maxtsorm

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  1. OK,

    Ive been getting bored senseless with pve recentliy. Is there a good pvp brute build?
  2. Maybe AR? Like the FUll Auto..never had a toon with that. Sonic/Traps call the Toon Loud Mouth Xwife

    Sorry..I digress....mmmmm

    What kinda of experiences do you all have with the different primaries and /Traps....mmm

    Sorry Im still beating my head tryin to figure this out.

    Thanks again
  3. Well here is a Arch/Traps...but I think Im doing something way wrong. Not capped....mmm...Not sure on Archery..might do fire...Im so confused...

    Villain Plan by Mids' Villain Designer 1.803
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Corruptor
    Primary Power Set: Archery
    Secondary Power Set: Traps
    Power Pool: Flight
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Leaping
    Ancillary Pool: Mace Mastery

    Villain Profile:
    Level 1: Aimed Shot -- Thundr-Acc/Dmg/EndRdx(A), Thundr-Dmg/EndRdx/Rchg(3), Thundr-Acc/Dmg(3), Thundr-Dmg/EndRdx(5), Thundr-Dmg/Rchg(5), Thundr-Acc/Dmg/Rchg(43)
    Level 1: Web Grenade -- HO:Endo(A)
    Level 2: Fistful of Arrows -- Det'tn-Acc/Dmg/EndRdx(A), Det'tn-Acc/Dmg(7), Det'tn-Dmg/EndRdx(7), Det'tn-Dmg/Rchg(9), Det'tn-Dmg/EndRdx/Rng(9)
    Level 4: Caltrops -- TmpRdns-Acc/Dmg/Slow(A), TmpRdns-Dmg/Slow(11), TmpRdns-EndRdx/Rchg/Slow(11)
    Level 6: Blazing Arrow -- Thundr-Dmg/EndRdx/Rchg(A), Thundr-Acc/Dmg/EndRdx(13), Thundr-Acc/Dmg(13), Thundr-Dmg/EndRdx(15), Thundr-Dmg/Rchg(15), Thundr-Acc/Dmg/Rchg(43)
    Level 8: Aim -- GSFC-ToHit/EndRdx(A), GSFC-Build%(17), GSFC-ToHit(17), GSFC-ToHit/Rchg(19), GSFC-ToHit/Rchg/EndRdx(19), GSFC-Rchg/EndRdx(21)
    Level 10: Acid Mortar -- ShldBrk-DefDeb(A), ShldBrk-Acc/EndRdx/Rchg(21), ShldBrk-DefDeb/EndRdx/Rchg(23), ShldBrk-Acc/DefDeb(23), Achilles-ResDeb%(25)
    Level 12: Hover -- Zephyr-Travel(A), Zephyr-ResKB(25), Zephyr-Travel/EndRdx(27), Flight-I(27)
    Level 14: Swift -- Empty(A)
    Level 16: Force Field Generator -- LkGmblr-Rchg+(A), LkGmblr-Def(29), LkGmblr-Def/EndRdx(29), LkGmblr-Def/Rchg(31)
    Level 18: Health -- Numna-Regen/Rcvry+(A)
    Level 20: Poison Trap -- Lock-%Hold(A), Lock-Acc/EndRdx/Rchg/Hold(31), Lock-Acc/Hold(31), Lock-Acc/Rchg(33), Lock-Rchg/Hold(33), Lock-EndRdx/Rchg/Hold(33)
    Level 22: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(34), P'Shift-EndMod(34), P'Shift-EndMod/Acc/Rchg(34), P'Shift-EndMod/Rchg(36), P'Shift-Acc/Rchg(50)
    Level 24: Hasten -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(37)
    Level 26: Explosive Arrow -- Det'tn-Acc/Dmg/EndRdx(A), Det'tn-Acc/Dmg(37), Det'tn-Dmg/Rchg(37), Det'tn-Dmg/EndRdx(39), Det'tn-Dmg/Rng(39)
    Level 28: Seeker Drones -- Cloud-ToHitDeb(A), Cloud-Acc/EndRdx/Rchg(36), Cloud-Acc/ToHitDeb(39), Cloud-%Dam(40), Cloud-Acc/Rchg(40), Cloud-ToHitDeb/EndRdx/Rchg(40)
    Level 30: Ranged Shot -- Mantic-Dmg/EndRdx/Rchg(A), Mantic-Acc/Dmg(42), Mantic-Dmg/EndRdx(42), Mantic-Acc/ActRdx/Rng(42)
    Level 32: Rain of Arrows -- Det'tn-Acc/Dmg/EndRdx(A), Det'tn-Acc/Dmg(43), Det'tn-Dmg/EndRdx(45), Det'tn-Dmg/Rchg(45), Det'tn-Dmg/Rng(45)
    Level 35: Trip Mine -- Sciroc-Acc/Dmg/EndRdx(A), Sciroc-Acc/Dmg(46), Sciroc-Dmg/EndRdx(46), Sciroc-Dmg/Rchg(46), Sciroc-Acc/Rchg(48)
    Level 38: Super Speed -- Empty(A)
    Level 41: Scorpion Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(48), LkGmblr-Def/EndRdx(48), LkGmblr-Def/Rchg(50)
    Level 44: Triage Beacon -- Mrcl-Heal(A), Mrcl-Heal/Rchg(50)
    Level 47: Stunning Shot -- HO:Endo(A)
    Level 49: Combat Jumping -- LkGmblr-Rchg+(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Scourge
    Level 4: Ninja Run



