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	Quote:thanks, I tweaked my build once again after your post, to get this:i had aplay around with your build. its a good build but your Accuracy worried me alittle bit. I played around and got you an extra +25% to accuracy on all attacks. It cost you some damge on KB (not much and alittle more end use, rectified by Cardiac. If you dont like the build then dont worry about it, your is good. Just the acc that got me
 
 
  enjoy your god like TANK enjoy your god like TANK 
 
 Hero Plan by Mids' Hero Designer 1,942
 http://www.cohplanner.com/
 
 Click this DataLink to open the build!
 
 Level 50 Magic Tanker
 Primary Power Set: Electric Armor
 Secondary Power Set: Super Strength
 Power Pool: Speed
 Power Pool: Fighting
 Power Pool: Leaping
 Power Pool: Leadership
 Ancillary Pool: Pyre Mastery
 
 Hero Profile:
 Level 1: Charged Armor -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(7), RctvArm-EndRdx(9), S'fstPrt-ResDam/Def+(34)
 Level 1: Jab -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(5)
 Level 2: Conductive Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(9), RctvArm-ResDam(11), RctvArm-EndRdx(11)
 Level 4: Haymaker -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(13), KntkC'bat-Dmg/Rchg(15), KntkC'bat-Dmg/EndRdx/Rchg(15)
 Level 6: Static Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-EndRdx(13), RctvArm-ResDam/EndRdx/Rchg(17), RctvArm-ResDam(17)
 Level 8: Grounded -- GA-3defTpProc(A)
 Level 10: Hasten -- RechRdx-I(A), RechRdx-I(19), RechRdx-I(29)
 Level 12: Energize -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(21), Dct'dW-Heal/Rchg(23), Dct'dW-Heal(23), Dct'dW-Rchg(25)
 Level 14: Super Speed -- Winter-ResSlow(A)
 Level 16: Lightning Field -- Erad-Dmg(A), Erad-Acc/Dmg/Rchg(19), Erad-Acc/Rchg(21), Erad-Acc/Dmg/EndRdx/Rchg(25), Sciroc-Acc/Dmg/EndRdx(27)
 Level 18: Lightning Reflexes -- Run-I(A)
 Level 20: Taunt -- Mocking-Rchg(A), Mocking-Taunt/Rchg(34), Mocking-Taunt/Rchg/Rng(34), Mocking-Taunt/Rng(37)
 Level 22: Knockout Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx/Rchg(37), KntkC'bat-Dmg/EndRdx(40), KntkC'bat-Dmg/Rchg(42), BasGaze-Acc/Rchg(43), BasGaze-Acc/Hold(46)
 Level 24: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(43), KntkC'bat-Dmg/Rchg(43), KntkC'bat-Dmg/EndRdx/Rchg(46)
 Level 26: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(27), LkGmblr-Def(33), LkGmblr-Def/EndRdx(37)
 Level 28: Rage -- HO:Membr(A), HO:Membr(29)
 Level 30: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(31), RctvArm-ResDam(31), RctvArm-EndRdx(31)
 Level 32: Power Surge -- BasGaze-Acc/Rchg(A), BasGaze-Rchg/Hold(33)
 Level 35: Power Sink -- Mocking-Rchg(A), Mocking-Acc/Rchg(36), Mocking-Taunt/Rchg(36), Mocking-Taunt/Rchg/Rng(36)
 Level 38: Foot Stomp -- Erad-Dmg(A), Erad-Acc/Rchg(39), Erad-Dmg/Rchg(39), Erad-Acc/Dmg/Rchg(39), Sciroc-Dmg/Rchg(40), FrcFbk-Rechg%(40)
 Level 41: Hurl -- Thundr-Dmg/EndRdx/Rchg(A), Thundr-Acc/Dmg/EndRdx(42), Thundr-Acc/Dmg/Rchg(42)
 Level 44: Char -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(45), Thundr-Dmg/Rchg(45), BasGaze-Acc/Rchg(45), BasGaze-Acc/Hold(46)
 Level 47: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(48), LkGmblr-Def(48), LkGmblr-Rchg+(48)
 Level 49: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(50), LkGmblr-Def/EndRdx(50), LkGmblr-Def/EndRdx/Rchg(50)
 Level 0: Freedom Phalanx Reserve
 Level 0: Portal Jockey
 Level 0: The Atlas Medallion
 Level 0: Task Force Commander
 Level 50: Cardiac Core Paragon
 ------------
 Level 1: Brawl -- Empty(A)
 Level 1: Gauntlet
 Level 1: Sprint -- Empty(A)
 Level 2: Rest -- Empty(A)
 Level 4: Ninja Run
 Level 2: Swift -- Run-I(A)
 Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(33)
 Level 2: Hurdle -- Jump-I(A)
 Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(3), P'Shift-EndMod/Acc(7)
 ------------
 Set Bonus Totals:- 17,9% Defense(Melee)
- 29,8% Defense(Smashing)
- 29,8% Defense(Lethal)
- 6% Defense(Fire)
- 6% Defense(Cold)
- 29,8% Defense(Energy)
- 29,8% Defense(Negative)
- 6% Defense(Psionic)
- 17,9% Defense(Ranged)
- 6% Defense(AoE)
- 7,2% Max End
- 27,5% Enhancement(RechargeTime)
- 4% Enhancement(Heal)
- 27% Enhancement(Accuracy)
- 5% FlySpeed
- 295,2 HP (15,8%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- MezResist(Held) 5,5%
- MezResist(Immobilize) 15,4%
- MezResist(Terrorized) 2,2%
- 4% (0,07 End/sec) Recovery
- 30% (2,34 HP/sec) Regeneration
- 20% ResEffect(FlySpeed)
- 20% ResEffect(RechargeTime)
- 20% ResEffect(RunSpeed)
- 1,26% Resistance(Fire)
- 1,26% Resistance(Cold)
- 5% RunSpeed
 
 
 
 the inf with the sale of the 3 enzyme should give me near enough money to buy the glad's +3% def.Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1421;698;1396;HEX;| |78DA6593CB52134114867B2EE1128249B84348800408049830C0CA0D650956A9A48| |CC67267A5626893911052935805AEDCF8022E74E5F559BCEB522D5FC10BEA1BC433| |E76F42AC4C65F29D3973FAEFD37F4F670EB70242DCDF145AE07CA550AFE7AF17AA7| |BD2F5650A25A728BA85105164F25BF2B6ACD6A5B55D91C586EB14F3E7DCFD0337A2| |DE6664454A2B77B74671AEE1CA6AA9510E5FAC9625850DEB24F0670F0E2A56AE26E| |56E3F87179C52B9E1544B017EDA91851A3D044F1E76A55B2F3BB5F076CD295AD923| |57E633857A43BA4763D4578AEE5741FAD3E8164D43C428488AAE38A327C19819254| |4C5B25FA88BEAB284B8D0AF32CC6B408EF186F434A5A741AF6786E187AC1FB216E9| |194ACF805E007A67A077067A6F49CFA7F47CD00B402104D91064DF515D37EA44F79| |AE1B51C27EF7B91D27B9708B618002681F734A60F3D987D97352F35B4C318C90057| |1863594682F4FA512EFA2386977A4D0A414C6106BFEBDEAC03BF18433F1863C78C8| |97B3CE1072A0FAB26C32B9C4A930F83CA87C17DDD4BCD38C01DC66C856153DD30EA| |7CC3F06B160E2561DB226C4B7DE109573E33346A7954A98F62540AE52994AF40638| |4EAC695CBE3C3BCDA8941C6F4106336C458A32E22FCB934B5C8598229C4A4A2411A| |51A511C54EC5B045316C510CFBF6894C98424FDA14BA9DFECAF818F47A6175230E2| |F127B002C49C0920DEA624E793107D7E761F7FC4F007B903C648B930F78D43A8D5A| |C0287DE125BF597C013C677CA32D5D529FC3D2134E2D3F059E01FF796BD27A2DB55| |E0BF6A4E1591A9EA5616498EA5655DD2A52360A6C8CB2316AD26C9D30FAD12516CD| |D6D96CA63ADEAE7664EC8ECC7A4766A323B3D391C99A6A5ACA689CE90DB54E6BF3D| |8DF3AE142C347FCE734A569977897A76FF0A27EB7172F70F1DFD394AE3DE6ADD11F| |32BA1E31B27E4F0793DD6C8B6FB5C585B67893CE8FADE27FC690E5A1| |-------------------------------------------------------------------| 
 
 (and I still have a spare Kin Combat set)
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	Quote:that's what I did.I think ~42% defense without the GA +3% is pretty decent. I have an arch/def blaster that runs ~43% range defense and rarely gets hit. I'm now thinking of building my ss/elec brute to just over 40% and leaving it at that. Just pop a purple if you're facing mobs with defense debuffs and I think it'll be good enough.
 I stand at 42% S/L/E/N actually with the "char" build, and will upgrade it to 45% with Glads as soon as I have the money (need 1b more ... I'll need to farm a bit)
 it's really nice, I have no difficulty tanking anything from TF to trials, and that's why this toon was made !
 
