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I just realized - I don't think I've gotten a "We cannot proceed" message when posting for several weeks now!
Hope I haven't jinxed myself. -
Fire/fire blaster.
Energy/ blasters are fun, but until you learn a little bit about knockback and how to "use" it, you might upset quite a few teammates who don't appreciate you knocking targets out of their attack range. If you're planning to mostly solo though, then go for it.
On the other hand, the best way to learn is by doing, so as long as you don't mind getting some grief from teammates until you learn to optimize the use of knockback, go for the Energy blaster and blow those bad guys away! -
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I'm sick to death of farmers ruining everyone's fun, but I think a couple of simple changes could solve the problem for everyone.
Step 1: Set a maximum XP/Influence cap per mission
I know, it sucks for those of us who play by the rules, but there's bound to be some way to figure out what the average XP is for a standard dev-created mission, and then set the bar at maybe 10% above that. People may still farm because the "prey" is easier in AE, but it could sour the milk enough to get people back out into the sewers and Perez Park if all they want is massive mobs of enemies and XP/Inf.
If players still feel gypped by the lowered XP/Inf, perhaps the excess can be converted towards tickets instead.
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Please, no. No more anti-farming measures that punish people who use this tool the way it was intended. As much as I enjoy creating missions, and running some of the best-written ones, if the rewards in MA continue to be reduced, I will be done with it.
I play this game to advance my characters. If I want to experience an interesting story without gaining any significant, game-related rewards from it, I will read a book or watch TV. -
And in other news, Scientists confirm: The sky is blue!
Details at 11.
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To further clarify Fulmens' clarification, the temporary flight pack from the Safeguard (i.e. stop the bank robbery) mission runs out after you have used it for two hours, not after your toon has been logged in for two hours. I've had toons that got that power at level 5 or 6 and used it well into their 30s.
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Ridiculous. The word is spelled r i d i c u l o u s.
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Who was that directed at?
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The OP and the person who followed up with this post:
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I guess this is a rant about the influx of new players with lvl 50s who don't know the basic things. I ran into a player in Pocket D, a lvl 7 PB who was asking how they got out. I glanced at their personal info to find not even a single vet reward, no gladiator badges, and a total of 3 (all Atlas park) exploration badges. They said they had been playing 45 days. *sigh* they didn't even know where Peregrine Island was.
I know we were all newbs at one point in time...but isn't that a bit rediculous?
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it is rediculous. its one thing not knowing and another to half a** it and rush through the game. i have no patience for those people and prefer people that buy their accounts on ebay, which are idiots for buyin them in the first place, or pl to 50 didnt play the game at all.
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I've never used QR before, so I didn't realize it would single out the user whose post I was replying to; I thought it would just be a generic reply. No offense intended. -
Ridiculous. The word is spelled r i d i c u l o u s.
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Warning: OP's are high.
Nivieve posting about her/his love of its alt, mod 008 beheein smooth operating.
I believe NC go the month's results, and the french restaurant turned into a bbq grill on a motorway .
Not like i really mind, but if i was at NC's i d be more straightforward.
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More straightforward? Can someone at NCSoft please hire this bozo so I can finally understand what he's talking about? -
Ended up being too tired by 10 PM ET last night to start an ITF. I hope it went well.
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mayhap a erroneous similarity to American Dream (wiki) is the culprit?
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That's who I was thinking of in my earlier post. Looks nothing like the OP's character though. -
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I really think the people who are assuming that we'll be able to move existing characters from PC to the RI and vice versa, or start new characters in PC or the RI and eventually move them to the other side, are going to be sorely disappointed.
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Except, that doesn't mesh with the email (Copied from Paragonwiki.com's Going Rogue page)
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City of Heroes Going Rogue officially opens the "mirror universe" of Praetoria and an all-new alignment system that explores the shades of gray that lie between Heroes and Villains. For the first time, Hero characters can become Villains and vice versa, enabling Heroes to cross over to the Rogue Isles and Villains to experience Paragon City.
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Then I will amend my prediction to be that there will be all new Rogue Isles and an all new Paragon City that are only accessible from Praetoria and only by new characters created in Praetoria and that existing characters will stay put right where they are.