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  4. ok,
    So Ive finally decided to bit the /Traps bullet. I had a Merc/Traps MM back when the cap was 40..and well...hated it. But I understand traps functions better. Therefor Ive decided to go with a ??/Traps corruptor.

    Id like to find some kinda DPS GOD...or close enough with good survivablity etc etc...

    Not above doing fire/traps but Ive done fire to death. But I want to be uber haha

    Any advice would be greatly appreciated
  5. AHHH ok didnt know that thanks
  6. Havnt played my 50 rad/rad in 2 years....anyone got a build I can look at and get some ideas off of?
  7. Ok,

    So i started a Elec/Earth and a Elec/Stone gonna play both till I decide which one i like more.

    Here is my proposed build...

    already have most of the enhancements saved up to

    Villain Plan by Mids' Villain Designer 1.803
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Dominator
    Primary Power Set: Electric Control
    Secondary Power Set: Psionic Assault
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leadership
    Power Pool: Leaping
    Ancillary Pool: Mace Mastery

    Villain Profile:
    Level 1: Tesla Cage -- BasGaze-Acc/EndRdx/Rchg/Hold(A), BasGaze-Acc/Hold(3), BasGaze-Acc/Rchg(3), BasGaze-Rchg/Hold(5), BasGaze-EndRdx/Rchg/Hold(5)
    Level 1: Psionic Dart -- Decim-Build%(A)
    Level 2: Chain Fences -- Enf'dOp-Acc/Immob(A), Enf'dOp-Acc/Immob/Rchg(11), Enf'dOp-Acc/Rchg(11), Enf'dOp-Acc/EndRdx(13), Enf'dOp-EndRdx/Immob(13), Enf'dOp-Immob/Rng(15)
    Level 4: Mind Probe -- C'ngImp-Acc/Dmg/EndRdx(A), C'ngImp-Acc/Dmg(15), C'ngImp-Dmg/EndRdx(17), C'ngImp-Dmg/EndRdx/Rchg(17), C'ngImp-Dmg/Rchg(23)
    Level 6: Jolting Chain -- KinCrsh-Acc/Dmg/KB(A), KinCrsh-Dmg/EndRdx/KB(7), KinCrsh-Acc/KB(7), KinCrsh-Dmg/KB(9), KinCrsh-Rchg/KB(9), KinCrsh-Rechg/EndRdx(33)
    Level 8: Conductive Aura -- EndMod-I(A), EndMod-I(21), EndMod-I(23)
    Level 10: Hasten -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(27)
    Level 12: Static Field -- FtnHyp-Sleep/EndRdx(A), FtnHyp-Sleep/Rchg(19), FtnHyp-Acc/Sleep/Rchg(19), FtnHyp-Acc/Rchg(21), FtnHyp-Sleep(39)
    Level 14: Boxing -- Empty(A)
    Level 16: Tough -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(27)
    Level 18: Paralyzing Blast -- BasGaze-Acc/EndRdx/Rchg/Hold(A), BasGaze-Acc/Hold(29), BasGaze-Acc/Rchg(31), BasGaze-Rchg/Hold(31), BasGaze-EndRdx/Rchg/Hold(31)
    Level 20: Drain Psyche -- Dct'dW-Heal(A), EndMod-I(29), Dct'dW-Heal/EndRdx(33), Dct'dW-EndRdx/Rchg(33), Dct'dW-Rchg(34), Dct'dW-Heal/Rchg(34)
