mean_liar

Rookie
  • Posts

    2
  • Joined

  1. Piznimps? You actually wrote out 'piznimps'?

    Well, blibbledang and gollingol, my ijazizizzles!

    Umpalump?

    Roddofomps!

    lololololFlololololoAlolololololololGlololololol
  2. [ QUOTE ]
    Defender now hits for 65% damage of a blaster, powers cost 10% more, HP identical. Now for example add AM, JUST ONE BUFF THAT WORKS ON THE WHOLE GROUP. It gives 25% damage boost, 33% endurance recovery, some unknown amount of haste, run speed, and status effect resistance.

    I think there can be no question that defenders are a much bigger boon to a group.

    [/ QUOTE ]

    I saw this a few pages back and couldn't help but comment.

    Adding a 25% damage boost, at best, in a group of 8 with 7 Blasters, adds 175% damage output + the Defender for 65%. Call it 240% Blaster damage in an optimal situation.

    A single Blaster with his attacks 6-slotted with SOs does 300% damage.

    The Defender increase from AM is good in that in an optimal situation is comparable to a Blaster, but I wouldn't say that its overwhelmingly obvious in the Defender's favor.