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Posts
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Joined
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Quote:First of all if you will notice I have almost capped the Max Hp and with the 809% Regeneration allows this build to regen almost 120 hp/s with only 1 enemy in RttC. It has almost 79% Resist to S/L and decent defense to F/C (which there are very little enemies in this game to worry about that), soft-capped E/NE, and decent defense to Psi (which again there are very little enemies in this game to worry about that). WP Taunt aura is weaksauce to begin with which is why I also have Taunt in the build to cover that. Yes it's fairly expensive, but once again with Enhancement converters isn't nearly quite so bad if you spend the time and effort using them. My EndRec is at 4.59/s and End Use is 1.77/s which still grants you a 2.82/s EndRec, which is more than what some builds will give you. You make this out like this is the most terrible build in the world, matter of fact you do that to all of my builds that I post. Have you tried it yet? I have this almost exact identical build for my WP/SS toon and believe me it's highly survivable.Wow you over slotted physical perfection, your def is way to low for reg content not to mention incarnate content. not even a good build for survivability. You over slotted most of the attacks, your taunt aura aint even going to hold much aggro, plus a a very expensive build. Your end usage is going to drain u of end real fast.
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Here would be my .02 inf.
Hero Plan by Mids' Hero Designer 1.957
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Science Tanker
Primary Power Set: Willpower
Secondary Power Set: Kinetic Melee
Power Pool: Flight
Power Pool: Leadership
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: High Pain Tolerance- (A) Steadfast Protection - Resistance/+Def 3%
- (3) Impervium Armor - Psionic Resistance
- (3) Impervium Armor - Resistance
- (5) Triage - Heal/Endurance
- (5) Triage - Heal/Recharge
- (7) Triage - Heal/Endurance/Recharge
- (A) Touch of Death - Chance of Damage(Negative)
- (48) Touch of Death - Damage/Endurance/Recharge
- (48) Touch of Death - Accuracy/Damage/Endurance
- (50) Mako's Bite - Chance of Damage(Lethal)
- (50) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (50) Mako's Bite - Damage/Endurance
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (7) Numina's Convalescence - Heal
- (9) Numina's Convalescence - Heal/Endurance
- (A) Mako's Bite - Chance of Damage(Lethal)
- (43) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (43) Mako's Bite - Accuracy/Endurance/Recharge
- (43) Superior Might of the Tanker - Damage/Recharge
- (46) Superior Might of the Tanker - Accuracy/Damage
- (48) Superior Might of the Tanker - Recharge/Chance for +Res(All)
- (A) Luck of the Gambler - Recharge Speed
- (9) Shield Wall - Defense
- (11) Shield Wall - Defense/Endurance
- (11) Shield Wall - Defense/Endurance/Recharge
- (A) Panacea - +Hit Points/Endurance
- (13) Panacea - Heal
- (13) Panacea - Heal/Endurance
- (15) Panacea - Heal/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (15) Shield Wall - +Res (Teleportation), +3% Res (All)
- (A) Performance Shifter - Chance for +End
- (17) Performance Shifter - EndMod/Accuracy
- (17) Performance Shifter - EndMod
- (A) Winter's Gift - Slow Resistance (20%)
- (A) Luck of the Gambler - Recharge Speed
- (19) Shield Wall - Defense
- (19) Shield Wall - Defense/Endurance
- (21) Shield Wall - Defense/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (21) Shield Wall - Defense
- (23) Shield Wall - Defense/Endurance
- (23) Shield Wall - Defense/Endurance/Recharge
- (A) Rectified Reticle - To Hit Buff
- (34) Rectified Reticle - To Hit Buff/Recharge
- (A) Reactive Armor - Resistance
- (25) Reactive Armor - Resistance/Endurance
- (25) Reactive Armor - Resistance/Recharge
- (27) Reactive Armor - Resistance/Endurance/Recharge
- (A) Recharge Reduction IO
- (27) Recharge Reduction IO
- (A) Accuracy IO
- (A) Eradication - Chance for Energy Damage
- (37) Eradication - Accuracy/Damage/Endurance/Recharge
- (40) Eradication - Accuracy/Damage/Recharge
- (42) Eradication - Damage
- (42) Armageddon - Chance for Fire Damage
- (42) Scirocco's Dervish - Chance of Damage(Lethal)
- (A) Reactive Armor - Resistance
- (31) Reactive Armor - Resistance/Endurance
- (31) Reactive Armor - Resistance/Recharge
- (31) Reactive Armor - Resistance/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (33) Luck of the Gambler - Defense
- (33) Luck of the Gambler - Defense/Endurance
- (33) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Devastation - Accuracy/Damage/Endurance/Recharge
- (36) Devastation - Accuracy/Damage
- (36) Devastation - Damage/Endurance
- (36) Apocalypse - Chance of Damage(Negative)
- (37) Apocalypse - Accuracy/Damage/Recharge
- (37) Apocalypse - Damage/Endurance
- (A) Mako's Bite - Chance of Damage(Lethal)
- (39) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (39) Mako's Bite - Accuracy/Endurance/Recharge
- (39) Superior Might of the Tanker - Accuracy/Damage/Recharge
- (40) Superior Might of the Tanker - Damage/Endurance/Recharge
- (40) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge
- (A) Recharge Reduction IO
- (A) Performance Shifter - Chance for +End
- (45) Performance Shifter - EndMod/Accuracy
- (45) Performance Shifter - EndMod
- (45) Regenerative Tissue - +Regeneration
- (46) Numina's Convalescence - Heal
- (46) Numina's Convalescence - Heal/Endurance
- (A) Gladiator's Armor - TP Protection +3% Def (All)
- (A) Perfect Zinger - Chance for Psi Damage
- (A) Accuracy IO
Level 1: Prestige Power Dash- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Celerity - +Stealth
- (A) Recharge Reduction IO
Level 2: Swift- (A) Flight Speed IO
- (A) Miracle - +Recovery
- (34) Miracle - Heal
- (34) Miracle - Heal/Endurance
- (A) Jumping IO
- (A) Performance Shifter - Chance for +End
- (29) Performance Shifter - EndMod/Accuracy
- (29) Performance Shifter - EndMod
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Vigor Total Core Revamp
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Best damn Tanker I've ever played!
Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/
Click this DataLink to open the build!
oOStatic NekoOo: Level 50 Technology Tanker
Primary Power Set: Electric Armor
Secondary Power Set: Titan Weapons
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Charged Armor- (A) Impervium Armor - Psionic Resistance
- (3) Impervium Armor - Resistance
- (3) Impervium Armor - Resistance/Endurance
- (5) Impervium Armor - Resistance/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (19) Obliteration - Accuracy/Recharge
- (21) Obliteration - Damage/Recharge
- (34) Obliteration - Accuracy/Damage/Recharge
- (34) Obliteration - Accuracy/Damage/Endurance/Recharge
- (34) Obliteration - Chance for Smashing Damage
- (A) Impervium Armor - Psionic Resistance
- (5) Impervium Armor - Resistance
- (7) Impervium Armor - Resistance/Endurance
- (7) Impervium Armor - Resistance/Endurance/Recharge
- (A) Crushing Impact - Accuracy/Damage
- (17) Crushing Impact - Damage/Endurance
- (25) Crushing Impact - Accuracy/Damage/Recharge
- (43) Crushing Impact - Accuracy/Damage/Endurance
- (43) Crushing Impact - Damage/Endurance/Recharge
- (48) Crushing Impact - Damage/Recharge
- (A) Impervium Armor - Psionic Resistance
- (9) Impervium Armor - Resistance
- (9) Impervium Armor - Resistance/Endurance
- (11) Impervium Armor - Resistance/Endurance/Recharge
- (A) Steadfast Protection - Resistance/+Def 3%
- (33) Aegis - Psionic/Status Resistance
- (42) Impervium Armor - Psionic Resistance
- (43) Gladiator's Armor - TP Protection +3% Def (All)
- (A) Luck of the Gambler - Recharge Speed
- (A) Panacea - +Hit Points/Endurance
- (13) Panacea - Heal
- (13) Panacea - Heal/Endurance
- (15) Panacea - Hea/Recharge
- (15) Panacea - Heal/Endurance/Recharge
- (A) Jumping IO
- (A) Recharge Reduction IO
- (17) Recharge Reduction IO
- (45) Recharge Reduction IO
- (A) Run Speed IO
- (A) Recharge Reduction IO
- (21) Recharge Reduction IO
- (A) Endurance Reduction IO
- (23) Endurance Reduction IO
- (23) Scirocco's Dervish - Chance of Damage(Lethal)
- (25) Eradication - Chance for Energy Damage
- (27) Fury of the Gladiator - Chance for Res Debuff
- (48) Obliteration - Chance for Smashing Damage
- (A) Accuracy IO
- (A) Mocking Beratement - Taunt
- (27) Mocking Beratement - Taunt/Recharge
- (29) Mocking Beratement - Taunt/Recharge/Range
- (29) Mocking Beratement - Accuracy/Recharge
- (46) Mocking Beratement - Taunt/Range
- (50) Mocking Beratement - Recharge
- (A) Gladiator's Strike - Accuracy/Damage
- (37) Gladiator's Strike - Damage/Recharge
- (40) Gladiator's Strike - Damage/Endurance/Recharge
- (42) Gladiator's Strike - Accuracy/Endurance/Recharge
- (42) Gladiator's Strike - Accuracy/Damage/End/Rech
- (45) Achilles' Heel - Chance for Res Debuff
- (A) Impervium Armor - Psionic Resistance
- (31) Impervium Armor - Resistance
- (31) Impervium Armor - Resistance/Endurance
- (31) Impervium Armor - Resistance/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (33) Gift of the Ancients - Defense
- (33) Gift of the Ancients - Defense/Endurance
- (46) Shield Wall - +Res (Teleportation), +3% Res (All)
- (A) Armageddon - Damage/Recharge
- (36) Armageddon - Accuracy/Damage/Recharge
- (36) Armageddon - Accuracy/Recharge
- (36) Armageddon - Damage/Endurance
- (37) Armageddon - Chance for Fire Damage
- (37) Force Feedback - Chance for +Recharge
- (A) Superior Might of the Tanker - Accuracy/Damage
- (39) Superior Might of the Tanker - Damage/Recharge
- (39) Superior Might of the Tanker - Accuracy/Damage/Recharge
- (39) Superior Might of the Tanker - Damage/Endurance/Recharge
- (40) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge
- (40) Superior Might of the Tanker - Recharge/Chance for +Res(All)
- (A) Recharge Reduction IO
- (A) Performance Shifter - Chance for +End
- (45) Performance Shifter - EndMod
- (46) Harmonized Healing - Heal
- (48) Harmonized Healing - Heal/Endurance
- (A) Perfect Zinger - Chance for Psi Damage
- (A) Luck of the Gambler - Recharge Speed
- (50) Gift of the Ancients - Defense
- (50) Gift of the Ancients - Defense/Endurance
- (A) Accuracy IO
Level 1: Prestige Power Dash- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Jumping IO
- (A) Recharge Reduction IO
Level 4: Swift- (A) Run Speed IO
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (19) Miracle - +Recovery
- (A) Jumping IO
- (A) Performance Shifter - Chance for +End
- (11) Performance Shifter - EndMod
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Ion Partial Radial Judgement
Level 50: Cimeroran Total Core Improved Ally
Level 50: Cardiac Partial Core Revamp
Level 50: Preemptive Partial Radial Conversion
Level 50: Ageless Partial Core Invocation
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Quote:With Enhancement Converters it's not really all that difficult anymore to get the enhancements one wants. I also put Taunt in there for the reason that I never rely on the Taunt aura in WP, I instead just look at it as a regen boosting aura. And finally when it comes to WP the first thing you want to try to do is get as much +HP, Healing, and Regen in it as you can before you do anything else. If you notice the S/L resist is capped at 90%, so you don't need to really worry much about S/L Defense. F/C/E/NE is a little bit below soft-cap for defense but not by much. I have a WP/SS Tank that can regen almost 120 hp/s with just 1 enemy standing in RttC.couple of things static 1st the RttC is your taunt aura which is one of the weakest in the game. I would suggest to add in at least 1 Taunt IO in to help get aggro with it. 2 You always want to put in PvP IOs which is pretty expensive. 3rd slotting 4 numas in high pain tolerance is kind of pointless for 2 reasons the way u have it heal is over the limit, and 2 u have no heal for the set bonus to help. You have good smashing def but your leathal is porr at 28.1, u do not need that much def on the fire/ice def.
