yea it makes sense and I like the storm plus grenade. For my elec/nrg I tried to be a little different and not follow a typical ice or fire/nrg. I was going to try to pick up electric cause I was hoping the EMP blast combined with TB would take down most of the end of a player with power boost and conserve power running of course and the electric armor might give a slight advantage over other /nrgs because of the small resists. Of course I know sometimes it just comes down to preference but I was wondering if you have any info on EMP's end drain? thanks again for the last post