    Level 22: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(36), LkGmblr-Def(36)
    Level 24: Mental Blast -- Decim-Acc/Dmg/Rchg(A), Decim-Acc/Dmg(25), Decim-Dmg/EndRdx(39), Decim-Dmg/Rchg(39), Decim-Acc/EndRdx/Rchg(40)
    Level 26: Synaptic Overload -- CoPers-Conf/EndRdx(A), CoPers-Conf%(36), CoPers-Conf(37), CoPers-Conf/Rchg(37), CoPers-Acc/Rchg(37)
    Level 28: Subdue -- Decim-Acc/Dmg/Rchg(A), Decim-Acc/Dmg(48), Decim-Dmg/EndRdx(50), Decim-Dmg/Rchg(50), Decim-Acc/EndRdx/Rchg(50)
    Level 30: Super Speed -- Zephyr-ResKB(A)
    Level 32: Gremlins -- C'Arms-+Def(Pets)(A), ExRmnt-+Res(Pets)(34), ExRmnt-Acc/Rchg(40), ExRmnt-EndRdx/Dmg/Rchg(40), ExRmnt-Dmg/EndRdx(42), ExRmnt-Acc/Dmg(42)
    Level 35: Psionic Lance -- Mantic-Dmg/EndRdx/Rchg(A), Mantic-Acc/Dmg(42), Mantic-Dmg/EndRdx(43), Mantic-Acc/ActRdx/Rng(43), Mantic-Dmg/ActRdx/Rchg(43)
    Level 38: Psychic Shockwave -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Dmg(45), Oblit-Acc/Rchg(45), Oblit-Dmg/Rchg(45), Oblit-Acc/Dmg/Rchg(46), Oblit-%Dam(46)
    Level 41: Scorpion Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(46), LkGmblr-Def/EndRdx(48), LkGmblr-Def/Rchg(48)
    Level 44: Personal Force Field -- LkGmblr-Rchg+(A)
    Level 47: Maneuvers -- HO:Ribo(A)
    Level 49: Combat Jumping -- LkGmblr-Rchg+(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Domination
    Level 4: Ninja Run



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  8. Atago can I have your Huntsman Foxtrot-F build
  9. maxtsorm

    Crab builds

    OK,
    Been looking at alot of Crab builds. I dont see alot of people taking alot of attacks. No omega ...which I think is the neatest lookin thing. Anyways...are the pets that good? Just wondering. I want to redo my crab. But I cant decide a build what to do. Its been 2 years since I played him so he is woefully bad right now.
  10. Yeah I have 14 level 50s....and ah....IDK I guess I ran out of character slots on freedom and my wife wont let me have more hehe
  11. Can I see your new build?
  12. I have several level 50s on both sides now....I just cant focus on ONE "main" lol
  13. Demon/Dark

    Minions

    Mother-In-Law
    Ex-Wife (Is it wrong I chuckle everytime this one dies?)
    Father-In-Law

    Lts

    Bill Collector
    Tax Collector

    Boss

    Lawyer

    REALLY scary names
  14. Yes...5 hours a night (kids might have something to do with that)

    IM retired so...na

    Yes...I was thinking of finding a way to grind a stalker past 20 ...
  15. OK,

    So I figured Id get this out there....