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How about something like this?
Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Tanker
Primary Power Set: Willpower
Secondary Power Set: Titan Weapons
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: High Pain Tolerance- (A) Steadfast Protection - Resistance/+Def 3%
- (3) Steadfast Protection - Resistance/Endurance
- (3) Numina's Convalescence - Heal
- (5) Numina's Convalescence - Heal/Endurance
- (5) Numina's Convalescence - Heal/Recharge
- (7) Numina's Convalescence - Heal/Endurance/Recharge
- (A) Cleaving Blow - Accuracy/Damage
- (43) Cleaving Blow - Damage/Endurance
- (43) Eradication - Chance for Energy Damage
- (43) Eradication - Accuracy/Damage/Endurance/Recharge
- (46) Fury of the Gladiator - Chance for Res Debuff
- (46) Fury of the Gladiator - Accuracy/Damage/End/Rech
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (7) Numina's Convalescence - Heal
- (29) Numina's Convalescence - Heal/Endurance
- (A) Gladiator's Strike - Accuracy/Damage
- (17) Gladiator's Strike - Damage/Recharge
- (40) Gladiator's Strike - Damage/Endurance/Recharge
- (42) Gladiator's Strike - Accuracy/Endurance/Recharge
- (42) Gladiator's Strike - Accuracy/Damage/End/Rech
- (42) Achilles' Heel - Chance for Res Debuff
- (A) Luck of the Gambler - Recharge Speed
- (9) Luck of the Gambler - Defense/Endurance
- (11) Luck of the Gambler - Defense
- (11) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Panacea - +Hit Points/Endurance
- (13) Panacea - Heal
- (13) Panacea - Heal/Endurance
- (15) Panacea - Heal/Endurance/Recharge
- (A) Perfect Zinger - Chance for Psi Damage
- (A) Performance Shifter - Chance for +End
- (15) Performance Shifter - EndMod
- (50) Performance Shifter - EndMod/Accuracy
- (A) Jumping IO
- (A) Luck of the Gambler - Recharge Speed
- (46) Shield Wall - +Res (Teleportation), +3% Res (All)
- (A) Luck of the Gambler - Recharge Speed
- (19) Luck of the Gambler - Defense/Endurance
- (19) Luck of the Gambler - Defense
- (21) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Recharge Reduction IO
- (21) Recharge Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (23) Luck of the Gambler - Defense/Endurance
- (23) Serendipity - Defense
- (25) Serendipity - Defense/Endurance
- (A) Reactive Armor - Endurance
- (25) Reactive Armor - Resistance
- (27) Reactive Armor - Resistance/Endurance
- (27) Reactive Armor - Resistance/Recharge
- (29) Reactive Armor - Resistance/Endurance/Recharge
- (A) Recharge Reduction IO
- (31) Recharge Reduction IO
- (A) Gladiator's Strike - Accuracy/Damage
- (31) Gladiator's Strike - Damage/Recharge
- (31) Gladiator's Strike - Damage/Endurance/Recharge
- (34) Gladiator's Strike - Accuracy/Endurance/Recharge
- (34) Gladiator's Strike - Accuracy/Damage/End/Rech
- (37) Achilles' Heel - Chance for Res Debuff
- (A) Accuracy IO
- (A) Reactive Armor - Endurance
- (33) Reactive Armor - Resistance/Endurance
- (33) Reactive Armor - Resistance/Recharge
- (33) Reactive Armor - Resistance/Endurance/Recharge
- (34) Reactive Armor - Resistance
- (A) Armageddon - Damage/Recharge
- (36) Armageddon - Accuracy/Damage/Recharge
- (36) Armageddon - Accuracy/Recharge
- (36) Armageddon - Damage/Endurance
- (37) Armageddon - Chance for Fire Damage
- (37) Force Feedback - Chance for +Recharge
- (A) Superior Might of the Tanker - Accuracy/Damage
- (39) Superior Might of the Tanker - Damage/Recharge
- (39) Superior Might of the Tanker - Accuracy/Damage/Recharge
- (39) Superior Might of the Tanker - Damage/Endurance/Recharge
- (40) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge
- (40) Superior Might of the Tanker - Recharge/Chance for +Res(All)
- (A) Recharge Reduction IO
- (A) Performance Shifter - Chance for +End
- (45) Performance Shifter - EndMod
- (45) Numina's Convalescence - Heal
- (45) Numina's Convalescence - Heal/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (48) Luck of the Gambler - Defense/Endurance
- (48) Luck of the Gambler - Defense
- (48) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Gladiator's Armor - TP Protection +3% Def (All)
- (A) Accuracy IO
Level 1: Prestige Power Dash- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Jumping IO
- (A) Recharge Reduction IO
Level 4: Swift- (A) Run Speed IO
- (A) Miracle - +Recovery
- (17) Miracle - Heal
- (50) Miracle - Heal/Endurance
- (A) Jumping IO
- (A) Performance Shifter - Chance for +End
- (9) Performance Shifter - EndMod
- (50) Performance Shifter - EndMod/Accuracy
Level 50: Cardiac Partial Core Revamp
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
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Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1515;695;1390;HEX;| |78DA6593C96E134110867B3C63123B4EE2C45B16C76B566F89810B10C8810404C49| |2510C39216B481A6784B12D4F24C891032F8044402CE2CE8177E025580F5CD84502| |4FC0509EFA13467824FBEBA9EEAAFAA7FFEED29D65DFCBF3779784E23B5BD74DB35| |AD11B3765DB5DD26BC686E83C3DF41BE1687559DE900D5316D68D7ABDD5BC2DDB63| |9828C9BA94858AB1AD37AAEB526F351BA6F0959BCD7A6195DE8C466DF0E06553B6C| |D2DA3E5B5DFD75A526EF6DBC373466D6B9B1606565AC64661A521DBB59D6A4937B7| |657B67842464E9F7C9437F4A4794E516111A4C68C21506AF108B9AD02E836BCC231| |5E683482757E1DCBAB063995BE0BECBAE91D963E697543B9E3FC3FCE241AAB05CCA| |55D445BF28FAED527D55B03635CD79FE49E6CC14736E1A9C015F51BF8026BE527D3| |7D757DD21AED7EB677A836080F98DD6F6F077A83D49AEE34B8051E6409CF9883479| |5893F0982E3BF69D027DF896BE871C1BB8CF2CEE3223E4793FF2FA67798FC2141BE| |43C65101AF397B8CF0FAA3904FD43981B86FE61E80F42FF63D214409D40966B07C1| |21EA11429D10EA845127EC22CE6862E48FB0F9997A4678AD1649632EC51C8B81716| |634C94C51FD51F41E45CF18F884748DC3BF71F817837F31F897847F49F83709FF14| |AA3B81FD9A18E37A2AC5E2D01787BE047425A02B015D49E87E4A1A5238DFA913EC4| |5FA24780A5C644E9E06EF319F51EE1472A75EB3BEE937E05BF01DCEE37BF003F339| |6116FA67B11F2FE80064E14516E724877392C3D9CF1DDC35FAD602D616E0DB3C7C9| |B87FFF3F0FF27F9B6805E0B47B97F5413782C21B07F73DAE15DB732CE798B1EB1D0| |152976458E75458E7745569D119CF4B286C61453B01B1EFFE1EDB6F6BC34666542C| |DF3FCAF7F31977A91DDF45F60165798FBCE3CF4FAEDCCC32EF7FE771B3F460E355A| |8B010A6157CADECE39E6F135C758778CAF3BC67F018828D712| |-------------------------------------------------------------------|
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This is an extremely expensive build, but this is how I would do it.
Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Tanker
Primary Power Set: Electric Armor
Secondary Power Set: Fiery Melee
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mu Mastery
Hero Profile:
Level 1: Charged Armor- (A) Impervium Armor - Psionic Resistance
- (11) Impervium Armor - Resistance/Endurance
- (11) Impervium Armor - Resistance/Endurance/Recharge
- (13) Impervium Armor - Resistance
- (A) Superior Might of the Tanker - Accuracy/Damage
- (19) Superior Might of the Tanker - Damage/Recharge
- (21) Superior Might of the Tanker - Accuracy/Damage/Recharge
- (27) Superior Might of the Tanker - Damage/Endurance/Recharge
- (34) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge
- (34) Superior Might of the Tanker - Recharge/Chance for +Res(All)
- (A) Impervium Armor - Psionic Resistance
- (3) Impervium Armor - Resistance/Endurance
- (3) Impervium Armor - Resistance/Endurance/Recharge
- (9) Impervium Armor - Resistance
- (A) Fury of the Gladiator - Accuracy/Damage
- (13) Fury of the Gladiator - Damage/Endurance/Recharge
- (15) Fury of the Gladiator - Accuracy/Endurance/Recharge
- (15) Fury of the Gladiator - Accuracy/Damage/End/Rech
- (17) Fury of the Gladiator - Chance for Res Debuff
- (A) Impervium Armor - Psionic Resistance
- (7) Impervium Armor - Resistance/Endurance
- (7) Impervium Armor - Resistance/Endurance/Recharge
- (9) Impervium Armor - Resistance
- (A) Steadfast Protection - Resistance/+Def 3%
- (19) Steadfast Protection - Knockback Protection
- (31) Gladiator's Armor - TP Protection +3% Def (All)
- (37) Impervium Armor - Psionic Resistance
- (40) Aegis - Psionic/Status Resistance
- (A) Perfect Zinger - Chance for Psi Damage
- (A) Regenerative Tissue - +Regeneration
- (34) Regenerative Tissue - Heal/Endurance
- (37) Regenerative Tissue - Endurance/Recharge
- (40) Regenerative Tissue - Heal/Recharge
- (43) Regenerative Tissue - Heal/Endurance/Recharge
- (A) Winter's Gift - Slow Resistance (20%)
- (A) Recharge Reduction IO
- (17) Recharge Reduction IO
- (A) Run Speed IO
- (A) Rectified Reticle - To Hit Buff
- (21) Rectified Reticle - To Hit Buff/Recharge
- (A) Armageddon - Chance for Fire Damage
- (23) Armageddon - Damage/Endurance
- (23) Armageddon - Accuracy/Damage/Recharge
- (25) Scirocco's Dervish - Chance of Damage(Lethal)
- (25) Scirocco's Dervish - Accuracy/Damage/Endurance
- (27) Scirocco's Dervish - Damage/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (A) Perfect Zinger - Chance for Psi Damage
- (43) Perfect Zinger - Accuracy/Recharge
- (46) Perfect Zinger - Taunt/Recharge/Range
- (46) Perfect Zinger - Taunt/Recharge
- (A) Fury of the Gladiator - Accuracy/Damage
- (29) Fury of the Gladiator - Damage/Endurance/Recharge
- (29) Fury of the Gladiator - Accuracy/Endurance/Recharge
- (31) Fury of the Gladiator - Accuracy/Damage/End/Rech
- (31) Fury of the Gladiator - Damage/Recharge
- (A) Accuracy IO
- (A) Impervium Armor - Psionic Resistance
- (33) Impervium Armor - Resistance/Endurance
- (33) Impervium Armor - Resistance/Endurance/Recharge
- (33) Impervium Armor - Resistance
- (A) Gladiator's Strike - Accuracy/Damage
- (36) Gladiator's Strike - Damage/Recharge
- (36) Gladiator's Strike - Damage/Endurance/Recharge
