sharky7337

Apprentice
  • Posts

    8
  • Joined

  1. Still crashes during mission load the bar doesnt even fill for the load. I turned off all those settings. World map loads fine game plays fine just until i try to load amission.
  2. PS i ran in safemode and it still crashed.
  3. heres the hijack


    Scan saved at 4:29:54 PM, on 7/27/2009
    Platform: Windows XP SP3 (WinNT 5.01.2600)
    MSIE: Internet Explorer v8.00 (8.00.6001.18702)
    Boot mode: Normal

    Running processes:
    C:\WINDOWS\System32\smss.exe
    C:\WINDOWS\system32\winlogon.exe
    C:\WINDOWS\system32\services.exe
    C:\WINDOWS\system32\lsass.exe
    C:\WINDOWS\system32\Ati2evxx.exe
    C:\WINDOWS\system32\svchost.exe
    C:\WINDOWS\System32\svchost.exe
    C:\WINDOWS\system32\Ati2evxx.exe
    C:\WINDOWS\system32\spoolsv.exe
    C:\Program Files\Java\jre6\bin\jqs.exe
    C:\WINDOWS\system32\SearchIndexer.exe
    C:\WINDOWS\system32\wscntfy.exe
    C:\WINDOWS\Explorer.EXE
    C:\WINDOWS\RTHDCPL.EXE
    C:\Program Files\Java\jre6\bin\jusched.exe
    C:\Program Files\ATI Technologies\ATI.ACE\Core-Static\MOM.exe
    C:\WINDOWS\system32\ctfmon.exe
    C:\WINDOWS\System32\svchost.exe
    C:\Program Files\ATI Technologies\ATI.ACE\Core-Static\ccc.exe
    C:\Program Files\Internet Explorer\IEXPLORE.EXE
    C:\Program Files\Internet Explorer\IEXPLORE.EXE
    C:\Program Files\Internet Explorer\iexplore.exe
    C:\Program Files\Internet Explorer\iexplore.exe
    C:\WINDOWS\system32\SearchProtocolHost.exe
    C:\Program Files\Internet Explorer\iexplore.exe
    C:\Program Files\Trend Micro\HijackThis\HijackThis.exe

    R1 - HKLM\Software\Microsoft\Internet Explorer\Main,Default_Page_URL = http://go.microsoft.com/fwlink/?LinkId=69157
    R1 - HKLM\Software\Microsoft\Internet Explorer\Main,Default_Search_URL = http://go.microsoft.com/fwlink/?LinkId=54896
    R1 - HKLM\Software\Microsoft\Internet Explorer\Main,Search Page = http://go.microsoft.com/fwlink/?LinkId=54896
    R0 - HKLM\Software\Microsoft\Internet Explorer\Main,Start Page = http://go.microsoft.com/fwlink/?LinkId=69157
    O2 - BHO: Spybot-S&D IE Protection - {53707962-6F74-2D53-2644-206D7942484F} - C:\Program Files\Spybot - Search & Destroy\SDHelper.dll
    O4 - HKLM\..\Run: [RTHDCPL] RTHDCPL.EXE
    O4 - HKLM\..\Run: [Alcmtr] ALCMTR.EXE
    O4 - HKLM\..\Run: [GEST] =
    O4 - HKLM\..\Run: [EasyTuneVI] C:\Program Files\GIGABYTE\ET5Pro\ETcall.exe
    O4 - HKLM\..\Run: [StartCCC] "C:\Program Files\ATI Technologies\ATI.ACE\Core-Static\CLIStart.exe" MSRun
    O4 - HKLM\..\Run: [SunJavaUpdateSched] "C:\Program Files\Java\jre6\bin\jusched.exe"
    O4 - HKLM\..\Run: [Ad-Watch] C:\Program Files\Lavasoft\Ad-Aware\AAWTray.exe
    O4 - HKCU\..\Run: [ctfmon.exe] C:\WINDOWS\system32\ctfmon.exe
    O4 - HKCU\..\Run: [MSMSGS] "C:\Program Files\Messenger\msmsgs.exe" /background
    O4 - HKCU\..\Run: [SpybotSD TeaTimer] C:\Program Files\Spybot - Search & Destroy\TeaTimer.exe
    O4 - Global Startup: Windows Search.lnk = C:\Program Files\Windows Desktop Search\WindowsSearch.exe
    O9 - Extra button: (no name) - {DFB852A3-47F8-48C4-A200-58CAB36FD2A2} - C:\Program Files\Spybot - Search & Destroy\SDHelper.dll
    O9 - Extra 'Tools' menuitem: Spybot - Search && Destroy Configuration - {DFB852A3-47F8-48C4-A200-58CAB36FD2A2} - C:\Program Files\Spybot - Search & Destroy\SDHelper.dll
    O9 - Extra button: (no name) - {e2e2dd38-d088-4134-82b7-f2ba38496583} - C:\WINDOWS\Network Diagnostic\xpnetdiag.exe
    O9 - Extra 'Tools' menuitem: @xpsp3res.dll,-20001 - {e2e2dd38-d088-4134-82b7-f2ba38496583} - C:\WINDOWS\Network Diagnostic\xpnetdiag.exe
    O9 - Extra button: Messenger - {FB5F1910-F110-11d2-BB9E-00C04F795683} - C:\Program Files\Messenger\msmsgs.exe
    O9 - Extra 'Tools' menuitem: Windows Messenger - {FB5F1910-F110-11d2-BB9E-00C04F795683} - C:\Program Files\Messenger\msmsgs.exe
    O16 - DPF: {215B8138-A3CF-44C5-803F-8226143CFC0A} (Trend Micro ActiveX Scan Agent 6.6) - http://housecall65.trendmicro.com/ho...vex/hcImpl.cab
    O16 - DPF: {4F1E5B1A-2A80-42CA-8532-2D05CB959537} (MSN Photo Upload Tool) - http://gfx1.hotmail.com/mail/w3/resources/MSNPUpld.cab
    O16 - DPF: {6414512B-B978-451D-A0D8-FCFDF33E833C} (WUWebControl Class) - http://www.update.microsoft.com/windowsu...b?1231470034078
    O16 - DPF: {D27CDB6E-AE6D-11CF-96B8-444553540000} (Shockwave Flash Object) - http://fpdownload2.macromedia.com/ge...sh/swflash.cab
    O23 - Service: Ati HotKey Poller - ATI Technologies Inc. - C:\WINDOWS\system32\Ati2evxx.exe
    O23 - Service: ATI Smart - Unknown owner - C:\WINDOWS\system32\ati2sgag.exe
    O23 - Service: InstallDriver Table Manager (IDriverT) - Macrovision Corporation - C:\Program Files\Common Files\InstallShield\Driver\11\Intel 32\IDriverT.exe
    O23 - Service: Java Quick Starter (JavaQuickStarterService) - Sun Microsystems, Inc. - C:\Program Files\Java\jre6\bin\jqs.exe
    O23 - Service: Lavasoft Ad-Aware Service - Lavasoft - C:\Program Files\Lavasoft\Ad-Aware\AAWService.exe

    --
    End of file - 4665 bytes
  4. heres the coh helper

    ---System information gathered by CoH Helper version 0.1.1.7---

    DxDiag gathered at July 27, 2009 16:28 (-04:00)
    Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.090206-1234)
    System Manufacturer: Gigabyte Technology Co., Ltd.
    System Model: GA-MA770-DS3P
    BIOS: Award Modular BIOS v6.00PG
    Central Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 5000+, MMX, 3DNow (2 CPUs), ~2.7GHz
    Memory: 2046MB
    .Net Memory Report: 1521MB out of 2046MB available
    Page File: 4462MB (502MB currently in use)
    C Drive: (ST3500320AS) 401992MB out of 476929MB (84%) free
    D Drive: (CD-952B) zero-size drive
    Windows directory location: C:\WINDOWS
    DirectX: DirectX 9.0c (4.09.0000.0904)
    DirectX Diag version: 5.03.2600.5512 (32-bit version)

    Display Notes: No problems found.
    Sound Notes: No problems found.

    No problems found.
    Input Notes: No problems found.

    Monitor: Default Monitor
    Monitor's Max Resolution: (blank)
    Video Device Name: ATI Radeon HD 4800 Series
    Manufacturer / Chip: ATI Technologies Inc. / ATI Radeon Graphics Processor (0x9442)
    Video Memory: 512.0 MB
    Driver Version: 6.14.0010.6903
    Driver Date: 1/14/2009 12:47:44 AM
    Driver Language: English

    Sound Device Description: Realtek HD Audio output
    Driver File: RtkHDAud.sys
    Driver Version: 5.10.0000.5694
    Driver Date: 8/27/2008 5:22:24 AM

    Sound Device Description: Realtek HDA HDMI Out
    Driver File: RtHDMI.sys
    Driver Version: 5.10.0000.5692
    Driver Date: 8/25/2008 11:28:10 PM


    WMI Information
    Motherboard Manufacturer: Gigabyte Technology Co., Ltd.
    Motherboard Model: (empty)
    Motherboard Product: GA-MA770-DS3P
    Motherboard Version: x.x
    BIOS Manufacturer: Award Software International, Inc.
    BIOS Name: Award Modular BIOS v6.00PG
    BIOS Version: GBT - 42302e31
    BIOS Release: 20081216000000.000000+000

    Registry Information for Current User
    Resolution: 1024x768
    3D Resolution: 1024x768 (Not using renderscale)
    Full Screen: Yes
    Maximized: No
    Screen Position: 0, 0
    Refresh Rate: 60Hz
    Vertical Sync Enabled: Yes

    Physics Quality: Medium
    Maximum Particles: 50000
    Max Particle Fill? 10.000
    Physics Card Enabled: No