    Im a Alt-a-holic... I need help I have multiple level 50s. But I cant decide what I want to play now. I love brutes. But I want a corruptor too. And a Dominator.

    Have a
    DM/Fire Brute
    SS/Fire Brute
    Claws/WP Brute
    DP/Dark Corruptor
    Elec/Earth Dom

    I think I should seek professional help I cant stop playing alts. How do you guys do it. I should try to find a SG/VG on daytimes or at least lots of peopel who can handle my redneckness on freedom....I dont know.

    I need to stop reading the forums gives me ideas on other toons!

    Ok nuff rambling.
  16. If anyone comes up with a DP/Dark guide Id love to read it. Tryin to come up with a Mids build...but IM used to brutes so nothing is making me happy.

    Hopefully soon someone will get a nice guide going.

    Thanks
  17. Yeah mids is kinda messed up because you cant take swap ammo early because then you cant slot anything or pick any other powers. Ill rework it sometime and look at the rest

    Thanks
  18. Anyone know the name of a good in-game psychiatrist? I have a sever case of Altitis..and DAMN YOU ALL...you made it worse. Lookin at this SS/Fire gave me a character concept...the brother of my SS/WP Brute ....damn hillbilly brutes
  19. Ok,

    Here is the build I made...am I borking this up totally? Granted Im tired...but I came up with this concept and I wanted to flush it out.

    Gonna make the toon tonight and play it sometime..

    Thanks in advance

    Villain Plan by Mids' Villain Designer 1.803
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Corruptor
    Primary Power Set: Dual Pistols
    Secondary Power Set: Dark Miasma
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Fighting
    Power Pool: Leaping