- (36) Gladiator's Strike - Accuracy/Endurance/Recharge
- (37) Gladiator's Strike - Accuracy/Damage/End/Rech
- (A) Gladiator's Strike - Accuracy/Damage
- (39) Gladiator's Strike - Damage/Recharge
- (39) Gladiator's Strike - Damage/Endurance/Recharge
- (39) Gladiator's Strike - Accuracy/Endurance/Recharge
- (40) Gladiator's Strike - Accuracy/Damage/End/Rech
- (A) Gravitational Anchor - Chance for Hold
- (42) Gravitational Anchor - Immobilize/Recharge
- (42) Gravitational Anchor - Accuracy/Immobilize/Recharge
- (42) Gravitational Anchor - Accuracy/Recharge
- (43) Gravitational Anchor - Immobilize/Endurance
- (A) Ragnarok - Damage
- (45) Ragnarok - Damage/Recharge
- (45) Ragnarok - Accuracy/Damage/Recharge
- (45) Ragnarok - Accuracy/Recharge
- (46) Ragnarok - Damage/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (48) Luck of the Gambler - Defense/Endurance
- (48) Shield Wall - +Res (Teleportation), +3% Res (All)
- (48) Shield Wall - Defense/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (50) Luck of the Gambler - Defense/Endurance
- (50) Gift of the Ancients - Defense
- (50) Gift of the Ancients - Defense/Endurance
- (A) Accuracy IO
Level 1: Prestige Power Dash- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Jumping IO
- (A) Recharge Reduction IO
Level 4: Swift- (A) Run Speed IO
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (5) Miracle - +Recovery
- (A) Jumping IO
- (A) Performance Shifter - Chance for +End
- (5) Performance Shifter - EndMod
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
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Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1508;682;1364;HEX;| |78DA65945B53126118C7DF75170F8821118207CC030262A278E84251A7529B2999B| |1B4EE1ADA70D39D4868C1E974D557E8A68BFA0C7D8ACEDD77FC0C1DBEC1F6C0FF9F| |EDC4CEC0EFE1799FF3F32E8507EB8197179FAC292D70A16CD66AC55DF3F08EE5F80| |AE6BE5D528DA7433E71688BEBD66DEBB0666537CA56A9EED8A5E239E76EC589F1B4| |60952D2BBB695BCE43C82AB05DA994B35B9659B50FF7FDCD1F3B55CBDAEB698A9BF| |6FE415D0E827FADF62CA7766057231B55BB943DEF1CD5AD62E1A858306B75091993| |3A32F27915942FAD5199ABAB49115286F227C81418488321FFB1AD4F7DD295CA19E| |AE467F0D41770E02B38FA8DFC0EBE913C1AF368CCD3C63C6DCCD3C93C61C9A337A7| |E51AFA12FC0379F0C40AB90AF6AE816F25BE8FF17D8CDFCEF8EDFFC57F27B61DB03| |53AA222C4A58F18383C877809C6482D6AE84F6AEA424DAAABD6D6D4BD9738DDACB3| |7B15FEA34B6062194CE5C1CC0A18950BD0C3383D83C83526BA20EAD182530A7D911| |F244708672A340D5D9FD412A67DF8B9D41296FA5E80AFC53EC21D455650675F9E5C| |02638F1127F6081CB8CFB8524794B9A211F4FD51E2F53797EEEAFDEC3B730F9CAE9| |215302A750D721E83DCDB10F736C4BD0D736FC3CBA02639E39C477C0075E8A23BCD| |5D9EE61E46B8CB11EE7284BB8C49CE31E61C1B47CCF104394126B9D314D82F3E13F| |499A04F923E49FA24E993A2CF4D419A3EE96BE877F20A7995DCE17C7641537CA6E8| |333507DD997972815CE40CCF8286F49E65EF59EE60A697BC8C5A6636C190D8CED27| |696B639DAE63A319F9C010E198A8FAB14E73C691CBFCF6EC67BEECAA3665B34B916| |CD7C8B66A145B3E5D5A49179DB6062D169BCE95DBDC76FBDFBA3F10FC09BA8F3D6F| |FFAA7D3F4EBE8D2B884EE7E7AED99E3B7D7FE19A7FB14CC8705EC7CDBDFB0807CC3| |239B1EF99647FE0328E8CD71| |-------------------------------------------------------------------|
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Absolutely. There are plenty of S/L Farms out there to run. Will it be as fast as a SS/FA Brute? No. But it is doable.
-
Try this.
Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/
Click this DataLink to open the build!
oOStatic ChargeOo: Level 50 Science Tanker
Primary Power Set: Shield Defense
Secondary Power Set: Electrical Melee
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Mu Mastery
Hero Profile:
Level 1: Deflection- (A) Steadfast Protection - Resistance/+Def 3%
- (3) Steadfast Protection - Resistance/Endurance
- (3) Luck of the Gambler - Recharge Speed
- (5) Luck of the Gambler - Defense/Endurance
- (5) Gift of the Ancients - Defense
- (7) Gift of the Ancients - Defense/Endurance
- (A) Crushing Impact - Accuracy/Damage
- (15) Crushing Impact - Damage/Endurance
- (43) Crushing Impact - Accuracy/Damage/Recharge
- (43) Crushing Impact - Accuracy/Damage/Endurance
- (46) Crushing Impact - Damage/Endurance/Recharge
- (46) Touch of Death - Chance of Damage(Negative)
- (A) Panacea - +Hit Points/Endurance
- (7) Panacea - Heal
- (9) Panacea - Heal/Endurance
- (9) Panacea - Hea/Recharge
- (11) Panacea - Heal/Endurance/Recharge
- (11) Gladiator's Armor - TP Protection +3% Def (All)
- (A) Obliteration - Damage
- (48) Obliteration - Damage/Recharge
- (48) Obliteration - Accuracy/Damage/Recharge
- (48) Obliteration - Accuracy/Damage/Endurance/Recharge
- (50) Obliteration - Chance for Smashing Damage
- (50) Eradication - Chance for Energy Damage
- (A) Recharge Reduction IO
- (13) Recharge Reduction IO
- (A) Endurance Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (A) Shield Wall - +Res (Teleportation), +3% Res (All)
- (A) Jumping IO
- (A) Obliteration - Damage
- (17) Obliteration - Damage/Recharge
- (17) Obliteration - Accuracy/Damage/Recharge
- (25) Obliteration - Accuracy/Damage/Endurance/Recharge
- (27) Obliteration - Chance for Smashing Damage
- (27) Force Feedback - Chance for +Recharge
- (A) Luck of the Gambler - Recharge Speed
- (19) Luck of the Gambler - Defense/Endurance
- (19) Gift of the Ancients - Defense
- (21) Gift of the Ancients - Defense/Endurance
- (A) Rectified Reticle - To Hit Buff
- (21) Rectified Reticle - To Hit Buff/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (23) Luck of the Gambler - Defense/Endurance
- (23) Gift of the Ancients - Defense
- (25) Gift of the Ancients - Defense/Endurance
- (A) Accuracy IO
- (A) Obliteration - Damage
- (36) Obliteration - Damage/Recharge
- (37) Obliteration - Accuracy/Damage/Recharge
- (37) Obliteration - Accuracy/Damage/Endurance/Recharge
- (37) Obliteration - Chance for Smashing Damage
- (40) Eradication - Chance for Energy Damage
- (A) Hecatomb - Damage/Recharge
- (29) Hecatomb - Accuracy/Damage/Recharge
- (29) Hecatomb - Accuracy/Recharge
- (34) Hecatomb - Damage/Endurance
- (34) Hecatomb - Chance of Damage(Negative)
- (36) Touch of Death - Chance of Damage(Negative)
- (A) Impervious Skin - Resistance/Endurance
- (31) Impervious Skin - Resistance/Recharge
- (31) Impervious Skin - Resistance/Endurance/Recharge
- (31) Impervious Skin - Endurance/Recharge
- (33) Impervious Skin - Status Resistance
- (A) Luck of the Gambler - Recharge Speed
- (33) Luck of the Gambler - Defense/Endurance
- (33) Gift of the Ancients - Defense
- (34) Gift of the Ancients - Defense/Endurance
- (A) Recharge Reduction IO
- (36) Recharge Reduction IO
- (50) Recharge Reduction IO
- (A) Armageddon - Damage/Recharge
- (39) Armageddon - Accuracy/Damage/Recharge
- (39) Armageddon - Accuracy/Recharge
- (39) Armageddon - Damage/Endurance
- (40) Armageddon - Chance for Fire Damage
- (40) Eradication - Chance for Energy Damage
- (A) Positron's Blast - Accuracy/Damage
- (42) Positron's Blast - Damage/Endurance
- (42) Positron's Blast - Damage/Recharge
- (42) Positron's Blast - Accuracy/Damage/Endurance
- (43) Positron's Blast - Chance of Damage(Energy)
- (A) Ragnarok - Damage/Recharge
- (45) Ragnarok - Accuracy/Damage/Recharge
- (45) Ragnarok - Accuracy/Recharge
- (45) Ragnarok - Damage/Endurance
- (46) Ragnarok - Chance for Knockdown
- (A) Kismet - Accuracy +6%
- (A) Aegis - Psionic/Status Resistance
- (A) Run Speed IO
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (15) Miracle - +Recovery
- (A) Jumping IO
- (A) Performance Shifter - Chance for +End
- (13) Performance Shifter - EndMod
- (A) Accuracy IO
Level 1: Prestige Power Dash- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Jumping IO
- (A) Recharge Reduction IO
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Cardiac Partial Core Revamp
Level 50: Ion Partial Radial Judgement
Level 50: Preemptive Total Radial Conversion
Level 50: Cimeroran Total Core Improved Ally
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Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1585;726;1452;HEX;| |78DA6594DB6E12511486F7C0505A0A02A5404B4B0B3D082D3216DB6AD41A137BB20| |76C138C77868EC3B64C2440609AE8A517BE80375EE83378A3465FC218353E86D57B| |537175D6CFC13049FBADBDF63AFC6BF666F24F37BC6FB79FDF168A77BDA2379BC5F| |B7AF5896CB80B8629AB8614F4046B07054BB74C23B15ED61BC7F2A0E6266F9C038B| |1BF2B1AC36A556289BB2526A2FDBBB79599152DBAC48C36A98865E614770A75A960| |D59B5B4B6E13DACD52ADABED4EB66F5D8DF5E9464A35936EB3E7BBD651E972DDAF5| |D8AB425DCA5278B36E1ADA9DC689258BF993625E6F5AB2F16C8CD465E96FC347FF9| |4F3095A2E112523AE0A47040C1373AA5003E02031A58A0195F9D92FF050EE91B063| |2EE8CC45032C31B3122C0A3B778BFA2AE8AB249DF6DE40823938094E313DD3E015E| |617EAEB445FE71F87EDBB7C06FE055BCC9CE09CDCA9C39E699BFABAB8AFE2CAB026| |2F7897F6DCB6A8967027D917A1631CE2783184F7B14371C3F00DEF71FD28C5F9589| |3F0A539F72BE9F443A71F3A03D01980CE31E88C4167EC05AF37A958907B3883E83B| |827318C1398CE21CBE519310660ABDA6FC10EDBD610649571875C2A813419D08EA8| |CA18E42B151CC108DF10C7BA4631C338C638659CC308719E630C31C6648E15D7F27| |5D13C89D4871CC641A5C602617C10C6AE37E38494B9C75ABF171BE8F533170129C6| |026E24C9572A631EB34664D60D604664D62D6198A9DE158C70CCE7F16CC813F48FF| |3CF4CF5F677D176F8037C13566EA96E3BFD98FE855A439574DBFE37A0BEFC10FE04| |7FC463E3175CAC92027B3CCF52EAD80ABE05566F61A7397CE47C35DD4CE84DD7B9F| |7C4B38C7A5559EFFA7A7F37B134A96FBFDEAFA14E501C75DD8E5F773DA1B8FFBFCB| |B37FE15F7F7BEC479AA9D6F8110B83B0B6AE7DBD25AECDD6FD12396FA3CB93ECF72| |9F67A5CFB3DFEB81D243158DCFD5E33487029DAF46EBD0733E03DB0F7B6CBDC77ED| |463AF85A804ECE868D7BE17EDDAAE70D7FE07D00BEC8E| |-------------------------------------------------------------------|
-
This.
Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/
Click this DataLink to open the build!
oOGroupieOo: Level 50 Science Tanker
Primary Power Set: Willpower
Secondary Power Set: Super Strength
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: High Pain Tolerance- (A) Steadfast Protection - Resistance/+Def 3%
- (3) Impervium Armor - Resistance
- (3) Impervium Armor - Psionic Resistance
- (5) Triage - Heal/Endurance
- (5) Triage - Heal/Recharge
- (7) Triage - Heal/Endurance/Recharge
- (A) Touch of Death - Accuracy/Damage
- (34) Touch of Death - Damage/Endurance
- (34) Touch of Death - Chance of Damage(Negative)
- (36) Superior Might of the Tanker - Accuracy/Damage
- (36) Superior Might of the Tanker - Damage/Recharge
- (36) Superior Might of the Tanker - Accuracy/Damage/Recharge
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (7) Numina's Convalescence - Heal
- (9) Numina's Convalescence - Heal/Endurance
- (A) Mako's Bite - Accuracy/Damage
- (37) Mako's Bite - Damage/Endurance
- (37) Mako's Bite - Chance of Damage(Lethal)
- (37) Superior Might of the Tanker - Damage/Endurance/Recharge
- (39) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge
- (39) Superior Might of the Tanker - Recharge/Chance for +Res(All)
- (A) Luck of the Gambler - Recharge Speed
- (9) Shield Wall - Defense
- (11) Shield Wall - Defense/Endurance
- (11) Shield Wall - Defense/Endurance/Recharge
- (A) Panacea - +Hit Points/Endurance
- (13) Panacea - Heal
- (13) Panacea - Heal/Endurance
- (15) Panacea - Heal/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (15) Shield Wall - +Res (Teleportation), +3% Res (All)
- (A) Performance Shifter - Chance for +End
- (17) Performance Shifter - EndMod
- (19) Performance Shifter - EndMod/Recharge
- (A) Winter's Gift - Slow Resistance (20%)
- (A) Luck of the Gambler - Recharge Speed
- (19) Shield Wall - Defense
- (21) Shield Wall - Defense/Endurance
- (21) Shield Wall - Defense/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (23) Shield Wall - Defense
- (23) Shield Wall - Defense/Endurance
- (25) Shield Wall - Defense/Endurance/Recharge
- (A) Touch of Death - Accuracy/Damage
- (39) Touch of Death - Damage/Endurance
- (40) Touch of Death - Chance of Damage(Negative)
- (40) Mako's Bite - Accuracy/Damage
- (40) Mako's Bite - Damage/Endurance
- (42) Mako's Bite - Chance of Damage(Lethal)
- (A) Reactive Armor - Resistance
- (27) Reactive Armor - Resistance/Endurance
- (27) Reactive Armor - Resistance/Recharge
- (29) Reactive Armor - Resistance/Endurance/Recharge
- (A) Recharge Reduction IO
- (29) Recharge Reduction IO
- (A) Accuracy IO
- (A) Rectified Reticle - To Hit Buff
- (31) Rectified Reticle - To Hit Buff/Recharge
- (A) Reactive Armor - Resistance
- (31) Reactive Armor - Resistance/Endurance
- (31) Reactive Armor - Resistance/Recharge
- (33) Reactive Armor - Resistance/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (33) Luck of the Gambler - Defense
- (33) Luck of the Gambler - Defense/Endurance
- (34) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Devastation - Accuracy/Damage
- (42) Devastation - Damage/Endurance
- (42) Devastation - Accuracy/Damage/Endurance/Recharge
- (43) Apocalypse - Accuracy/Damage/Recharge
- (43) Apocalypse - Damage/Endurance
- (43) Apocalypse - Chance of Damage(Negative)
- (A) Eradication - Chance for Energy Damage
- (46) Eradication - Damage
- (48) Eradication - Accuracy/Damage/Endurance/Recharge
- (48) Eradication - Accuracy/Damage/Recharge
- (48) Scirocco's Dervish - Chance of Damage(Lethal)
- (50) Force Feedback - Chance for +Recharge
- (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Performance Shifter - Chance for +End
- (45) Performance Shifter - EndMod
- (45) Performance Shifter - EndMod/Recharge
- (45) Regenerative Tissue - +Regeneration
- (46) Numina's Convalescence - Heal
- (46) Numina's Convalescence - Heal/Endurance
- (A) Gladiator's Armor - TP Protection +3% Def (All)
- (A) Perfect Zinger - Chance for Psi Damage
- (A) Accuracy IO
Level 1: Prestige Power Dash- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Unbounded Leap - +Stealth
- (A) Recharge Reduction IO
Level 2: Swift- (A) Run Speed IO
- (A) Miracle - +Recovery
- (17) Miracle - Heal
- (25) Miracle - Heal/Endurance
- (A) Jumping IO
- (A) Performance Shifter - Chance for +End
- (50) Performance Shifter - EndMod
- (50) Performance Shifter - EndMod/Recharge
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Cimeroran Total Core Improved Ally
Level 50: Vigor Core Paragon
Level 50: Rebirth Core Epiphany
Level 50: Reactive Radial Flawless Interface
Level 50: Ion Core Final Judgement
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Here is my build. With the Agility Alpha I am Defense soft-capped to all types except Psi and of course capped to S/L Resistance.
Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Mutation Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Electrical Melee
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Temp Invulnerability -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(3), RctvArm-ResDam/Rchg(3), RctvArm-ResDam/EndRdx/Rchg(5), RctvArm-EndRdx(48)
Level 1: Charged Brawl -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(43), T'Death-Dmg/Rchg(43), T'Death-Acc/Dmg/EndRdx(46), T'Death-Dmg/EndRdx/Rchg(46), T'Death-Dam%(46)
Level 2: Dull Pain -- Mrcl-Heal/EndRdx(A), Mrcl-EndRdx/Rchg(5), Mrcl-Heal/Rchg(7), Mrcl-Heal/EndRdx/Rchg(7), Mrcl-Heal(9)
Level 4: Jacobs Ladder -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(40), Sciroc-Dmg/Rchg(42), Sciroc-Acc/Rchg(42), Sciroc-Acc/Dmg/EndRdx(42), Erad-%Dam(43)
Level 6: Resist Physical Damage -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResDam/EndRdx(11), ImpArm-ResPsi(11), Aegis-Psi/Status(50)
Level 8: Unyielding -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(13), RctvArm-ResDam/Rchg(13), RctvArm-ResDam/EndRdx/Rchg(15), RctvArm-EndRdx(50)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A)
Level 12: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(15), GftotA-Def(17), GftotA-Def/EndRdx(17)
Level 14: Super Jump -- Jump-I(A)
Level 16: Thunder Strike -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(34), Sciroc-Dmg/Rchg(36), Sciroc-Acc/Rchg(37), Sciroc-Acc/Dmg/EndRdx(37), FrcFbk-Rechg%(37)
Level 18: Invincibility -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(19), GftotA-Def(19), GftotA-Def/EndRdx(21)
Level 20: Boxing -- Acc-I(A)
Level 22: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(23), RctvArm-ResDam/Rchg(23), RctvArm-ResDam/EndRdx/Rchg(25), RctvArm-EndRdx(50)
Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(25), GftotA-Def(27), GftotA-Def/EndRdx(27)
Level 26: Tough Hide -- LkGmblr-Rchg+(A), LkGmblr-Def(29), SW-ResDam/Re TP(29)
Level 28: Chain Induction -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(31), T'Death-Dmg/Rchg(33), T'Death-Acc/Dmg/EndRdx(33), T'Death-Dmg/EndRdx/Rchg(34), T'Death-Dam%(34)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(31)
Level 32: Build Up -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(33)
Level 35: Resist Elements -- ImpArm-ResPsi(A), ImpArm-ResDam(36), GA-3defTpProc(36)
Level 38: Lightning Rod -- C'ngBlow-Dmg/Rchg(A), C'ngBlow-Acc/Rchg(39), C'ngBlow-Acc/Dmg(39), Erad-Acc/Dmg/Rchg(39), Erad-Dmg/Rchg(40), Erad-Acc/Dmg/EndRdx/Rchg(40)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod(45), Mrcl-Heal(45), Mrcl-Heal/EndRdx(45)
Level 47: Resist Energies -- ImpArm-ResPsi(A), ImpArm-ResDam(48), ImpArm-ResDam/EndRdx(48)
Level 49: Assault -- EndRdx-I(A)
Level 1: Brawl -- Acc-I(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Jump-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(9)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(21)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Agility Partial Core Revamp
Level 50: Ion Partial Radial Judgement
Level 50: Preemptive Total Radial Conversion
Level 50: Cimeroran Total Core Improved Ally
Level 50: Rebirth Partial Core Invocation
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Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1585;725;1450;HEX;| |78DA6554CB52135110BD939948120249C88B57020941C22B213ED62E2420422CAAB| |45CA8981AE00A534E4D52C980C49D0B7FC08D0BAD72EF42BFC4B204F1F10D0ABA73| |199BE94392225335393D7D6FF7E93EB76F4A078BFE0FCB2F6E08C57FD3D4EBF5F23| |DDD7A2A6B9ED29EADDB46C512674F0FBD495E282FCA27D2AACBDC8AB5BF675AB2A6| |6F1AA6613712582E4953CA5CD1945B76CDD8D24D768456AC5D5993969D3B37FCEB9| |58A995B937AD5B07602E71FDBB256DF35AA7DCEF792B1B36BD3AACFF9BA5B95723B| |5CAC1A5BB922D1EE34CA25BD6ECB5A63908ACBD37BE4A51FE5ACDCA626D2644C69C| |295048E316A29C6FC04E3A780C0D3748B07C2F1CD3C043E629CDF003E069619BF12| |9F023EA588FC4B8C979681B7183D2B8C9F894F059FBA4F50D0C4D433C6E9036003F| |89C71E6D42544421387C4E7663ED51D571C9F2F069CE6FC85EB8A13F38DF6F6A0B6| |1E68E187167E68D10F2D0AD02246A7ECE518E18D729E10F97AC1D90B5F7F9031E8E| |1B8A0C618A7BD7DDC9BE8CB72ED5FA8DF00C7BB03E837857E27D06F06FD66D06FE6| |A5CBC11FD443C811B8A986C03D00EE017047C0AD107718DCE161CEA3922F0A0DA2D| |020060D62D060F082061AC5C4D16F1C9C83E01C06E730387F527D43BCD73584BDA3| |11E0AAEA9CCB11F53F82F31EC17C25315FE398AF71CC570AF395C27CA5A99604F22| |766B9A7E4053CA4FC63BC47197B43BA8529DF5BC663AA2F8DF834E663220BBCA23A| |784CF193A86FD2E29C972B4013F89BE76FEA17F084F11DA5C842F32CEA794F03300| |BFD665FF339CEBD02E20ECCE1AE7CA7FA72A82F87FAF2A82F9F611C200D1630930B| |29E618D55A7756089CF5B4D6BAFBCD99CEF5263D62A1CB53E8F25CEDF25CEBF2AC7| |57A30E1EB1A88C9A740056FB075CB9B27BED6BF8450E679FD4FDBA728F779623CB7| |B9E3D3CEFDE0F8DBB91FAA46A0EABAEFCCCB5C1B1DB6DE616F76D8FF621406DB79E| |291B6E34EBC6DBBA36DFB23DDAD021AFA0FAE8CEC9F| |-------------------------------------------------------------------|
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I have an Elec/TW Tank that I'm absolutely loving, so I modified that one to DA/TW.
Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Tanker
Primary Power Set: Dark Armor
Secondary Power Set: Titan Weapons
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Dark Embrace- (A) Reactive Armor - Resistance
- (3) Reactive Armor - Resistance/Endurance
- (3) Reactive Armor - Resistance/Recharge
- (5) Reactive Armor - Resistance/Endurance/Recharge
- (29) Steadfast Protection - Resistance/+Def 3%
- (46) Steadfast Protection - Knockback Protection
- (A) Luck of the Gambler - Recharge Speed
- (19) Obliteration - Accuracy/Recharge
- (21) Obliteration - Damage/Recharge
- (34) Obliteration - Accuracy/Damage/Recharge
- (34) Obliteration - Accuracy/Damage/Endurance/Recharge
- (34) Obliteration - Chance for Smashing Damage
- (A) Reactive Armor - Resistance
- (5) Reactive Armor - Resistance/Endurance
- (7) Reactive Armor - Resistance/Recharge
- (7) Reactive Armor - Resistance/Endurance/Recharge
- (46) Gladiator's Armor - TP Protection +3% Def (All)
- (A) Hecatomb - Damage
- (17) Hecatomb - Damage/Recharge
- (25) Hecatomb - Accuracy/Damage/Recharge
- (43) Hecatomb - Accuracy/Recharge
- (43) Hecatomb - Damage/Endurance
- (48) Hecatomb - Chance of Damage(Negative)
- (A) Reactive Armor - Resistance
- (9) Reactive Armor - Resistance/Endurance
- (9) Reactive Armor - Resistance/Recharge
- (11) Reactive Armor - Resistance/Endurance/Recharge
- (A) Panacea - Heal/Endurance
- (15) Panacea - Hea/Recharge
- (29) Panacea - Heal/Endurance/Recharge
- (33) Panacea - Heal
- (42) Panacea - +Hit Points/Endurance
- (43) Touch of the Nictus - Chance for Negative Energy Damage
- (A) Luck of the Gambler - Recharge Speed
- (15) Karma - Knockback Protection
- (A) Luck of the Gambler - Recharge Speed
- (13) Gift of the Ancients - Defense
- (13) Gift of the Ancients - Defense/Endurance
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Recharge Reduction IO
- (17) Recharge Reduction IO
- (A) Endurance Reduction IO
- (A) Recharge Reduction IO
- (21) Recharge Reduction IO
- (A) Endurance Reduction IO
- (23) Endurance Reduction IO
- (23) Fury of the Gladiator - Chance for Res Debuff
- (25) Eradication - Chance for Energy Damage
- (27) Scirocco's Dervish - Chance of Damage(Lethal)
- (48) Obliteration - Chance for Smashing Damage
- (A) Accuracy IO
- (A) Endurance Reduction IO
- (27) Razzle Dazzle - Chance of Immobilize
- (A) Gladiator's Strike - Accuracy/Damage
- (37) Gladiator's Strike - Damage/Recharge
- (40) Gladiator's Strike - Damage/Endurance/Recharge
- (42) Gladiator's Strike - Accuracy/Endurance/Recharge
- (42) Gladiator's Strike - Accuracy/Damage/End/Rech
- (45) Achilles' Heel - Chance for Res Debuff
- (A) Reactive Armor - Resistance
- (31) Reactive Armor - Resistance/Endurance
- (31) Reactive Armor - Resistance/Recharge
- (31) Reactive Armor - Resistance/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (33) Gift of the Ancients - Defense
- (33) Gift of the Ancients - Defense/Endurance
- (50) Shield Wall - +Res (Teleportation), +3% Res (All)
- (A) Armageddon - Damage/Recharge
- (36) Armageddon - Accuracy/Damage/Recharge
- (36) Armageddon - Accuracy/Recharge
- (36) Armageddon - Damage/Endurance
- (37) Armageddon - Chance for Fire Damage
- (37) Force Feedback - Chance for +Recharge
- (A) Superior Might of the Tanker - Accuracy/Damage
- (39) Superior Might of the Tanker - Damage/Recharge
- (39) Superior Might of the Tanker - Accuracy/Damage/Recharge
- (39) Superior Might of the Tanker - Damage/Endurance/Recharge
- (40) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge
- (40) Superior Might of the Tanker - Recharge/Chance for +Res(All)
- (A) Recharge Reduction IO
- (45) Recharge Reduction IO
- (A) Performance Shifter - Chance for +End
- (45) Performance Shifter - EndMod
- (46) Miracle - Heal
- (48) Miracle - Heal/Endurance
- (A) Perfect Zinger - Chance for Psi Damage
- (A) Luck of the Gambler - Recharge Speed
- (50) Gift of the Ancients - Defense
- (50) Gift of the Ancients - Defense/Endurance
- (A) Accuracy IO
Level 1: Prestige Power Dash- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Jumping IO
- (A) Recharge Reduction IO
Level 4: Swift- (A) Run Speed IO
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (19) Miracle - +Recovery
- (A) Jumping IO
- (A) Performance Shifter - Chance for +End
- (11) Performance Shifter - EndMod
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Ion Partial Radial Judgement
Level 50: Cimeroran Total Core Improved Ally
Level 50: Cardiac Partial Core Revamp
Level 50: Preemptive Partial Radial Conversion
Level 50: Ageless Partial Core Invocation
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Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1581;726;1452;HEX;| |78DA65944B6F125114C7EFC0D0164A1F48E950CABB0F281428EA46AD698CADA65A9| |22636BA32646CAF94B40E6486451B572EFC02C6577CC4BD0BB7BE4DFC12BE133F81| |D5A50B150F9C7FCB244C427FA7E79E7BFEE73150DA59F43E3B7B634128DED3DBBA6| |595D774634B9AAE925EA9AE8BD6D34B9F31F69617E555695832BFA89B5BE553E6B5| |9A19C249496E4B995FAB3674A37C49EAF59A61F9968D4D694AA391DF37BCABB5DA7| |67E858EAB46C5D3FEE7425DCA8D81B679A65AD96CD0C1D07ED48634ADCD6ADDBF54| |AFAEE7970C695676CB25DD6A487337484515E8F3C24D7F9456994D9748929152852| |30AC6986A8219D6881155E482CC3B5AEBAEC27703C4A22A0EFD71B439F29799F807| |3641E16CF3A51B57455355A0AB42B707BA3DD0CD1DE63B7749CF29B856E734E71B4| |E318369666606CC300B59E62BD273B19ED305BD3EE8F541CF03BDD714DB8BBE7AC3| |AC3D18658663CC789C3993606682CC51DAB69B7514376632F85BB4E7F586F2F6F39| |9A31F67DE3ED6F4AA4C8DEE0F708F62E01BD79E24DF10720E6505F70DBEA59C3E3E| |13BE04FB1ED09CFC88F7236E047C4EF101EC3B80F8D17D2E700FC13D47BBDED075F| |617B03385EAD0509B16E2B377946F0C5A63C813DAE1F7E321058F436B7C82734C4E| |32535398DF349862CEBE276DBF2A9CA415C1BE22D85714FB8A625F51EC4BA5D8186| |263986B1C738D63AEC5F39CFF11D594444DC9633CDF89E3E009709E397912BCC97C| |4C77A77077EA03E79BFE087E023FA3BF2FE057E613429A67A7A4B18B59F0292D3C8| |BFAB3F7586BF61633B7CCF5179698F7A9863C7690B738C647FDCFE1BD9A43FF45F4| |5F44FF6155E0690A81DDCDA807DFFD66C67EDEA447CC75798A5D9E235D9EA35D9E1| |5BB27CDCAAB2A84C9A7600AEEE1836F77F387876CBCD5CE1C9FFFECF814E745FCDA| |9CE3EEF6ECF1D0F8658FC7543D98EA77ADD3F9AAA715C1F6659BADDBEC2B365B1BA| |114B05D818E3DEFEFD825AD63DF6EF9D1D77FF635E566| |-------------------------------------------------------------------|
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Rad Armor has Psi protection because God did it! End of debate.
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Jebus man! Give it up. It's a "Superhero Game". Stop trying to introduce logic and reality into my make believe, unrealistic game! It has no value here. If I want to be a 3 foot tall catgurl/bat hybrid swinging a gigantic sword that weighs 4 times as much as I do and is 1.5 times taller than me, let me do it! If I want to say that Radiation Armor can resist Psychic powers, let me do it! It's a game! Not reality.
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Here is my Elec/Elec/Mu Brute build. Love him sooooo much.
Villain Plan by Mids' Villain Designer 1.956
http://www.cohplanner.com/
Click this DataLink to open the build!
oOPower SurgeOo: Level 50 Science Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Electric Armor
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Havoc Punch -- T'Death-Acc/Dmg(A), T'Death-Dam%(17), T'Death-Dmg/EndRdx(43), T'Death-Dmg/Rchg(43), T'Death-Acc/Dmg/EndRdx(46), T'Death-Dmg/EndRdx/Rchg(46)
Level 1: Charged Armor -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(3), RctvArm-ResDam/Rchg(3), RctvArm-ResDam/EndRdx/Rchg(5)
Level 2: Jacobs Ladder -- Oblit-Dmg(A), Oblit-Acc/Rchg(37), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40)
Level 4: Conductive Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(5), RctvArm-EndRdx/Rchg(7), RctvArm-ResDam/EndRdx/Rchg(7)
Level 6: Combat Jumping -- LkGmblr-Rchg+(A)
Level 8: Thunder Strike -- Oblit-Dmg(A), Oblit-Acc/Rchg(9), Oblit-Dmg/Rchg(9), Oblit-Acc/Dmg/Rchg(15), Oblit-Acc/Dmg/EndRdx/Rchg(15), Oblit-%Dam(37)
Level 10: Static Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(11), RctvArm-ResDam/Rchg(11), RctvArm-ResDam/EndRdx/Rchg(13)
Level 12: Build Up -- Rec'dRet-ToHit/Rchg(A), Rec'dRet-ToHit(13)
Level 14: Super Jump -- Winter-ResSlow(A)
Level 16: Grounded -- S'fstPrt-ResDam/Def+(A)
Level 18: Chain Induction -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(19), T'Death-Dmg/Rchg(19), T'Death-Acc/Dmg/EndRdx(21), T'Death-Dmg/EndRdx/Rchg(21), T'Death-Dam%(50)
Level 20: Lightning Reflexes -- Run-I(A)
Level 22: Lightning Field -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(23), M'Strk-Dmg/Rchg(23), M'Strk-Acc/EndRdx(25), M'Strk-Acc/Dmg/EndRdx(27), M'Strk-Dmg/EndRdx/Rchg(27)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(25)
Level 26: Boxing -- Acc-I(A)
Level 28: Energize -- Mrcl-Heal/EndRdx(A), Mrcl-Heal(29), Mrcl-Heal/Rchg(31), Mrcl-Heal/EndRdx/Rchg(31), Mrcl-EndRdx/Rchg(31)
Level 30: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(33), RctvArm-ResDam/Rchg(33), RctvArm-ResDam/EndRdx/Rchg(33)
Level 32: Lightning Rod -- Oblit-Dmg(A), Oblit-Acc/Rchg(34), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(34), Oblit-Acc/Dmg/EndRdx/Rchg(36), Oblit-%Dam(36)
Level 35: Power Sink -- Mocking-Rchg(A), Mocking-Taunt/Rchg(36), Mocking-Taunt/Rchg/Rng(50), Mocking-Acc/Rchg(50)
Level 38: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(39), GftotA-Def(39), GftotA-Def/EndRdx(39)
Level 41: Electrifying Fences -- Det'tn-Acc/Dmg(A), Det'tn-Dmg/EndRdx(42), Det'tn-Dmg/Rchg(42), Det'tn-Acc/Dmg/EndRdx(42), Det'tn-Dmg/EndRdx/Rng(43)
Level 44: Ball Lightning -- Det'tn-Acc/Dmg(A), Det'tn-Dmg/EndRdx(45), Det'tn-Dmg/Rchg(45), Det'tn-Acc/Dmg/EndRdx(45), Det'tn-Dmg/EndRdx/Rng(46)
Level 47: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(48), GftotA-Def(48), GftotA-Def/EndRdx(48)
Level 49: Power Surge -- GA-3defTpProc(A)
Level 1: Brawl -- Acc-I(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(29)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(17)
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
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Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1532;688;1376;HEX;| |78DA6594DB6F125110C6CF96450A2D2D1428BDD016E88DDE1650DF8D5A5A6BDAB48| |6444DBD20A14758A5800B447DF45FF0C5077DF3AEB146FF2F2FEF6A71F6CC47BB09| |24E4779833B3DF7766CEB2F3647DF068F3D905A10D5CAE169BCDC225ABDD929E7CC| |994B59274092186EBBB7BF5C7D28AE7DB5659EED63D148BA9ACC28EAC4A69E4AAB2| |D4B2CC52B1CA016CAECBFBB2D63CDD2E5CB40EEB5670AB569196ACB58CEE6270AF5| |EAF1ADBB2D8306B659FFA916F4879E057CB0DB35C69D1C67037EB405ACD8AD988E4| |1A66C9808D7661A7D86C49EBE918795BA2EFB1E87E3A6EB14F58D445A0C05CBE05D| |E66AEDD01EF325FDB659AAA7589A4A6627DD3E00C534F303BDD54D2D1FEF40991D5| |C5DC5FF01F73F118EC80C2A5F896AA5CD071414787CE9938089D516ABA9B73853BA| |2A97A8DE081B607DAFDD0EE87F610B487A03D07ED7754E585B617DA3E68FB70C641| |68DB071CE05C6DE0153D27447B2F995132E0670FC23FC9CF7E6FDF19781D8ED2624| |A57E70CC26B10F318C11C46308730E610C61CB298D7074208CF0BAD09A5F18610E1| |983BD2E0D8E823D0628E3599132DB0CD4C92E728CE135D412EA8D1DE38CE333EC1B| |18F8449CED72773DC93D816737A13BC026E305DF49C29F4770AFD8DA3BF71F4378E| |FEDA739D416F6630C704E698C01C1398E32CE6388B397EA2AAA47D11482779883D9| |3997D003E64EAE4691E9EE6718716C2603F7B59D099F7E8F129F6A4A7BE701F968E| |C0AFE037E6F27766916A5650B3829A55D4ACA26615356BA8099227039E0C784AC35| |31A9ED2F0F499B232984DE62C9F3FA69FBCE742605ECBCE58873E22D313C9F644CE| |F544CEF74436F4937F86CEF6E99A5E63EEF09E7EF26F2034DC286F40D8B352353F7| |C42BDB56A1F37F9D7694CD3AEF3C96357F9C43F9DF929CEFFEDCC7FC1BA81E7CC6B| |3EE54669DD70AC6F3AD6FB8EF57FFAAAE616| |-------------------------------------------------------------------|
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Quote:Problem there is that you can't rely on Mid's. Their numbers are not 100% accurate.I'm an objective guy with too much time so I ran some numbers from Mid's and got the following results:
1) The WORST T1 Tanker Secondary is from Super Strength at 30 dpa. That's a full 7 worse than the next highest and nearly half of the best. Staff does 37 which is pretty middle of the road.