    Anti-aliasing: None
    Anisotropic Filtering: 4x
    Texture LOD Bias: Smooth
    Water Effects: High Quality
    Bloom: 1.000 (turned on)
    Depth of Field Enabled: Yes
    Desaturation Effects (Sepia) Enabled: Yes
    Shader Detail: Low (with world bumpmaps)

    World Texture Level: Very High
    Character Texture Level: Very High
    World Detail Level (Vis_Scale): 1.000
    Entity Detail Level: 1.000
    Shadows Enabled: Yes
    Gamma Correction: 1.000
    Geometry Buffers (VBOs) Enabled: Yes
    Suppression of Extra Player FX Enabled: No
    Suppression of FX When Camera Close Enabled: No
    Close Suppression Range: 3.000
    Show Advertisements: Yes

    Audio Mode: Performance
    3D Audio: No
    FX Sound Volume: 1.000
    Music Sound Volume: 0.600

    Show Advanced Graphics Options: No
    Overall Graphics Quality: 0.600
    Reverse Mouse Buttons: No
    Save Login Username: Yes
    Transfer Rate: Unknown bytes/second
    Current Game Version: 19.20090702.5T2
    Installation Directory: C:\Program Files\City of Heroes

    Mod files in the Data directory
    No modifications found

  5. Heres the DX diag file.

    <html>

    <head>
    <title>City of Heroes Crash Report Diagnostics</title>
    </head>

    <body>

    <a name=CityofHeroesCrashReport><table width=100% bgcolor=#0000b0><tr><td><br>& lt;font size=7 color=white><code><b>C i t y   o f   H e r o e s   C r a s h   R e p o r t</b></code></font><p></td></tr></table></a>
    <a name=diagnostics><table width=100% bgcolor=#0000b0><tr><td><br>& lt;font size=5 color=white><code><b>d i a g n o s t i c s</b></code></font><p></td></tr></table></a>
    <table width=100% bgcolor=#e0e0ff><tr><td><font color=black>
    <dl><code>g e n e r a t e d   2 0 0 9 / 0 7 / 2 7   1 6 : 1 5 : 3 9</code>
    </dl></font></td></tr></table><p>
    <a name=tableofcontents><table width=100% bgcolor=#d0d0d0><tr><td><br>& lt;font size=5 color=white><code><b>t a b l e   o f   c o n t e n t s</b></code></font><p></td></tr></table></a>
    <table width=100% bgcolor=white><tr><td><font color=black>
    <dl><dd><a href=#hardware><code><b>hardware&lt ;/b></code></a>
    <dd><a href=#operatingsystem><code><b>oper ating system</b></code></a>
    <dd><a href=#displayadapter0><code><b>disp lay adapter 0</b></code></a><code><b>:</b></code> <b>ATI Radeon HD 4800 Series </b>
    <dd><a href=#soundadapter0><code><b>sound adapter 0</b></code></a><code><b>:</b></code> <b>Primary Sound Driver</b>
    <dd><a href=#soundadapter1><code><b>sound adapter 1</b></code></a><code><b>:</b></code> <b>Realtek HD Audio output</b>
    <dd><a href=#soundadapter2><code><b>sound adapter 2</b></code></a><code><b>:</b></code> <b>Realtek HDA HDMI Out</b>
    <dd><a href=#inputdevice0><code><b>input device 0</b></code></a><code><b>:</b></code> <b>Mouse</b>
    <dd><a href=#inputdevice1><code><b>input device 1</b></code></a><code><b>:</b></code> <b>Keyboard</b>
    <dd><a href=#inputdevice2><code><b>input device 2</b></code></a><code><b>:</b></code> <b>Microsoft® Digital Media Pro Keyboard</b>
    <dd><a href=#inputdevice3><code><b>input device 3</b></code></a><code><b>:</b></code> <b>Microsoft® Digital Media Pro Keyboard</b>
    <dd><a href=#dlls><code><b>dlls</b></code></a>
    </dl></font></td></tr></table><p>
    <a name=hardware><table width=100% bgcolor=#0000b0><tr><td><br>& lt;font size=5 color=white><code><b>h a r d w a r e</b></code></font><p></td></tr></table></a>
    <table width=100% bgcolor=#ececff><tr><td><font color=black>
    <dl><dt><b>dwNumberOfProcessors& lt;/b>
    <dd>2, <code>0x2</code>
    <dt><b>dwProcessorType</b>
    <dd>586, <code>0x24a</code>
    <dt><b>wProcessorLevel</b>
    <dd>15, <code>0xf</code>
    <dt><b>Model</b>
    <dd>107, <code>0x6b</code>
    <dt><b>Stepping</b>
    <dd>2, <code>0x2</code>
    <dt><b>Physical Memory Installed (MB)</b>
    <dd>2046, <code>0x7fe</code>
    </dl></font></td></tr></table><p>
    <a name=operatingsystem><table width=100% bgcolor=#606060><tr><td><br>& lt;font size=5 color=white><code><b>o p e r a t i n g   s y s t e m</b></code></font><p></td></tr></table></a>
    <table width=100% bgcolor=#f0f0f0><tr><td><font color=black>
    <font size=5><b>Windows XP or .NET Server</b><p></font>
    <dl><dt><b>Computer Name</b>
    <dd><code>JAMES-UKC6DDAM0</code>
    <dt><b>User Name</b>
    <dd><code>James</code>
    <dt><b>OS Version</b>
    <dd><code>5.1.2600</code>
    <dt><b>szCSDVersion</b>
    <dd><code>Service Pack 3</code>
    <dt><b>Service Pack Version</b>
    <dd><code>3.0</code>
    </dl></font></td></tr></table><p>
    <a name=displayadapter0><table width=100% bgcolor=#0000b0><tr><td><br>& lt;font size=5 color=white><code><b>d i s p l a y   a d a p t e r   0</b></code></font><p></td></tr></table></a>
    <table width=100% bgcolor=#ececff><tr><td><font color=black>
    <font size=5><b>ATI Radeon HD 4800 Series </b><p></font>
    <dl><dt><b>VendorId</b>
    <dd>4098, <code>0x1002</code>
    <dt><b>DeviceId</b>
    <dd>37954, <code>0x9442</code>
    <dt><b>SubSysId</b>
    <dd>537073543, <code>0x20031787</code>
    <dt><b>Revision</b>
    <dd>0, <code>0x0</code>
    </dl><p><table width=100% bgcolor=#a0a0e0><tr><td><font size=4 color=white><code><b>d r i v e r</b></code></font></td></tr></table></a><dl>
    <dt><b>Driver</b>
    <dd><code>ati2dvag.dll</code>
    <dt><b>DriverVersion</b>
    <dd>6.14.10.6903
    <dt><b>DeviceIdentifier</b>
    <dd><code>{d7b71ee2-d702-11cf-c06e-0900a1c2cb35}</code>
    </dl><p><table width=100% bgcolor=#a0a0e0><tr><td><font size=4 color=white><code><b>9 6   s u p p o r t e d   m o d e s</b></code></font></td></tr></table></a><dl>
    <font size=+1><code>D3DFMT_X8R8G8B8</code></font><blockquote>
    <code><b> 320 x  200</b></code>: 60Hz, 75Hz<br>
    <code><b> 320 x  240</b></code>: 60Hz, 75Hz<br>
    <code><b> 400 x  300</b></code>: 60Hz, 75Hz<br>
    <code><b> 512 x  384</b></code>: 60Hz, 75Hz<br>
    <code><b> 640 x  400</b></code>: 60Hz, 75Hz<br>
    <code><b> 640 x  432</b></code>: 60Hz<br>
    <code><b> 640 x  480</b></code>: 60Hz, 72Hz, 75Hz<br>
    <code><b> 720 x  480</b></code>: 60Hz, 75Hz<br>
    <code><b> 720 x  576</b></code>: 59Hz, 60Hz, 75Hz<br>
    <code><b> 800 x  600</b></code>: 56Hz, 60Hz, 70Hz, 72Hz, 75Hz<br>
    <code><b> 848 x  480</b></code>: 60Hz, 75Hz<br>
    <code><b>1024 x  768</b></code>: 60Hz, 70Hz, 72Hz, 75Hz<br>
