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Quote:This isn't an opinion of "what tastes better cake or pie". This is about looking at two things and seeing which one better matches a third. It's not opinion to say a cake is closer to a cookie than a cheetah is.I'm finding it somewhat funny that you think my -opinion- on this subject is absolutely wrong and your -opinion- is absolutely right.
Quote:Regardless as I've said this game already provides for a wide range of playstyles all the way from solo content up to huge leagues. Just because you don't like a certain subset of what the game provides doesn't make that subset wrong in the least. It's like saying a particular color in the color spectrum is "wrong" and the rest are "right". *shrugs*
Now, it may be possible to make content that gives a mass battle and at the same time presents the story to each member that they are the protagonist hero, but it's not going to be easy, because comics aren't like that. Stories in general are not like that. -
Quote:There are three pronunciations listed, and I assume the rhyme was with ˈli-tər-lē\.What really bothers me about the page you link to is that it claims "bitterly" rhymes with "literally".
Of course, I want to go to wherever they speak that dialect and start punching people in the head, but for them, it does seem to rhyme. But, then, people who pronounce "pen" and "pin" the same piss me off, so you can understand how I feel about them leaving out a ******* vowel. -
Quote:Trading improves nothing. It creates a secondary economy. The comparison to the collector problem is to illustrate how long the odds actually are to people who get nauseous when they look at big numbers. Trading does not change the actual probabilities involved in getting the pack by gambling.You've forgotten about trading.
That automatically makes things in your scenario better than the Coupon Collector's Problem.
Even if you have to sell 3 duplicates to make enough to buy 1 new, that still lowers the expectation on the time to collect the full sets.
Take your scenario, and include trading, and you have a far better situation the Coupon Collector's Problem, and the difference between the two only grows the more sets you add.
Also, I'd guess a 40X difference between the low and high priced parts, not a 3X. It's a tad different. -
Quote:You'd be wrong.Again that's something that you want stopped.
Offer an alternative that could actually work effectively in a MMO setting.
I'm all ears here...
EDIT: You added to your post after I posted this. So you want a bunch of small team content? What if I think epic "comic book" battles are better represented by massive 24 member leagues all working on a single trial?
I have certainly seen comics where large groups of heroes fight. If the battles are important, you get smaller groups accomplishing one aspect while the rest do something else. That is much better modeled by a group version of the clone arc - where you are playing a small, but necessary part, but are kept informed of the part your clone is playing.
I have also seen a bunch of heroes gang up on Galactus, but the only time that is ever successful is in Marvel Zombies. Even then, it follows the more common plot of "heros fight big bad, heroes lose, smaller group of specialized heroes do something important that changes the battle significantly." Again, this is something better handled by the normal team based content.
The idea of supers throwing enough bodies at a problem to make it go away is something I have never seen in a comic or anywhere else, because it's ****** storytelling. -
Quote:Don't throw 30 people into a bucket and expect them all to feel important?Yes people like you and Rubberlad are suggesting that there's a problem here but you aren't really providing much more of a solution other than saying "the Devs should make this game more like a comic book". How do you do that exactly?
On a 4 person team, i can be completely convinced that the group would fail without me - and I can also know that the other 3 people feel the same (ie that they are the important one). It's a good bet that none of us are correct, but it's the feeling that's important more than the reality.
On a 20 man team, nothing will produce that same feeling, because I can see that my actions are having no noticeable effect.
One of those is a good design for a game about superheros and the other isn't. -
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Quote:Just because you can't emulate it completely is no reason to make a hard left and floor it out of the general neighborhood at top speed.But just to play Devil's Advocate one could argue that groups of players having to figure out the best way to complete a MMO trial is in itself a fun gaming activity regardless of its relationship to a form of fictional literature. Sometimes it's simply hard to translate abstract source material into a format that can be used to create workable MMO content. If you can figure out how to perfectly capture the grandeur of your comic book scenarios and squish them into the confines of a MMO I'm sure the Devs of this game would love to talk to you about it.