 thanks for the input, It definitively helped me !
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	this is my reviewed build:
 Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1424;701;1402;HEX;| |78DA65935B6F125110C7CF2E8B2D9416E8BD52684B6D291416569BF862628CAD895| |A228AAF86203D024A175C3069DF7CF10B787DD0C446DFFC1CDEF5D5CB57F0EE37A8| |B3F33F4512362CBFD9D9D9FFCC993927BFB31E10E2F649A1054E37CAED76E972D9B| |E211D6FBE5CAD57C48010220A4F695D5E93765B9A1B0D59E938F54AE994B3DD7422| |EA6D5E36A4348BB75A64173B8EB4AB9D5AF8AC5D936476CC03C35F68361B66B125E| |5D6309B67EAD55AA76E5703FCB429CB2D7A081E3C6C49A75DABB7C6365AF58AB961| |4BA7BA5BCA97DB1DE9EC4E536529BA5F06E94FA35BEC7B448C8C8438B400C419838| |B8CB45FA88BE20A84B8D02F328C4B4091F19AF434A5A7416F107A7EE8F9A167929E| |47E979A01780DE08F446A0F786F4BC4ACF0BBD001442900D41F62DC50D204E0C4C9| |1111571EABE0F2EDDB74AB0C4289006DED13743A8C1183AAFB9AEF14DC6641EB8C0| |982E3016496F18E16238E2715DAF48218814DEE037DDCD3AFA9331FE9D31DDE44C8| |7B7019BF19EBE0AAB5AC3197665A91D63D0F68ED9BAEB5A68022DC6919B80C348B4| |19167D35A11630812626D0C4249A98421353D73989460B98523D9F42780AE16984A| |7113E497133A84F9B99E0B5CF1FA727C3238E52C688D05922F258778B9E7D023C47| |B94F191E9288AAB14531B618E615C3BC6218E2476AC59C2A69EE2BB76CFE0BF0999| |1FDC4F810740BD378A5F1BB9C62F11E701F7880FE3C64AC51994BAA9D4B98CB3206| |B2FC03C094123BDC98CC1DFECAA0A257D48659C1BA9321402D7F8FA6BE8A086315C| |BCF60F99905CC718F95B2CF182F68BB986AD0E623768529474EE5C82187851C96CA| |316B744F1AFDE81249A37B46F7537D6F737D1EABCF73ACCFB3D6E7D9ECF3140C959| |63C1A7B7CA1EEA9DDFFE5EF9E74A16117FFE9759DE301FFEE75AD70D4DFFF2E5D43| |57748CD4C2F40A7E77E721CB951EFB6A8F5DEEB14FD0C9B194FD0FE08EE86D| |-------------------------------------------------------------------| 
 after reading your ELA softcap post, I made this:
 Hero Plan by Mids' Hero Designer 1,942
 http://www.cohplanner.com/
 
 Click this DataLink to open the build!
 
 Level 50 Magic Tanker
 Primary Power Set: Electric Armor
 Secondary Power Set: Super Strength
 Power Pool: Speed
 Power Pool: Leadership
 Power Pool: Fighting
 Power Pool: Leaping
 Ancillary Pool: Pyre Mastery
 
 Hero Profile:
 Level 1: Charged Armor -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(7), RctvArm-ResDam(7), RctvArm-EndRdx(9), S'fstPrt-ResDam/Def+(34)
 Level 1: Jab -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(5)
 Level 2: Conductive Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(9), RctvArm-ResDam(11), RctvArm-EndRdx(11)
 Level 4: Haymaker -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(13), KntkC'bat-Dmg/Rchg(15), KntkC'bat-Dmg/EndRdx/Rchg(15)
 Level 6: Static Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-EndRdx(13), RctvArm-ResDam/EndRdx/Rchg(17), RctvArm-ResDam(17)
 Level 8: Grounded -- GA-3defTpProc(A)
 Level 10: Hasten -- RechRdx-I(A), RechRdx-I(19), RechRdx-I(29)
 Level 12: Energize -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(21), Dct'dW-Heal/Rchg(23), Dct'dW-Heal(23), Dct'dW-Rchg(25)
 Level 14: Maneuvers -- LkGmblr-Rchg+(A), HO:Enzym(33), LkGmblr-Def(37)
 Level 16: Lightning Field -- Erad-Dmg(A), Erad-Acc/Dmg/Rchg(19), Erad-Acc/Rchg(21), Erad-Acc/Dmg/EndRdx/Rchg(25), Sciroc-Dmg/EndRdx(27), Sciroc-Acc/Dmg/EndRdx(27)
 Level 18: Lightning Reflexes -- Run-I(A)
 Level 20: Taunt -- Mocking-Rchg(A), Mocking-Taunt/Rchg(34), Mocking-Taunt/Rchg/Rng(34), Mocking-Taunt/Rng(37)
 Level 22: Knockout Blow -- KntkC'bat-Acc/Dmg(A), C'ngImp-Acc/Dmg/Rchg(37), KntkC'bat-Dmg/EndRdx(40), KntkC'bat-Dmg/Rchg(42), KntkC'bat-Dmg/EndRdx/Rchg(43)
 Level 24: Boxing -- KntkC'bat-Acc/Dmg(A)
 Level 26: Combat Jumping -- LkGmblr-Rchg+(A), HO:Enzym(33)
 Level 28: Rage -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(29)
 Level 30: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(31), RctvArm-ResDam(31), RctvArm-EndRdx(31)
 Level 32: Power Surge -- BasGaze-Acc/Rchg(A), BasGaze-Rchg/Hold(33), RctvArm-ResDam/EndRdx(43), RctvArm-EndRdx/Rchg(43), RctvArm-ResDam/EndRdx/Rchg(45), RctvArm-ResDam/Rchg(46)
 Level 35: Power Sink -- Mocking-Rchg(A), Mocking-Acc/Rchg(36), Mocking-Taunt/Rchg(36), Mocking-Taunt/Rchg/Rng(36)
 Level 38: Foot Stomp -- Erad-Dmg(A), Erad-Acc/Rchg(39), Erad-Dmg/Rchg(39), Erad-Acc/Dmg/Rchg(39), Sciroc-Dmg/Rchg(40), FrcFbk-Rechg%(40)
 Level 41: Weave -- LkGmblr-Rchg+(A), HO:Enzym(42), LkGmblr-Def(42)
 Level 44: Hurl -- Thundr-Acc/Dmg(A), Thundr-Dmg/Rchg(45), Thundr-Dmg/EndRdx/Rchg(46), Thundr-Dmg/EndRdx(46), Thundr-Acc/Dmg/Rchg(48), Thundr-Acc/Dmg/EndRdx(50)
 Level 47: Char -- Thundr-Acc/Dmg(A), Thundr-Dmg/Rchg(48), Thundr-Dmg/EndRdx(48), BasGaze-Acc/Hold(50), BasGaze-Acc/Rchg(50)
 Level 49: Super Speed -- Winter-ResSlow(A)
 Level 0: Freedom Phalanx Reserve
 Level 0: Portal Jockey
 Level 0: The Atlas Medallion
 Level 0: Task Force Commander
 Level 50: Cardiac Core Paragon
 ------------
 Level 1: Brawl -- Empty(A)
 Level 1: Gauntlet
 Level 1: Sprint -- Empty(A)
 Level 2: Rest -- Empty(A)
 Level 4: Ninja Run
 Level 2: Swift -- Run-I(A)
 Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(45)
 Level 2: Hurdle -- Jump-I(A)
 Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(3)
 ------------
 Set Bonus Totals:- 30,4% Defense(Smashing)
- 30,4% Defense(Lethal)
- 6% Defense(Fire)
- 6% Defense(Cold)
- 29,8% Defense(Energy)
- 29,8% Defense(Negative)
- 6% Defense(Psionic)
- 18,2% Defense(Melee)
- 19,8% Defense(Ranged)
- 6% Defense(AoE)
- 7,2% Max End
- 27,5% Enhancement(RechargeTime)
- 7% Enhancement(Accuracy)
- 4% Enhancement(Heal)
- 9% FlySpeed
- 168,7 HP (9%) HitPoints
- 9% JumpHeight
- 9% JumpSpeed
- MezResist(Held) 5,5%
- MezResist(Immobilize) 13,8%
- MezResist(Terrorized) 2,2%
- 4% (0,07 End/sec) Recovery
- 30% (2,34 HP/sec) Regeneration
- 20% ResEffect(FlySpeed)
- 20% ResEffect(RechargeTime)
- 20% ResEffect(RunSpeed)
- 1,26% Resistance(Fire)
- 1,26% Resistance(Cold)
- 9% RunSpeed
 