    <code><b>1152 x  864</b></code>: 60Hz, 70Hz, 75Hz<br>
    <code><b>1280 x  720</b></code>: 59Hz, 60Hz, 75Hz<br>
    <code><b>1280 x  768</b></code>: 56Hz, 60Hz, 75Hz<br>
    <code><b>1280 x  800</b></code>: 60Hz, 75Hz<br>
    <code><b>1280 x  960</b></code>: 60Hz, 70Hz, 72Hz, 75Hz<br>
    <code><b>1280 x 1024</b></code>: 60Hz, 70Hz, 75Hz
    </blockquote>
    <font size=+1><code>D3DFMT_R5G6B5</code></font><blockquote>
    <code><b> 320 x  200</b></code>: 60Hz, 75Hz<br>
    <code><b> 320 x  240</b></code>: 60Hz, 75Hz<br>
    <code><b> 400 x  300</b></code>: 60Hz, 75Hz<br>
    <code><b> 512 x  384</b></code>: 60Hz, 75Hz<br>
    <code><b> 640 x  400</b></code>: 60Hz, 75Hz<br>
    <code><b> 640 x  432</b></code>: 60Hz<br>
    <code><b> 640 x  480</b></code>: 60Hz, 72Hz, 75Hz<br>
    <code><b> 720 x  480</b></code>: 60Hz, 75Hz<br>
    <code><b> 720 x  576</b></code>: 59Hz, 60Hz, 75Hz<br>
    <code><b> 800 x  600</b></code>: 56Hz, 60Hz, 70Hz, 72Hz, 75Hz<br>
    <code><b> 848 x  480</b></code>: 60Hz, 75Hz<br>
    <code><b>1024 x  768</b></code>: 60Hz, 70Hz, 72Hz, 75Hz<br>
    <code><b>1152 x  864</b></code>: 60Hz, 70Hz, 75Hz<br>
    <code><b>1280 x  720</b></code>: 59Hz, 60Hz, 75Hz<br>
    <code><b>1280 x  768</b></code>: 56Hz, 60Hz, 75Hz<br>
    <code><b>1280 x  800</b></code>: 60Hz, 75Hz<br>
    <code><b>1280 x  960</b></code>: 60Hz, 70Hz, 72Hz, 75Hz<br>
    <code><b>1280 x 1024</b></code>: 60Hz, 70Hz, 75Hz</blockquote>
    </dl><p><table width=100% bgcolor=#a0a0e0><tr><td><font size=4 color=white><code><b>c o m p r e s s e d   t e x t u r e   s u p p o r t</b></code></font></td></tr></table></a><dl>
    <dt><b>Supported compressed texture formats:</b><dd><blockquote>
    <code><b>D3DFMT_UYVY</b></code> <code>D3DFMT_X8R8G8B8</code> <code>D3DFMT_R5G6B5</code><br>
    <code><b>D3DFMT_R8G8_B8G8 <b><i>(DX9)</i></b></b></code> <code>D3DFMT_X8R8G8B8</code> <code>D3DFMT_R5G6B5</code><br>
    <code><b>D3DFMT_YUY2</b></code> <code>D3DFMT_X8R8G8B8</code> <code>D3DFMT_R5G6B5</code><br>
    <code><b>D3DFMT_G8R8_G8B8 <b><i>(DX9)</i></b></b></code> <code>D3DFMT_X8R8G8B8</code> <code>D3DFMT_R5G6B5</code><br>
    <code><b>D3DFMT_DXT1</b></code> <code>D3DFMT_X8R8G8B8</code> <code>D3DFMT_R5G6B5</code><br>
    <code><b>D3DFMT_DXT2</b></code> <code>D3DFMT_X8R8G8B8</code> <code>D3DFMT_R5G6B5</code><br>
    <code><b>D3DFMT_DXT3</b></code> <code>D3DFMT_X8R8G8B8</code> <code>D3DFMT_R5G6B5</code><br>
    <code><b>D3DFMT_DXT4</b></code> <code>D3DFMT_X8R8G8B8</code> <code>D3DFMT_R5G6B5</code><br>
    <code><b>D3DFMT_DXT5</b></code> <code>D3DFMT_X8R8G8B8</code> <code>D3DFMT_R5G6B5</code></blockquote>
    </dl><p><table width=100% bgcolor=#a0a0e0><tr><td><font size=4 color=white><code><b>c a p a b i l i t i e s</b></code></font></td></tr></table></a><dl>
    <dt><b>DeviceType</b>
    <dd><code>D3DDEVTYPE_HAL</code> (1, <code>0x1</code&gt
    <dt><b>AdapterOrdinal</b>
    <dd>0, <code>0x0</code>
    <dt><b>Caps</b>
    <dd><code>0x20000</code> (131072)
    <blockquote><code>D3DCAPS_READ_SCANLIN E</code> (<code>0x20000</code>, 131072)
    </blockquote>
    <dt><b>Caps2</b>
    <dd><code>0x200a0000</code> (537526272)
    <blockquote><code>D3DCAPS2_FULLSCREENG AMMA</code> (<code>0x20000</code>, 131072)
    <br><code>D3DCAPS2_CANRENDERWINDOWED&l t;/code> (<code>0x80000</code>, 524288)
    <br><code>D3DCAPS2_DYNAMICTEXTURES& lt;/code> (<code>0x20000000</code>, 536870912)
    </blockquote>
    <dt><b>Caps3</b>
    <dd><code>0xa0</code> (160)
    <blockquote><code>D3DCAPS3_ALPHA_FULLS CREEN_FLIP_OR_DISCARD</code> (<code>0x20</code>, 32)
    <br><code>D3DCAPS3_LINEAR_TO_SRGB_PRES ENTATION <b><i>(DX9)</i></b></code> (<code>0x80</code>, 128)
    </blockquote>
    <dt><b>PresentationIntervals</b>
    <dd><code>0x80000001</code> (2147483649)
    <blockquote><code>D3DPRESENT_INTERVAL_ ONE</code> (<code>0x1</code>, 1)
    <br><code>D3DPRESENT_INTERVAL_IMMEDIAT E</code> (<code>0x80000000</code>, 2147483648)
    </blockquote>
    <dt><b>CursorCaps</b>
    <dd><code>0x1</code> (1)
    <blockquote><code>D3DCURSORCAPS_COLOR& lt;/code> (<code>0x1</code>, 1)
    </blockquote>
    <dt><b>DevCaps</b>
    <dd><code>0x1bbef0</code> (1818352)
    <blockquote><code>D3DDEVCAPS_EXECUTESY STEMMEMORY</code> (<code>0x10</code>, 16)
    <br><code>D3DDEVCAPS_EXECUTEVIDEOMEMOR Y</code> (<code>0x20</code>, 32)
    <br><code>D3DDEVCAPS_TLVERTEXSYSTEMMEM ORY</code> (<code>0x40</code>, 64)
    <br><code>D3DDEVCAPS_TLVERTEXVIDEOMEMO RY</code> (<code>0x80</code>, 128)
    <br><code>D3DDEVCAPS_TEXTUREVIDEOMEMOR Y</code> (<code>0x200</code>, 512)
    <br><code>D3DDEVCAPS_DRAWPRIMTLVERTEX& lt;/code> (<code>0x400</code>, 1024)
    <br><code>D3DDEVCAPS_CANRENDERAFTERFLI P</code> (<code>0x800</code>, 2048)
    <br><code>D3DDEVCAPS_TEXTURENONLOCALVI DMEM</code> (<code>0x1000</code>, 4096)
    <br><code>D3DDEVCAPS_DRAWPRIMITIVES2&l t;/code> (<code>0x2000</code>, 8192)
    <br><code>D3DDEVCAPS_DRAWPRIMITIVES2EX </code> (<code>0x8000</code>, 32768)
    <br><code>D3DDEVCAPS_HWTRANSFORMANDLIG HT</code> (<code>0x10000</code>, 65536)
    <br><code>D3DDEVCAPS_CANBLTSYSTONONLOC AL</code> (<code>0x20000</code>, 131072)
    <br><code>D3DDEVCAPS_HWRASTERIZATION&l t;/code> (<code>0x80000</code>, 524288)
    <br><code>D3DDEVCAPS_PUREDEVICE</code> (<code>0x100000</code>, 1048576)
    </blockquote>
    <dt><b>PrimitiveMiscCaps</b>
    <dd><code>0x1f8cf2</code> (2067698)
    <blockquote><code>D3DPMISCCAPS_MASKZ&l t;/code> (<code>0x2</code>, 2)
    <br><code>D3DPMISCCAPS_CULLNONE</code> (<code>0x10</code>, 16)
    <br><code>D3DPMISCCAPS_CULLCW</code> (<code>0x20</code>, 32)
    <br><code>D3DPMISCCAPS_CULLCCW</code> (<code>0x40</code>, 64)
    <br><code>D3DPMISCCAPS_COLORWRITEENABL E</code> (<code>0x80</code>, 128)
    <br><code>D3DPMISCCAPS_TSSARGTEMP&l t;/code> (<code>0x400</code>, 1024)
    <br><code>D3DPMISCCAPS_BLENDOP</code> (<code>0x800</code>, 2048)
    <br><code>D3DPMISCCAPS_PERSTAGECONSTAN T <b><i>(DX9)</i></b></code> (<code>0x8000</code>, 32768)
    <br><code>D3DPMISCCAPS_FOGANDSPECULARA LPHA <b><i>(DX9)</i></b></code> (<code>0x10000</code>, 65536)
    <br><code>D3DPMISCCAPS_SEPARATEALPHABL END <b><i>(DX9)</i></b></code> (<code>0x20000</code>, 131072)
    <br><code>D3DPMISCCAPS_MRTINDEPENDENTB ITDEPTHS <b><i>(DX9)</i></b></code> (<code>0x40000</code>, 262144)
    <br><code>D3DPMISCCAPS_MRTPOSTPIXELSHA DERBLENDING <b><i>(DX9)</i></b></code> (<code>0x80000</code>, 524288)
