-
Posts
875 -
Joined
-
Many people have been playing this game for freaking years. It's going to get pale, boring and staid for you.
Yes, it sucks to leave behind something familiar that you've gotten a lot of enjoyment from, but the devs just can't make some magical change that you won't eat up and spit out in five seconds that revolutionises the core gameplay and makes the world of CoX shine again. It's not going to happen. Blizzard are doing that, big expansion pack, same basic game, veterans go at it like a group of hyenas on downed prey and in no time at all are baying for more with bloodied snouts.
Anyone truly that bored with the game, I implore you, for your own good, leave. You've had enough. The well is dry. You've explored the whole island. Hang around and you'll just be loitering in a bus station for a bus that's never going to come. Ok, enough of the analogies. Just find something else, before you get so damn annoyed that you can't find the joy you used to have with the game, it completely ruins all the joy you used to have with the game!
It's not some 'please shut up' request, it is, surprisingly, me trying to get you (whoever you are) to do the best for yourself. It's all about having fun after all, and if that's not happening because you've seen and done it all....you need to go find something else to play with. I'm not saying the game shouldn't continue to develop and added to, but damn, some of you just sound like you're done with this game. Stop making it painful for yourself, you're spending close enough to ten quid a month to be annoyed. -
[ QUOTE ]
Yeah - I'd actually like Crey to only be attackable inside missions, as well as having their tanks only in misisons too - the only outdoor mobs would be PPs, Agents and security guards.
I'd also like a unique looking office/lab/compound added as the Crey HQ, probably in Brickstown.
[/ QUOTE ]
And even more maddeningly, to hail and greet heroes in a friendly a helpful way. They're all uber nice to us, while we're seething behind our keyboards wanting to smash their smug faces in.
Then in missions they complain about it. -
Yeah to be honest I can't imagine what would make it really that much more entertaining for you. Especially since I find it silky smooth, not clunky, so we're obviously opposites on a fundamental level in our experiences of it. My favourite Blaster is Archery/Dev and I find her the most fun by far.
Incidentally, I'm also happy with the animations, also in conflict with Neko.I find the majority of animations the same in the Blaster sets anyway, and I'd be seriously annoyed if they had my toon doing something silly with a bow just so an attack or two can have an animation different than how you're supposed to use a bow.
Sure it sucks to get a long way with a toon and realise you're not really enjoying it, but it happens. I just flattened a level 24 BA/WP Brute because for a month I simply haven't managed to find any enthusiasm for the combo in the slightest. And that was Lord Khorak so I had all the reasons to want to get that toon rolling. -
I'll vouch for Archery being an absolutely mental power set. It's a vicious damage machine that's sorely underrated by too many people. It is, really, everything Assault Rifle should have been.
-
Oh it's been great. It was mandatory for everyone to be nice to me, I got st00f, and Blue Rabbit shoved something in my mouth. I couldn't ask for more!
(except the GG kiss) -
-
[ QUOTE ]
Helps a lot if you set your birthday in your profile, and then actually TICK the checkbox next to "Show birthday in profile?"
Silly barbarian.
[/ QUOTE ]
BLEURGH! -
[ QUOTE ]
People should really start posting pictures of cakes in this type of threads.
[/ QUOTE ]
I endorse this idea. -
[ QUOTE ]
Your cake was coming but then we had some success with the Ban Khorak campaign and it got cancelled... sorry.
So... Do I take it that today's your cakeday?? if so, Many happy returns!!
Ban Khorak - you know it makes sense.
[/ QUOTE ]
*LMAO* Well played Sir. Well played indeed. -
A whole year I've waited! A whole year! I put in my birthdate after I got no cake last time round and waited this whole time, AND NO CAKE! I WANT MY CAKE! RARRRRRRRRGH!
*throws all the toys out the pram* -
[ QUOTE ]
But i do "think" you just disagree with everything i say, just because i say it and you like it :-)
[/ QUOTE ]
Thanks for underlining the assumative idiocy of your so called argument. It's good everyone has you to tell them what they're thinking. -
[ QUOTE ]
I think a good chunk of the chars on dxp weekend were 2nd or 3rd accounts of the same players.
Just for inf farm and powerlvling toons.
[/ QUOTE ]
I think that's a made up pile of nonsense. The 'I think' game is fun isn't it. -
[ QUOTE ]
[ QUOTE ]
alternative to Super Reflexes for players using a Natural Human Origin.
[/ QUOTE ]Fixed before yet another "Aliens are natural too" misinterpretation/nitpicking war.
[/ QUOTE ]
Yeah, that too. I'm just not having one boneheaded fool tar everyone who likes Willpower as the awesome concept and costume set it is (and why I use it so much) just because of his absurd little grudge. -
[ QUOTE ]
And pls dont say they all play that combo because of visual effects or concept reason, rofl.
[/ QUOTE ]
The playerbase outcry for a set with no costume obscuring effects is what drove them to both vote for Willpower, and the Devs to deliberately strike a balance with it to ensure players could see what powers were on whilst still being low key. The Willpower set exists pretty much for one reason; a set with no obscuring or ostentatious power effects so people could see their lovingly created costume, and even more so as an alternative to Super Reflexes for players using a Natural Origin.