    Villain Profile:
    Level 1: Dual Wield
    • (A) Thunderstrike - Accuracy/Damage/Endurance
    • (34) Thunderstrike - Damage/Endurance/Recharge
    • (40) Thunderstrike - Accuracy/Damage
    • (40) Thunderstrike - Damage/Endurance
    • (40) Thunderstrike - Damage/Recharge
    • (42) Thunderstrike - Accuracy/Damage/Recharge
    Level 1: Twilight Grasp
    • (A) Miracle - Heal
    • (17) Miracle - Heal/Endurance/Recharge
    • (36) Miracle - Heal/Endurance
    • (36) Miracle - Endurance/Recharge
    • (37) Miracle - Heal/Recharge
    • (37) Accuracy IO
    Level 2: Empty Clips
    • (A) Achilles' Heel - Chance for Res Debuff
    • (3) Positron's Blast - Damage/Recharge
    • (3) Detonation - Damage/Recharge
    Level 4: Tar Patch
    • (A) Pacing of the Turtle - Endurance/Recharge/Slow
    • (5) Pacing of the Turtle - Range/Slow
    • (5) Pacing of the Turtle - Damage/Slow
    • (19) Pacing of the Turtle - Chance of -Recharge
    Level 6: Darkest Night
    • (A) Dampened Spirits - To Hit Debuff/Endurance
    • (7) Dampened Spirits - To Hit Debuff/Recharge/Endurance
    • (7) Dark Watcher's Despair - To Hit Debuff/Endurance
    • (19) Dark Watcher's Despair - Recharge/Endurance
    Level 8: Bullet Rain
    • (A) Positron's Blast - Accuracy/Damage
    • (9) Positron's Blast - Accuracy/Damage/Endurance
    • (9) Positron's Blast - Damage/Endurance
    • (15) Positron's Blast - Damage/Recharge
    • (17) Positron's Blast - Chance of Damage(Energy)
    Level 10: Howling Twilight
    • (A) Stupefy - Accuracy/Stun/Recharge
    • (11) Stupefy - Accuracy/Recharge
    • (11) Stupefy - Chance of Knockback
    • (15) Stupefy - Endurance/Stun
    • (21) Stupefy - Accuracy/Endurance
    • (48) Stupefy - Stun/Range
    Level 12: Hasten
    • (A) Recharge Reduction IO
    • (13) Recharge Reduction IO
    • (13) Recharge Reduction IO
    Level 14: Super Speed
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 16: Shadow Fall
    • (A) Luck of the Gambler - Recharge Speed
    • (21) Luck of the Gambler - Defense/Endurance
    • (42) Luck of the Gambler - Defense
    Level 18: Hurdle
    • (A) Jumping IO
    Level 20: Health
    • (A) Miracle - +Recovery
    Level 22: Stamina
    • (A) Performance Shifter - Chance for +End
    • (23) Performance Shifter - EndMod/Accuracy
    • (23) Performance Shifter - EndMod
    • (25) Performance Shifter - EndMod/Accuracy/Recharge
    • (25) Performance Shifter - EndMod/Recharge
    • (27) Performance Shifter - Accuracy/Recharge
    Level 24: Fearsome Stare
    • (A) Glimpse of the Abyss - Accuracy/Fear/Recharge
    • (27) Glimpse of the Abyss - Accuracy/Recharge
    • (31) Glimpse of the Abyss - Endurance/Fear
    • (33) Glimpse of the Abyss - Accuracy/Endurance
    • (45) Glimpse of the Abyss - Fear/Range
    Level 26: Executioner's Shot
    • (A) Thunderstrike - Damage/Endurance/Recharge
    • (31) Thunderstrike - Accuracy/Damage/Endurance
    • (33) Thunderstrike - Accuracy/Damage
    • (33) Thunderstrike - Damage/Endurance
    • (34) Thunderstrike - Damage/Recharge
    • (34) Thunderstrike - Accuracy/Damage/Recharge
    Level 28: Piercing Rounds
    • (A) Detonation - Accuracy/Damage
    • (29) Detonation - Damage/Recharge
    • (29) Detonation - Damage/Endurance
    • (31) Detonation - Accuracy/Damage/Endurance
    • (37) Detonation - Damage/Endurance/Range
    Level 30: Petrifying Gaze
    • (A) Lockdown - Accuracy/Endurance/Recharge/Hold
    • (36) Lockdown - Accuracy/Hold
    • (42) Lockdown - Accuracy/Recharge
    • (43) Lockdown - Chance for +2 Mag Hold
    • (50) Lockdown - Recharge/Hold
    • (50) Lockdown - Endurance/Recharge/Hold
    Level 32: Hail of Bullets
    • (A) Eradication - Damage
    • (46) Eradication - Accuracy/Recharge
    • (46) Eradication - Damage/Recharge
    • (46) Cleaving Blow - Accuracy/Damage
    • (48) Cleaving Blow - Damage/Recharge
    • (50) Cleaving Blow - Accuracy/Recharge
    Level 35: Boxing
    • (A) Empty
    Level 38: Dark Servant
    • (A) Lockdown - Chance for +2 Mag Hold
    • (39) Lockdown - Accuracy/Endurance/Recharge/Hold
    • (39) Lockdown - Accuracy/Hold
    • (39) Lockdown - Accuracy/Recharge
    • (43) Lockdown - Recharge/Hold
    • (43) Lockdown - Endurance/Recharge/Hold
    Level 41: Tough
    • (A) Steadfast Protection - Resistance/+Def 3%
    Level 44: Weave
    • (A) Luck of the Gambler - Recharge Speed
    • (45) Luck of the Gambler - Defense
    • (45) Luck of the Gambler - Defense/Endurance
    Level 47: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    • (48) Luck of the Gambler - Defense
    Level 49: Swap Ammo
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Scourge
    Level 4: Ninja Run



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
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  20. So does that build I posted look ok?

    Have a new idea/theme im working on costume now....is Energy any good? Easy to cap all defense....except a couple. But I think id rather have /Elec. Just threw that in cause /Energy looked neat
  21. here is what I came up with now.

    I have to run get kids registered in new school lada lada lada...

