kaoswolf

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  1. Ok, I did some reading and I answered my first question. So I can have up to 5 sets of the same value (ie 2.5% increase) and up to 5 of a different value (1.5%). That changes some things with my build. So, here is the updated build with my newfound knowledge.

    Hero Plan by Mids' Hero Designer 1.21
    http://www.honourableunited.org.uk/mhd.php

    Grave Thorn: Level 50 Mutation Scrapper
    Primary Power Set: Spines
    Secondary Power Set: Dark Armor
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Speed
    Ancillary Pool: Darkness Mastery

    Hero Profile:
    Level 1: Lunge -- Mako-Acc/Dmg/EndRdx/Rchg:50(A), Mako-Dmg/EndRdx:50(3), Mako-Dmg/Rchg:50(5), Mako-Acc/EndRdx/Rchg:50(15), TmpRdns-Acc/Dmg/Slow:50(39), TmpRdns-Dmg/Slow:50(42)
    Level 1: Dark Embrace -- TtmC'tng-ResDam/EndRdx:50(A), TtmC'tng-ResDam:50(7), Aegis-ResDam/EndRdx:50(11), S'fstPrt-ResDam/Def+:30(36), S'fstPrt-ResKB:30(45)
    Level 2: Spine Burst -- Sciroc-Acc/Dmg/EndRdx:50(A), Sciroc-Acc/Dmg:50(3), Sciroc-Dmg/EndRdx:50(5), Sciroc-Dmg/Rchg:50(15), TmpRdns-EndRdx/Rchg/Slow:50(36), TmpRdns-Acc/EndRdx:50(37)
    Level 4: Death Shroud -- Sciroc-Acc/Dmg/EndRdx:50(A), Sciroc-Acc/Dmg:50(7), Sciroc-Dmg/EndRdx:50(13), Sciroc-Dmg/Rchg:50(13), EndRdx-I:50(42)
    Level 6: Hurdle -- Jump-I:50(A)
    Level 8: Impale -- Dev'n-Dmg/EndRdx:40(A), Dev'n-Dmg/Rchg:40(9), Dev'n-Acc/Dmg/Rchg:40(9), Dev'n-Acc/Dmg/EndRdx/Rchg:40(11), Thundr-Dmg/EndRdx/Rchg:40(39), Thundr-Acc/Dmg/EndRdx:50(43)
    Level 10: Obsidian Shield -- Aegis-ResDam/EndRdx:50(A), TtmC'tng-ResDam/EndRdx:50(27), TtmC'tng-ResDam:50(42), Aegis-Psi/Status:50(48)
    Level 12: Combat Jumping -- LkGmblr-Rchg+:50(A)
    Level 14: Health -- Mrcl-Heal:40(A), Numna-Regen/Rcvry+:43(40), Mrcl-Rcvry+:28(40), RgnTis-Regen+:30(43)
    Level 16: Dark Regeneration -- Acc-I:50(A), Mrcl-Heal/EndRdx/Rchg:40(17), Mrcl-Heal/Rchg:40(17), Numna-Heal/EndRdx/Rchg:50(23), Numna-EndRdx/Rchg:50(36), Numna-Heal/EndRdx:50(43)
    Level 18: Quills -- C'ngBlow-Dmg/EndRdx:50(A), C'ngBlow-Acc/Dmg:50(19), M'Strk-Dmg/EndRdx:50(19), TmpRdns-Dmg/Slow:50(34), TmpRdns-Acc/EndRdx:50(37)
    Level 20: Stamina -- EndMod-I:50(A), EndMod-I:50(21), EndMod-I:50(21)
