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Posts
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one thing i notice about a number of these i19 builds is the assumption (or available information not available to all*?*) that fitness will remain the same value as it is right now.
can that be said with any certainty that stamina will stay the same and that new i19 builds should not focus more heavily on end management to continue being able to solo the gm's/pylons of co*?
from my limited perspective here as a viewer, there is a case to be made for stamina/health being reduced in total value while still allowing the slotting of special io's, especially with the continued mods of incarnate abilities and the e.d. interactions.
/devils advocate. -
i hereby dub GG with the superpower of 'technical avoidance'. it's kind of like 'food made from aerogel'.
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it was an interesting survey, thanks marcian.
hopefully you get some interesting information from it. -
Quote:
Quote:I just violently subdued you for arresting people in an illegal fashion (super powered vigilantism), which harms the rights of those who from a legal perspective are potentially innocent.
Continue? (Y/N)
as much as we might like to gripe about abuse of power by normal humans in police activities (as a corollary to getting powers and going villain-y), it actually happens a lot less than we might believe in first world countries.
which gets us into a much different conversation on the 'economy of (hero)ism/policing', why batman and superman have day jobs, and why police make easy targets for corruption. this is where the good go bad, simply trying to pay the rent and send their kids to college for a better life that doesn't involve the same moral choices from a very limited list. -
Quote:i saw this isn the panel video and have to admit being slightly flabbergasted at the thought of 'OMG, the hair is the wrong colour! we must now create an alternate universe, incorporate it into the paradigm, and hope no one fires us!' rather than, 'hey charlie, tweak the hair colour for the next update, we've been getting a few bug reports we did this wrong or something'.From the Massivel article on the CoH panel at NYCC...
Quote:the team explained that the [Calvin Scott] task force came into existence more or less by accident. The art for Sister Psyche in-game was accidentally done without consulting her actual concept art, and so something was needed to explain why she was a redhead in promotional art but looked completely different in-game. So an entire element of the continuity came into being to explain a minor graphical flub. -
Quote:lol, the gilligan's island reference actually helps.An episode based on physical characteristics? Are we talking about the crew of the Destiny encountering a microscopic organism that eats clothing thus forcing the female crew members to wear seashell bikini's?
more along the lines of: the environment is what it is, collecting coconuts to fabricate radios is just a touch outside suspension of disbelief, so how could it be engineered from this point in the series forward to lessen the sincere disbelief we all share?
i also suggest that we rename the destiny to 'minnow'. -
all the talk about writing on the show has sparked a slow, smoldering burn.
so, if we were to write an episode based on the physical characteristics, how would we solve the niggling bits that haunt .5% of our waking hours? -
i'd be very disappointed to hear this is the case.
there are effectively only 2 devs that commented in very nearly any way to player questions and statements, or even just joked around on occasion. castle and bab.
reviewing the dev digest, even that has been severely curtailed for months, and not likely due to strictly available time issues.
troubling, troubling indeed.
all the best Mr. Bruce, all the best. -
it would be funny if a puff piece showed in the news in the background discussing the recent high incidence rate of meteor impacts on local rooftops, coupled with confounded astronomers wondering how they missed them
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after 3 episodes all that comes to mind is:
http://www.imdb.com/title/tt0097883/
it wasn't that great then either. -
Quote:having to resort to using the same story multiple times with the show barely out of the first season is poor writing. Having that same story wrapped up by the beginning of the next show is poor writing. Putting themselves in a position where they feel they have no choice but to rewrite the same story over and over is poor writing.Quote:my problems with it weren't because of the cliche trapped on the planet routine. After all, how many times did the atlantis crew have problems because they didn't consider something dangerous?
My problem with it was tiny mundane things.
First, a shuttle with no safety harnesses. Maybe the original crew had advanced far enough that they had inertia dampening fields built into each seat. But if the current crew can't figure out how to activate those systems then they would have cobbled together some sort of seat belts out of cargo straps or belts or something. Not could have. Would have.
Second. Have tourniquets become a forgotten technology? There appeared to be plenty of clearance under the beam to get a couple around his legs. And if scott could lift it enough by himself to let tj get her hand underneath then a few more strong people, or even a lever (evidently another forgotten technology) would have been enough to lift the beam and get riley out.
so to sum it up. What bothers me most about shows that feature advanced technology is when everybody completely forgets basic technology that anybody off the street could cobble together. If they wanted to kill riley off then fine, let him die from complications or blood loss due to not having sufficient medical supplies. Don't do it because nobody remembers technology so simple a caveman could use it.
and if we add these two issues together we get riley resurrected by either the mmr or the blue meanies. if it's the blue meanies then we can also expect the shuttle to be fixed and used as a trojan horse. if it's the mmr's, then we can expect another exposition on god/s in the universe.