    <br><code>D3DPMISCCAPS_FOGVERTEXCLAMPE D <b><i>(DX9)</i></b></code> (<code>0x100000</code>, 1048576)
    </blockquote>
    <dt><b>RasterCaps</b>
    <dd><code>0xc736193</code> (208888211)
    <blockquote><code>D3DPRASTERCAPS_DITHE R</code> (<code>0x1</code>, 1)
    <br><code>D3DPRASTERCAPS_ROP2 <b><i>(deprecated)</i></b></code> (<code>0x2</code>, 2)
    <br><code>D3DPRASTERCAPS_ZTEST</code> (<code>0x10</code>, 16)
    <br><code>D3DPRASTERCAPS_FOGVERTEX& lt;/code> (<code>0x80</code>, 128)
    <br><code>D3DPRASTERCAPS_FOGTABLE&l t;/code> (<code>0x100</code>, 256)
    <br><code>D3DPRASTERCAPS_MIPMAPLODBIAS </code> (<code>0x2000</code>, 8192)
    <br><code>D3DPRASTERCAPS_ZBIAS</code> (<code>0x4000</code>, 16384)
    <br><code>D3DPRASTERCAPS_FOGRANGE&l t;/code> (<code>0x10000</code>, 65536)
    <br><code>D3DPRASTERCAPS_ANISOTROPY&lt ;/code> (<code>0x20000</code>, 131072)
    <br><code>D3DPRASTERCAPS_WFOG</code> (<code>0x100000</code>, 1048576)
    <br><code>D3DPRASTERCAPS_ZFOG</code> (<code>0x200000</code>, 2097152)
    <br><code>D3DPRASTERCAPS_COLORPERSPECT IVE</code> (<code>0x400000</code>, 4194304)
    <br><code>D3DPRASTERCAPS_DEPTHBIAS <b><i>(DX9)</i></b></code> (<code>0x4000000</code>, 67108864)
    <br><code>D3DPRASTERCAPS_MULTISAMPLE_T OGGLE <b><i>(DX9)</i></b></code> (<code>0x8000000</code>, 134217728)
    </blockquote>
    <dt><b>ZCmpCaps</b>
    <dd><code>0xff</code> (255)
    <blockquote><code>D3DPCMPCAPS_NEVER&lt ;/code> (<code>0x1</code>, 1)
    <br><code>D3DPCMPCAPS_LESS</code> (<code>0x2</code>, 2)
    <br><code>D3DPCMPCAPS_EQUAL</code> (<code>0x4</code>, 4)
    <br><code>D3DPCMPCAPS_LESSEQUAL</code> (<code>0x8</code>, 8)
    <br><code>D3DPCMPCAPS_GREATER</code> (<code>0x10</code>, 16)
    <br><code>D3DPCMPCAPS_NOTEQUAL</code> (<code>0x20</code>, 32)
    <br><code>D3DPCMPCAPS_GREATEREQUAL& lt;/code> (<code>0x40</code>, 64)
    <br><code>D3DPCMPCAPS_ALWAYS</code> (<code>0x80</code>, 128)
    </blockquote>
    <dt><b>SrcBlendCaps</b>
    <dd><code>0x1fff</code> (8191)
    <blockquote><code>D3DPBLENDCAPS_ZERO&l t;/code> (<code>0x1</code>, 1)
    <br><code>D3DPBLENDCAPS_ONE</code> (<code>0x2</code>, 2)
    <br><code>D3DPBLENDCAPS_SRCCOLOR&lt ;/code> (<code>0x4</code>, 4)
    <br><code>D3DPBLENDCAPS_INVSRCCOLOR&lt ;/code> (<code>0x8</code>, 8)
    <br><code>D3DPBLENDCAPS_SRCALPHA&lt ;/code> (<code>0x10</code>, 16)
    <br><code>D3DPBLENDCAPS_INVSRCALPHA&lt ;/code> (<code>0x20</code>, 32)
    <br><code>D3DPBLENDCAPS_DESTALPHA&l t;/code> (<code>0x40</code>, 64)
    <br><code>D3DPBLENDCAPS_INVDESTALPHA&l t;/code> (<code>0x80</code>, 128)
    <br><code>D3DPBLENDCAPS_DESTCOLOR&l t;/code> (<code>0x100</code>, 256)
    <br><code>D3DPBLENDCAPS_INVDESTCOLOR&l t;/code> (<code>0x200</code>, 512)
    <br><code>D3DPBLENDCAPS_SRCALPHASAT&lt ;/code> (<code>0x400</code>, 1024)
    <br><code>D3DPBLENDCAPS_BOTHSRCALPHA&l t;/code> (<code>0x800</code>, 2048)
    <br><code>D3DPBLENDCAPS_BOTHINVSRCALPH A</code> (<code>0x1000</code>, 4096)
    </blockquote>
    <dt><b>DestBlendCaps</b>
    <dd><code>0x1fff</code> (8191)
    <blockquote><code>D3DPBLENDCAPS_ZERO&l t;/code> (<code>0x1</code>, 1)
    <br><code>D3DPBLENDCAPS_ONE</code> (<code>0x2</code>, 2)
    <br><code>D3DPBLENDCAPS_SRCCOLOR&lt ;/code> (<code>0x4</code>, 4)
    <br><code>D3DPBLENDCAPS_INVSRCCOLOR&lt ;/code> (<code>0x8</code>, 8)
    <br><code>D3DPBLENDCAPS_SRCALPHA&lt ;/code> (<code>0x10</code>, 16)
    <br><code>D3DPBLENDCAPS_INVSRCALPHA&lt ;/code> (<code>0x20</code>, 32)
    <br><code>D3DPBLENDCAPS_DESTALPHA&l t;/code> (<code>0x40</code>, 64)
    <br><code>D3DPBLENDCAPS_INVDESTALPHA&l t;/code> (<code>0x80</code>, 128)
    <br><code>D3DPBLENDCAPS_DESTCOLOR&l t;/code> (<code>0x100</code>, 256)
    <br><code>D3DPBLENDCAPS_INVDESTCOLOR&l t;/code> (<code>0x200</code>, 512)
    <br><code>D3DPBLENDCAPS_SRCALPHASAT&lt ;/code> (<code>0x400</code>, 1024)
    <br><code>D3DPBLENDCAPS_BOTHSRCALPHA&l t;/code> (<code>0x800</code>, 2048)
    <br><code>D3DPBLENDCAPS_BOTHINVSRCALPH A</code> (<code>0x1000</code>, 4096)
    </blockquote>
    <dt><b>AlphaCmpCaps</b>
    <dd><code>0xff</code> (255)
    <blockquote><code>D3DPCMPCAPS_NEVER&lt ;/code> (<code>0x1</code>, 1)
    <br><code>D3DPCMPCAPS_LESS</code> (<code>0x2</code>, 2)
    <br><code>D3DPCMPCAPS_EQUAL</code> (<code>0x4</code>, 4)
    <br><code>D3DPCMPCAPS_LESSEQUAL</code> (<code>0x8</code>, 8)
    <br><code>D3DPCMPCAPS_GREATER</code> (<code>0x10</code>, 16)
    <br><code>D3DPCMPCAPS_NOTEQUAL</code> (<code>0x20</code>, 32)
    <br><code>D3DPCMPCAPS_GREATEREQUAL& lt;/code> (<code>0x40</code>, 64)
    <br><code>D3DPCMPCAPS_ALWAYS</code> (<code>0x80</code>, 128)
    </blockquote>
    <dt><b>ShadeCaps</b>
    <dd><code>0x84208</code> (541192)
    <blockquote><code>D3DPSHADECAPS_COLORG OURAUDRGB</code> (<code>0x8</code>, 8)
    <br><code>D3DPSHADECAPS_SPECULARGOURAU DRGB</code> (<code>0x200</code>, 512)
    <br><code>D3DPSHADECAPS_ALPHAGOURAUDBL END</code> (<code>0x4000</code>, 16384)
    <br><code>D3DPSHADECAPS_FOGGOURAUD& lt;/code> (<code>0x80000</code>, 524288)
    </blockquote>
    <dt><b>TextureCaps</b>
    <dd><code>0x1ec45</code> (126021)
    <blockquote><code>D3DPTEXTURECAPS_PERS PECTIVE</code> (<code>0x1</code>, 1)
    <br><code>D3DPTEXTURECAPS_ALPHA</code> (<code>0x4</code>, 4)
    <br><code>D3DPTEXTURECAPS_TEXREPEATNOT SCALEDBYSIZE</code> (<code>0x40</code>, 64)
    <br><code>D3DPTEXTURECAPS_PROJECTED&lt ;/code> (<code>0x400</code>, 1024)
    <br><code>D3DPTEXTURECAPS_CUBEMAP&l t;/code> (<code>0x800</code>, 2048)
    <br><code>D3DPTEXTURECAPS_VOLUMEMAP&lt ;/code> (<code>0x2000</code>, 8192)
    <br><code>D3DPTEXTURECAPS_MIPMAP&lt ;/code> (<code>0x4000</code>, 16384)
    <br><code>D3DPTEXTURECAPS_MIPVOLUMEMAP </code> (<code>0x8000</code>, 32768)
    <br><code>D3DPTEXTURECAPS_MIPCUBEMAP&l t;/code> (<code>0x10000</code>, 65536)
    </blockquote>
    <dt><b>TextureFilterCaps</b>
    <dd><code>0x703073f</code> (117638975)
    <blockquote><code>D3DPTFILTERCAPS_NEAR EST <b><i>(deprecated)</i></b></code> (<code>0x1</code>, 1)
    <br><code>D3DPTFILTERCAPS_LINEAR <b><i>(deprecated)</i></b></code> (<code>0x2</code>, 2)
    <br><code>D3DPTFILTERCAPS_MIPNEARES T <b><i>(deprecated)</i></b></code> (<code>0x4</code>, 4)
    <br><code>D3DPTFILTERCAPS_MIPLINEAR <b><i>(deprecated)</i></b></code> (<code>0x8</code>, 8)
    <br><code>D3DPTFILTERCAPS_LINEARMIPNEA REST <b><i>(deprecated)</i></b></code> (<code>0x10</code>, 16)