    Level 22: Build Up -- RechRdx-I:50(A), RechRdx-I:50(23)
    Level 24: Murky Cloud -- TtmC'tng-ResDam/EndRdx:50(A), TtmC'tng-ResDam:50(25), Aegis-ResDam/EndRdx:50(25), S'fstPrt-ResKB:30(31)
    Level 26: Ripper -- Sciroc-Acc/Dmg/EndRdx:50(A), Sciroc-Dmg/EndRdx:50(27), Sciroc-Acc/Rchg:50(31), Sciroc-Dmg/Rchg:50(31), TmpRdns-EndRdx/Rchg/Slow:50(34), TmpRdns-Dmg/Slow:50(39)
    Level 28: Hasten -- RechRdx-I:50(A), RechRdx-I:50(29), RechRdx-I:50(29)
    Level 30: Super Jump -- Jump-I:50(A)
    Level 32: Throw Spines -- Posi-Acc/Dmg/EndRdx:50(A), Posi-Dmg/Rchg:50(33), Posi-Dmg/EndRdx:50(33), Posi-Dmg/Rng:50(33), Posi-Acc/Dmg:50(34), Posi-Dam%:50(40)
    Level 35: Oppressive Gloom -- Stpfy-Acc/EndRdx:50(A), Stpfy-EndRdx/Stun:50(37)
    Level 38: Cloak of Darkness -- LkGmblr-Rchg+:50(A)
    Level 41: Petrifying Gaze -- EoCur-Acc/Hold/Rchg:50(A)
    Level 44: Dark Blast -- Dev'n-Acc/Dmg/EndRdx/Rchg:40(A), Dev'n-Acc/Dmg/Rchg:40(45), Dev'n-Dmg/EndRdx:50(45), Dev'n-Dmg/Rchg:50(46), Thundr-Dmg/EndRdx/Rchg:50(46), Thundr-Acc/Dmg/EndRdx:50(46)
    Level 47: Tenebrous Tentacles -- Posi-Acc/Dmg/EndRdx:50(A), Posi-Dmg/Rchg:50(48), Posi-Dmg/EndRdx:50(48), Posi-Dmg/Rng:50(50), Posi-Acc/Dmg:50(50), Posi-Dam%:50(50)
    Level 49: Soul Transfer -- Heal-I:50(A)
    ------------
    Level 1: Brawl -- C'ngImp-Acc/Dmg:50(A)
    Level 1: Sprint -- Clrty-Stlth:50(A)
    Level 2: Rest -- RechRdx-I:50(A)
    Level 1: Critical Hit
    ------------
    [u]Set Bonus Totals:[u]<ul type="square">[*]+9% DamageBuff[*]+3% Defense(Smashing)[*]+3% Defense(Lethal)[*]+3% Defense(Fire)[*]+3% Defense(Cold)[*]+3% Defense(Energy)[*]+3% Defense(Negative)[*]+3% Defense(Psionic)[*]+3% Defense(Melee)[*]+3% Defense(Ranged)[*]+3% Defense(AoE)[*]+45% Enhancement(Accuracy)[*]+27.5% Enhancement(RechargeTime)[*]+94.9 (7.88%) HitPoints[*]+Knockback (Mag -8)[*]+MezResist(Confused) (Mag 20%)[*]+MezResist(Held) (Mag 20%)[*]+MezResist(Immobilize) (Mag 23.3%)[*]+MezResist(Sleep) (Mag 26.6%)[*]+MezResist(Stun) (Mag 20%)[*]+MezResist(Terrorized) (Mag 20%)[*]+25% Recovery[*]+66% Regeneration[*]+3.15% Resistance(Fire)[*]+3.15% Resistance(Cold)[*]+9.38% Resistance(Negative)[*]+6.25% Resistance(Toxic)[*]+3% Resistance(Psionic)[*]+5% RunSpeed[/list]