If this isn't the way it goes down, then I will be pleasently surprised. At least until we realize that it has decimated the market on one side or the other, or it turned the Rogue Isles into an utter ghost town, or something. I just think there are a huge number of unknowns associated with opening both sides of the game to all characters, and as we have seen with MA, unknowns rarely lead to positive results - or at least the negatives tend to overwhelm the positives. -
Lonely Martial Arts Stalker: Do you have any idea how hard it is to get a date when a girl asks what you do for a living and you tell her you're a stalker?
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I really, really, really want to finally complete an ITF (I'm 0-4 so far). I'll try to make the one tonight with my lvl 46 mind/fire dom if you'll have me.
I'm honestly beginning to think I am a jinx though since I hear about these 1 hour, or less, ITFs, and I've yet to be on one that has succeded period. -
Yo momma is so old she owes Romulus a nickle.
Yo momma is so ugly the Lost try to cure her.
Yo momma is so dumb she called Ticketmaster when she heard the zombies were coming to Steel Canyon.
Yo momma is so fat she had to buy the rocket boots recipe just to run. -
My opinion, based on nothing but guesses:
Going Rogue will introduce a new "city" - Praetoria - just as CoH introduced Paragon City and CoV introduced the Rogue Isles. You will create all new characters in Praetoria and these characters can begin as heroes or as villains. Praetoria will have its own economy and will be linked to the Rogue Islands and Paragon City only through PvP zones, Pocket D, and perhaps the Rikti War Zone. Oh and maybe through some neutral-aligned MA Arcs.
Other than these links, all your new toons' adventures will take place in Praetoria. You will use the Praetorian Black Consignment Market Houses to buy and sell salvage, recipies, IOs etc. between yourself and other Praetorians only. During your career in Praetoria, you will be able to select missions that allow you to change your alignment from the darkside to the light and vice-versa, but you will never leave Praetoria to play in, be able to use the markets in, or join SG/VGs in Paragon City, or the Rogue Isles.
I really think the people who are assuming that we'll be able to move existing characters from PC to the RI and vice versa, or start new characters in PC or the RI and eventually move them to the other side, are going to be sorely disappointed. I honestly think all the new content in Going Rogue will only apply to newly created characters, and those new characters will only ever exist and adventure in Praetoria. -
I haven't played with the new Dominator rules on the test server, so hopefully it'll be OK to ask these questions:
1) Popping domination still instantly refills your end bar after these changes, right?
2) Popping domination still provides a buff to the magnitude and/or duration of mez/hold powers, right?
These changes are certainly going to require a change to the way one plays dominators, or at least the way I play mine, which was to continuously spam powers and hope I could keep the mobs mezzed long enough to whittle them down to nothing. While that can be frustrating in cricumstances where your damage type is resisted, I for one still found it a fun playstyle. I love my BS scrapper, but if there is one thing that drives me crazy about her, it's the wait for my powers to recharge during a fight. Still, if these changes will make my mind/fire dom kick even more butt, I'll adjust my playstyle accordingly. -
I recently got a name generic'ed for very valid reasons. I suggested three alternate names, which were completely different from the original and completely innocent. I was told that they were unacceptable because they broke a rule, and to try again. I wrote back to ask what rule they broke and I explained their meaning and my reason for choosing them. I received a very nice response from a second GM saying that the first GM was in error and that the names were acceptable. Subsequently I received an e-mail from the first GM apologizing for his mistake.
So yeah, politely and patiently explain why you think your character should be reinstated and ask if they can explain what rule it broke to be generic'ed in the first place. Good luck.
And fwiw, I vaguely remember a female version of Cap from the '90s when he was stripped of the name Captain America, but I can't recall her name, or what she looked like, and my 'Net searches haven't turned-up anything on her. -
Electric/electric blaster: You know that static charge you build up from cat fur? My sister assures me Mittens is in a better place now.
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Yesterday I started running level 16 radios in Steel with my Dark/Dark scrapper. Shortly into my first mission, I get an invite to run radios in Skyway. I agree and exit my mission.
I get to Skyway and it is a level 17 mission against Tsoo, cranked to difficulty three (rugged?). There is at least one level 14 and, I think, one level 13 on the team. It did not go swimmingly to say the least. We eventually cleared it, but it was the longest radio mission I've ever run. After that though was when the fun really began.
Three members of the team of seven quit after the Tsoo radio, and the team leader, who is level 14 asks if we can help him complete 2 of his missions now. One is Rescue Percy Winkly and one is Rescue the Fortune Teller. We get to the Percy Winkly mission, which is level 13, set to heroic. I'm level 17 now, and I just start burning through the mission to find Percy. The leader on the other hand, runs to the portals room and starts aggroing Behemoths and screaming for us to help him.