    <br><code>D3DPTFILTERCAPS_LINEARMIPLIN EAR <b><i>(deprecated)</i></b></code> (<code>0x20</code>, 32)
    <br><code>D3DPTFILTERCAPS_MINFPOINT&lt ;/code> (<code>0x100</code>, 256)
    <br><code>D3DPTFILTERCAPS_MINFLINEAR&l t;/code> (<code>0x200</code>, 512)
    <br><code>D3DPTFILTERCAPS_MINFANISOTRO PIC</code> (<code>0x400</code>, 1024)
    <br><code>D3DPTFILTERCAPS_MIPFPOINT&lt ;/code> (<code>0x10000</code>, 65536)
    <br><code>D3DPTFILTERCAPS_MIPFLINEAR&l t;/code> (<code>0x20000</code>, 131072)
    <br><code>D3DPTFILTERCAPS_MAGFPOINT&lt ;/code> (<code>0x1000000</code>, 16777216)
    <br><code>D3DPTFILTERCAPS_MAGFLINEAR&l t;/code> (<code>0x2000000</code>, 33554432)
    <br><code>D3DPTFILTERCAPS_MAGFANISOTRO PIC</code> (<code>0x4000000</code>, 67108864)
    </blockquote>
    <dt><b>CubeTextureFilterCaps</b>
    <dd><code>0x3030300</code> (50529024)
    <blockquote><code>D3DPTFILTERCAPS_MINF POINT</code> (<code>0x100</code>, 256)
    <br><code>D3DPTFILTERCAPS_MINFLINEAR&l t;/code> (<code>0x200</code>, 512)
    <br><code>D3DPTFILTERCAPS_MIPFPOINT&lt ;/code> (<code>0x10000</code>, 65536)
    <br><code>D3DPTFILTERCAPS_MIPFLINEAR&l t;/code> (<code>0x20000</code>, 131072)
    <br><code>D3DPTFILTERCAPS_MAGFPOINT&lt ;/code> (<code>0x1000000</code>, 16777216)
    <br><code>D3DPTFILTERCAPS_MAGFLINEAR&l t;/code> (<code>0x2000000</code>, 33554432)
    </blockquote>
    <dt><b>VolumeTextureFilterCaps</b>
    <dd><code>0x7030700</code> (117638912)
    <blockquote><code>D3DPTFILTERCAPS_MINF POINT</code> (<code>0x100</code>, 256)
    <br><code>D3DPTFILTERCAPS_MINFLINEAR&l t;/code> (<code>0x200</code>, 512)
    <br><code>D3DPTFILTERCAPS_MINFANISOTRO PIC</code> (<code>0x400</code>, 1024)
    <br><code>D3DPTFILTERCAPS_MIPFPOINT&lt ;/code> (<code>0x10000</code>, 65536)
    <br><code>D3DPTFILTERCAPS_MIPFLINEAR&l t;/code> (<code>0x20000</code>, 131072)
    <br><code>D3DPTFILTERCAPS_MAGFPOINT&lt ;/code> (<code>0x1000000</code>, 16777216)
    <br><code>D3DPTFILTERCAPS_MAGFLINEAR&l t;/code> (<code>0x2000000</code>, 33554432)
    <br><code>D3DPTFILTERCAPS_MAGFANISOTRO PIC</code> (<code>0x4000000</code>, 67108864)
    </blockquote>
    <dt><b>TextureAddressCaps</b>
    <dd><code>0x3f</code> (63)
    <blockquote><code>D3DPTADDRESSCAPS_WRA P</code> (<code>0x1</code>, 1)
    <br><code>D3DPTADDRESSCAPS_MIRROR&l t;/code> (<code>0x2</code>, 2)
    <br><code>D3DPTADDRESSCAPS_CLAMP&lt ;/code> (<code>0x4</code>, 4)
    <br><code>D3DPTADDRESSCAPS_BORDER&l t;/code> (<code>0x8</code>, 8)
    <br><code>D3DPTADDRESSCAPS_INDEPENDENT UV</code> (<code>0x10</code>, 16)
    <br><code>D3DPTADDRESSCAPS_MIRRORONCE& lt;/code> (<code>0x20</code>, 32)
    </blockquote>
    <dt><b>VolumeTextureAddressCaps</b>
    <dd><code>0x3f</code> (63)
    <blockquote><code>D3DPTADDRESSCAPS_WRA P</code> (<code>0x1</code>, 1)
    <br><code>D3DPTADDRESSCAPS_MIRROR&l t;/code> (<code>0x2</code>, 2)
    <br><code>D3DPTADDRESSCAPS_CLAMP&lt ;/code> (<code>0x4</code>, 4)
    <br><code>D3DPTADDRESSCAPS_BORDER&l t;/code> (<code>0x8</code>, 8)
    <br><code>D3DPTADDRESSCAPS_INDEPENDENT UV</code> (<code>0x10</code>, 16)
    <br><code>D3DPTADDRESSCAPS_MIRRORONCE& lt;/code> (<code>0x20</code>, 32)
    </blockquote>
    <dt><b>LineCaps</b>
    <dd><code>0x1f</code> (31)
    <blockquote><code>D3DLINECAPS_TEXTURE& lt;/code> (<code>0x1</code>, 1)
    <br><code>D3DLINECAPS_ZTEST</code> (<code>0x2</code>, 2)
    <br><code>D3DLINECAPS_BLEND</code> (<code>0x4</code>, 4)
    <br><code>D3DLINECAPS_ALPHACMP</code> (<code>0x8</code>, 8)
    <br><code>D3DLINECAPS_FOG</code> (<code>0x10</code>, 16)
    </blockquote>
    <dt><b>MaxTextureWidth</b>
    <dd>8192, <code>0x2000</code>
    <dt><b>MaxTextureHeight</b>
    <dd>8192, <code>0x2000</code>
    <dt><b>MaxVolumeExtent</b>
    <dd>8192, <code>0x2000</code>
    <dt><b>MaxTextureRepeat</b>
    <dd>8192, <code>0x2000</code>
    <dt><b>MaxTextureAspectRatio</b>
    <dd>8192, <code>0x2000</code>
    <dt><b>MaxAnisotropy</b>
    <dd>16, <code>0x10</code>
    <dt><b>MaxVertexW</b>
    <dd>10000000000.000000
    <dt><b>GuardBandLeft</b>
    <dd>-8192.000000
    <dt><b>GuardBandTop</b>
    <dd>-8192.000000
    <dt><b>GuardBandRight</b>
    <dd>8192.000000
    <dt><b>GuardBandBottom</b>
    <dd>8192.000000
    <dt><b>ExtentsAdjust</b>
    <dd>0.000000
    <dt><b>StencilCaps</b>
    <dd><code>0xff</code> (255)
    <blockquote><code>D3DSTENCILCAPS_KEEP& lt;/code> (<code>0x1</code>, 1)
    <br><code>D3DSTENCILCAPS_ZERO</code> (<code>0x2</code>, 2)
    <br><code>D3DSTENCILCAPS_REPLACE&lt ;/code> (<code>0x4</code>, 4)
    <br><code>D3DSTENCILCAPS_INCRSAT&lt ;/code> (<code>0x8</code>, 8)
    <br><code>D3DSTENCILCAPS_DECRSAT&lt ;/code> (<code>0x10</code>, 16)
    <br><code>D3DSTENCILCAPS_INVERT</code> (<code>0x20</code>, 32)
    <br><code>D3DSTENCILCAPS_INCR</code> (<code>0x40</code>, 64)
    <br><code>D3DSTENCILCAPS_DECR</code> (<code>0x80</code>, 128)
    </blockquote>
    <dt><b>FVF Maximum Texture Coordinate Sets</b>
    <dd>8, <code>0x8</code>
    <dt><b>FVFCaps</b>
    <dd><code>0x100000</code> (1048576)
    <blockquote><code>D3DFVFCAPS_PSIZE& lt;/code> (<code>0x100000</code>, 1048576)
    </blockquote>
    <dt><b>TextureOpCaps</b>
    <dd><code>0x3ffffff</code> (67108863)
    <blockquote><code>D3DTEXOPCAPS_DISABLE </code> (<code>0x1</code>, 1)
    <br><code>D3DTEXOPCAPS_SELECTARG1&l t;/code> (<code>0x2</code>, 2)
    <br><code>D3DTEXOPCAPS_SELECTARG2&l t;/code> (<code>0x4</code>, 4)
    <br><code>D3DTEXOPCAPS_MODULATE</code> (<code>0x8</code>, 8)
    <br><code>D3DTEXOPCAPS_MODULATE2X&l t;/code> (<code>0x10</code>, 16)
    <br><code>D3DTEXOPCAPS_MODULATE4X&l t;/code> (<code>0x20</code>, 32)
    <br><code>D3DTEXOPCAPS_ADD</code> (<code>0x40</code>, 64)
    <br><code>D3DTEXOPCAPS_ADDSIGNED&lt ;/code> (<code>0x80</code>, 128)
    <br><code>D3DTEXOPCAPS_ADDSIGNED2X& lt;/code> (<code>0x100</code>, 256)
    <br><code>D3DTEXOPCAPS_SUBTRACT</code> (<code>0x200</code>, 512)
    <br><code>D3DTEXOPCAPS_ADDSMOOTH&lt ;/code> (<code>0x400</code>, 1024)
    <br><code>D3DTEXOPCAPS_BLENDDIFFUSEALP HA</code> (<code>0x800</code>, 2048)
    <br><code>D3DTEXOPCAPS_BLENDTEXTUREALP HA</code> (<code>0x1000</code>, 4096)
    <br><code>D3DTEXOPCAPS_BLENDFACTORALPH A</code> (<code>0x2000</code>, 8192)
    <br><code>D3DTEXOPCAPS_BLENDTEXTUREALP HAPM</code> (<code>0x4000</code>, 16384)