Your laughter at this shows how utterly ignorant you are. Willpower is the set of choice for anyone who either doesn't want to build their costume around the effects of their defense set, or wants a nicely generic and ambiguous set for concept reasons. It is something that matters a great deal to anyone who plays the game and isn't a militant whiner trying to hide behind numbers they don't have. -
[ QUOTE ]
Couldn't have been Golden Girl, her underwear is red
[/ QUOTE ]
Gentlemen like me dont look. -
[ QUOTE ]
Rage crash changed to [x] seconds where Toons regen and recovery is reduced to zero. A differnt crash for everyone else, but hurts WP by far the most (small effect on Stone unfortunately)
[/ QUOTE ]
Or, instead of your terrible solution, making it a normal build up! Or, shock horror, just reducing its buffs to the same as the various followup attacks to account for its similar potential to always be on, and remove the crash.
[ QUOTE ]
Rise to the Challenge gets aggro/taunt buff, but does not supply +regen to knockdown foes. (Less accurate, but spares Fire Melee, Dark Melee, Energy Melee, and minimal effect on Mace)
[/ QUOTE ]
Why does Battle Axe deserve to get completely screwed?
[ QUOTE ]
KO Blow / Foot Stomp, decreased end cost/recharge/whatever, but cost of the attack halves all +recovery buffs for [x] seconds as it takes so much out of you (Specific to Will Power)
[/ QUOTE ]
Why does every other set deserve to get completely screwed? In fact, that hits Willpower the least because you're halving a far larger +Recovery number than every other set.
[ QUOTE ]
Strength of Will causes such focus that you ignore all +damage and damage debuffs (change for most toons, but nerf for the rage of superstrength)
[/ QUOTE ]
You just completely removed Fury, the whole point of a Brute, for a minor ninth tier resist. Great.
[ QUOTE ]
Just examples.
[/ QUOTE ]
Please, no more. -
[ QUOTE ]
Why not just ask a friend to help you?
And not lose 10% inf due to WW fees.
I'm sure you could flirt with Golden Girl some to have her help you ^^
[/ QUOTE ]
There's not much point wasting anyones time. That inf is pocket change to a 50, and anything my new toon can't do with 1.9 million, isn't going to be possible with the flat 2.
And I haven't even spoken to GG in-game. It would probably count even further towards a sexual harassment lawsuit, and would waste time better spent trying to get into Blue Rabbits pants. I'm starting to get him confused about his sexuality now, it's only a matter of time. -
He does have a point though. When you play an MMO for ages it just snowballs more and more into being easy for you. It's a serious pain in the [censored] to get a toon fully IO'ed up, heck, even DO'ed up at level 12. I have to do it by grinding the hell out of nothing but Hellions for the required ludicrously expensive magic salvage to both use and sell for the required inf. In a team, where you get sweet sod all salvage and the inf gain is pointless next to your upcoming expenses? Hahaha! No.
These days? I wait until the new character has an appropriately useless training enhancement no-one is selling any of, throw it on the market and buy it for two million with my level 50. -
[ QUOTE ]
I am very glad he went SS/WP as it seems to be a very easy set to begin playing the game with and has made my tutoring considerably easier.
[/ QUOTE ]
Willpower is notable for how quickly it peaks. The problem is that after you hit Rise To The Challenge you have very little to look forward to in terms of becoming that much more survivable. Willpower has no clicks to rely on, it just chugs along without any input at all from you, which makes it easy to just pick up when you're new or, like me, just too psychotically eager with the attacks to remember you've got a health bar too and it's going down. Essentially, Willpower is the idiots choice and I like being stupid.
[ QUOTE ]
Im keeping up with him using my shield brute but i tend to have to work alot harder to do so and that tends to mean i face plant a little more often.
[/ QUOTE ]
Shield Defense, by comparison, does not peak too insanely quickly and is for players with a brain. Rest assured though, that once things start to really get rolling you'll be able to slide in a load of Endurance Reduction enhancements, bump your defense up way higher and start prodding buttock with Against All Odds and even more so with Shield Charge.
You'll also be vastly more team friendly, as Grant Cover will help you keep those squishies upright and healing you. They'll appreciate it more than a selfish twonk whose secondary works only for himself and won't hold aggro like yours can.
Unless you're a deluded lunatic.
[ QUOTE ]
Oh..the statement that some combinations should be stronger than others that ive seen pop up a few times in this thread made me laugh
[/ QUOTE ]
Some will most certainly be stronger than others...depending on how you use them and what situations you're using them in. Your Shield Defense is much more valuable to the team than Willpower, since the healing gap in your defence can be filled by another player, you help others in a direct and quantifiable way and still don't fall over at the drop of a hat. Whichever primary you choose, SD will also make it hit harder with Against All Odds and give you a massive teleporting attack that will knock enemies on their butt to ruin their alpha and get you rolling in true Brute style.