The other three of us (all lvl 16 or 17 I think - he was lvl 14)follow him from portal to portal disabling them and clearing the Behemoths. When we finish the last portal he asks why the mission isn't over. I tell him we have to rescue Percy and he responds, "So we didn't have to fight those demons?" *headslap*
I lead him to Percy and the mission finishes. He immediately sets the mission for the Fortuneteller in PP, and as weary of him as I am, I keep telling myself he's new and doesn't understand, and plus, I don't have the Spelunker badge on this toon yet.
One more member of the team drops, so it's down to three of us. The Fortuneteller mission is lvl 14, so I use my mission teleporter and get into the mission while the others are doing whatever in Steel Canyon. I clear probably 80% of the mission by myself while the leader is looking for more members. I knew I was "robbing" him of exp, but I purposely left the high level mobs including the one around thr Fortuneteller so the others would get the badge and some exp.
Finally another member joins the team, and the leader asks what I'm doing in my SG base - lol - when are they going to fix that bug? I tell him I'm in the mission clearing out the riff-raff. The other four join me we fight the last few mobs and rescue the Fortuneteller. The leader tries to lead her out using superspeed, so I just hang back until he loses her and then I pick her up and fight the ambushes until he and the others come back to help. We exit, everyone gets the badge, the two other original members immediately drop, and I wish him luck and drop too.
God bless new players, this game certainly needs a steady stream of them, I just wish they'd realize that they are probably playing with vets who know more about the game mechanics and the actual content than they do, and they would ask questions rather than running neadlong into disaster, or demanding that people follow their uninformed orders just because they are holding the star.
ETA: If the person in question reads this thread, please don't feel bad. I know you're learning, and even though my post is full of snark, I really don't hold anything against you. There are far worse kinds of players than over-anxious newbies, it's just that over-anxious newbies are sometimes humorously aggravating to deal with. -
Same question, different maps - are we able to unlock either of the Baby New Year maps - Winter in Croatoa, or Snappy's Ice Cave?
I've unlocked a bunch of maps, but I don't know if I got them all. -
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Do what you want.
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This.
If this is a mission for public consumption, you will probably get as many low ratings for an underpowered AV as you would for an overpowered one, so build it for yourself and get ready to take the flak (assuming anyone ever finds your arc to run it).
If you're making an arc for members of your SG to run, then you should have a better idea what they like and what they're capable of. If they like setting the difficulty-meter to 5, then max that bad boy out. If they regularly run on Heroic, then what the heck, max him out anyway - teach them what a hard fight is!
That said, I would go with either Regen OR Rez, not both, if that's possible. -
I'm guessing your contact sent you to Dave Wincott in The Hollows, since you can't get into that zone until you are level 5. You can "street sweep," that is, fight muggers on the street until you are level 5 and then go see Wincott. Word of warning - his missions are rather difficult at level 5, and you DON'T have to run them. It is enough to talk to him and decline his first mission to satisfy whoever sent you to him.
It's unusual that your first contact didn't send you to see someone in Kings Row, especially since I don't think anyone sends you to Wincott until you're already level 5. If they did send you to Kings Row, you can get there by jumping on the Yellow line train - there's no minimum level restriction for KR.
Once you're in KR you can also go see the detective at the Police Station - he'll be highlighted on your map. He will give you a police scanner you can use to run non-story arc missions. Once you run three of them, he will give you a mission to protect the Atlas Park bank from a robbery. If you successfully stop the robbery, you'll get a jet pack that allows you to fly, and the detective will introduce you to yet another new contact.
Note: you have to be between level 5 and 10 to get the jet pack. You can do these same kinds of missions for detectives in other zones - Steel Canyon, Skyway City, Talos Island, etc. and every five levels (11-15, 16-20, 21-25, etc.) you'll get a different temporary power for stopping the robbery. -
Yeah, be careful with that reputation thing. I didn't understand it the first time I was sent to a Field Analyst, and I thought, "Yeah, I'd much rather be known as 'The Invincible Gravimetric Man' than 'The Heroic Gravimetric Man.'"
Suddenly my missions were next to impossible, and I didn't put 2-and-2 together right away and almost gave up on the game. I either asked here or in-game and somebody explained I wasn't changing my title but my difficulty level!