 
 
 but the glad +3% def is quite expensive, so I'll see later. (oh, and I don't want stone epic for conceptual)Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1422;704;1408;HEX;| |78DA65935B53525114C7F7B9908A28A2E20D41046F201E3DEA4C8F4E933653C944D| |1F4D630843B3889C81C68D29E7AE90BF4D243F73E4BF77AACA6AFD045EB1BD062FD| |B744C3190EBF75D659EBBFD75EEBECF4C1A64F887B1B42F39D2DE76BB5DCD57C655| |7BA9E74BEE814449710220C4F6E53DE94959AB4B6CAB250779D42EE8CBBB7EF86D4| |DBB42C4B69656F57C9CED65D5929D64B81F3959224B36E9D18DECCFE7ED9CA56A5D| |CF1B3B92DF33BD2AD959C6A1F3F9F738AA5BA5329FA4EDE56E921B055750A56E6D0| |95B974BE5697EEE118D595A4FB959FFE34BA45C3141132E6C5A96920C6E88E33A64| |7096191F20A75350C9121C4847E99615E01B28C3724AB41D6D020DB0D592F64BD90| |B548CF507A06F47CD0EB875E3FF4DE929E47E979A0E783C200640720FB8EE2BA102| |7BA568D66C9311A410F96D07B1609B618042681F794D38B00B3F7A2D6740D6F3346| |D2C025C658861120BD3E2CA1F705D9153D4D4FA6216686F9F13509FA11E1F17FD79| |B450CFE620CFF608C1D3126EEF0FA1377191F282BA04A0F2CB16B99BA33A4BA33B4| |A7375DD30E708B315366D81417543B08A28B33055698473313686612CDD46807A30| |817A3081F21D73816D7C6FFDFD42A8987F8136968A1477AB3A2C9C70C8392C26A28| |610C25826944308D0846F489763685F53C535F78EBD1AF8C24B29251460AC94B538| |C8F7EAE95D563D87C7C17400FE2E8C13AD537ABD467D1ED39B479EE2780DECF1FA0| |23F739CBA4DA17D41417B0E1046F588804A6B846BA8B4A77F109E7A69E31965E024| |F31A4E70CFB05E31B7D73961A8585AC65642D23DCFECCD5D8E8439CCA5851A35809| |19FC559AAD23463FBA44C26C9DD146B2E3ED4A87C7EEF0AC7578D63B3CDB1D9E8CA| |996258FC69E9E81D6716D1C795B475C68F85E7FFF7369DA05CCF41A37F3B83D7881| |83FFB4073FE4A1E80F18196FD38755AEB7D937DAEC7C9BBD4167C456F65F998AE66| |5| |-------------------------------------------------------------------| 
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- 
	you can't improve your defense debuff resistance. sorry.
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	you're not doing it right.
 first, the tanker have a really low base damage, so it's not really the good AT to deal damages.
 since you don't raise your def, nor your res, go for a brute, you'll deal more, and tank as much damage.
 
 second, your slotting is weird.
 4-slotting with expensive purples IO is ... eer ... you miss the best bonus of the set (i.e. the 10% rech bonus)
 
 third.
 talking about rech bonus... I can't see what you are trying to stack.
 you want more damage, but you are not stacking damage or recharge
 in fact you aren't stacking anything, it look likes you puts random sets on every power of your toon, without any goal to reach.
 
 if I would make a quick fire/fire tank build in the price range of yours, I'd go for this (it's a quick build, it can really be tweaked)
 
 Hero Plan by Mids' Hero Designer 1,942
 http://www.cohplanner.com/
 
 Click this DataLink to open the build!
 
 Level 50 Magic Tanker
 Primary Power Set: Fiery Aura
 Secondary Power Set: Fiery Melee
 Power Pool: Speed
 Power Pool: Fighting
 Power Pool: Leaping
 Ancillary Pool: Pyre Mastery
 
 Hero Profile:
 Level 1: Blazing Aura -- EndRdx-I(A), Oblit-Acc/Dmg/EndRdx/Rchg(3), Oblit-Dmg(3), Oblit-%Dam(5)
 Level 1: Scorch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(9)
 Level 2: Fire Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(9), RctvArm-ResDam(11), RctvArm-EndRdx(11)
 Level 4: Healing Flames -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal(5), Dct'dW-Rchg(15), Dct'dW-EndRdx/Rchg(29), Dct'dW-Heal/Rchg(33)
 Level 6: Temperature Protection -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(13)
 Level 8: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(15)
 Level 10: Combustion -- Armgdn-Dam%(A), Armgdn-Dmg/EndRdx(19), Armgdn-Acc/Rchg(19), Armgdn-Acc/Dmg/Rchg(21), Armgdn-Dmg/Rchg(21)
 Level 12: Plasma Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(23), RctvArm-ResDam(23), RctvArm-EndRdx(25)
 Level 14: Super Speed -- Zephyr-ResKB(A)
 Level 16: Breath of Fire -- Posi-Dam%(A), Posi-Acc/Dmg/EndRdx(17), Posi-Dmg/Rng(17), Posi-Dmg/Rchg(25), Posi-Acc/Dmg(27)
 Level 18: Burn -- Oblit-Dmg(A), Oblit-Acc/Rchg(31), Oblit-Dmg/Rchg(43), Oblit-%Dam(43), Oblit-Acc/Dmg/Rchg(46), Oblit-Acc/Dmg/EndRdx/Rchg(46)
 Level 20: Build Up -- Rec'dRet-ToHit/Rchg(A), Rec'dRet-ToHit(37)
 Level 22: Taunt -- Mocking-Taunt/Rchg/Rng(A)
 Level 24: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(27), KntkC'bat-Dmg/EndRdx/Rchg(29), KntkC'bat-Dmg/Rchg(33)
 Level 26: Fiery Embrace -- RechRdx-I(A), RechRdx-I(37)
 Level 28: Fire Sword Circle -- Oblit-Dmg(A), Oblit-Acc/Rchg(37), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(43)
 Level 30: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(31), Zephyr-ResKB(31)
 Level 32: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(33), RctvArm-ResDam(34), RctvArm-EndRdx(34)
 Level 35: Incinerate -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(36), KntkC'bat-Dmg/Rchg(36), KntkC'bat-Dmg/EndRdx/Rchg(36)
 Level 38: Greater Fire Sword -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(39), Hectmb-Acc/Rchg(39), Hectmb-Dmg/EndRdx(39), Hectmb-Dam%(40)
 Level 41: Char -- BasGaze-Acc/EndRdx/Rchg/Hold(A), BasGaze-EndRdx/Rchg/Hold(42), BasGaze-Acc/Rchg(42), BasGaze-Rchg/Hold(42)
 Level 44: Melt Armor -- AnWeak-Acc/Rchg/EndRdx(A), AnWeak-DefDeb/EndRdx/Rchg(45), AnWeak-Acc/Rchg(45), AnWeak-DefDeb(45), Achilles-ResDeb%(46)
 Level 47: Fire Ball -- Ragnrk-Knock%(A), Ragnrk-Dmg/EndRdx(48), Ragnrk-Acc/Rchg(48), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Dmg/Rchg(50)
 Level 49: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(50), LkGmblr-Def/EndRdx(50)
 Level 50: Cardiac Partial Core Revamp
 ------------
 Level 1: Brawl -- Empty(A)
 Level 1: Gauntlet
 Level 1: Sprint -- Empty(A)
 Level 2: Rest -- Empty(A)
 Level 4: Ninja Run
 Level 2: Swift -- Run-I(A)
 Level 2: Health -- Mrcl-Rcvry+(A)
 Level 2: Hurdle -- Jump-I(A)
 Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(34)
 ------------
 Set Bonus Totals:- 12% DamageBuff(Smashing)
- 12% DamageBuff(Lethal)
- 12% DamageBuff(Fire)
- 12% DamageBuff(Cold)
- 12% DamageBuff(Energy)
- 12% DamageBuff(Negative)
- 12% DamageBuff(Toxic)
- 12% DamageBuff(Psionic)
- 21,8% Defense(Smashing)
- 21,8% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 9,25% Defense(Energy)
- 9,25% Defense(Negative)
- 3% Defense(Psionic)
- 15,2% Defense(Melee)
- 6,13% Defense(Ranged)
- 3% Defense(AoE)
- 4% Enhancement(Heal)
- 72% Enhancement(Accuracy)
- 73,8% Enhancement(RechargeTime)
- 5% FlySpeed
- 105,4 HP (5,63%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- Knockback (Mag -12)
- Knockup (Mag -12)
- MezResist(Immobilize) 11,6%
- MezResist(Stun) 8,8%
- MezResist(Terrorized) 2,2%
- 18% (0,3 End/sec) Recovery
- 30% (2,34 HP/sec) Regeneration
- 10,4% Resistance(Fire)
- 10,4% Resistance(Cold)
- 5% RunSpeed
 
 pros:
 -33% S/L, 1 small purp to softcap
 -20% E/N, 2 small purp to softcap
 -75% resist S/L with T3 cardiac (very accessible)
 -net end recovery of 1.90 end/sec+proc with T3 cardiac.
 -12% damage bonus
 -131sec recharge for hasten, that's only a 11sec downtime.
 -2 reliable attack chains: one single target, one aoe.
 
 cons:
 no consume, you might miss it for end issues.
 low damage, but it's a tanker, I can't do more
- 
	Quote:nice idea for the force feedback proc ! I like it.I would sacrifice an obliteration to get a force feedback proc in footstomp. But before that, I would highly recommend dropping hurl for power sink. Power sink adds another layer of mitigation to your defenses by draining endurance from foes and giving it to you. This build looks like it relies on energize to help with endurance consumption, but you should be using that as a heal, instead.
 