Being on a trial not only imperfectly emulates the feel of a superhero, it goes more for the feel of 1984. The cutscene at the beginning should be in faux black-and-white, and a should have someone in a military suit match back in forth in front of the league forcing us to repeat over and over "As an individual, I am unimportant. My significance is nothing in the face of the collective." She could even have the Frau Farbissina accent and be swinging her riding crop while we repeated the deprotagonization mantra. -
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Probably never happen given that it has the same issues as whip attacks.
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And, really, that's a kind of balance that hurts the set. The need to constantly renew multiple debuffs to maintain the same effects you get from other sets while activating fewer powers isn't a good thing.
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When the bugs go live after being reported, it's obvious they did neither.
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It's not as noticeable when they have 6 months between releasing piles of crap to clean up the mess they made. Now that they weekly take a dump in my computer, I notice more.
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Quote:It means you have to pay more attention to party makeup in fulfilling certain roles - something this game has rightly avoided as much as possible in the past.While I can understand your frustation given your character types, that not a fault of the Trial. I've learned very quickly that a TPN is a very blitzkreg-style Trial. You have to move fast. You also learn that you need to assign roles. For example, your controller or your brute would be perfect for the indoor portions. It just means you have to be more organized as to the division of roles.
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Staff fighting needs a pitchfork.
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Quote:I've got a word to replace "literally" in that sentence. "". That's it. Just stick in "" and the meaning does not change at all. "I've been to hell and back today" is a perfectly fine sentence with an easy to understand meaning.I agree to an extent, although I think "literally" is often not directly interchangeable with "figuratively." A statement like "I've figuratively been to hell and back today" has a different tone. I actually can't think of a word to replace "literally" in that sentence that indicates that the speaker is aware that the statement is technically false but so extreme as to be almost true.
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Quote:Informing? Sure. If (<---important word - don't skip it) a woman has a desire to please him, then yes, he has informed them how to do so.So, when he said that women dressing in certain ways pleases him, and that women should to that more, he wasn't informing women how to dress to please him?
But that is a long stretch from him making demands or even requests that they do so. -
Quote:Since the MM incarnate level buff and making the single target buffs into group buffs, BAF is not terribly bad on a MM.Yeah, my MM won't be in any trials, even though I'd love to play the BAF prisoner escape sequence with him. Looking forward to I22 for that.
Now, you couldn't pay me to ever run a LAM again. -
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And you need 5 times as many of them. The only think that makes those faster is the freebie at the end that you get to choose.
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Quote:Most everyone I would bother talking to in real life? Many people on any game theory board?How many people do you think had even heard the term "Coupon Collector's Problem" before it was brought up in regard to the super packs?
Quote:How exactly is using a term almost know-one knows, and using it inaccurately, "ease of communication"?
Getting a collection of X from a random sample has lower odds that most people will estimate. This is caused by the fact that the chance of getting the last missing piece is much lower than the chance of getting the first few pieces. Those basic ideas are just as applicable here as in a strictly defined coupon collector.
Even more to the point, you can limit the problem to a strict collector problem and generate an upper bound on the probability. In other words, you can create a hypothetical system that follows the exact problem and show how bad the odds are, then you can show that all the variances only make the odds worse.
No, really, do what I just said. Imagine you want to collect 3 sets for 3 different ATs. Now imagine that the system only had those 3 sets in the pool and nothing else. Work out those odds - it is exactly the collector problem. Everyone here can do it. Then realize that none of the changes that make this hypothetical different than the real system will make the real system have better odds than that. That represents an upper bound on reality.
If the best case it horrible, what does that say about the average and worst cases? -
Quote:This is flat out not true depending on your definition of "desirable". It seems very likely that it will be able to buy 5 packs and get nothing desirable.If I purchase $5 in CCG content or super packs, I possess something. And, it turns out it's something desirable.
Quote:Gambling means randomly winning or losing money, or exchangeable tokens that have money value, or chips that don't really have money value but can be exchanged for money, depending on how you look at that. -
It takes one ITF to get a T1 alpha if you're doing one of the recipes that uses that particular component or you happen to have the Vangard merits laying around. What time wasting TFs are you doing where you need to do 3 to get a T1 alpha?
Quote:I can do 3-4 BAFs in the time it takes me to do 1 ITF.