2) The T2 from Staff is pretty middle of the road at 58 dpa. Better than some, worse than others.
3) Staff is ALL Smashing damage where most of the other sets have whole or partial damage from other classes. Is it possible that enemies are more resistant to pure Smashing at 50+?
It's late so that's all I got for now. Good luck though. -
Krogoth from the Repeat Offenders is the one that is doing all the number crunching for Tank Melee sets. He is busy going through every Melee set figuring up the DPS and DPA for each and every power. So far his conclusion has come to the point that Staff Fighting is the lowest Damage set overall for Tanker Melee. Now he isn't quite finished crunching all the numbers yet, but he has done both Staff and Ice, and yes Staff does lower damage than Ice from his numbers. At least that is what I have gathered from the information I have seen so far. He is not very happy with the performance that Staff has given during his tests.
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Here is my .2 inf on this. My WP/SS Tank was my model for it.
Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/
Click this DataLink to open the build!
Will Crusher: Level 50 Technology Brute
Primary Power Set: Titan Weapons
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Defensive Sweep -- SW-ResDam/Re TP(A), Erad-Dmg/Rchg(33), Erad-Dmg(33), Erad-%Dam(33), SBrutesF-Acc/Dmg/EndRdx/Rchg(34), SBrutesF-Rech/Fury(34)
Level 1: High Pain Tolerance -- S'fstPrt-ResDam/Def+(A), ImpArm-ResPsi(3), ImpArm-ResDam(3), Tr'ge-Heal/EndRdx(5), Tr'ge-Heal/Rchg(5), Tr'ge-Heal/EndRdx/Rchg(7)
Level 2: Crushing Blow -- Mako-Dmg/EndRdx(A), Mako-Acc/Dmg/EndRdx/Rchg(34), Mako-Dam%(37), Achilles-ResDeb%(37), SBrutesF-Acc/Dmg/Rchg(37), SBrutesF-Acc/EndRdx/Rchg(40)
Level 4: Fast Healing -- Numna-Regen/Rcvry+(A), Numna-Heal(7), Numna-Heal/EndRdx(9)
Level 6: Build Momentum -- RechRdx-I(A), RechRdx-I(9)
Level 8: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(11)
Level 10: Indomitable Will -- LkGmblr-Rchg+(A), LkGmblr-Def(11), LkGmblr-Def/EndRdx(13), LkGmblr-Def/EndRdx/Rchg(13)
Level 12: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(15), LkGmblr-Def/EndRdx(15), LkGmblr-Def/EndRdx/Rchg(17)
Level 14: Super Jump -- Jump-I(A)
Level 16: Rise to the Challenge -- Tr'ge-Heal/EndRdx(A), Tr'ge-Heal/Rchg(17), Tr'ge-Heal/EndRdx/Rchg(19), Heal-I(19)
Level 18: Rend Armor -- Mako-Acc/Dmg/EndRdx/Rchg(A), Mako-Dmg/EndRdx(40), Mako-Acc/EndRdx/Rchg(40), Achilles-ResDeb%(42), SBrutesF-Acc/Dmg(42), SBrutesF-Dmg/Rchg(43)
Level 20: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod/Acc(21), P'Shift-EndMod(21)
Level 22: Mind Over Body -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(23), TtmC'tng-ResDam/EndRdx/Rchg(23), ImpArm-ResPsi(25)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(25)
Level 26: Whirling Smash -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(43), Erad-Dmg(43), Erad-%Dam(46), FotG-ResDeb%(46), FrcFbk-Rechg%(46)
Level 28: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(29), LkGmblr-Def/EndRdx(29), LkGmblr-Def/EndRdx/Rchg(31)
Level 30: Boxing -- Acc-I(A)
Level 32: Arc of Destruction -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(42), Erad-Dmg(48), Erad-%Dam(48), Annoy-Taunt/Rchg(48), Annoy-Taunt/Rchg/Rng(50)
Level 35: Tough -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(36), TtmC'tng-ResDam/EndRdx/Rchg(36), ImpArm-ResPsi(36)
Level 38: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(39), LkGmblr-Def/EndRdx(39), LkGmblr-Def/EndRdx/Rchg(39)
Level 41: Superior Conditioning -- P'Shift-End%(A)
Level 44: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod(45), P'Shift-EndMod/Acc(45), RgnTis-Regen+(45), RgnTis-Heal/EndRdx(50), RgnTis-Heal/Rchg(50)
Level 47: Strength of Will -- GA-3defTpProc(A)
Level 49: Taunt -- Zinger-Dam%(A)
Level 1: Brawl -- Acc-I(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Jump-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 4: Swift -- Run-I(A)
Level 4: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(31), Mrcl-Heal/EndRdx(31)
Level 4: Hurdle -- Jump-I(A)
Level 4: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(27), P'Shift-EndMod(27)
Level 1: Momentum
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Vigor Core Paragon
Level 50: Rebirth Core Epiphany
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Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1564;729;1458;HEX;| |78DA6554DB4E1351143DD399022D055A4A5BCAFDDE0BED40D518354612B91814128| |C284FA6A9706C479B693353A23CFAE00FF8A0AF5E5F7DF00FFC0CAFC447452EFA03| |7577F602267692769DAEBDF6D97BAF73A6AB8F1702EFAF3D99134AFB7CB960DBF9A| |BD6764DFAD7E566C9AC942BC51D414F60C3289747E6AD6DBB24AD5622E28E2ABF2A| |CB52EAEB46AD60E63764A15A31ED184716E47D69DA526F24562B8FA4155A3629579| |A35FD781158AB54CAFA0AA51966B1EBF8C796B4EC9251F53BBF6F55A5DCEA70964B| |46B15423617CB16A6CEA8BA6B48A3BF9D5825D93D60EF7DC4B7D65E8F32B4A5F8A4| |25F75AFB8A10A91D3C4C89E478841C29FC003C6D1B71C1F7DC7F8A9316D23B5911B| |531C8D274598204C326AE799D72E30B65C64DC8BA22CE52A45C1FB3E609C7808FC4| |875C384AFB95EE20DE3170AAB9CEB51EF280ED7729BB1ED26E33EEDEF658DE29DE6| |FDDA80513A9456C45A23ACF7F7307E25D6C731D5F75F2C1004861943B44F3BB4EDD| |07642DB096D10DA18693B84A3151D49EEE31B41177BAF76C1A7207CEA864FDD13AC| |3DA27942F02B049F12F02D6130A6E057EA25FB947EC5F89DC261F8157EE171B89EE| |7C0678C9F291AC12C119DCF2E9AE6DEA359C65E9CED18CD12837F3178DA0BFC437D| |C6D1677C9FEF4DFA3710F7298BFB949DE3FEB24FB9875DCAEA470FFDF073007E0EC| |0CF21F8A9500F83F073B08F6BFFA5DAC3CC7987513B85DA33A83D83DA339BEC556E| |8B51A5FDC6507B4CE71AE3987F1CF38F637E8DB493D04EA2CF29F439853EA7D0A72| |F244492B52209EF03C44DC3A36970199C4306E792B9C2E79FBB04BCCCF883B274CC| |AD9F61FF0E69EE5970B336E70F68024F5D08F8937673757AC46C13936B62CE3631E| |79A9825EDE49FA0BEE28EE2A6AF690813A7E0A6F882F4163357DFF79FBCD142CD72| |FCD0EF7ACBAFB3F343CBC045C603771E6A1DB9F3E06E1F5CED83CBBBB1D37ED7FC8| |D7BCCEBBBAE75C1B5BEE75A47283787F587F0E9FA1F9AFBEED5| |-------------------------------------------------------------------|
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Here is my SS/FA/Mu Brute farmer build.
Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
Farmer Joe: Level 50 Mutation Brute
Primary Power Set: Super Strength
Secondary Power Set: Fiery Aura
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Mu Mastery
Hero Profile:
Level 1: Punch -- KinCrsh-Acc/Dmg/KB(A), KinCrsh-Dmg/EndRdx/KB(15), KinCrsh-Acc/KB(31), KinCrsh-Dmg/KB(39)
Level 1: Fire Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(3), RctvArm-ResDam/EndRdx/Rchg(3), RctvArm-ResDam(9)
Level 2: Haymaker -- KinCrsh-Acc/Dmg/KB(A), KinCrsh-Dmg/EndRdx/KB(9), KinCrsh-Acc/KB(39), KinCrsh-Dmg/KB(50)
Level 4: Healing Flames -- Dct'dW-Heal/EndRdx/Rchg(A), Dct'dW-Heal(5), Dct'dW-Rchg(5), Dct'dW-Heal/Rchg(7), Dct'dW-Heal/EndRdx(7)
Level 6: Boxing -- Acc-I(A)
Level 8: Knockout Blow -- BasGaze-Acc/EndRdx/Rchg/Hold(A), BasGaze-EndRdx/Rchg/Hold(15), BasGaze-Acc/Rchg(43), BasGaze-Acc/Hold(46)
Level 10: Temperature Protection -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(13)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13)
Level 14: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(27), RctvArm-ResDam/EndRdx/Rchg(37), RctvArm-ResDam(39)
Level 16: Plasma Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(17), RctvArm-ResDam/EndRdx/Rchg(17), RctvArm-ResDam(19)
Level 18: Rage -- GSFC-ToHit(A), GSFC-ToHit/Rchg(19), GSFC-ToHit/Rchg/EndRdx(40), GSFC-Rchg/EndRdx(40), GSFC-ToHit/EndRdx(43), GSFC-Build%(46)
Level 20: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(21), GftotA-Run+(21), GftotA-Def/EndRdx(37)
Level 22: Blazing Aura -- Oblit-Dmg(A), Oblit-Acc/Rchg(23), Oblit-Dmg/Rchg(23), Oblit-Acc/Dmg/Rchg(25), Oblit-Acc/Dmg/EndRdx/Rchg(25), Oblit-%Dam(37)
Level 24: Consume -- Adrenal-EndMod/Rchg(A), Adrenal-EndMod/Acc/Rchg(40)
Level 26: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(27), GftotA-Run+(31), GftotA-Def/EndRdx(31)
Level 28: Burn -- Oblit-Dmg(A), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(29), Oblit-Acc/Dmg/Rchg(34), Oblit-Acc/Dmg/EndRdx/Rchg(36), Oblit-%Dam(36)
Level 30: Combat Jumping -- LkGmblr-Rchg+(A)
Level 32: Foot Stomp -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-%Dam(33), Oblit-Acc/Dmg/Rchg(34), FrcFbk-Rechg%(34)
Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(36)
Level 38: Assault -- EndRdx-I(A)
Level 41: Electrifying Fences -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(42), Posi-Dmg/Rchg(42), Posi-Acc/Dmg/EndRdx(42), Posi-Dam%(43)
Level 44: Ball Lightning -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(45), Posi-Dmg/Rchg(45), Posi-Acc/Dmg/EndRdx(45), Posi-Dam%(46)
Level 47: Vengeance -- LkGmblr-Rchg+(A), Dct'dW-Heal(48), Dct'dW-Rchg(48), Dct'dW-Heal/Rchg(48), Dct'dW-Heal/EndRdx/Rchg(50), Dct'dW-EndRdx/Rchg(50)
Level 49: Rise of the Phoenix -- EnManip-Stun%(A)
Level 0: Portal Jockey
Level 0: The Atlas Medallion
Level 0: Task Force Commander
Level 0: Freedom Phalanx Reserve
Level 50: Agility Partial Core Revamp
Level 50: Ion Partial Radial Judgement
Level 50: Reactive Total Radial Conversion
Level 50: Storm Elemental Partial Core Improved Ally
Level 50: Ageless Partial Core Invocation
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Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(11)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(11)
Level 1: Brawl -- Acc-I(A)
Level 1: Fury
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1590;719;1438;HEX;| |78DA7594596F125114C7EF2D83054A2D2DA5505A284B4B5768497D376AAD492D95A| |4896F06477B6D492A9061485C128D0F4613DF8C895FC0F5C517ADADDBB770FB1256| |DF7C70190F73FE8549889390DF9973FF67B9E772A77065C9FFE2D4ADA342F69CD8D| |6EBF5D271A3612A4FA161EA66B95A11F4F89675E3B232122B55D54DAF515B512AA8| |6DA572EB8D9A324AEBA6A12A9BE656849796D42555A9ABDC725919574BC71A862E7| |A8BD5EA363936B7CC7265D367BFADD794DAE8B3CD55A56F28A3BE55AEF90FDE6BA4| |0B9DAC952FE650AF512AE875933246A88945FAA5A4C063B9C4CD2E21F29A387C831| |9BFCECC5C63EE346512DA3819939AE81A03934C4F8A999690925622AF077933C89B| |47DE5D52B938AFE65A93B64F3B031699870AE069A6A429BA39BF704785ED9BA0A56| |ED4ECFE4AB963B4972FCC994FCCEC47E61EA9BC5C537AC3D2F6F923CC1425E9C15A| |CF2CE7F6832E5AEBC50C7A31832866308E1964308337A4EA83B60FDA00B4016807A| |09D24F4CBA6D872F73FE2B90C3C664E3E019F32679E31B3CF991AF514449D6088E7| |331800BDE84D63BE265588B5EED02F8E1FFA0DFE6146FE8216735CB86CBEA5A830F| |728C377682D483DDD65F6530FC3E861183D44D1431C3DC4D1C33B528DA08711F430| |8A1E46D143123DA4D1431A3D0C519D18C78A18EA4C13C6906F0CF912C897B0F8BC1| |3883FC89BBCCD7CDFBA03964CE18CD3E000D59A40AD8924FBCE539A29FE8F69532F| |D937FD0ADC017799337B4C9D626611338B9839C4CC21660E3159C40C52ED1CC7B87| |3D8E73CEEC43CEEC43CEE441E7726BFCAFC40510BB81B0BF7F87CBEF9E83E622F32| |CB35BEB77D529EE558DF0A9FD1BE533FC5FA1F4EFD439E9FEF3ECE4D6B7D47E8EB8| |6FD3B7D163D62A1C393EFF02C76788E747896B5D697C85A6DDB42606745ADF5F511| |12A7E90D88E67F40708AFF3CE77CCDCDB1E882C3D61D76D161FF1CA2DCB0C3836DF| |B73B06DAF85DAF60387FF1F274D06B6| |-------------------------------------------------------------------|
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Here is my build.
Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
oOChronoburnOo: Level 50 Technology Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Time Manipulation
Power Pool: Flight
Power Pool: Leadership
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Power Mastery
Hero Profile:
Level 1: Fire Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(48), Decim-Acc/EndRdx/Rchg(48), Decim-Acc/Dmg/Rchg(50), Decim-Dmg/Rchg(50)
Level 1: Time Crawl -- P'ngTtl--Rchg%(A)
Level 2: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(7), Posi-Dmg/Rchg(9), Posi-Acc/Dmg/EndRdx(9), Posi-Dam%(13)
Level 4: Time's Juncture -- DarkWD-ToHitDeb/EndRdx(A), DarkWD-Rchg/EndRdx(5), DarkWD-ToHitdeb/Rchg/EndRdx(5), DarkWD-Slow%(7)
Level 6: Rain of Fire -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(37), Posi-Dmg/Rchg(40), Posi-Acc/Dmg/EndRdx(40), Posi-Dam%(42)
Level 8: Flares -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(13), Decim-Dmg/Rchg(34), Decim-Acc/EndRdx/Rchg(37), Decim-Acc/Dmg/Rchg(37)
Level 10: Hover -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(11), Zephyr-ResKB(11)
Level 12: Aim -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(42)
Level 14: Fly -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(15), Zephyr-ResKB(15)
Level 16: Distortion Field -- BasGaze-Acc/Hold(A), BasGaze-Slow%(17), BasGaze-Rchg/Hold(17), BasGaze-EndRdx/Rchg/Hold(23), Lock-%Hold(50)
Level 18: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(19), GftotA-Def(19), GftotA-Def/EndRdx(21)
Level 20: Hasten -- RechRdx-I(A), RechRdx-I(21)
Level 22: Temporal Mending -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(23), Dct'dW-Heal/EndRdx/Rchg(27), Dct'dW-Heal(29), Dct'dW-Rchg(29)
Level 24: Time Stop -- BasGaze-Acc/Hold(A), BasGaze-Slow%(25), BasGaze-Rchg/Hold(25), BasGaze-EndRdx/Rchg/Hold(27)
Level 26: Boxing -- Stpfy-Acc/Rchg(A), Stpfy-Acc/EndRdx(48)
Level 28: Farsight -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(33), GftotA-Def/EndRdx/Rchg(34), GftotA-Def/Rchg(34)
Level 30: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(31), RctvArm-ResDam/EndRdx/Rchg(31), RctvArm-ResDam(31), RctvArm-EndRdx(33), S'fstPrt-ResDam/Def+(33)
Level 32: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(36), GftotA-Def(36), GftotA-Def/EndRdx(43)
Level 35: Power Build Up -- RechRdx-I(A), RechRdx-I(36)
Level 38: Chrono Shift -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(39), Dct'dW-Heal/EndRdx/Rchg(39), Dct'dW-Heal(39), Dct'dW-Rchg(40)
Level 41: Temp Invulnerability -- S'fstPrt-ResKB(A), RctvArm-ResDam/EndRdx(42), RctvArm-ResDam/Rchg(43), RctvArm-ResDam/EndRdx/Rchg(43), RctvArm-ResDam(46), RctvArm-EndRdx(46)
Level 44: Blaze -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(45), Decim-Dmg/Rchg(45), Decim-Acc/EndRdx/Rchg(45), Decim-Acc/Dmg/Rchg(46)
Level 47: Slowed Response -- Achilles-ResDeb%(A)
Level 49: Assault -- EndRdx-I(A)
Level 0: The Atlas Medallion
Level 50: Cardiac Partial Core Revamp
------------
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(3)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(3)
Level 1: Brawl -- Acc-I(A)
Level 1: Scourge
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1496;708;1416;HEX;| |78DA65944D4F13511486EFED4C296D81524AA17CF703DAD22F68746962028A51411| |A256E9B02433B499D69A66D9495E12FB841C5DF6014415057EE746F347EFC05C5B5| |9B7A3AE70D34E924CD73E7CC79CF7DCFE99D597B74ADEFE58DBDAB42FA96ABA57AB| |DB86C5A56B3D6302DCF86B65531CCAA59DE15740D98EBCB15CB34CCCDA665AC9B2E| |0A4D9CE716EF968CB2B69D5BD12DADB844751AE18B674BCD9D9DDC86FE402BAE950| |CBDD6AC961ABA69086FC134ABB995AA5EAE347CF67A552B6D6B56BDA2D73CF6FDBD| |9AA66DF7735A3B4B37CA43D76BFA56AE603ED42CAA566F68D66E889C24DA3F87C0D| |552C57E3BA08A85A7E07366FE007CC67C357CAE11E2500A91574592EA48D4916F84| |1DEB3962F61E8327CCBE53E621D5516C514B51DE3BEC98FA0E3C65F67C60CE139CA| |8EF44FD59D44FA07E02F5E7513F4E1A17342EF4D687DE22E865163DCEA2473709DC| |ECC9E1FEC17B7B7E82BF9869829773A4F7806E02B4E70BA697F4FDBCA7A31FFA01E| |807A03FA2BE7DF0E5FB42B129550C7E07BF3247BE31F3FF58E3A7BA7ECCCA1FE499| |0F0D82BDD2F63EAC32A3941B80BF409A67310CBEA6BD83FC4C0DDE66FDC81A73FC0| |E73721D2C308F4933CA7E9551F80DC16F087EC7E157D2DE639C2BC71EB37E618FF9| |96EA4CA08709F410F633232EF61E713215AA33C5B9CEA9698E4DCF801130CA0CC7C| |051697B50493B837D66B04F0CB38A615629CCEA93224414B38A624631F094FCCE61| |5673ABAC8F635671CC2A8E592530ABCF542F09DFC910FB9987FF14FCA7E03F0BFF5| |9F8CFD008D33817699CD70CCE6B06E73583F39AC5793D218F39BC8BB98F7C0687A8| |FF45F6201623DCCB6F0FBD9F88C918C7CE2E6252DE67FF8E5BECE54F677E92F3FF7| |6E6EFF3B9743C614EAA1DDF8471CE4F75C65A7489C5AE48BE2B72A92B72B92B72F3| |22D25A6DAFE15428ECA6A09E7F8D84C4BFE91EA4C7D06C7AEC6C7B7D25408FB1FE0| |F5201DF89| |-------------------------------------------------------------------|
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Here is my Corruptor build, but you can basically do the same thing with a Defender build just take the powers at different levels.
Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
Precog Amy: Level 50 Magic Corruptor
Primary Power Set: Psychic Blast
Secondary Power Set: Time Manipulation
Power Pool: Flight
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Power Mastery
Hero Profile:
Level 1: Subdue -- TotHntr-Acc/Rchg(A), TotHntr-EndRdx/Immob(3), TotHntr-Acc/EndRdx(3), TotHntr-Immob/Acc(5), TotHntr-Acc/Immob/Rchg(5), TotHntr-Dam%(7)
Level 1: Time Crawl -- P'ngTtl--Rchg%(A)
Level 2: Mental Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(7), Thundr-Dmg/Rchg(11), Thundr-Acc/Dmg/Rchg(11), Thundr-Acc/Dmg/EndRdx(13), Thundr-Dmg/EndRdx/Rchg(13)
Level 4: Time's Juncture -- DarkWD-Rchg/EndRdx(A), DarkWD-ToHitDeb/EndRdx(37), DarkWD-ToHitdeb/Rchg/EndRdx(40), DarkWD-Slow%(43)
Level 6: Psychic Scream -- Det'tn-Acc/Dmg(A), Det'tn-Dmg/EndRdx(9), Det'tn-Dmg/Rchg(15), Det'tn-Acc/Dmg/EndRdx(17), Det'tn-Dmg/EndRdx/Rng(17)
Level 8: Hover -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(9), Zephyr-ResKB(19)
Level 10: Temporal Selection -- RechRdx-I(A)
Level 12: Will Domination -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(21), Thundr-Dmg/Rchg(21), Thundr-Acc/Dmg/Rchg(25), Thundr-Acc/Dmg/EndRdx(33), Thundr-Dmg/EndRdx/Rchg(34)
Level 14: Fly -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(15), Zephyr-ResKB(46)
Level 16: Distortion Field -- BasGaze-Slow%(A), BasGaze-Acc/EndRdx/Rchg/Hold(36), BasGaze-EndRdx/Rchg/Hold(43), BasGaze-Rchg/Hold(46), Lock-%Hold(50)
Level 18: Psionic Tornado -- Det'tn-Acc/Dmg(A), Det'tn-Dmg/EndRdx(31), Det'tn-Dmg/Rchg(34), Det'tn-Acc/Dmg/EndRdx(34), Det'tn-Dmg/EndRdx/Rng(36), FrcFbk-Rechg%(36)
Level 20: Time Stop -- BasGaze-Acc/EndRdx/Rchg/Hold(A), BasGaze-EndRdx/Rchg/Hold(40), BasGaze-Acc/Hold(43), BasGaze-Rchg/Hold(46)
Level 22: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(23), Ksmt-Def/EndRdx(23), Ksmt-Def/Rchg(25)
Level 24: Boxing -- Stpfy-Acc/Rchg(A), Stpfy-Acc/EndRdx(42)
Level 26: Tough -- S'fstPrt-ResDam/Def+(A), RctvArm-ResDam/EndRdx(27), RctvArm-ResDam/Rchg(27), RctvArm-EndRdx(29), RctvArm-ResDam(29)
Level 28: Farsight -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(37), GftotA-Def/Rchg(37), GftotA-Def/EndRdx/Rchg(42)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(31), Ksmt-Def/EndRdx(31), Ksmt-Def/EndRdx/Rchg(33)
Level 32: Hasten -- RechRdx-I(A), RechRdx-I(33)
Level 35: Slowed Response -- Achilles-ResDeb%(A)
Level 38: Chrono Shift -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(39), Dct'dW-Heal/EndRdx/Rchg(39), Dct'dW-Heal(39), Dct'dW-Rchg(40)
Level 41: Power Build Up -- RechRdx-I(A), RechRdx-I(42)
Level 44: Temp Invulnerability -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(45), RctvArm-EndRdx(45), RctvArm-ResDam(45)
Level 47: Temporal Mending -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(48), Dct'dW-Heal/Rchg(48), Dct'dW-Heal/EndRdx/Rchg(48), Dct'dW-Rchg(50)
Level 49: Psionic Lance -- Thundr-Acc/Dmg/EndRdx(A)
Level 50: Cardiac Partial Core Revamp
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
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Level 1: Brawl -- Acc-I(A)
Level 1: Scourge
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(19)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(50)
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1563;727;1454;HEX;| |78DA6D94494F136118C7DF69A796B6402914D94B69C1428181468F264670094A75A| |2C69B69C632B493944E332D514E86835FC083B8C4F52E0A6EA827B78877E3FE155C| |AE1293FAB4CF5F1853DFA4F9BDF3ECFFF79D69F2ECBEFAE5838B7B84E49FCC69C56| |26AD2B4ACF942C9B45C492D63A4052DAF6AE9693313DE3BB7E0A6C7D06648EA9896| |CFE8338A5A5C48678D746A822A94C25BEE89F9D959E58431A7A7925ADE28CCE7B49| |261E60353F9AC6EE9F992F277E3534D33A71CC819996CC95FDD4FEBDA8C6E15B346| |A1817D159791CF78AB4FC70BBA3ED3BCBF60A415D53CA35B54BE58D2AD85769A4EA| |1DFCBA0C02ABBC4454988842C1C4BE025A67C19BCC2DC7695796F2B578855B6BD20| |9B847AD235C1F1D799DE1BE04D66FD2DF0367395729DD5E4B2D3F9C451B5F53F65C| |6D698F167CCD714EBE23EB2EB0EE7D72D331BEF329B56C055A687AEC4CDF51DEECF| |5CA7EE0BB3F92BF33ED5F540936798F3DE90CD074D3E680A4253109ADAA1290C4D7| |DD0E4A39E0D9CEB6840CF46F41C45CF0754DFCF73C9FE4F64EB9145F42333FE8139| |FA9E99D8E09C75CA09708E2B00FD21E8EF83FE3EE88F427FF43CE73EA4DC169EC9D| |9823E31F489BFFBB75F80E66FC59DB4B6F21D6F6F027F896A4CFB0653A2D836AE2B| |B59DE398A145A6937C1DD0D8D12655E33B43C418B197D91D0523CC473467177A77A| |1777F007471CC909B2953FD1EC4F620368439439833FC9B19A1D85E8E957A71C761| |F031F58CE0FE23CFE90C5A64B146B601CC3E30CD357724C123E051664C65AE3B851| |8448F41D41E02DF926F18B30EE30C467006233883119CC14A90BFD34A6F053DC60E| |8398610C3324D0FB15E58C43C338DEC76ED9F6AD76B22D6EB7956989F11A4BA2C6B| |2B3C6B2ABC63255B1B0C2F2B4DDEBE437509537FF25848453F134919B6DE56F5EF2| |4BF047D9FF63CB2649275969F3213EA5EFF6F8418EFF698F5FE2BE890BCCF27FD66| |EFA24129859F556B2787FCAB6D76CFBD3B6FD1FEABA0C5F| |-------------------------------------------------------------------|
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Distortion Field and Time's Juncture would be your best options for putting Damage Procs in. As TJ is a toggle and DF has a 45 second duration you'd get more tics of damage from those two than anything else.
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Time Crawl I put the Pacing of the Turtle Chance for -Recharge.
Time's Juncture I put the Dark Watcher's Despair Chance for -Recharge.
Distortion Field I put the Basilisk's Gaze Chance for -Recharge and the Lockdown Chance for +2 Mag Hold.
Time Stop I put the Basilisk's Gaze Chance for -Recharge.
Slowed Response I put the Achille's Heel Chance for Res Debuff. -
Here is my Corruptor build in contrast to Rad's Defender build:
Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build!
oOChronoburnOo: Level 50 Technology Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Time Manipulation
Power Pool: Flight
Power Pool: Leadership
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Power Mastery
Hero Profile:
Level 1: Fire Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(48), Decim-Acc/EndRdx/Rchg(48), Decim-Acc/Dmg/Rchg(50), Decim-Dmg/Rchg(50)
Level 1: Time Crawl -- P'ngTtl--Rchg%(A)
Level 2: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(7), Posi-Dmg/Rchg(9), Posi-Acc/Dmg/EndRdx(9), Posi-Dam%(13)
Level 4: Time's Juncture -- DarkWD-ToHitDeb/EndRdx(A), DarkWD-Rchg/EndRdx(5), DarkWD-ToHitdeb/Rchg/EndRdx(5), DarkWD-Slow%(7)
Level 6: Rain of Fire -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(37), Posi-Dmg/Rchg(40), Posi-Acc/Dmg/EndRdx(40), Posi-Dam%(42)
Level 8: Flares -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(13), Decim-Dmg/Rchg(34), Decim-Acc/EndRdx/Rchg(37), Decim-Acc/Dmg/Rchg(37)
Level 10: Hover -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(11), Zephyr-ResKB(11)
Level 12: Aim -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(42)
Level 14: Fly -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(15), Zephyr-ResKB(15)
Level 16: Distortion Field -- BasGaze-Acc/Hold(A), BasGaze-Slow%(17), BasGaze-Rchg/Hold(17), BasGaze-EndRdx/Rchg/Hold(23), Lock-%Hold(50)
Level 18: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(19), GftotA-Def(19), GftotA-Def/EndRdx(21)
Level 20: Hasten -- RechRdx-I(A), RechRdx-I(21)
Level 22: Temporal Mending -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(23), Dct'dW-Heal/EndRdx/Rchg(27), Dct'dW-Heal(29), Dct'dW-Rchg(29)
Level 24: Time Stop -- BasGaze-Acc/Hold(A), BasGaze-Slow%(25), BasGaze-Rchg/Hold(25), BasGaze-EndRdx/Rchg/Hold(27)
Level 26: Boxing -- Stpfy-Acc/Rchg(A), Stpfy-Acc/EndRdx(48)
Level 28: Farsight -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(33), GftotA-Def/EndRdx/Rchg(34), GftotA-Def/Rchg(34)
Level 30: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(31), RctvArm-ResDam/EndRdx/Rchg(31), RctvArm-ResDam(31), RctvArm-EndRdx(33), S'fstPrt-ResDam/Def+(33)
Level 32: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(36), GftotA-Def(36), GftotA-Def/EndRdx(43)
Level 35: Power Build Up -- RechRdx-I(A), RechRdx-I(36)
Level 38: Chrono Shift -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(39), Dct'dW-Heal/EndRdx/Rchg(39), Dct'dW-Heal(39), Dct'dW-Rchg(40)
Level 41: Temp Invulnerability -- S'fstPrt-ResKB(A), RctvArm-ResDam/EndRdx(42), RctvArm-ResDam/Rchg(43), RctvArm-ResDam/EndRdx/Rchg(43), RctvArm-ResDam(46), RctvArm-EndRdx(46)
Level 44: Blaze -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(45), Decim-Dmg/Rchg(45), Decim-Acc/EndRdx/Rchg(45), Decim-Acc/Dmg/Rchg(46)
Level 47: Slowed Response -- Achilles-ResDeb%(A)
Level 49: Assault -- EndRdx-I(A)
Level 0: The Atlas Medallion
Level 50: Cardiac Partial Core Revamp
------------
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(3)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(3)
Level 1: Brawl -- Acc-I(A)
Level 1: Scourge
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Code:As to the Burst damage vs. the DOT question. That was not in referrence to the difference between a Defender and a Corruptor. Instead if you look at the Activation Time, Recharge Time, and Upfront Damage you'll see that Flares has higher Burst Damage capability than Fire Blast does. However, once you start getting into a lengthy battle the extra DOT that Fire Blast brings gives you a higher damage output over time.| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1496;709;1418;HEX;| |78DA65945F53126114C6DFFD8308288880228A0A282020CAD46533CD68D9549A4C3| |9DD32A82BEC0CED320B4C79D5F815BAB1B2CFD094695A5D7557F74D4D7FBE42D975| |3776D8F30C32C3CE30BF779F3DE7BCCF39BCBB6B8FAE0DBCBCB1775548BEE55AB9D| |1282D9B96D5AA374DCBBDA16D550DB3665676055D5E737DB96A9986B9D9B28C75D3| |49D27827B674B76C54B4EDFC8A6E69A525AAD39CBE78B6D4DAD9C96FE80FB4D25AD| |9D0EBAD5AB9A99B86F0144DB3965FA9E9956AD367AF57B5F2B66635AA7ADD6DDFDF| |AB6BDAF62087B5A374A3327CBDAE6FE58BE643CDA26A8DA666ED86C949AAFD9305A| |E7355ECB705552C3C059F330B07E033E6AB2051B2738438A4454115691912D591DE| |085BEB3B62F61F8327CC8153E621D551B88EA2BC976D4D7D079E32FB3E30E7080ED| |477A0FE0CEAA7503F85FA73A89FA41C27729CE86D00BDC5D0CB0C7A9C418F2E4A70| |B127D9F583F776FF047F31B3040FC7489E03BA09D09E2F981ECA1FE43DE541E47B9| |1EF45FE11F5ED832FDF17D2A2AA18FA0E7E658E7C6316FE718E9FEAFA312B7F8867| |3E3C04F64BB6F7A0CA8C536C00FE02599E45107C4D7B87F8991ABACDF9236BCCC81| |DE6C43A58641E53CE28FB5546E1370CBF61F88DC0AF447B8F71AC34F698F317F698| |6FA9CE387A18470FD37E66CCC9DE630EA64275A21CEB884EB2363905C6C038733A0| |18E4AB6079572A7B0CF14F649605609CC2A83597D528488635671CC28019E92DF59| |CC6A7695F393985512B34A625629CCEA33D54BC3773ACC7EE6E03F03FF19F89F87F| |F79F8CFD108B33817599CD71CCE6B0EE73587F33A8FF37A421EF39C23F21FF90C0E| |53FF8B783F1763DCCB6F37BD9FD0A4046B67179A24DD67FFF22DF6F2A73B3ECDF17| |FBBE3F7F95CCA4F98136AE73B224484E333DDDA395D62B14729F428977A94CB3DCA| |CD0BE57C55EDFA1A29ECA6A876BE4642C2BFE91AA2C7C8D974B77BE0F595003DC6F| |A3F56F0DF8C| |-------------------------------------------------------------------|
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Something else I've noticed about Time's Juncture, which doesn't list it in the power description, is that it does -fly. I can't tell you the number of times I've been hovering with TJ on and a Skyraider, CoT, or some other enemy with fly comes flying up to me only to be knocked down when they get close. When it's not on they hover right there with me until I turn it back on.