 I'm not using energize only for the end reduction, but it contributes for it a lot.
 
 I'm still with a 2/sec end recovery + proc without it, when super speed is off, that's more than enough.
 
 I also like the idea of power sink instead of hurl, whith what would you slot it ?
- 
	
- 
	hello !
 can you comment this please :
 
 
 Hero Plan by Mids' Hero Designer 1,942
 http://www.cohplanner.com/
 
 Click this DataLink to open the build!
 
 Level 50 Magic Tanker
 Primary Power Set: Electric Armor
 Secondary Power Set: Super Strength
 Power Pool: Speed
 Power Pool: Fighting
 Power Pool: Leaping
 Power Pool: Leadership
 Ancillary Pool: Energy Mastery
 
 Hero Profile:
 Level 1: Charged Armor -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(7), RctvArm-ResDam(7), RctvArm-EndRdx(9)
 Level 1: Jab -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(5)
 Level 2: Conductive Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(9), RctvArm-ResDam(11), RctvArm-EndRdx(11)
 Level 4: Haymaker -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(13), KntkC'bat-Dmg/Rchg(15), KntkC'bat-Dmg/EndRdx/Rchg(15)
 Level 6: Static Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-EndRdx(13), RctvArm-ResDam/EndRdx/Rchg(17), RctvArm-ResDam(17)
 Level 8: Grounded -- S'fstPrt-ResDam/Def+(A)
 Level 10: Hasten -- RechRdx-I(A), RechRdx-I(19), RechRdx-I(45)
 Level 12: Energize -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(21), Dct'dW-Heal/Rchg(23), Dct'dW-Heal(23), Dct'dW-Rchg(25)
 Level 14: Super Speed -- Winter-ResSlow(A)
 Level 16: Lightning Field -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(19), Erad-Acc/Rchg(25), C'ngBlow-Dmg/EndRdx(27), C'ngBlow-Dmg/Rchg(27), C'ngBlow-Acc/Rchg(46)
 Level 18: Lightning Reflexes -- Run-I(A)
 Level 20: Taunt -- Zinger-Taunt(A), Zinger-Taunt/Rchg(34), Zinger-Taunt/Rchg/Rng(34), Zinger-Acc/Rchg(37), Zinger-Taunt/Rng(37), Zinger-Dam%(40)
 Level 22: Knockout Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(40), KntkC'bat-Dmg/Rchg(42), KntkC'bat-Dmg/EndRdx/Rchg(43), Mako-Acc/Dmg/EndRdx/Rchg(43)
 Level 24: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(43), KntkC'bat-Dmg/Rchg(45), KntkC'bat-Dmg/EndRdx/Rchg(45)
 Level 26: Combat Jumping -- LkGmblr-Rchg+(A), HO:Enzym(33)
 Level 28: Rage -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(29), AdjTgt-Rchg(29), AdjTgt-ToHit/Rchg(34)
 Level 30: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(31), RctvArm-ResDam(31), RctvArm-EndRdx(31)
 Level 32: Power Surge -- BasGaze-Acc/EndRdx/Rchg/Hold(A), BasGaze-EndRdx/Rchg/Hold(33), BasGaze-Rchg/Hold(33), BasGaze-Acc/Rchg(48)
 Level 35: Hurl -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(36), Decim-Dmg/Rchg(36), Decim-Acc/EndRdx/Rchg(36), Decim-Acc/Dmg/Rchg(37)
 Level 38: Foot Stomp -- Erad-Dmg/Rchg(A), Erad-Acc/Dmg/Rchg(39), Erad-Acc/Dmg/EndRdx/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(39), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(46)
 Level 41: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(42), HO:Enzym(42)
 Level 44: Focused Accuracy -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(46), AdjTgt-ToHit/EndRdx/Rchg(48), AdjTgt-ToHit/EndRdx(48), EndRdx-I(50)
 Level 47: Physical Perfection -- P'Shift-End%(A)
 Level 49: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(50), HO:Enzym(50)
 Level 0: Freedom Phalanx Reserve
 Level 0: Portal Jockey
 Level 0: The Atlas Medallion
 Level 0: Task Force Commander
 Level 50: Cardiac Partial Core Revamp
 ------------
 Level 1: Brawl -- Empty(A)
 Level 1: Gauntlet
 Level 1: Sprint -- Empty(A)
 Level 2: Rest -- Empty(A)
 Level 4: Ninja Run
 Level 2: Swift -- Run-I(A)
 Level 2: Health -- Mrcl-Rcvry+(A)
 Level 2: Hurdle -- Jump-I(A)
 Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(3), P'Shift-EndMod/Acc(21)
 ------------
 Set Bonus Totals:- 9,5% DamageBuff(Smashing)
- 9,5% DamageBuff(Lethal)
- 9,5% DamageBuff(Fire)
- 9,5% DamageBuff(Cold)
- 9,5% DamageBuff(Energy)
- 9,5% DamageBuff(Negative)
- 9,5% DamageBuff(Toxic)
- 9,5% DamageBuff(Psionic)
- 29,9% Defense(Smashing)
- 29,9% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 18% Defense(Energy)
- 18% Defense(Negative)
- 3% Defense(Psionic)
- 16,4% Defense(Melee)
- 10,5% Defense(Ranged)
- 3% Defense(AoE)
- 5,85% Max End
- 46,3% Enhancement(RechargeTime)
- 4% Enhancement(Heal)
- 5% FlySpeed
- 168,7 HP (9%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- MezResist(Immobilize) 18,2%
- MezResist(Stun) 2,2%
- MezResist(Terrorized) 4,95%
- 3% (0,05 End/sec) Recovery
- 30% (2,34 HP/sec) Regeneration
- 20% ResEffect(FlySpeed)
- 20% ResEffect(RechargeTime)
- 20% ResEffect(RunSpeed)
- 1,26% Resistance(Fire)
- 1,26% Resistance(Cold)
- 5% RunSpeed
 
- 
	I'd love a spine/elec build with S/L softcaped and perma hasten.
 infinite price.
 
 I'm trying for a long time on MHD but I can't succeed on it ...
- 
	Quote:of course, I didn't did it for myself :PThis is a pretty nice build too, definitely less of a bother having to drop DA all the time. However, I would drop the nerve alpha and pick up cardiac, because the end is gonna be rough. The gladiators armor proc is gonna cost you a leg and half as well. Mind if I steal some of your ideas in my possible future respec? 
- 
	first attempt:
 
 32.4% def in S/L/E/N
 (1 purple insp to cap)
 
 
 Hero Plan by Mids' Hero Designer 1,94
 http://www.cohplanner.com/
 
 Click this DataLink to open the build!
 
 Level 50 Technology Scrapper
 Primary Power Set: Katana
 Secondary Power Set: Fiery Aura
 Power Pool: Fighting
 Power Pool: Leaping
 Power Pool: Concealment
 Power Pool: Speed
 Ancillary Pool: Blaze Mastery
 
 Hero Profile:
 Level 1: Sting of the Wasp -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5)
 Level 1: Fire Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(11), RctvArm-ResDam(15), RctvArm-EndRdx(37)
 Level 2: Blazing Aura -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-%Dam(25), Erad-Acc/Dmg/Rchg(40), EndRdx-I(43), FotG-ResDeb%(46)
 Level 4: Healing Flames -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(5), Dct'dW-Heal/EndRdx/Rchg(7), Dct'dW-Heal(7), Dct'dW-Heal/EndRdx(40)
 Level 6: Build Up -- HO:Membr(A), HO:Membr(34), HO:Membr(46)
 Level 8: Gambler's Cut -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(11)
 Level 10: Temperature Protection -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(39)
 Level 12: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(13), KntkC'bat-Dmg/Rchg(13), KntkC'bat-Dmg/EndRdx/Rchg(15)
 Level 14: Tough -- GA-3defTpProc(A), S'fstPrt-ResKB(17)
 Level 16: Plasma Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(39), RctvArm-ResDam(39), RctvArm-EndRdx(40)
 Level 18: The Lotus Drops -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(19), Erad-Dmg/Rchg(19), C'ngBlow-Acc/Rchg(21), C'ngBlow-Acc/Dmg(21), C'ngBlow-Dmg/Rchg(25)
 Level 20: Consume -- Erad-Acc/Rchg(A), Erad-Acc/Dmg/Rchg(23), Erad-Acc/Dmg/EndRdx/Rchg(23)
 Level 22: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(36), LkGmblr-Def/EndRdx(37)
 Level 24: Combat Jumping -- LkGmblr-Rchg+(A), Zephyr-ResKB(37)
 Level 26: Soaring Dragon -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(27), KntkC'bat-Dmg/Rchg(27), KntkC'bat-Dmg/EndRdx/Rchg(31), Mako-Acc/Dmg/EndRdx/Rchg(34)
 Level 28: Burn -- Erad-Acc/Dmg/Rchg(A), Erad-Dmg/Rchg(29), Erad-Acc/Dmg/EndRdx/Rchg(29), C'ngBlow-Acc/Dmg(31), C'ngBlow-Dmg/Rchg(31), C'ngBlow-Acc/Rchg(43)
 Level 30: Super Jump -- Jump-I(A)
 Level 32: Golden Dragonfly -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(33), Armgdn-Acc/Rchg(33), Armgdn-Dmg/EndRdx(33), Armgdn-Dam%(34)
 Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36)
 Level 38: Stealth -- LkGmblr-Rchg+(A)
 Level 41: Char -- UbrkCons-Hold/Rchg(A), UbrkCons-Acc/Hold/Rchg(42), UbrkCons-Acc/Rchg(42), UbrkCons-EndRdx/Hold(42), UbrkCons-Dam%(43)
 Level 44: Fire Blast -- Apoc-Dmg/Rchg(A), Apoc-Acc/Dmg/Rchg(45), Apoc-Acc/Rchg(45), Apoc-Dmg/EndRdx(45), Apoc-Dam%(46)
 Level 47: Fire Ball -- Ragnrk-Dmg/Rchg(A), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Acc/Rchg(48), Ragnrk-Dmg/EndRdx(48), Ragnrk-Knock%(50)
 Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
 Level 50: Nerve Partial Core Revamp
 ------------
 Level 1: Brawl -- Empty(A)
 Level 1: Critical Hit
 Level 1: Sprint -- Empty(A)
 Level 2: Rest -- Empty(A)
 Level 4: Ninja Run
 Level 2: Swift -- Run-I(A)
 Level 2: Health -- Mrcl-Rcvry+(A)
 Level 2: Hurdle -- Jump-I(A)
 Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(17)
 
