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Posts
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So play smart and - OHMIGOD - back off if they use a temp you aren't equipped to handle!?
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Well, if you think ranged is boring compared to melee, I suppose I really can't be surprised that you are bad.
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Quote:And most people on Justice are really, really bad at PvP (hell, some of them even manage to be bad at PvE, which never ceases to amaze me). Stating that your opinion is shared by most of the bad players doesn't do much to prove your point.I wouldn't bother posting my opinions if nobody agreed, but "most" people on Justice do.
Quote:And none of them want to come here and get pushed around by Mac and Con, only difference is i enjoy the practice of having to deal with people i disagree with, because it's going to come up a lot in life, i believe the biggest population is usually wrong in a matter of opinion because they just take whatever they are given without thinking about it themselves, and numbers mean nothing when more then half don't even know whats going on....and i'm the only one not busy leveling 20 different toons at once. I actually asked leroy to come before, even if he agreed with everything you guys said, atleast he would back it up and explain why instead of throwing insults. But he believes it's "all your preferences" as well.
Quote:Knowledgeable old school PvP'ers? You realize i've been here since the first month, and even before PvP came out the only fun i had was soloing Paragon protectors because they were the closest things to heroes.
Quote:I'm tired of people trying to simplify me by throwing me in with the group of stupid freedumb melee duelers. Anyone can like melee duels and it doesn't define them. I have friends who like warzone more then dueling, and i'm fine with that.
Hm. Seems to me in the Goldeneye scenario that the simplest solution would be to take that player by surprise. They can't kill something that kills them before they even know where they are. But oh wait, that's cowardice. -
Quote:Right, all the people who've been around the longest, have the largest variety of PvP experience, and are constantly asked questions by new players looking to get better at the game are cowards. Damn, you got us there. Honestly, it sounds to me like someone is butthurt that people keep interrupting his fiteklub and he can't do anything about it.Only if the monkeys were cowards like most people on the forums. Fight to the death or it's a tie. Running a melee duel is basically an invincibility button. And because that invincibility button makes it impossible to kill your opponent, neither one hits it.
Quote:It's like if hibernate has a 1 second recharge and didn't grant NoPhase. That's is what running is in a melee duel, and so neither chose to hit it, because they arn't afraid of death.
Quote:I've explained this a million times, but i would rather die then look like a coward and run an entire match. Tieing is easy, yes, very very easy, but only if you run, so we choose not too. Every i duel with regularly has an agreement with me, that would be we both don't run, because nobody will win.
Quote:I'm not going to duel someone if they are just going to run the entire match. No matter how good the attacker is, if the runner actually has some skill he won't ever die kiting during a melee duel.
Quote:You obviously don't know how complex a melee duel can be. I've tried to teach it to some people, and i can't. There is too much you need to know to be good. You need to know every power as well as every power animation, not to mention how long things last. You also need to memorize their chain so that you can counter it, an example being using RttC right after someone uses their mez power in their chain. And the build has to have perfect end, because your attacking as much as you can.
Quote:A lot of people think no inspirations or temps is stupid, but the reason we limit these are to balance. A blaster gets a lot more out of reds then any other AT, and a handful of yellows will destroy defense. And temps is obvious, because i don't want to face someone with a shivan and a few warburg nukes. I would only use temps if me and my enemy had the exact same ones. Even then the shiavn would 2 shot us after the warburg nuke buff, so it's basically a short match and more of race.
Quote:Warzone is boring, i can say that after being a part of it for 3 years. All you do is call a targets name in chat, and press 1-3 buttons. Maybe even web it. That's it. And when your team dies and your the only one left, your basically dead. There are tactics but you have to depend on other people, and i like to depend only on myself. Most of the *good* tactics are gone with i13, before that even i enjoyed warzone a little.
Quote:Katana is better in a melee duel.
MA is better in warzone and ranged. And *only* because of the burst it gives. -
You don't, which is why the tardos who are incapable of playing ranged builds well only fiteklub on melee toons.