    <br><code>D3DTEXOPCAPS_BLENDCURRENTALP HA</code> (<code>0x8000</code>, 32768)
    <br><code>D3DTEXOPCAPS_PREMODULATE& lt;/code> (<code>0x10000</code>, 65536)
    <br><code>D3DTEXOPCAPS_MODULATEALPHA_A DDCOLOR</code> (<code>0x20000</code>, 131072)
    <br><code>D3DTEXOPCAPS_MODULATECOLOR_A DDALPHA</code> (<code>0x40000</code>, 262144)
    <br><code>D3DTEXOPCAPS_MODULATEINVALPH A_ADDCOLOR</code> (<code>0x80000</code>, 524288)
    <br><code>D3DTEXOPCAPS_MODULATEINVCOLO R_ADDALPHA</code> (<code>0x100000</code>, 1048576)
    <br><code>D3DTEXOPCAPS_BUMPENVMAP&l t;/code> (<code>0x200000</code>, 2097152)
    <br><code>D3DTEXOPCAPS_BUMPENVMAPLUMIN ANCE</code> (<code>0x400000</code>, 4194304)
    <br><code>D3DTEXOPCAPS_DOTPRODUCT3& lt;/code> (<code>0x800000</code>, 8388608)
    <br><code>D3DTEXOPCAPS_MULTIPLYADD& lt;/code> (<code>0x1000000</code>, 16777216)
    <br><code>D3DTEXOPCAPS_LERP</code> (<code>0x2000000</code>, 33554432)
    </blockquote>
    <dt><b>MaxTextureBlendStages</b>
    <dd>8, <code>0x8</code>
    <dt><b>MaxSimultaneousTextures</b>
    <dd>8, <code>0x8</code>
    <dt><b>VertexProcessingCaps</b>
    <dd><code>0x7b</code> (123)
    <blockquote><code>D3DVTXPCAPS_TEXGEN&l t;/code> (<code>0x1</code>, 1)
    <br><code>D3DVTXPCAPS_MATERIALSOURCE7& lt;/code> (<code>0x2</code>, 2)
    <br><code>D3DVTXPCAPS_DIRECTIONALLIGHT S</code> (<code>0x8</code>, 8)
    <br><code>D3DVTXPCAPS_POSITIONALLIGHTS </code> (<code>0x10</code>, 16)
    <br><code>D3DVTXPCAPS_LOCALVIEWER&l t;/code> (<code>0x20</code>, 32)
    <br><code>D3DVTXPCAPS_TWEENING</code> (<code>0x40</code>, 64)
    </blockquote>
    <dt><b>MaxActiveLights</b>
    <dd>8, <code>0x8</code>
    <dt><b>MaxUserClipPlanes</b>
    <dd>6, <code>0x6</code>
    <dt><b>MaxVertexBlendMatrices</b>
    <dd>4, <code>0x4</code>
    <dt><b>MaxVertexBlendMatrixIndex&lt ;/b>
    <dd>0, <code>0x0</code>
    <dt><b>MaxPointSize</b>
    <dd>256.000000
    <dt><b>MaxPrimitiveCount</b>
    <dd>5592405, <code>0x555555</code>
    <dt><b>MaxVertexIndex</b>
    <dd>16777215, <code>0xffffff</code>
    <dt><b>MaxStreams</b>
    <dd>16, <code>0x10</code>
    <dt><b>MaxStreamStride</b>
    <dd>508, <code>0x1fc</code>
    <dt><b>VertexShaderVersion</b>
    <dd>4294836481, <code>0xfffe0101</code>
    <dt><b>MaxVertexShaderConst</b>
    <dd>256, <code>0x100</code>
    <dt><b>PixelShaderVersion</b>
    <dd>4294902020, <code>0xffff0104</code>
    <dt><b>MaxPixelShaderValue</b>
    <dd>340282346638528860000000000000000000000. 000000
    </dl></font></td></tr></table><p>
    <a name=soundadapter0><table width=100% bgcolor=#606060><tr><td><br>& lt;font size=5 color=white><code><b>s o u n d   a d a p t e r   0</b></code></font><p></td></tr></table></a>
    <table width=100% bgcolor=#f0f0f0><tr><td><font color=black>
    <font size=5><b>Primary Sound Driver</b><p></font>
    <dl><dt><b>dwFlags</b>
    <dd><code>0xf5f</code> (3935)
    <blockquote><code>DSCAPS_PRIMARYMONO&l t;/code> (<code>0x1</code>, 1)
    <br><code>DSCAPS_PRIMARYSTEREO</code> (<code>0x2</code>, 2)
    <br><code>DSCAPS_PRIMARY8BIT</code> (<code>0x4</code>, 4)
    <br><code>DSCAPS_PRIMARY16BIT</code> (<code>0x8</code>, 8)
    <br><code>DSCAPS_CONTINUOUSRATE</code> (<code>0x10</code>, 16)
    <br><code>DSCAPS_CERTIFIED</code> (<code>0x40</code>, 64)
    <br><code>DSCAPS_SECONDARYMONO</code> (<code>0x100</code>, 256)
    <br><code>DSCAPS_SECONDARYSTEREO&lt ;/code> (<code>0x200</code>, 512)
    <br><code>DSCAPS_SECONDARY8BIT</code> (<code>0x400</code>, 1024)
    <br><code>DSCAPS_SECONDARY16BIT</code> (<code>0x800</code>, 2048)
    </blockquote>
    <dt><b>dwMinSecondarySampleRate</b>
    <dd>8000, <code>0x1f40</code>
    <dt><b>dwMaxSecondarySampleRate</b>
    <dd>192000, <code>0x2ee00</code>
    <dt><b>dwPrimaryBuffers</b>
    <dd>1, <code>0x1</code>
    <dt><b>dwMaxHwMixingAllBuffers</b>
    <dd>33, <code>0x21</code>
    <dt><b>dwMaxHwMixingStaticBuffers&l t;/b>
    <dd>33, <code>0x21</code>
    <dt><b>dwMaxHwMixingStreamingBuffers&l t;/b>
    <dd>33, <code>0x21</code>
    <dt><b>dwFreeHwMixingAllBuffers</b>
    <dd>16, <code>0x10</code>
    <dt><b>dwFreeHwMixingStaticBuffers& lt;/b>
    <dd>16, <code>0x10</code>
    <dt><b>dwFreeHwMixingStreamingBuffers& lt;/b>
    <dd>16, <code>0x10</code>
    <dt><b>dwMaxHw3DAllBuffers</b>
    <dd>33, <code>0x21</code>
    <dt><b>dwMaxHw3DStaticBuffers</b>
    <dd>33, <code>0x21</code>
    <dt><b>dwMaxHw3DStreamingBuffers&lt ;/b>
    <dd>33, <code>0x21</code>
    <dt><b>dwFreeHw3DAllBuffers</b>
    <dd>16, <code>0x10</code>
    <dt><b>dwFreeHw3DStaticBuffers</b>
    <dd>16, <code>0x10</code>
    <dt><b>dwFreeHw3DStreamingBuffers&l t;/b>
    <dd>16, <code>0x10</code>
    <dt><b>dwTotalHwMemBytes</b>
    <dd>0, <code>0x0</code>
    <dt><b>dwFreeHwMemBytes</b>
    <dd>0, <code>0x0</code>
    <dt><b>dwMaxContigFreeHwMemBytes&lt ;/b>
    <dd>0, <code>0x0</code>
    <dt><b>dwUnlockTransferRateHwBuffers&l t;/b>
    <dd>0, <code>0x0</code>
    <dt><b>dwPlayCpuOverheadSwBuffers&l t;/b>
    <dd>0, <code>0x0</code>
    </dl></font></td></tr></table><p>
    <a name=soundadapter1><table width=100% bgcolor=#0000b0><tr><td><br>& lt;font size=5 color=white><code><b>s o u n d   a d a p t e r   1</b></code></font><p></td></tr></table></a>
    <table width=100% bgcolor=#ececff><tr><td><font color=black>
    <font size=5><b>Realtek HD Audio output</b><p></font>
    <dl><dt><b>dwFlags</b>
    <dd><code>0xf5f</code> (3935)
    <blockquote><code>DSCAPS_PRIMARYMONO&l t;/code> (<code>0x1</code>, 1)
    <br><code>DSCAPS_PRIMARYSTEREO</code> (<code>0x2</code>, 2)
    <br><code>DSCAPS_PRIMARY8BIT</code> (<code>0x4</code>, 4)
    <br><code>DSCAPS_PRIMARY16BIT</code> (<code>0x8</code>, 8)
    <br><code>DSCAPS_CONTINUOUSRATE</code> (<code>0x10</code>, 16)
    <br><code>DSCAPS_CERTIFIED</code> (<code>0x40</code>, 64)
    <br><code>DSCAPS_SECONDARYMONO</code> (<code>0x100</code>, 256)
    <br><code>DSCAPS_SECONDARYSTEREO&lt ;/code> (<code>0x200</code>, 512)
    <br><code>DSCAPS_SECONDARY8BIT</code> (<code>0x400</code>, 1024)
    <br><code>DSCAPS_SECONDARY16BIT</code> (<code>0x800</code>, 2048)
    </blockquote>
    <dt><b>dwMinSecondarySampleRate</b>
    <dd>8000, <code>0x1f40</code>
    <dt><b>dwMaxSecondarySampleRate</b>
    <dd>192000, <code>0x2ee00</code>
    <dt><b>dwPrimaryBuffers</b>
    <dd>1, <code>0x1</code>
    <dt><b>dwMaxHwMixingAllBuffers</b>
    <dd>33, <code>0x21&lt
  6. Heres the log.

