
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A possibility would be give 5 to 10 models for each henchmen. Just go in the power customization screen and select which model you want. Would only need 15 to 30 different models for each powerset. For my Ninja henchmen, I would like futuristic female ninjas. Robots, Demons, and Zombies are far more limited in terms of generic henchmen models.