luishion

Citizen
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  1. sorry i havent said anything earlyer but thanks for the info... i was thinking a was going to have to drop tactics and Assault to go down the Medicin line. Wasnt sure tho how i was going to change my sets for it and what would be best for those slots. Thanks again for taking the time to looking it over
  2. ok just kinda baffled i havent heard anything back yet... anyone out there?
  3. Been working on my DB/SR scrapper for a about 2 months .. ive seen what my play style has worked out to and made my final build to work its way around the way i play.
    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Luishion final: Level 50 Natural Scrapper
    Primary Power Set: Dual Blades
    Secondary Power Set: Super Reflexes
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Leadership
    Power Pool: Fighting

    Hero Profile:
    Level 1: Power Slice <ul type="square">[*] (A) Mako's Bite - Accuracy/Damage[*] (3) Mako's Bite - Accuracy/Endurance/Recharge[*] (7) Mako's Bite - Accuracy/Damage/Endurance/Recharge[*] (39) Mako's Bite - Damage/Recharge[*] (39) Mako's Bite - Damage/Endurance[*] (48) Mako's Bite - Chance of Damage(Lethal)[/list]Level 1: Focused Fighting <ul type="square">[*] (A) Luck of the Gambler - Defense/Endurance[*] (5) Luck of the Gambler - Recharge Speed[*] (9) Luck of the Gambler - Defense[*] (15) Luck of the Gambler - Defense/Endurance/Recharge[/list]Level 2: Ablating Strike <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage[*] (3) Crushing Impact - Accuracy/Damage/Recharge[*] (7) Crushing Impact - Accuracy/Damage/Endurance[*] (23) Crushing Impact - Damage/Endurance/Recharge[*] (37) Crushing Impact - Damage/Recharge[*] (43) Achilles' Heel - Chance for Res Debuff[/list]Level 4: Focused Senses <ul type="square">[*] (A) Luck of the Gambler - Defense/Endurance[*] (5) Luck of the Gambler - Recharge Speed[*] (11) Luck of the Gambler - Defense[*] (15) Luck of the Gambler - Defense/Endurance/Recharge[/list]Level 6: Combat Jumping <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[/list]Level 8: Typhoon's Edge <ul type="square">[*] (A) Obliteration - Accuracy/Damage/Endurance/Recharge[*] (9) Obliteration - Accuracy/Recharge[*] (11) Obliteration - Accuracy/Damage/Recharge[*] (23) Obliteration - Damage/Recharge[*] (40) Obliteration - Damage[*] (45) Obliteration - Chance for Smashing Damage[/list]Level 10: Practiced Brawler <ul type="square">[*] (A) Endurance Reduction IO[/list]Level 12: Agile <ul type="square">[*] (A) Gift of the Ancients - Run Speed +7.5%[*] (13) Gift of the Ancients - Defense[*] (13) Defense Buff IO[/list]Level 14: Swift <ul type="square">[*] (A) Run Speed IO[/list]Level 16: Dodge <ul type="square">[*] (A) Gift of the Ancients - Run Speed +7.5%[*] (17) Gift of the Ancients - Defense[*] (17) Defense Buff IO[/list]Level 18: Health <ul type="square">[*] (A) Numina's Convalescence - Heal[*] (19) Numina's Convalescence - Heal/Endurance[*] (19) Numina's Convalescence - +Regeneration/+Recovery[*] (46) Miracle - Heal[*] (46) Miracle - +Recovery[*] (46) Regenerative Tissue - +Regeneration[/list]Level 20: Stamina <ul type="square">[*] (A) Performance Shifter - EndMod[*] (21) Performance Shifter - Chance for +End[*] (21) Performance Shifter - EndMod/Recharge[*] (39) Performance Shifter - EndMod/Accuracy[*] (48) Performance Shifter - EndMod/Accuracy/Recharge[/list]Level 22: Quickness <ul type="square">[*] (A) Run Speed IO[/list]Level 24: Vengeful Slice <ul type="square">[*] (A) Hecatomb - Accuracy/Damage/Recharge[*] (25) Hecatomb - Accuracy/Recharge[*] (25) Hecatomb - Damage/Endurance[*] (37) Hecatomb - Damage/Recharge[*] (40) Hecatomb - Damage[*] (45) Hecatomb - Chance of Damage(Negative)[/list]Level 26: Sweeping Strike <ul type="square">[*] (A) Armageddon - Accuracy/Damage/Recharge[*] (27) Armageddon - Accuracy/Recharge[*] (27) Armageddon - Damage/Endurance[*] (34) Armageddon - Damage/Recharge[*] (40) Armageddon - Damage[*] (45) Armageddon - Chance for Fire Damage[/list]Level 28: Lucky <ul type="square">[*] (A) Gift of the Ancients - Run Speed +7.5%[*] (29) Gift of the Ancients - Defense[*] (29) Defense Buff IO[/list]Level 30: Blinding Feint <ul type="square">[*] (A) Mako's Bite - Accuracy/Endurance/Recharge[*] (31) Mako's Bite - Accuracy/Damage/Endurance/Recharge[*] (31) Mako's Bite - Accuracy/Damage[*] (31) Adjusted Targeting - Recharge[*] (37) Adjusted Targeting - Endurance/Recharge[/list]Level 32: One Thousand Cuts <ul type="square">[*] (A) Scirocco's Dervish - Accuracy/Damage[*] (33) Scirocco's Dervish - Accuracy/Damage/Endurance[*] (33) Scirocco's Dervish - Accuracy/Recharge[*] (33) Scirocco's Dervish - Damage/Endurance[*] (34) Scirocco's Dervish - Damage/Recharge[*] (34) Scirocco's Dervish - Chance of Damage(Lethal)[/list]Level 35: Evasion <ul type="square">[*] (A) Luck of the Gambler - Defense/Endurance[*] (36) Luck of the Gambler - Recharge Speed[*] (36) Luck of the Gambler - Defense[*] (36) Luck of the Gambler - Defense/Endurance/Recharge[/list]Level 38: Assault <ul type="square">[*] (A) Endurance Reduction IO[/list]Level 41: Tactics <ul type="square">[*] (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance[*] (42) Gaussian's Synchronized Fire-Control - Chance for Build Up[*] (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance[*] (42) Gaussian's Synchronized Fire-Control - Recharge/Endurance[*] (43) Gaussian's Synchronized Fire-Control - To Hit Buff[*] (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge[/list]Level 44: Boxing <ul type="square">[*] (A) HamiO:Nucleolus Exposure[/list]Level 47: Tough <ul type="square">[*] (A) Steadfast Protection - Resistance/Endurance[*] (48) Steadfast Protection - Resistance/+Def 3%[/list]Level 49: Weave <ul type="square">[*] (A) Luck of the Gambler - Defense/Endurance[*] (50) Luck of the Gambler - Recharge Speed[*] (50) Luck of the Gambler - Defense[*] (50) HamiO:Cytoskeleton Exposure[/list]------------
    Level 1: Brawl <ul type="square">[*] (A) HamiO:Nucleolus Exposure[/list]Level 1: Sprint <ul type="square">[*] (A) Run Speed IO[/list]Level 2: Rest <ul type="square">[*] (A) Recharge Reduction IO[/list]Level 1: Critical Hit



    this what it looks like ..if im ever going to try to solo an AV or get into some the scrapper chalenges im going to need a heal of some sorts. Just not sure what to change to get there. I would love to hear what everyone has to say since im new and still learning it all.