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hmmm, whispers of ascension before the ancients knew what ascension was? for some reason the first thing that springs to mind is 'jonathon livingston seagull' mission. http://en.wikipedia.org/wiki/Jonatha...ngston_Seagull
bridge design: so far 6/10. functional/focused. the current ready room has what appears to be better operational line of sight with the large holographic display though, and the visual is always good.
agree with the trapped on planet, can't gate back again, but it played a more minor part of the story. you knew they'd get back. it seemed more a positional episode with character development and felt better written / put together than a good number of season 1 episodes.
it's a start. -
it was a fun time. kudos to everyone who joined, and especially the crack team i was gifted with. pay no attention to my rambling in team chat
sincerely,
greasetrap
/always a pleasure xe. -
so, i've finally gotten round to perusing http://www.gateworld.net/universe/ and actually find myself hopeful once again over the series actually having something to do now.
/crosses fingers, not just for sgu, also for http://www.gateworld.net/news/2010/0...s-movies-made/ here's to plan b being more than just the second file in the drawer.
From Syfy:
With food and water supplies running dangerously low and tempers flaring, a shuttle is deployed to an unstable planet whose Stargate has been locked out of Destinys controls.
Still recovering his battered body, an exhausted Dr. Rush manages to unlock the master code to the ships bridge. There he finds a planet within range that seems viable but for some unknown reason, has been locked out of Destinys controls. Its Stargate also appears to be non-functioning. With the need for food and water becoming dire, he decides to override the ships controls and have a crew shuttle to the planet in the hopes of finding much needed supplies. -
Quote:it's been said many times, but i never have to be the fastest runner, i just have to be faster than you ;pYou should keep me around to push back in between you and an oncoming critter so it will stop to eat me so you can escape.
as much as i might feel for the plight of a maligned earthen entity whose right to recreate the planet in its' own image has been challenged over and over again, who simply seeks the solace of the silvaculture, i can only say:
screw you buddy. i've got pineapple and tangerine and i'm not afraid to fruit salad your jello'd butt. -
Quote:i don't think atlantis started with the same limitations and intentional jeopardy that sgu started with though. the simple idea of basic survival seems to keep getting glossed over in sgu by avoidance of that same intentional jeopardy. in atlantis, considerations of basic needs such as food, water, and air are abundant when anchored to a habitable planet in a large, well stocked city. in sgu, we start with one guy dragging several 'bags' of mineral to purify the air. this might last all of a week. later, 2 guys go for water and come back with the equivalent of a vw bug in ice, for give or take 50 people. then they crossed the galactic gulf between 2 galaxies....and had a guy turned into 'steam' with nary a whisper as to 'wtf mate?'my thoughts exactly. Atlantis started off as if was going to be something akin to this. then they evolved past that after the first season. but that's too much hope for the current Stargate since they're so bound and determined to make it unlike the other shows in the franchise.
they have at least ONE likeable character... but yeah, i'd like the thing to look more like a stargate show and less like BSG.
i really, really, would like to see this go someplace, but i feel the writers are ignoring a large swath of issues they put themselves in intentionally.
there are a few characters i like, greer and tj are among them. i hope that tj as a character isn't broken by recent events, although as soon as she mentions the baby is alive she'll be treated as if she's had a nervous break. i get the feeling greer has a secret (no, not that surprising) but something tells me his first earth leave shown will bring something interesting to the character. even james has an air of believability to her in a life unlikely to be lived and a sense it will likely remain unlived.
also, i'd completely forgotten about gateworld.com, ty for reminding me. it mentions a seed ship at some point in s2, as well as correcting me on the presence of a gate on the mmr greeter world (there wasn't, they shuttled down).
/could this be the end of the stargate franchise until a reboot in 2015 with young hipsters running around in nothing but a zat and a condom? -
Quote:unfortunately, i find myself believing that human beings, as a group, tend to propagate madness far faster than awareness.Its going to be your points 2,3 and 4 that finally gets us to the point that means we eventually have to get our ship together. Maybe that lazy 20th century infinite resources attitude will change over the next hundred years, if we don't get off our homeworld - its got too really.
All the projections point to our planet being able to comfortably support 5-6 billion, possibly a tad more if we were better organised and the enviroment doesn't change drastically. 9 billion or heaven forbid 12 billion as some of these 2050 projections forecast would be the global crashpoint.
Oils got a couple of (very pricey) decades left, before we are disregarding treatys & r@ping Antarctica for all she's worth. If that happens all bets are off because the oil won't disperse if we screw up at that latitude.
I fully expect we are living in the last two-to-three generations where things are going to be remotely recognisable. You read those sci-fi writers who paint the future 200 years from now as that type of scavenging sci-fi western scene with animals pullling vehicle chassis as everyday transport and communities are highly mobile. I can see that.
I can also see (i hope anyway) us having the foresight to master green technologies and buy us a little time to establish basic colonies on the Moon and Mars.
If we can stop fighting one another long enough to do that and get to the point where we can mine from the asteroid belt then our troubles would be eased because why r@pe Earth for minerals when there are asteroids out there with enough ore in them for anything we could ever want, literally... everest-sized chunks of titanium, gold and iron all floating around just beyond our reach enough for building entire colonies and fleets of ships.