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    |-----------------------------------------------------------------------------|
    </pre><hr />
  2. Thanks for your very informative post! I have a few questions, however. First, I was under the impression that you can only have five of the same type of bonus from the sets. For instance, I thought that for recovery bonus you could only count five (whether they be 2.5% bonus or 1.5% bonus); is this true, or can you have five at 2.5% and five at 1.5% etc.? My second question is, wouldn't you be better off slotting for increased recharge rather than slotting procs? This is what I did with my build and I think that would generally yield more dps.
    Anyway, here is my build...please critique:
    Hero Plan by Mids' Hero Designer 1.21
    http://www.honourableunited.org.uk/mhd.php

    Grave Thorn: Level 50 Mutation Scrapper
    Primary Power Set: Spines
    Secondary Power Set: Dark Armor
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Speed
    Ancillary Pool: Darkness Mastery

    Hero Profile:
    Level 1: Lunge -- Mako-Acc/Dmg/EndRdx/Rchg:50(A), Mako-Dmg/EndRdx:50(3), Mako-Acc/EndRdx/Rchg:50(5), C'ngImp-Dmg/EndRdx:50(15), C'ngImp-Acc/Dmg/Rchg:50(39)
    Level 1: Dark Embrace -- TtmC'tng-ResDam/EndRdx:50(A), TtmC'tng-ResDam:50(7), Aegis-ResDam/EndRdx:50(11), S'fstPrt-ResKB:30(45)
    Level 2: Spine Burst -- Sciroc-Acc/Dmg/EndRdx:50(A), Sciroc-Acc/Dmg:50(3), Sciroc-Dmg/EndRdx:50(5), Sciroc-Dmg/Rchg:50(15), EndRdx-I:50(36)
    Level 4: Death Shroud -- Sciroc-Acc/Dmg/EndRdx:50(A), Sciroc-Acc/Dmg:50(7), Sciroc-Dmg/EndRdx:50(13), Sciroc-Dmg/Rchg:50(13), EndRdx-I:50(39)
    Level 6: Hurdle -- Jump-I:50(A)
    Level 8: Impale -- Decim-Acc/Dmg/Rchg:40(A), Decim-Dmg/EndRdx:40(9), Decim-Acc/EndRdx/Rchg:40(9), Decim-Dmg/Rchg:40(11), Decim-Acc/Dmg:40(39), Dev'n-Acc/Dmg/EndRdx/Rchg:50(43)
    Level 10: Obsidian Shield -- Aegis-ResDam/EndRdx:50(A), TtmC'tng-ResDam/EndRdx:50(27), TtmC'tng-ResDam:50(45), Aegis-Psi/Status:50(48)
    Level 12: Combat Jumping -- LkGmblr-Rchg+:50(A)
    Level 14: Health -- Numna-Heal/EndRdx:50(A), Numna-Heal:50(40), Numna-Regen/Rcvry+:43(40), Mrcl-Rcvry+:28(40), RgnTis-Regen+:30(43), Mrcl-Heal:40(46)
    Level 16: Dark Regeneration -- Acc-I:50(A), Mrcl-Heal/EndRdx/Rchg:40(17), Mrcl-Heal/Rchg:40(17), Numna-Heal/EndRdx/Rchg:50(31), Numna-EndRdx/Rchg:50(36), Numna-Heal/EndRdx:50(43)
    Level 18: Quills -- M'Strk-Acc/Dmg/EndRdx:50(A), M'Strk-Dmg/EndRdx:50(19), P'ngTtl-Acc/EndRdx:50(19), P'ngTtl-EndRdx/Rchg/Slow:50(34), P'ngTtl-Dmg/Slow:50(37)
    Level 20: Stamina -- EndMod-I:50(A), EndMod-I:50(21), EndMod-I:50(21)
    Level 22: Build Up -- RechRdx-I:50(A), RechRdx-I:50(23), RechRdx-I:50(23)
    Level 24: Murky Cloud -- S'fstPrt-ResKB:30(A), TtmC'tng-ResDam:50(25), Aegis-ResDam/EndRdx:50(25), TtmC'tng-ResDam/EndRdx:50(31)
    Level 26: Ripper -- Sciroc-Acc/Dmg/EndRdx:50(A), Sciroc-Dmg/EndRdx:50(27), Sciroc-Acc/Dmg:50(31), Sciroc-Dmg/Rchg:50(34), EndRdx-I:50(36)
    Level 28: Hasten -- RechRdx-I:50(A), RechRdx-I:50(29), RechRdx-I:50(29)
    Level 30: Super Jump -- Jump-I:50(A)
    Level 32: Throw Spines -- Posi-Acc/Dmg/EndRdx:50(A), Posi-Dmg/Rchg:50(33), Posi-Dmg/EndRdx:50(33), Posi-Dmg/Rng:50(33), Posi-Acc/Dmg:50(34), RechRdx-I:50(37)
    Level 35: Oppressive Gloom -- Stpfy-Acc/EndRdx:50(A), Stpfy-EndRdx/Stun:50(37)
    Level 38: Cloak of Darkness -- LkGmblr-Rchg+:50(A)
    Level 41: Petrifying Gaze -- G'Wdw-Acc/Hold/Rchg:50(A), G'Wdw-Acc/Rchg:50(42), G'Wdw-EndRdx/Hold:50(42), G'Wdw-Acc/EndRdx:50(42)
    Level 44: Dark Blast -- Decim-Acc/Dmg/Rchg:40(A), Decim-Dmg/EndRdx:40(45), Decim-Dmg/Rchg:40(46), Decim-Acc/EndRdx/Rchg:40(46), Decim-Acc/Dmg:40(50)
    Level 47: Tenebrous Tentacles -- Posi-Acc/Dmg/EndRdx:50(A), Posi-Dmg/Rchg:50(48), Posi-Dmg/EndRdx:50(48), Posi-Dmg/Rng:50(50), Posi-Acc/Dmg:50(50)
    Level 49: Soul Transfer -- RechRdx-I:50(A)
    ------------
    Level 1: Brawl -- C'ngImp-Acc/Dmg:50(A)
    Level 1: Sprint -- Clrty-Stlth:50(A)
    Level 2: Rest -- RechRdx-I:50(A)
    Level 1: Critical Hit



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