 2nd attempt
 15sec/23 to 25sec (depending on your alpha) all def softcap with shadow meld
 perma hasten
 18.5% damage bonus set
 Hero Plan by Mids' Hero Designer 1,94
 http://www.cohplanner.com/
 
 Click this DataLink to open the build!
 
 Level 50 Technology Scrapper
 Primary Power Set: Katana
 Secondary Power Set: Fiery Aura
 Power Pool: Leaping
 Power Pool: Fighting
 Power Pool: Speed
 Power Pool: Concealment
 Ancillary Pool: Soul Mastery
 
 Hero Profile:
 Level 1: Sting of the Wasp -- HO:Nucle(A)
 Level 1: Fire Shield -- GA-3defTpProc(A), HO:Ribo(3), HO:Ribo(3), HO:Ribo(5)
 Level 2: Blazing Aura -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Dmg(9), Oblit-Acc/Rchg(11), Oblit-Acc/Dmg/Rchg(11), FotG-ResDeb%(13)
 Level 4: Healing Flames -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(5), Dct'dW-Heal/EndRdx/Rchg(7), Dct'dW-Heal(7), Dct'dW-Rchg(9)
 Level 6: Build Up -- HO:Membr(A), HO:Membr(13), HO:Membr(15)
 Level 8: Divine Avalanche -- Mako-Acc/Dmg/EndRdx/Rchg(A), Mako-Acc/EndRdx/Rchg(15), Mako-Dmg/EndRdx(17), Mako-Acc/Dmg(17), LkGmblr-Rchg+(23)
 Level 10: Temperature Protection -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(23)
 Level 12: Combat Jumping -- LkGmblr-Rchg+(A), Winter-ResSlow(27), SW-ResDam/Re TP(37), Zephyr-ResKB(46)
 Level 14: Super Jump -- Jump-I(A)
 Level 16: Plasma Shield -- HO:Ribo(A), HO:Ribo(43), HO:Ribo(43)
 Level 18: The Lotus Drops -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Acc/Dmg/Rchg(19), Oblit-Dmg/Rchg(19), Oblit-Acc/Rchg(21), Oblit-Dmg(21)
 Level 20: Consume -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(39), Efficacy-EndMod/Acc/Rchg(40), Efficacy-Acc/Rchg(40), Efficacy-EndMod/Acc(40), Efficacy-EndMod/EndRdx(50)
 Level 22: Boxing -- Acc-I(A)
 Level 24: Tough -- HO:Ribo(A), HO:Ribo(25), HO:Ribo(25)
 Level 26: Soaring Dragon -- Hectmb-Dam%(A), Hectmb-Dmg/EndRdx(27), Hectmb-Acc/Rchg(36), Hectmb-Acc/Dmg/Rchg(37), Hectmb-Dmg/Rchg(37)
 Level 28: Burn -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Acc/Dmg/Rchg(29), Oblit-Dmg/Rchg(29), Oblit-Acc/Rchg(34), Oblit-Dmg(34)
 Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(31), LkGmblr-Def/EndRdx/Rchg(31)
 Level 32: Golden Dragonfly -- Armgdn-Dam%(A), Armgdn-Dmg/EndRdx(33), Armgdn-Acc/Rchg(33), Armgdn-Acc/Dmg/Rchg(33), Armgdn-Dmg/Rchg(34)
 Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36)
 Level 38: Hasten -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(39), RechRdx-I(46)
 Level 41: Dark Blast -- Apoc-Dam%(A), Apoc-Dmg/EndRdx(42), Apoc-Acc/Rchg(42), Apoc-Acc/Dmg/Rchg(42), Apoc-Dmg/Rchg(43)
 Level 44: Shadow Meld -- HO:Membr(A), HO:Membr(45), HO:Membr(45), LkGmblr-Rchg+(45)
 Level 47: Soul Storm -- UbrkCons-Dam%(A), UbrkCons-EndRdx/Hold(48), UbrkCons-Acc/Rchg(48), UbrkCons-Acc/Hold/Rchg(48), UbrkCons-Hold/Rchg(50)
 Level 49: Stealth -- LkGmblr-Rchg+(A)
 Level 50: Spiritual Total Core Revamp
 ------------
 Level 1: Brawl -- Empty(A)
 Level 1: Critical Hit
 Level 1: Sprint -- Empty(A)
 Level 2: Rest -- Empty(A)
 Level 4: Ninja Run
 Level 2: Swift -- Run-I(A)
 Level 2: Health -- Mrcl-Rcvry+(A)
 Level 2: Hurdle -- Jump-I(A)
 Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(46), P'Shift-EndMod/Rchg(50)
- 
	hello, I'm can't decide myself between 2 pvp/pve builds:
 
 1st:
 
 Hero Plan by Mids' Hero Designer 1,94
 http://www.cohplanner.com/
 
 Click this DataLink to open the build!
 
 IG.88: Level 50 Technology Scrapper
 Primary Power Set: Kinetic Melee
 Secondary Power Set: Regeneration
 Power Pool: Leaping
 Power Pool: Speed
 Power Pool: Fighting
 Power Pool: Concealment
 Ancillary Pool: Blaze Mastery
 