    <CrashLog><ExceptionRecord ModuleName="C:\Program Files\City of Heroes\CityOfHeroes.exe" ExceptionCode="0xc0000005" ExceptionDescription="EXCEPTION_ACCESS_VIOLATION" ExceptionAddress="0x69529ce3"/><ProgramData PatchVersion="19.20090702.5T2" CrashMessage="Exception caught: EXCEPTION_ACCESS_VIOLATION\nProgram: C:\\Program Files\\City of Heroes\\CityOfHeroes.exe\nVersion: 19.20090702.5T2\nSVN Revision: 53677\nTime: Mon Jul 27 04:15:37 PM\nProcess ID: 2972\n\n\n 0 atiPPHSN (1000,100,400,15)\n 1 atiPPHSN (437b6790,437b6548,63c2bf0,63c2bf0)\n 2 atiPPHSN (0,0,0,0)\n\nMap: maps/Missions/V_Sewers/V_Sewers_30/V_Sewers_30_Layout_10_02.txt\nServer IP: 206.127.154.97:26907\nClient IP: 192.168.1.100\n\nExtra Info:\nCPU: 2665 Mhz / Memory: 2046 MBs / Video Card: ATI Radeon HD 4800 Series / Video Driver DLL: ati2dvag.dll / Driver Version: 6.14.10.6903 / Available Memory: 1579 MBs / OS Version: 5.1.2600 / Video Memory: 512 MBs\nRender settings: VBOS 0\nRender path: R200 ARBVP ARBFP \nRender features: WATER BLOOM TONEMAP MULTITEX MULTITEX_DUAL HQBUMP FPRENDER WATER_DEPTH DOF BUMPMAPS BUMPMAPS_WORLD DESATURATE \nAcceptable video card driver\n\nHeap is NOT corrupted\nNo windows SYSTEM error code found.\n"/><Processor Architecture="PROCESSOR_ARCHITECTURE_INTEL" Level="Unknown" NumberOfProcessors="2"/><OperatingSystem MajorVersion="5" MinorVersion="1" BuildNumber="2600" CSDVersion="Service Pack 3"/><Modules><Module FullPath="C:\Program Files\City of Heroes\CityOfHeroes.exe" BaseAddress="0x00400000" Size="0x01371000" TimeStamp="07/13/2009 19:21:57" FileVersion="1.0.0.1" ProductVersion="1.0.0.1"/><Module FullPath="C:\WINDOWS\system32\ntdll.dll" BaseAddress="0x7c900000" Size="0x000b2000" TimeStamp="02/09/2009 08:10:48" FileVersion="5.1.2600.5755" ProductVersion="5.1.2600.5755"/><Module FullPath="C:\WINDOWS\system32\kernel32.dll" BaseAddress="0x7c800000" Size="0x000f6000" TimeStamp="03/21/2009 10:06:58" FileVersion="5.1.2600.5781" ProductVersion="5.1.2600.5781"/><Module FullPath="C:\WINDOWS\system32\opengl32.dll" BaseAddress="0x5ed00000" Size="0x000cc000" TimeStamp="04/13/2008 20:12:02" FileVersion="5.1.2600.5512" ProductVersion="5.1.2600.5512"/><Module FullPath="C:\WINDOWS\system32\msvcrt.dll" BaseAddress="0x77c10000" Size="0x00058000" TimeStamp="04/13/2008 20:12:01" FileVersion="7.0.2600.5512" ProductVersion="6.1.8638.5512"/><Module FullPath="C:\WINDOWS\system32\advapi32.dll" BaseAddress="0x77dd0000" Size="0x0009b000" TimeStamp="02/09/2009 08:10:48" FileVersion="5.1.2600.5755" ProductVersion="5.1.2600.5755"/><Module FullPath="C:\WINDOWS\system32\rpcrt4.dll" BaseAddress="0x77e70000" Size="0x00092000" TimeStamp="04/15/2009 10:51:25" FileVersion="5.1.2600.5795" ProductVersion="5.1.2600.5795"/><Module FullPath="C:\WINDOWS\system32\secur32.dll" BaseAddress="0x77fe0000" Size="0x00011000" TimeStamp="02/03/2009 15:59:07" FileVersion="5.1.2600.5753" ProductVersion="5.1.2600.5753"/><Module FullPath="C:\WINDOWS\system32\gdi32.dll" BaseAddress="0x77f10000" Size="0x00049000" TimeStamp="10/23/2008 08:36:14" FileVersion="5.1.2600.5698" ProductVersion="5.1.2600.5698"/><Module FullPath="C:\WINDOWS\system32\user32.dll" BaseAddress="0x7e410000" Size="0x00091000" TimeStamp="04/13/2008 20:12:08" FileVersion="5.1.2600.5512" ProductVersion="5.1.2600.5512"/><Module FullPath="C:\WINDOWS\system32\glu32.dll" BaseAddress="0x68b20000" Size="0x00020000" TimeStamp="04/13/2008 20:11:54" FileVersion="5.1.2600.5512" ProductVersion="5.1.2600.5512"/><Module FullPath="C:\WINDOWS\system32\ddraw.dll" BaseAddress="0x73760000" Size="0x0004b000" TimeStamp="04/13/2008 20:11:51" FileVersion="5.3.2600.5512" ProductVersion="5.3.2600.5512"/><Module FullPath="C:\WINDOWS\system32\dciman32.dll" BaseAddress="0x73bc0000" Size="0x00006000" TimeStamp="04/13/2008 20:11:51" FileVersion="5.1.2600.5512" ProductVersion="5.1.2600.5512"/><Module FullPath="C:\WINDOWS\system32\winmm.dll" BaseAddress="0x76b40000" Size="0x0002d000" TimeStamp="04/13/2008 20:12:09" FileVersion="5.1.2600.5512" ProductVersion="5.1.2600.5512"/><Module FullPath="C:\WINDOWS\system32\dsound.dll" BaseAddress="0x73f10000" Size="0x0005c000" TimeStamp="04/13/2008 20:11:52" FileVersion="5.3.2600.5512" ProductVersion="5.3.2600.5512"/><Module FullPath="C:\WINDOWS\system32\ole32.dll" BaseAddress="0x774e0000" Size="0x0013d000" TimeStamp="04/13/2008 20:12:02" FileVersion="5.1.2600.5512" ProductVersion="5.1.2600.5512"/><Module FullPath="C:\WINDOWS\system32\version.dll" BaseAddress="0x77c00000" Size="0x00008000" TimeStamp="04/13/2008 20:12:08" FileVersion="5.1.2600.5512" ProductVersion="5.1.2600.5512"/><Module FullPath="C:\WINDOWS\system32\dinput8.dll" BaseAddress="0x6ce10000" Size="0x00038000" TimeStamp="04/13/2008 20:11:52" FileVersion="5.3.2600.5512" ProductVersion="5.3.2600.5512"/><Module FullPath="C:\WINDOWS\system32\ws2_32.dll" BaseAddress="0x71ab0000" Size="0x00017000" TimeStamp="04/13/2008 20:12:10" FileVersion="5.1.2600.5512" ProductVersion="5.1.2600.5512"/><Module FullPath="C:\WINDOWS\system32\ws2help.dll" BaseAddress="0x71aa0000" Size="0x00008000" TimeStamp="04/13/2008 20:12:10" FileVersion="5.1.2600.5512" ProductVersion="5.1.2600.5512"/><Module FullPath="C:\WINDOWS\system32\imm32.dll" BaseAddress="0x76390000" Size="0x0001d000" TimeStamp="04/13/2008 20:11:54" FileVersion="5.1.2600.5512" ProductVersion="5.1.2600.5512"/><Module FullPath="C:\Program Files\City of Heroes\DFEngine.dll" BaseAddress="0x10000000" Size="0x000a6000" TimeStamp="12/17/2007 20:36:32" FileVersion="3.5.218.6" ProductVersion="3.5.218.6"/><Module FullPath="C:\WINDOWS\system32\oleaut32.dll" BaseAddress="0x77120000" Size="0x0008b000" TimeStamp="04/13/2008 20:12:02" FileVersion="5.1.2600.5512" ProductVersion="5.1.2600.5512"/><Module FullPath="C:\WINDOWS\system32\iphlpapi.dll" BaseAddress="0x76d60000" Size="0x00019000" TimeStamp="04/13/2008 20:11:55" FileVersion="5.1.2600.5512" ProductVersion="5.1.2600.5512"/><Module FullPath="C:\WINDOWS\system32\comdlg32.dll" BaseAddress="0x763b0000" Size="0x00049000" TimeStamp="04/13/2008 20:11:51" FileVersion="6.0.2900.5512" ProductVersion="6.0.2900.5512"/><Module FullPath="C:\WINDOWS\system32\comctl32.dll" BaseAddress="0x5d090000" Size="0x0009a000" TimeStamp="04/13/2008 20:11:51" FileVersion="5.82.2900.5512" ProductVersion="6.0.2900.5512"/><Module FullPath="C:\WINDOWS\system32\shell32.dll" BaseAddress="0x7c9c0000" Size="0x00817000" TimeStamp="06/17/2008 15:02:19" FileVersion="6.0.2900.5622" ProductVersion="6.0.2900.5622"/><Module FullPath="C:\WINDOWS\system32\shlwapi.dll" BaseAddress="0x77f60000" Size="0x00076000" TimeStamp="04/13/2008 20:12:05" FileVersion="6.0.2900.5512" ProductVersion="6.0.2900.5512"/><Module FullPath="C:\Program Files\City of Heroes\NxCooking.dll" BaseAddress="0x00350000" Size="0x00053000" TimeStamp="06/01/2006 14:11:24" FileVersion="0.0.0.0" ProductVersion="0.0.0.0"/><Module FullPath="C:\WINDOWS\system32\wsock32.dll" BaseAddress="0x71ad0000" Size="0x00009000" TimeStamp="04/13/2008 20:12:10" FileVersion="5.1.2600.5512" ProductVersion="5.1.2600.5512"/><Module FullPath="C:\Program Files\City of Heroes\PhysXLoader.dll" BaseAddress="0x003b0000" Size="0x0000e000" TimeStamp="06/01/2006 14:11:50" FileVersion="0.0.0.0" ProductVersion="0.0.0.0"/><Module FullPath="C:\WINDOWS\system32\shimeng.dll" BaseAddress="0x5cb70000" Size="0x00026000" TimeStamp="04/13/2008 