Willpower is the solo choice, it's my favourite for that reason because I hate everyone and thing in existence, but all it has going for it to support your primary is Quick Recovery. It's pretty easy to synergise with other Primaries when people are ignorantly obsessed with "OMG SECOND STAMINA!" (I am, can't help it) and don't see past to what is an otherwise a set so brutally and selfishly generic it synergises with anything because there's nothing with any flavour in it to actually have to bother synergising with.
This is why so many comic characters are using willpower in the comics. Writers can't seem to be bothered to keep up with a large cast of characters all with exciting different powers they have to be aware of when writing, so you end up with legions of characters who all have some vaguely interesting method of attack backed up by a generic level of invulnerability, dodging and inhuman determination (actually regeneration since normal people can't shrug off sucking chest wounds by just ignoring it) that doesn't commit itself to anything particular. -
[ QUOTE ]
Because of plot nessessity, obviously. Vanguard wheren't avalable in issue 2. Now that a more appropiate organisation is available, the army should be replaced.
[/ QUOTE ]
Utter rubbish. If they had wanted them to be Vanguard, they would have been. We didn't even know how Vanguard was organised, set up or equipped like back then, they could have very happily been a bunch of generic Vanguard soldiers, with new tech rolled out as we know them now to counter the second Rikti invasion.
They wanted them to be a group of multinational soldiers. We know this because that is what they put there.
[ QUOTE ]
They are clearly loosing anyway, and would all be dead if there wasn't the occassional heroic backup.
[/ QUOTE ]
That explains how they have a series of small, lightly manned outposts deep within enemy territory that haven't been overrun. No wait, that was sarcasm, they're obviously hanging on fine and have been for a very long time.
[ QUOTE ]
Put a spawn of rularuu and a spawn of equal level rikti in a room. Watch them fight.
Or if you don't have the means to do that, just fight a bunch of rikti solo and a bunch of rularuu solo. Most characters will find the rikti much easier.
[/ QUOTE ]
You're an idiot. Straight up, total idiot.
Lets use PRAF logic.....hey, the soldiers are way better than Vanguard, they're completely invincible and the Rularuu forces can't do anything in the slightest to budge them! I'm also mightily impressed that my completely natural hero can take a tank busting Rikti plasma cannon blast to the face with such stoic indifference he actually mounted one in his bath to use instead of a shower. But then, this seems to be a trait of the mega humans of the CoX-verse. I personally, actually me, placed in the CoX universe, can perform a HALO jump with no parachute and be just fine if I have a good sit down after impact.
I know, lets just tell all the heroes they can retire and make the Malta Group a UN-funded worldwide agency to deal with superpowered threats, because those guys can make mincemeat out of anything. -
[ QUOTE ]
Apart from them being energy blast throwing psi powered extadimensional aliens capable of challenging the most powerful superhero and eating rikti for breafast you mean?
Vanguard are Paragon Earth's equivelent of UNIT, of course they would be called in.
[/ QUOTE ]
Answer the part about why they're there at all then. And not all dead.
The important part you completely ignored in other words.
I'd also like to know where the bit about them being able to effortlessly trash Rikti is from. -
I don't see why the military forces in the Shard can't just be made into a proper fighting faction instead of trying to crowbar in Vanguard.
As an in-game justification conventional military can't deal with Rikti because the Rikti are a conventional military force. Power armour and massive firepower win the day when both sides are playing the same game. Shadow Shard forces aren't though, there's no reason the military can't be capable of battling them. They wouldn't even be there. -
[ QUOTE ]
No you need to pay for your account with a credit card for recuring payment as the system no longer takes debit cards.
[/ QUOTE ]
My continued payment with my debit card disagrees with you.
EDIT: Maestro is a problem that is not the fault of NCSoft. Maestro has made itself such a problem that some banks dropped it entirely in favour of Visa just because it was easier for them. Complain to your bank about the poor utility of Maestro. -
[ QUOTE ]
It would be nice if I could actually BUY anything on the in-game store. But I can't as it's prejudiced against non-creditcard holders!
[/ QUOTE ]
No, it's prejudiced against non-card holders. Why can't you get a card? -
[ QUOTE ]
I for one think they need to make debt a big thing again. Gone are the days when you'd break down in tears when you died and had half a bar of debt fom that one death (I certainly did anyway...).
[/ QUOTE ]
Which is really funny when I get a lag spike or griefed and die without any fault of my own.
Debt is ****. Just because it doesn't stink as bad as other 'solutions' in a generic MMO framework that feels it has to heavily punish you for dying, for some confused reason that dying should be important even though the whole reason we're not playing iron man is because we dont want to die, doesn't mean it's good.
I put forward the idea that total team wipe, including solo, should result in mission failure, which no-one liked even though it makes sense that Dead = Lose. It's too harsh, obviously. Grab a decent team or some friends and you can grind through debt no problem, but holy knickers, actually failing the mission!? We can't have our heroes failing when they get torn to pieces by an enraged Warwolf, that's ludicrous, it's an actual consequence! Just give us some more debt we can grind through please.
Debt can kiss my backside, I love having no debt, I love not having to worry when I die, and I love that I can play with people willing to hit Self Destruct instead of running like hell because masochists want their computer to stab them in the leg with a spring loaded knife when their toon dies.