 Hero Profile:
 Level 1: Quick Strike -- Mako-Acc/Dmg/EndRdx/Rchg(A), Mako-Acc/EndRdx/Rchg(3), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(5), C'ngImp-Acc/Dmg/EndRdx(5)
 Level 1: Fast Healing -- Mrcl-Rcvry+(A), Mrcl-Heal(7), Mrcl-Heal/EndRdx(7), Mrcl-Heal/Rchg(9)
 Level 2: Reconstruction -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(9), Dct'dW-Heal/Rchg(11), Dct'dW-Heal(11), Dct'dW-Rchg(13)
 Level 4: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod/Acc(13)
 Level 6: Power Siphon -- AdjTgt-Rchg(A), AdjTgt-ToHit/Rchg(17), AdjTgt-EndRdx/Rchg(21), AdjTgt-ToHit(27), AdjTgt-ToHit/EndRdx(29)
 Level 8: Combat Jumping -- LkGmblr-Rchg+(A), Winter-ResSlow(15), SW-ResDam/Re TP(15)
 Level 10: Dull Pain -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(29), Dct'dW-Heal/Rchg(31), Dct'dW-Heal(31), Dct'dW-Rchg(31)
 Level 12: Hasten -- RechRdx-I(A), RechRdx-I(21), RechRdx-I(33), RechRdx-I(50), RechRdx-I(50)
 Level 14: Super Jump -- Jump-I(A)
 Level 16: Integration -- Numna-Regen/Rcvry+(A), Numna-Heal(17), Numna-Heal/EndRdx(19), Numna-Heal/EndRdx/Rchg(19)
 Level 18: Burst -- Armgdn-Dam%(A), Armgdn-Dmg/Rchg(33), Armgdn-Dmg/EndRdx(40), Armgdn-Acc/Rchg(43), Armgdn-Acc/Dmg/Rchg(43)
 Level 20: Boxing -- RzDz-Immob%(A)
 Level 22: Tough -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(23), ImpArm-ResDam/Rchg(23), ImpArm-ResDam/EndRdx/Rchg(25)
 Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(25), LkGmblr-Def/EndRdx(48), LkGmblr-Def/EndRdx/Rchg(50)
 Level 26: Focused Burst -- Apoc-Dam%(A), Apoc-Dmg/EndRdx(37), Apoc-Acc/Rchg(37), Apoc-Acc/Dmg/Rchg(40), Apoc-Dmg/Rchg(40)
 Level 28: Instant Healing -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(36), Dct'dW-Heal/Rchg(36), Dct'dW-Heal(36), Dct'dW-Rchg(37)
 Level 30: Stealth -- LkGmblr-Rchg+(A)
 Level 32: Concentrated Strike -- Hectmb-Dam%(A), Hectmb-Dmg/EndRdx(33), Hectmb-Acc/Rchg(34), Hectmb-Acc/Dmg/Rchg(34), Hectmb-Dmg/Rchg(34), Mako-Acc/Dmg/EndRdx/Rchg(46)
 Level 35: Grant Invisibility -- LkGmblr-Rchg+(A)
 Level 38: Moment of Glory -- LkGmblr-Rchg+(A), HO:Membr(39), HO:Membr(39), HO:Membr(39)
 Level 41: Char -- UbrkCons-Dam%(A), UbrkCons-EndRdx/Hold(42), UbrkCons-Acc/Rchg(42), UbrkCons-Acc/Hold/Rchg(42), UbrkCons-Hold/Rchg(43)
 Level 44: Melt Armor -- AnWeak-DefDeb/EndRdx/Rchg(A), AnWeak-Acc/Rchg/EndRdx(45), AnWeak-Acc/Rchg(45), AnWeak-DefDeb(45), Achilles-ResDeb%(46), Achilles-DefDeb/Rchg(46)
 Level 47: Resilience -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(48), ResDam-I(48)
 Level 49: Phase Shift -- RechRdx-I(A)
 Level 0: Freedom Phalanx Reserve
 Level 0: Portal Jockey
 Level 0: Task Force Commander
 Level 0: The Atlas Medallion
 Level 50: Musculature Total Core Revamp
 Level 50: Reactive Total Radial Conversion
 ------------
 Level 1: Brawl -- Empty(A)
 Level 1: Critical Hit
 Level 1: Sprint -- ULeap-Stlth(A)
 Level 2: Rest -- RechRdx-I(A)
 Level 4: Ninja Run
 Level 2: Swift -- Run-I(A)
 Level 2: Health -- RgnTis-Regen+(A)
 Level 2: Hurdle -- Jump-I(A)
 Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(27)
 
 pro:
 -char (hold), useful for LGTF
 -defense/resist debuff with melt armor, for pvp/pve (AVs)
 con:
 -less accuracy
 -no -fly power for pvp
 -no to Hit/perception debuff resist
 
 
 
 -------------------------------------------------------------
 2nd build:
 
 Hero Plan by Mids' Hero Designer 1,94
 http://www.cohplanner.com/
 
 Click this DataLink to open the build!
 
 IG.88: Level 50 Technology Scrapper
 Primary Power Set: Kinetic Melee
 Secondary Power Set: Regeneration
 Power Pool: Leaping
 Power Pool: Speed
 Power Pool: Fighting
 Power Pool: Concealment
 Ancillary Pool: Weapon Mastery
 
 Hero Profile:
 Level 1: Quick Strike -- Mako-Acc/Dmg/EndRdx/Rchg(A), Mako-Acc/EndRdx/Rchg(3), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(5), C'ngImp-Acc/Dmg/EndRdx(5)
 Level 1: Fast Healing -- Mrcl-Rcvry+(A), Mrcl-Heal(7), Mrcl-Heal/EndRdx(7), Mrcl-Heal/Rchg(9)
 Level 2: Reconstruction -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(9), Dct'dW-Heal/Rchg(11), Dct'dW-Heal(11), Dct'dW-Rchg(13)
 Level 4: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod/Acc(13)
 Level 6: Power Siphon -- AdjTgt-Rchg(A), AdjTgt-ToHit/Rchg(17), AdjTgt-EndRdx/Rchg(21), AdjTgt-ToHit(27), AdjTgt-ToHit/EndRdx(29)
 Level 8: Combat Jumping -- LkGmblr-Rchg+(A), Winter-ResSlow(15), SW-ResDam/Re TP(15)
 Level 10: Dull Pain -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(29), Dct'dW-Heal/Rchg(31), Dct'dW-Heal(31), Dct'dW-Rchg(31)
 Level 12: Hasten -- RechRdx-I(A), RechRdx-I(21), RechRdx-I(33), RechRdx-I(50)
 Level 14: Super Jump -- Jump-I(A)
 Level 16: Integration -- Numna-Regen/Rcvry+(A), Numna-Heal(17), Numna-Heal/EndRdx(19), Numna-Heal/EndRdx/Rchg(19)
 Level 18: Burst -- Armgdn-Dam%(A), Armgdn-Dmg/Rchg(33), Armgdn-Dmg/EndRdx(40), Armgdn-Acc/Rchg(43), Armgdn-Acc/Dmg/Rchg(43)
 Level 20: Boxing -- Mako-Dam%(A), Mako-Acc/Dmg(39), Mako-Dmg/EndRdx(46), Mako-Dmg/Rchg(50)
 Level 22: Tough -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(23), ImpArm-ResDam/Rchg(23), ImpArm-ResDam/EndRdx/Rchg(25)
 Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(25), LkGmblr-Def/EndRdx(48), LkGmblr-Def/EndRdx/Rchg(50)
 Level 26: Focused Burst -- Apoc-Dam%(A), Apoc-Dmg/EndRdx(37), Apoc-Acc/Rchg(37), Apoc-Acc/Dmg/Rchg(40), Apoc-Dmg/Rchg(40)
 Level 28: Instant Healing -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(36), Dct'dW-Heal/Rchg(36), Dct'dW-Heal(36), Dct'dW-Rchg(37)
 Level 30: Stealth -- LkGmblr-Rchg+(A)
 Level 32: Concentrated Strike -- Hectmb-Dam%(A), Hectmb-Dmg/EndRdx(33), Hectmb-Acc/Rchg(34), Hectmb-Acc/Dmg/Rchg(34), Hectmb-Dmg/Rchg(34), Mako-Acc/Dmg/EndRdx/Rchg(46)
 Level 35: Grant Invisibility -- LkGmblr-Rchg+(A)
 Level 38: Moment of Glory -- LkGmblr-Rchg+(A), HO:Membr(39), HO:Membr(39)
 Level 41: Web Grenade -- GravAnch-Hold%(A), GravAnch-Immob/EndRdx(42), GravAnch-Acc/Rchg(42), GravAnch-Acc/Immob/Rchg(42), GravAnch-Immob/Rchg(43)
 Level 44: Targeting Drone -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(45), AdjTgt-ToHit/EndRdx/Rchg(45), AdjTgt-EndRdx/Rchg(45), AdjTgt-ToHit/EndRdx(46)
 Level 47: Resilience -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(48), ResDam-I(48)
 Level 49: Phase Shift -- RechRdx-I(A)
 Level 0: Freedom Phalanx Reserve
 Level 0: Portal Jockey
 Level 0: Task Force Commander
 Level 0: The Atlas Medallion
 Level 50: Musculature Total Core Revamp
 Level 50: Reactive Total Radial Conversion
 ------------
 Level 1: Brawl -- Empty(A)
 Level 1: Critical Hit
 Level 1: Sprint -- ULeap-Stlth(A)
 Level 2: Rest -- RechRdx-I(A)
 Level 4: Ninja Run
 Level 2: Swift -- Run-I(A)
 Level 2: Health -- RgnTis-Regen+(A)
 Level 2: Hurdle -- Jump-I(A)
 Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(27)
 
 
 pro:
 -more accuracy
 - -fly power for pvp
 -to Hit/perception debuff resist
 -better recharge
 -fit better with concept of the char
 con:
 - no hold for LGTF
 
 
 
 
 
 thank you !
- 
	elec with power surge
 invul with unstoppable
 
 stone armor with contro/def/corrupt buffs
- 
	you don't have to BUY it.
 you can get them with SF merrits, or with vilain merrits.
 once you are lvl 20, you can do tips missions, and every 2 days you'll get a villain merrit.
 
 Safe 2 merrits and buy an expensive IO to sell it on the black market, or get the IO you need.
- 
	your build use 1.82 end/sec and have a recov of 3.66.
 so you only get 1.80end/sec
 
 you got +10% damage with your IOs and ... that's all.
 
 
 my build use 1.63 end/sec (2.0/sec with cloak of fear, but you don't really need it) with a recov of 3.0
 that's a recovery of 1.4end/sec
 
 my build is defense soft-capped in Slash,Lethal, and energy, meaning you won't be hit by most of the shots, and it has better resist in case of a lucky shot from your enemy.
- 
	you really should try this:
 
 Villain Plan by Mids' Villain Designer 1,803
 http://www.cohplanner.com/
 
 Click this DataLink to open the build!
 