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Yeah, Grav is kind of bad. Energy's pretty sexy after the I15 buffs... but Grav is outpaced by everything else in PvE. Honestly, you still can't go wrong with Fire/Psi - it's a bit slower than it was prior to I15 but it's still top-tier control and AoE damage (and now it's got very good single-target damage as well).
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Rikti Drones are odd in that their perception isn't any higher than a stardard mob, but they just ignore stealth completely.
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Psi/EM is good now, but I'll wager Fire/EM will retake the top spot once the placate proc gets fixed (Flares and Fire Blast are just too damn powerful for that not to happen). If you want to try a Cold Troller, take a look at Earth/Cold. In theory at least, that combination brings tons of -def (so your /Cold debuffs hit more easily) and good damage, as well as a ridiculously long-lasting mez (Stalagmites is win when combined with Power Boost and Benumb).
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Incorrect, you came to the boards and trash-talked the good Fire Brutes (see as an example: Con's SS/Fire). Refusing to play your character well and ignoring all the good advice you've been given by those with tons more experience than you isn't the same thing as not being able to find someone to get advice from.
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Conveniently, I am planning on moving a Son/EM to Virtue...
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Quote:Having read Dahjee's lolworthy post through your quote of it, I have to chuckle especially... anyone who knows me knows that the majority of my time spent PvPing is spent on support characters.Bad analogies are bad.
In essence he has. Freedom PvP is basically, every servers PvP, not only becuase there is almost no PvP elsewhere, but becuase there are PvPers on freedom from EVERY server, a mix of the good and bad. You will find a larger sample of every PvP subculture on Freedom and some you haven't even heard of, coming from a smaller server.
You dramatically understate the skill required to become good in arena. Arena is 1v1, 2v2, 5v5 8v8, but unfortunetly with the pittance of a pvp we have now, 1v1 arenas are much more common. Therefore, in essence, that comment works against you.
I try, Its my job when I'm bored at work. -
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I don't even think level 14's high enough to get into the lowest-level PvP zone (Bloody Bay's level 15 I think). You're not going to have any luck finding arena matches at your level I'm guessing, and even on Freedom Bloody Bay is empty most of the time. PvP doesn't start to pick up until Siren's Call (level 20 entrance, set to level 30) and really in RV and at level 50 in the arena. However, if you're on a server other than Freedom or maybe Virtue, good luck finding PvP reliably.
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I could swear Shadow Fall rooted me on my MM as well (I don't remember it ever rooting before), which leads me to believe this isn't just a bug with AoE heals. Can anyone with a Storm, Cold, Dark, or anything else with a PBAoE +res toggle check and see if it's doing the same?
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Fire is tons better than WP. All WP has going for it is +HP and RttC, which drops when mezzed. Other than that, its resistances and defenses to anything but smash/lethal aren't all that wonderful, while Fire has solid resistance to everything except cold as well as one of the best self-heals in the game.
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Any more details as to a potential date? Need to start thinking about getting time off work if it won't be too late by then.
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Getting Kaat to ragequit and go play something else is as easy as typing "haha" in broadcast every so often (generally when they die, which really ends up being all the effing time). Also, I notice she hasn't posted in here since that lolthread got deleted a while back.
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Moving around takes too much work for serious PpPers, yo.
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I don't think so... it's longer than durations against players but it's nowhere near what it'd be in PvE or old-style PvP. At least that's the case for my MM pets...
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Quote:Right. If we want to return movement slows back to how they were, we could just tell everyone not to use Super Speed... but then we'd be no better than the fiteklubbers.The issue is that the -max speed tag was removed from all slows in PvP. They will still slow you, but not enough to really even be noticable if they have SS without reducing the maximum speed.
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Quote:Never said that. This is one of those "learn to read" things again. I'm just pointing out why the preference that is shared by me as well as the highest level of PvPers is the one that's the most balanced for the widest variety of situations. Failure to understand and realize that is only limiting your own play. But I guess that's okay with you.I don't get that because it's absurd. The sad part is you probably DO consider it a fact that everyone shares the same preference that you do... and that they are wrong if they don't. It's a very strong belief you have there Mac, but no facts whatsoever. Sorry.