I'd love to see into the future to see what is achieved. I'm sure It would either be absolutely heartbreaking or make you very proud and relieved.
here's a great primer on exponential growth (not directing this to you ml, just in general):
http://www.youtube.com/watch?v=F-QA2rkpBSY
the punchline goes like this: even if we managed to get to a habitable planet within a time frame of 1-2 generations, including r&d time to develop the ability to get there and back, we've already entered a critical phase of environmental/social contract degradation that may cause significant upheaval. if the applied technology of creating such a craft were to be used on earth (such as power generation in a reasonably clean way) we're still left to deal with a variety of industrial and economic ills that show no sign of abatement while still growing exponentially, or at least trying to.
personally, one of the greatest fallacies of the 20th century was infinite growth in economics, as it led to all kinds of abuse to meet that 'rule'. up to then, there could be a forgiveness for believing the unlimited potential of growth on such a vast entity, but that's changed. adding a brand new planet to the mix won't change what we are, and how we do things on a regular basis here, which would necessarily translate to 'bringing it there' considering the current status quo.
while avatar tended to place such thoughts in a more back burner way in its' story, the idea of a company town being the first thing on the planet in order to make a buck is not so far fetched. -
Quote:pure, idle speculation here, but the destiny is following one or more gate seeding ships along a path, determined or not. with rush finding some control options at the end of season 1 and a 'bridge' soonish, then an opportunity may exist to both control the seed ship[s] and potentially gate to/from them. this then allows for a significant source of parts, materials creation (if billions of light years have been traveled, internal storage of gates would be extremely limited, the gates 'must' be manufactured onboard/planet surface from naquada found along the way), and extended exploration space for things not on destiny. extended information from the seed ships likely being sent back to destiny could then allow for another naquada planet to be identified, and perhaps, the magical mystery race that created the castaway planet solar system as either the seed ship dropped a gate there, or the mmr created a gate and injected the information into destiny.Even if Stargate Command does find another planet that is suitable, and builds a facility that can safely establish a wormhole without blowing up the planet, that means they can only resupply the Destiny.
The Destiny doesn't have the power to dial back, and it doesn't have the resources to search and build another base that can dial Earth. It's highly unlikely that if they did find a planet that far out that it would have been seeded with a rudimentary stargate, and the shuttle they have isn't big enough to move a lot of the materials they'd need to build a facility to tap the planets core. Also if the planet doesn't have a stargate, where are they going to get one? The one in the Destiny is too big to fit thru the doors.
Are they supposed to run an extension cord from the planet up to the ship in orbit?
/to infinity, and beyond! -
Quote:i think this might have more to do with the blue meanies she and rush encountered. of course, does this now give rush something as well?My guess is that the room she was left in was the ships med bay, or at least one of them. Some sort of magical healing radiation thingy leak fixed her up. They will find a way to use this effectively so that main cast members can be up and back in action only one episode after being critically injured. Red shirts will of course not make it to the room in time.
i can't help but wonder as well about the lucien alliance invaders as well. ex jaffa right? goauld juniors spread liberally about the ship seems an odd choice for a long term mission. admittedly, i have no idea how long it takes for a junior to turn senior, and maybe there's an opportunity for a benign goauld to be written into the mix.
tj and the chosen one. psychotic break? a deus ex that solves all problems? not sure how i feel about another magical mystery race on the edge (one way or the other) of ascension...
/still on the fence, but the barbed wire is chafing -
Quote:i think this is the most underwhelming interpretation of 'the coming storm' yet...Hey Folks,
Well it seems like the leak was slightly larger than we thought, if it werent for those meddling Soldiers of Arachnos! While the Snow and Firefly Auras were for a future issue (and are now being included as part of Issue 19), the Storm Cloud Aura is for a completely different initiative and will be removed from availability in the live environment.
Thanks,
/low hanging fruit and all that -
watch the background at 2.32. definitely not a stiff breeze.
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i think chuck suffers a bit from being on the whisker of cancellation at any given point in time. it's not the only show in that boat, but it never tends to help the writers much.
i liked the buy more/cia gag, the general being pulled out of a meeting for her better business bureau award, and morgan's attempts to dirty the store up during his chat with her. could have had at least one female agent just shut him down with, say, an 11 foot pole.
i don't expect mind blowing mystery, but, it does seem to be recentering back to a near beginning again with jeffster and co back. i find myself surprised i missed jeffster as much as i did. ;p -
ahhhh, this takes me back. lots of great examples already.
saw one mention of ministry, here's a second and a sample: http://www.youtube.com/watch?v=GXCh9OhDiCI&feature=fvw
jourgensen also has one of my favourite covers ever with a side act known as "the revolting *male chickens* ": http://www.youtube.com/watch?v=Z6zqYSezqwo
a few mentions of tool and aenima, although i always preferred 'undertow' and this single from it (the video...is a bit ...different...to be sure... lynch's eraserhead would seem to be the closest thing to it) : http://video.google.com/videoplay?do...5671464035082#
a lot of great sound fusion out of that little slice of time.
/happy hunting