 Level 50 Magic Brute
 Primary Power Set: Electrical Melee
 Secondary Power Set: Dark Armor
 Power Pool: Fitness
 Power Pool: Leaping
 Power Pool: Fighting
 Power Pool: Leadership
 Ancillary Pool: Pyre Mastery
 
 Villain Profile:
 Level 1: Havoc Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(34), KntkC'bat-Dmg/Rchg(36), KntkC'bat-Dmg/EndRdx/Rchg(40), C'ngImp-Acc/Dmg/EndRdx(40)
 Level 1: Dark Embrace -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(21), RctvArm-ResDam/EndRdx(46), RctvArm-ResDam/Rchg(46), RctvArm-ResDam/EndRdx/Rchg(46), RctvArm-ResDam(48)
 Level 2: Death Shroud -- Erad-Dmg(A), Erad-Acc/Rchg(3), Erad-Acc/Dmg/Rchg(3), Erad-Acc/Dmg/EndRdx/Rchg(43), Sciroc-Acc/Dmg/EndRdx(45), Sciroc-Dmg/EndRdx(45)
 Level 4: Murky Cloud -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(5), RctvArm-ResDam/EndRdx/Rchg(5), RctvArm-ResDam(43)
 Level 6: Build Up -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(7), Rec'dRet-Pcptn(7)
 Level 8: Thunder Strike -- Erad-Dmg/Rchg(A), Erad-Acc/Dmg/Rchg(9), Erad-Acc/Dmg/EndRdx/Rchg(9), C'ngBlow-Dmg/EndRdx(13), C'ngBlow-Dmg/Rchg(15), C'ngBlow-Acc/Rchg(15)
 Level 10: Obsidian Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(11), RctvArm-ResDam/EndRdx/Rchg(11), RctvArm-ResDam(13)
 Level 12: Hurdle -- Jump-I(A)
 Level 14: Health -- Mrcl-Rcvry+(A)
 Level 16: Dark Regeneration -- Nictus-Acc/Heal(A), Nictus-Acc/EndRdx/Heal/HP/Regen(17), Nictus-Acc/EndRdx/Rchg(17), Theft-+End%(37), Theft-Heal/Rchg(39), Theft-Acc/EndRdx/Rchg(40)
 Level 18: Chain Induction -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(19), KntkC'bat-Dmg/Rchg(19), KntkC'bat-Dmg/EndRdx/Rchg(25), C'ngImp-Acc/Dmg/EndRdx(37)
 Level 20: Stamina -- EndMod-I(A), EndMod-I(21)
 Level 22: Cloak of Darkness -- LkGmblr-Rchg+(A), HO:Enzym(23), HO:Enzym(23)
 Level 24: Combat Jumping -- LkGmblr-Rchg+(A), Zephyr-ResKB(25)
 Level 26: Jacobs Ladder -- Erad-Dmg(A), Erad-Dmg/Rchg(27), Erad-Acc/Dmg/Rchg(27)
 Level 28: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(29), KntkC'bat-Dmg/Rchg(29), KntkC'bat-Dmg/EndRdx/Rchg(34)
 Level 30: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(31), RctvArm-ResDam/EndRdx/Rchg(31), RctvArm-ResDam(31)
 Level 32: Lightning Rod -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(33), Erad-Acc/Dmg/Rchg(33), Erad-Dmg(33), C'ngBlow-Dmg/Rchg(34), C'ngBlow-Acc/Rchg(37)
 Level 35: Weave -- LkGmblr-Rchg+(A), HO:Enzym(36), HO:Enzym(36)
 Level 38: Soul Transfer -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(39), Erad-Acc/Dmg/Rchg(39)
 Level 41: Cloak of Fear -- SipInsght-ToHitDeb(A), SipInsght-Acc/ToHitDeb(42), SipInsght-Acc/Rchg(42), SipInsght-ToHitDeb/EndRdx/Rchg(42), SipInsght-Acc/EndRdx/Rchg(43)
 Level 44: Char -- BasGaze-Acc/EndRdx/Rchg/Hold(A), BasGaze-EndRdx/Rchg/Hold(45)
 Level 47: Maneuvers -- LkGmblr-Rchg+(A), HO:Enzym(48), HO:Enzym(48)
 Level 49: Taunt -- Mocking-Taunt/Rchg/Rng(A), Mocking-Taunt/Rng(50), Mocking-Taunt/Rchg(50), Mocking-Taunt(50)
 ------------
 Level 1: Brawl -- Empty(A)
 Level 1: Sprint -- Empty(A)
 Level 2: Rest -- Empty(A)
 Level 1: Fury
 Level 1: Ninja Run
 
 
 
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- 
	my S/L/E soft-capped claws/DA brute
 
 solo stats (unbuffed):
 
 -45% def to Smash/Lethal/energy/neg
 
 -58% res to psionic
 -50% res to Smash/Lethal/neg
 -35% res to fire/col
 -23% res to energy/toxic
 
 -may use cloak of fear for -7.5% to hit debuff on higher lvl mobs/boss
 
 -Dark regeneration every 15sec. it heals for 50% of your life for every mob hit by the power.
 
 
 Villain Plan by Mids' Villain Designer 1,803
 http://www.cohplanner.com/
 
 Click this DataLink to open the build!
 
 Level 50 Magic Brute
 Primary Power Set: Claws
 Secondary Power Set: Dark Armor
 Power Pool: Fitness
 Power Pool: Leaping
 Power Pool: Fighting
 Power Pool: Leadership
 Ancillary Pool: Pyre Mastery
 
 Villain Profile:
 Level 1: Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(50), KntkC'bat-Dmg/Rchg(50), KntkC'bat-Dmg/EndRdx/Rchg(50)
 Level 1: Dark Embrace -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(21), RctvArm-ResDam/EndRdx(46), RctvArm-ResDam/Rchg(46), RctvArm-ResDam/EndRdx/Rchg(46), RctvArm-ResDam(48)
 Level 2: Death Shroud -- Erad-Dmg(A), Erad-Acc/Rchg(3), Erad-Acc/Dmg/Rchg(3), Erad-Acc/Dmg/EndRdx/Rchg(43), Sciroc-Acc/Dmg/EndRdx(45), Sciroc-Dmg/EndRdx(45)
 Level 4: Murky Cloud -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(5), RctvArm-ResDam/EndRdx/Rchg(5), RctvArm-ResDam(43)
 Level 6: Spin -- Erad-Dmg/Rchg(A), Erad-Acc/Dmg/Rchg(7), Erad-Acc/Dmg/EndRdx/Rchg(7), C'ngBlow-Dmg/EndRdx(15), C'ngBlow-Dmg/Rchg(40), C'ngBlow-Acc/Rchg(40)
 Level 8: Follow Up -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(13), C'ngImp-Acc/Dmg/EndRdx(15)
 Level 10: Obsidian Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(11), RctvArm-ResDam/EndRdx/Rchg(11), RctvArm-ResDam(13)
 Level 12: Hurdle -- Jump-I(A)
 Level 14: Health -- Mrcl-Rcvry+(A)
 Level 16: Dark Regeneration -- Nictus-Acc/Heal(A), Nictus-Acc/EndRdx/Heal/HP/Regen(17), Nictus-Acc/EndRdx/Rchg(17), Theft-+End%(37), Theft-Heal/Rchg(39), Theft-Acc/EndRdx/Rchg(40)
 Level 18: Focus -- Thundr-Dmg/EndRdx/Rchg(A), Thundr-Acc/Dmg/Rchg(19), Thundr-Acc/Dmg/EndRdx(19), HO:Nucle(25), Dev'n-Acc/Dmg/Rchg(37)
 Level 20: Stamina -- EndMod-I(A), EndMod-I(21)
 Level 22: Cloak of Darkness -- LkGmblr-Rchg+(A), HO:Enzym(23), HO:Enzym(23)
 Level 24: Combat Jumping -- LkGmblr-Rchg+(A), DefBuff-I(25)
 Level 26: Eviscerate -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Dmg/Rchg(27), Erad-Acc/Dmg/Rchg(27), Oblit-Dmg(34), Oblit-Acc/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37)
 Level 28: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(29), KntkC'bat-Dmg/Rchg(29), KntkC'bat-Dmg/EndRdx/Rchg(34)
 Level 30: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(31), RctvArm-ResDam/EndRdx/Rchg(31), RctvArm-ResDam(31)
 Level 32: Slash -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Dmg/Rchg(33), KntkC'bat-Dmg/EndRdx/Rchg(33), C'ngImp-Acc/Dmg/EndRdx(34)
 Level 35: Weave -- LkGmblr-Rchg+(A), HO:Enzym(36), HO:Enzym(36)
 Level 38: Soul Transfer -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(39), Erad-Acc/Dmg/Rchg(39)
 Level 41: Cloak of Fear -- SipInsght-ToHitDeb(A), SipInsght-Acc/ToHitDeb(42), SipInsght-Acc/Rchg(42), SipInsght-ToHitDeb/EndRdx/Rchg(42), SipInsght-Acc/EndRdx/Rchg(43)
 Level 44: Char -- BasGaze-Acc/EndRdx/Rchg/Hold(A), BasGaze-EndRdx/Rchg/Hold(45)
 Level 47: Maneuvers -- LkGmblr-Rchg+(A), HO:Enzym(48), HO:Enzym(48)
 Level 49: Taunt -- Mocking-Taunt/Rchg/Rng(A)
 ------------
 Level 1: Brawl -- Empty(A)
 Level 1: Sprint -- Empty(A)
 Level 2: Rest -- Empty(A)
 Level 1: Fury
 Level 1: Ninja Run
 
 
 
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- 
	as title say ...
 
 it's a pvp/pve build, i'm new to stalker and pvp so I don't really know if the build is good or not.
 Villain Plan by Mids' Villain Designer 1,803
 http://www.cohplanner.com/
 
 Click this DataLink to open the build!
 