Quote:Stop there, because yes, you are. If my point is simply that YOU have a Preference... just like other people have preferences.... and you go on to write tl:dr explanations about why you prefer what you do after I told you I don't care instead of simply saying "Yes, that's true." You are trying to justify your preference. If I've made no arguement to say that Fitekubbing is more fun than x, or just as balanced as y.... yet you still feel the need to give passionate replies about how YOU find FC boring, and how YOU think FC is predictable. You are trying to justify your preference.
Quote:* Clarity/Increase Density no longer grant mez protection
- What about +perception... is that useless now? Repel resistance? TP resistance? You let your experience show when you say stuff like this. Not every toon that walks into a zone has every gap covered. You consider inspirations and IOs all that's needed to fill the gaps in one's build. I beieve that's why I have teammates.
* Sonic shields give a squishy maybe 3-4% extra resistance, not enough to stop even an extra attack
- Ok, what about Meless toons built on Def? Are they worthless to a /SR Brute? Are the worthless to a MM and his Pets? You have still refused to explain to me why it's ok to invest million/billions into a build to get small percentages of this and that when you make it clear that such small numbers mean nothing in PvP
Defense-based melee characters are rare because defense isn't very good. Sure, you can make a bit of a difference with your resistance buffs, even on resist-based melee toons, but hey, it doesn't make much difference anyways. MMs use the same DR curve as squishies so again the +res buffs won't help them much, and trying to reapply buffs to MM pets every 4 minutes is ridiculous (plus the MM will generally be able to take care of his own pets). Why do people spend so much money on their builds? Simple - most people aren't deluded enough to think there will always be support characters in zones, or they build for 1v1 or small-team scenarios, where it's required of a build to be more or less self-sufficient.
Quote:* SB and IR are irrelevant when travel suppression is unresisted
- So when exactly did +rech go out of style? SB does boost recharge in PvP right? That's useless though. How does the rech buff from SB compare to say a LoTG Rech IO?
- Stop pretending that TS is permanent. Can +Spd benefit me when I'm just chasing after someone? In your world I understand everyone has to take SS/SJ regardless of the AT they're playing so I can see a +Spd buff being usless to many. Your world is not reality though.
Quote:* The large Sonic bubble no longer provides mez protection and provides no meaningful resistance boost for its caster
- Dude. NOTHING provides mez protection. Get held with and without your big bubble. Tell me if you notice a difference. Meaningful resistance boost is a relative term these days. Get with the trend. Theres very little that offers huge chunks of buff. Little numbers stack and stack. Bottomline:If more resistance is sought... Sonic Dispersion will add more.
Quote:* DR means Transfusion and Transference don't drain much endurance per use
- What?! How broken is that! next you're going to tell me that these powers can't heal you and teammates... or that the part about refilling a blue bar completly for self and teammates doesn't work too. Someone should definately hop on that other toon that can do that for the team off one target... wait.
Quote:* Siphon Power and Siphon Speed don't have any appreciable effect on their target, nor their caster
- They do when stacked with other powers that do the same. Or pehaps with another /kin. I'm no number cruncher, but what would the damage debuff be on a target hit with 4 siphon powers and fulcrum shifts. What if that target is hit with posion gas arrow from /TA, and has Darkest night from /Dark cast on them...? I'm sure in your book the only way to prevent a spike is to find a good Healorz or just spike them before they spike you.
Quote:* Sonic Disruption detoggles when you get mezzed, and since there's no mez protection that means it'll happen often
- So... the advice should be throw a little recharge into the power for when this happens. Not "It's gonna get detoggled a lot so it's worthless!"
- BTW does sonic siphon do the same? Does Liquefy detoggle Mac? It's a good thing /Sonic get 3 powers that they can use to drop resists. A skillfull one can even find ways to make all 3 affect a target. I'm sure however you know of a set that does this better no?
Quote:Can I benefit my team, make kills easier, provide mitigation for squshy teammates while playing my /Sonic? Hell yes I can. Would I team with you on my /Sonic? Not a chance. You obviously have no clue as to how to benfit from such a set. Perhaps you need to stick to teammates that spam heals and anyone who can assist you with your "Damage is all there is in PvP" mentality.