20:12:05" FileVersion="5.1.2600.5512" ProductVersion="5.1.2600.5512"/><Module FullPath="C:\WINDOWS\AppPatch\acgenral.dll" BaseAddress="0x6f880000" Size="0x001ca000" TimeStamp="04/13/2008 20:11:48" FileVersion="5.1.2600.5512" ProductVersion="5.1.2600.5512"/><Module FullPath="C:\WINDOWS\system32\msacm32.dll" BaseAddress="0x77be0000" Size="0x00015000" TimeStamp="04/13/2008 20:11:58" FileVersion="5.1.2600.5512" ProductVersion="5.1.2600.5512"/><Module FullPath="C:\WINDOWS\system32\userenv.dll" BaseAddress="0x769c0000" Size="0x000b4000" TimeStamp="04/13/2008 20:12:08" FileVersion="5.1.2600.5512" ProductVersion="5.1.2600.5512"/><Module FullPath="C:\WINDOWS\system32\uxtheme.dll" BaseAddress="0x5ad70000" Size="0x00038000" TimeStamp="04/13/2008 20:12:08" FileVersion="6.0.2900.5512" ProductVersion="6.0.2900.5512"/><Module FullPath="C:\WINDOWS\WinSxS\x86_Microsoft.Windows. Common-Controls_6595b64144ccf1df_6.0.2600.5512_x-ww_35d4ce83\comctl32.dll" BaseAddress="0x773d0000" Size="0x00103000" TimeStamp="04/13/2008 20:12:51" FileVersion="6.0.2900.5512" ProductVersion="6.0.2900.5512"/><Module FullPath="C:\WINDOWS\system32\msctf.dll" BaseAddress="0x74720000" Size="0x0004c000" TimeStamp="04/13/2008 20:11:58" FileVersion="5.1.2600.5512" ProductVersion="5.1.2600.5512"/><Module FullPath="C:\WINDOWS\system32\msctfime.ime" BaseAddress="0x755c0000" Size="0x0002e000" TimeStamp="04/13/2008 20:10:06" FileVersion="5.1.2600.5512" ProductVersion="5.1.2600.5512"/><Module FullPath="C:\WINDOWS\system32\psapi.dll" BaseAddress="0x76bf0000" Size="0x0000b000" TimeStamp="04/13/2008 20:12:03" FileVersion="5.1.2600.5512" ProductVersion="5.1.2600.5512"/><Module FullPath="C:\WINDOWS\system32\atioglxx.dll" BaseAddress="0x69020000" Size="0x00b7a000" TimeStamp="01/14/2009 01:46:13" FileVersion="6.14.10.8395" ProductVersion="6.14.10.8395"/><Module FullPath="C:\WINDOWS\system32\wintrust.dll" BaseAddress="0x76c30000" Size="0x0002e000" TimeStamp="04/13/2008 20:12:09" FileVersion="5.131.2600.5512" ProductVersion="5.131.2600.5512"/><Module FullPath="C:\WINDOWS\system32\crypt32.dll" BaseAddress="0x77a80000" Size="0x00095000" TimeStamp="04/13/2008 20:11:51" FileVersion="5.131.2600.5512" ProductVersion="5.131.2600.5512"/><Module FullPath="C:\WINDOWS\system32\msasn1.dll" BaseAddress="0x77b20000" Size="0x00012000" TimeStamp="04/13/2008 20:11:58" FileVersion="5.1.2600.5512" ProductVersion="5.1.2600.5512"/><Module FullPath="C:\WINDOWS\system32\imagehlp.dll" BaseAddress="0x76c90000" Size="0x00028000" TimeStamp="04/13/2008 20:11:54" FileVersion="5.1.2600.5512" ProductVersion="5.1.2600.5512"/><Module FullPath="C:\WINDOWS\system32\wdmaud.drv" BaseAddress="0x72d20000" Size="0x00009000" TimeStamp="04/13/2008 20:12:46" FileVersion="5.1.2600.5512" ProductVersion="5.1.2600.5512"/><Module FullPath="C:\WINDOWS\system32\msacm32.drv" BaseAddress="0x72d10000" Size="0x00008000" TimeStamp="03/31/2003 08:00:00" FileVersion="5.1.2600.0" ProductVersion="5.1.2600.0"/><Module FullPath="C:\WINDOWS\system32\midimap.dll" BaseAddress="0x77bd0000" Size="0x00007000" TimeStamp="04/13/2008 20:11:57" FileVersion="5.1.2600.5512" ProductVersion="5.1.2600.5512"/><Module FullPath="C:\WINDOWS\system32\ksuser.dll" BaseAddress="0x73ee0000" Size="0x00004000" TimeStamp="04/13/2008 20:11:56" FileVersion="5.3.2600.5512" ProductVersion="5.3.2600.5512"/><Module FullPath="C:\WINDOWS\system32\hid.dll" BaseAddress="0x688f0000" Size="0x00009000" TimeStamp="04/13/2008 20:11:54" FileVersion="5.1.2600.5512" ProductVersion="5.1.2600.5512"/><Module FullPath="C:\WINDOWS\system32\setupapi.dll" BaseAddress="0x77920000" Size="0x000f3000" TimeStamp="04/14/2008 06:42:06" FileVersion="5.1.2600.5512" ProductVersion="5.1.2600.5512"/><Module FullPath="C:\WINDOWS\system32\mswsock.dll" BaseAddress="0x71a50000" Size="0x0003f000" TimeStamp="06/20/2008 13:46:57" FileVersion="5.1.2600.5625" ProductVersion="5.1.2600.5625"/><Module FullPath="C:\WINDOWS\system32\hnetcfg.dll" BaseAddress="0x662b0000" Size="0x00058000" TimeStamp="04/13/2008 20:11:54" FileVersion="5.1.2600.5512" ProductVersion="5.1.2600.5512"/><Module FullPath="C:\WINDOWS\system32\wshtcpip.dll" BaseAddress="0x71a90000" Size="0x00008000" TimeStamp="04/13/2008 20:12:10" FileVersion="5.1.2600.5512" ProductVersion="5.1.2600.5512"/><Module FullPath="C:\WINDOWS\system32\dnsapi.dll" BaseAddress="0x76f20000" Size="0x00027000" TimeStamp="06/20/2008 13:46:57" FileVersion="5.1.2600.5625" ProductVersion="5.1.2600.5625"/><Module FullPath="C:\WINDOWS\system32\winrnr.dll" BaseAddress="0x76fb0000" Size="0x00008000" TimeStamp="04/13/2008 20:12:09" FileVersion="5.1.2600.5512" ProductVersion="5.1.2600.5512"/><Module FullPath="C:\WINDOWS\system32\wldap32.dll" BaseAddress="0x76f60000" Size="0x0002c000" TimeStamp="04/13/2008 20:12:09" FileVersion="5.1.2600.5512" ProductVersion="5.1.2600.5512"/><Module FullPath="C:\WINDOWS\system32\rasadhlp.dll" BaseAddress="0x76fc0000" Size="0x00006000" TimeStamp="04/13/2008 20:12:03" FileVersion="5.1.2600.5512" ProductVersion="5.1.2600.5512"/><Module FullPath="C:\WINDOWS\system32\mscms.dll" BaseAddress="0x73b30000" Size="0x00015000" TimeStamp="06/24/2008 12:43:16" FileVersion="5.1.2600.5627" ProductVersion="5.1.2600.5627"/><Module FullPath="C:\WINDOWS\system32\winspool.drv" BaseAddress="0x73000000" Size="0x00026000" TimeStamp="04/13/2008 20:12:45" FileVersion="5.1.2600.5512" ProductVersion="5.1.2600.5512"/><Module FullPath="C:\WINDOWS\system32\icm32.dll" BaseAddress="0x66e90000" Size="0x00041000" TimeStamp="04/13/2008 20:11:54" FileVersion="5.1.2600.5512" ProductVersion="5.1.2600.5512"/><Module FullPath="C:\Program Files\City of Heroes\CrashRpt.dll" BaseAddress="0x38a40000" Size="0x00176000" TimeStamp="02/13/2006 15:59:08" FileVersion="3.0.2.2" ProductVersion="3.0.2.2"/><Module FullPath="C:\Program Files\City of Heroes\dbghelp.dll" BaseAddress="0x38520000" Size="0x00115000" TimeStamp="07/08/2006 17:12:34" FileVersion="6.6.7.5" ProductVersion="6.6.7.5"/><Module FullPath="C:\WINDOWS\system32\riched32.dll" BaseAddress="0x732e0000" Size="0x00005000" TimeStamp="03/31/2003 08:00:00" FileVersion="5.1.2600.0" ProductVersion="5.1.2600.0"/><Module FullPath="C:\WINDOWS\system32\riched20.dll" BaseAddress="0x74e30000" Size="0x0006d000" TimeStamp="04/13/2008 20:12:04" FileVersion="5.30.23.1230" ProductVersion="5.0.0.0"/><Module FullPath="C:\WINDOWS\system32\powrprof.dll" BaseAddress="0x74ad0000" Size="0x00008000" TimeStamp="04/13/2008 20:12:03" FileVersion="6.0.2900.5512" ProductVersion="6.0.2900.5512"/></Modules></CrashLog>
  7. Every time i try and load a mission it crashes. I run wow and every other game jsut fine. Using a ati 4850 and a athlon 64x2.
  8. Hi i have a question for Geko. I have a regen scrapper and a controller with radiaton. Now AM needs to be reworked but you have already talked about that. But are you going to nerf regen? If so why? And I think that invulnerability has a far superior advantage when u see them herding 30 mobs at a time . I am worried that my regen scrapp that i had to work hard on to get him to where he is by 6slotting QR, Stamina, Instant Healing is going to be all washed up. I truly hope U dont nerf it because i still die with instanty healing, where as invulnerability tanks and scrapps barely get touched.