 Level 50 Magic Stalker
 Primary Power Set: Kinetic Melee
 Secondary Power Set: Willpower
 Power Pool: Fitness
 Power Pool: Concealment
 Power Pool: Speed
 Power Pool: Leadership
 Ancillary Pool: Soul Mastery
 
 Villain Profile:
 Level 1: Body Blow -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(39), C'ngImp-Dmg/Rchg(40), C'ngImp-Acc/Dmg/Rchg(40), C'ngImp-Acc/Dmg/EndRdx(40), C'ngImp-Dmg/EndRdx/Rchg(43)
 Level 1: Hide -- LkGmblr-Rchg+(A)
 Level 2: High Pain Tolerance -- S'fstPrt-ResDam/Def+(A), Dct'dW-Heal/EndRdx(3), Dct'dW-EndRdx/Rchg(3), Dct'dW-Heal/Rchg(5), Dct'dW-Heal/EndRdx/Rchg(5), Dct'dW-Heal(7)
 Level 4: Reconstruction -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(17), Dct'dW-Heal/Rchg(36), Dct'dW-Heal/EndRdx/Rchg(37), Dct'dW-Heal(37), Dct'dW-Rchg(37)
 Level 6: Assassin's Strike -- HO:Nucle(A), HO:Nucle(7), HO:Nucle(11), GS-%Dam(11), Mako-Dam%(13), T'Death-Dam%(13)
 Level 8: Build Up -- HO:Membr(A), HO:Membr(9), HO:Membr(9)
 Level 10: Hurdle -- Jump-I(A)
 Level 12: Placate -- RechRdx-I(A)
 Level 14: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(15), Numna-Heal/EndRdx(15), Numna-Heal/Rchg(17)
 Level 16: Indomitable Will -- Ksmt-ToHit+(A)
 Level 18: Burst -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(19), Armgdn-Acc/Rchg(19), Armgdn-Dmg/EndRdx(23), Armgdn-Dam%(23)
 Level 20: Heightened Senses -- LkGmblr-Rchg+(A), HO:Enzym(21), HO:Enzym(21)
 Level 22: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(25), P'Shift-EndMod(25), P'Shift-EndMod/Rchg(45)
 Level 24: Stealth -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(39)
 Level 26: Focused Burst -- Apoc-Dmg/Rchg(A), Apoc-Acc/Dmg/Rchg(27), Apoc-Acc/Rchg(27), Apoc-Dmg/EndRdx(31), Apoc-Dam%(34)
 Level 28: Fast Healing -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(29), Dct'dW-Heal/Rchg(29), Dct'dW-Heal/EndRdx/Rchg(31), Dct'dW-Heal(31), Mrcl-Rcvry+(43)
 Level 30: Invisibility -- LkGmblr-Rchg+(A)
 Level 32: Concentrated Strike -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(33), Hectmb-Acc/Rchg(33), Hectmb-Dmg/EndRdx(33), Hectmb-Dam%(34), T'Death-Dam%(34)
 Level 35: Hasten -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36), RechRdx-I(43)
 Level 38: Strength of Will -- ResDam-I(A), ResDam-I(39)
 Level 41: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(42), LkGmblr-Def(42), LkGmblr-Rchg+(42)
 Level 44: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(45), GSFC-ToHit/Rchg/EndRdx(45), GSFC-Rchg/EndRdx(46), GSFC-ToHit/EndRdx(46), GSFC-Build%(46)
 Level 47: Dark Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(48), Decim-Dmg/Rchg(48), Decim-Acc/EndRdx/Rchg(48), Decim-Acc/Dmg/Rchg(50)
 Level 49: Shadow Meld -- HO:Membr(A), HO:Membr(50), HO:Membr(50)
 ------------
 Level 1: Brawl -- Empty(A)
 Level 1: Sprint -- ULeap-Stlth(A)
 Level 2: Rest -- Empty(A)
 Level 1: Assassination
 Level 1: Ninja Run
- 
	you can also swap hasten for maneuvers 
 
 (btw, there IS a difference between 42 and 45% def ...)
- 
	I like your build, really ... but glad armor ... 2b+ ... ouch :s
- 
	I don't really understand why you take rock armor without minerals.
 Aegis might cill be better than gladiators (and give you 5% run speed)
 
 if you really want to get purples (wich can cost up to 200mil/each) and build for recharge and run speed, try this:
 
 Hero Plan by Mids' Hero Designer 1,707
 http://www.cohplanner.com/
 
 Click this DataLink to open the build!
 
 Level 50 Magic Tanker
 Primary Power Set: Stone Armor
 Secondary Power Set: Super Strength
 Power Pool: Teleportation
 Power Pool: Fitness
 Power Pool: Speed
 Ancillary Pool: Earth Mastery
 
 Hero Profile:
 Level 1: Rock Armor -- GftotA-Run+(A), GftotA-Def(3), GftotA-Def/EndRdx/Rchg(15), GftotA-Def/EndRdx(15), LkGmblr-Rchg+(25)
 Level 1: Jab -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Dmg/Rchg(17), C'ngImp-Acc/Dmg/EndRdx(37), C'ngImp-Acc/Dmg(40), C'ngImp-Acc/Dmg/Rchg(43)
 Level 2: Stone Skin -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(3), Aegis-Psi/Status(23), S'fstPrt-ResDam/Def+(29)
 Level 4: Punch -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(5), C'ngImp-Acc/Dmg(5), C'ngImp-Dmg/Rchg(43), C'ngImp-Acc/Dmg/Rchg(46)
 Level 6: Earth's Embrace -- Dct'dW-Heal(A), Dct'dW-Heal/Rchg(7), Dct'dW-Heal/EndRdx(7), Dct'dW-Heal/EndRdx/Rchg(37), Dct'dW-Rchg(40), RechRdx(46)
 Level 8: Mud Pots -- EndRdx-I(A), EndRdx-I(9), Acc-I(9), Acc-I(23)
 Level 10: Haymaker -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(11), C'ngImp-Acc/Dmg/EndRdx(11), C'ngImp-Acc/Dmg/Rchg(25), C'ngImp-Dmg/EndRdx/Rchg(42)
 Level 12: Rooted -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(13), Dct'dW-Rchg(13), Dct'dW-Heal/Rchg(43), Dct'dW-Heal/EndRdx/Rchg(45)
 Level 14: Recall Friend -- IntRdx-I(A)
 Level 16: Swift -- Run-I(A), Run-I(17)
 Level 18: Health -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(19), Dct'dW-EndRdx/Rchg(19), Dct'dW-Heal/Rchg(45), Dct'dW-Heal/EndRdx/Rchg(50)
 Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-End%(21), EndMod-I(21)
 Level 22: Taunt -- Mocking-Taunt/Rchg/Rng(A), Mocking-Taunt/Rchg(46)
 Level 24: Teleport -- EndRdx-I(A)
 Level 26: Knockout Blow -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(27), Hectmb-Acc/Rchg(27), Hectmb-Dmg/EndRdx(31), Hectmb-Dam%(34), Mako-Acc/Dmg/EndRdx/Rchg(42)
 Level 28: Rage -- RechRdx-I(A), RechRdx-I(29)
 Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(31)
 Level 32: Granite Armor -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(33), ResDam-I(33), LkGmblr-Def(33), DefBuff-I(34), LkGmblr-Rchg+(34)
 Level 35: Hurl -- Apoc-Dmg/Rchg(A), Apoc-Acc/Dmg/Rchg(36), Apoc-Acc/Rchg(36), Apoc-Dmg/EndRdx(36), Apoc-Dam%(37)
 Level 38: Foot Stomp -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(39), Armgdn-Dmg/EndRdx(39), Armgdn-Acc/Dmg/Rchg(39), Armgdn-Acc/Rchg(40)
 Level 41: Stone Prison -- GravAnch-Immob(A), GravAnch-Acc/Rchg(42)
 Level 44: Quick Sand -- TmpRdns-EndRdx/Rchg/Slow(A), TmpRdns-Rng/Slow(45)
 Level 47: Stalagmites -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(48), Ragnrk-Dmg/EndRdx(48), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Acc/Rchg(50)
 Level 49: Fossilize -- G'Wdw-Acc/Hold/Rchg(A), G'Wdw-Acc/Rchg(50)
 ------------
 Level 1: Brawl -- Empty(A)
 Level 1: Sprint -- Empty(A)
 Level 2: Rest -- Empty(A)
 Level 1: Gauntlet
 Level 6: Ninja Run
- 
	the NCstore is under maintenance.... booster pack is coming !
 
			