    Villain Plan by Mids' Villain Designer 1.803
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Brute
    Primary Power Set: Claws
    Secondary Power Set: Electric Armor
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Fighting

    Villain Profile:
    Level 1: Swipe -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(21), KntkC'bat-Dmg/Rchg(21), KntkC'bat-Dmg/EndRdx/Rchg(23), C'ngImp-Acc/Dmg(23)
    Level 1: Charged Armor -- TtmC'tng-ResDam(A), TtmC'tng-EndRdx(17), TtmC'tng-ResDam/EndRdx(17), TtmC'tng-EndRdx/Rchg(19), TtmC'tng-ResDam/Rchg(19), TtmC'tng-ResDam/EndRdx/Rchg(42)
    Level 2: Slash -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(15), C'ngImp-Acc/Dmg(15)
    Level 4: Lightning Field -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-%Dam(5), Oblit-Dmg(5), Oblit-Acc/Rchg(43), Oblit-Dmg/Rchg(43), Oblit-Acc/Dmg/Rchg(45)
    Level 6: Conductive Shield -- TtmC'tng-ResDam(A), TtmC'tng-EndRdx(7), TtmC'tng-ResDam/EndRdx(7), TtmC'tng-ResDam/Rchg(9), TtmC'tng-EndRdx/Rchg(9), TtmC'tng-ResDam/EndRdx/Rchg(42)
    Level 8: Spin -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-%Dam(36), Oblit-Dmg(46), Oblit-Acc/Rchg(46), Oblit-Dmg/Rchg(46), Oblit-Acc/Dmg/Rchg(48)
    Level 10: Static Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(11), RctvArm-ResDam/Rchg(11), RctvArm-EndRdx/Rchg(13), RctvArm-ResDam/EndRdx/Rchg(13)
    Level 12: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(42), LkGmblr-Def(43)
    Level 14: Super Jump -- Empty(A)
    Level 16: Grounded -- RctvArm-ResDam(A), RctvArm-ResDam/Rchg(25), RctvArm-ResDam/EndRdx(25), RctvArm-EndRdx/Rchg(27), RctvArm-ResDam/EndRdx/Rchg(27)
    Level 18: Follow Up -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(29), KntkC'bat-Dmg/Rchg(29), KntkC'bat-Dmg/EndRdx/Rchg(31), Rec'dRet-ToHit(31), Rec'dRet-ToHit/Rchg(50)
    Level 20: Lightning Reflexes -- Run-I(A)
    Level 22: Hurdle -- Jump-I(A)
    Level 24: Health -- Numna-Regen/Rcvry+(A)
    Level 26: Stamina -- Efficacy-EndMod/Acc(A), Efficacy-EndMod/EndRdx(31), Efficacy-EndMod(33), Efficacy-EndMod/Rchg(36)
    Level 28: Energize -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(33), Dct'dW-Rchg(33), Dct'dW-EndRdx/Rchg(34), Dct'dW-Heal/Rchg(34)
    Level 30: Hasten -- RechRdx-I(A), RechRdx-I(37), RechRdx-I(39)
    Level 32: Shockwave -- Posi-Acc/Dmg/EndRdx(A), Posi-Acc/Dmg(34), Posi-Dmg/EndRdx(36), Posi-Dmg/Rchg(37), Posi-Dmg/Rng(37)
    Level 35: Power Sink -- Efficacy-EndMod/Acc(A), Efficacy-EndMod(39), Efficacy-EndMod/Acc/Rchg(39), Efficacy-EndMod/Rchg(50)
    Level 38: Focus -- Empty(A), Empty(40), Empty(40), Empty(40)
    Level 41: Boxing -- Empty(A)
    Level 44: Tough -- S'fstPrt-ResDam/Def+(A), ImpArm-ResDam(45), ImpArm-ResDam/EndRdx(45)
    Level 47: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(48), LkGmblr-Def/EndRdx(48)
    Level 49: Power Surge -- RechRdx-I(A), RechRdx-I(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Fury
    Level 4: Ninja Run



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
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  22. Do I really need to soft cap S/L? Im having issues tryin to get it high enough. Still playing around with Mids and working on the character concept I want to.
  23. Anyoen got a guide for claws for brutes...none under guide section. But I guess /elec has changed a ton since I last looked at it too....

    Ill play with mids
  24. Cool thanks. Ill work on that. Never done any kind of claws before...sooo..should be interesting