Quote:it makes more sense to be civil and challenge others to 1 v1 and 2 v 2 duels so that everyone gets to actullly PvP instead of KSing, QQing, Ganking and/or getting ganked repeatedly.
Quote:I am not for or against any style of play Mac. That is the difference you can't seem to see between us. It's why you respond with unessecary points about the state of PvP and your thoughts on what every PvPer should want and aim for. It is also my original point: There is no need to ridicule one group of PvPers for choosing, building, playing, and enjoying one style of PvP... when you are doing the same damn thing. -
Don't think there are any debuffs or damage unresisted anymore except some damage procs and the crit part of AS.
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I dunno, I've had slows stacked on me something nasty and as long as I had Super Speed on, it wasn't making a huge difference. If you don't have SS, then sure I can see even a little bit of slow messing with you. I'll be sure and try it out though...
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Quote:By all means, point these out. In all the posts, I listed one very specific exception to the rule "you don't need a specific build to do well" (which you later admitted to being incorrect about, I notice).There's little need for me to respond since you seem to make excuses and exceptions thoughout your posts that actually prove my very simple points. I mean you're basically repeating them.
Quote:Just because you feel strongly that "your" preference is more sound than anothers doesn't mean it will be prefered by all. It doensn't make you Right. It's simply what YOU prefer. Other peoples preferences vary. Other people feel the same as you do about their preferences. Nothing will change this. Why don't you get this?
Quote:I have no desire to see you justify why you prefer what you do. I don't care. Im just pointing out that you as well as most PvPers have specific preferences and reasons why they do what they do to succeed... and how it's funny to see them make fun of others who so the same when those preferences differ.
Quote:As I said, I have no problem acceptting facts when I see them, but you haven't produced many in this conversation. Claiming something is boring is not a fact. Words like "worthless," "useless," "fun," and "interesting" aren't factual words. Give me a break. I'll believe you're not stuck on I12 when it's reference stops being included in all of your posts regarding PvP. Yes. It does sound like you're still stuck on I12 PvP and High-End arena
* Clarity/Increase Density no longer grant mez protection
* Sonic shields give a squishy maybe 3-4% extra resistance, not enough to stop even an extra attack
* SB and IR are irrelevant when travel suppression is unresisted
* The large Sonic bubble no longer provides mez protection and provides no meaningful resistance boost for its caster
* DR means Transfusion and Transference don't drain much endurance per use
* Siphon Power and Siphon Speed don't have any appreciable effect on their target, nor their caster
* Sonic Disruption detoggles when you get mezzed, and since there's no mez protection that means it'll happen often
Have you ever watched, or participated in, a melee vs melee duel? I have, both of the fiteklub variety (hey, waitaminute, it's almost like that's how I first started PvP!) and the real variety. Melee vs melee duels under almost any ruleset are boring because you're pitting two nigh-unkillable characters against each other and unless there's inspiration usage the outcome will likely be decided before the fight even starts simply by looking at the participants' powersets.
I reference I12 PvP because it's the closest thing we have to the current system. I could reference WoW, or CO, or Aion, and compare those to our current system, but they wouldn't be good comparisons because the systems are so different. I'm not sure if you can focus on actually reading through what I post to see this, but the comparisons I generally make to I12-style PvP are "here's how this aspect was balanced under the old system, here's how it's unbalanced under the current system, and here's how it could be made to be even more balanced than under the old system." In other words, you'll notice that I realize old-style PvP wasn't perfect and had stuff needing to be fixed, and you'll also notice that I spend my efforts trying to improve the current system instead of trying to improve a system which doesn't exist anymore. Lastly, I'm not sure why you insist I'm "stuck" on I12 or the high-end arena crowd as for the most part I wasn't involved in either. My PvP experience started a few months before I13, and I didn't do anything on the arena ladder until after I13. Isn't it indicative of a problem that even though my experience under the old system was limited, I could still tell you things that were better under that one than under this one? Again, this is one of those "know your facts" things, which I understand is hard for you.