jwbullfrog

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  1. Try also Newegg.com. I think I remember a GvE edition selling there for less than $20 US. Might have been a temporary offer but still worth a look.
  2. First off. Welcome aboard.

    There are just a few basic rules I give to new players.

    1. There is no RIGHT way to play this game. There is no magic combo to make you more superior than anyone else. Try everything and you'll find the powers/AT that work best for you.

    2. Read everything. Do the tutorial. Read all the explanations. Go back and read things again if you're not sure. It might take some time now but it will make things easier later.

    3. Be polite. Don't be a pushy idiot and you'll find that the other players will be more willing to help. We're usually pretty good about answering questions.

    4. Have fun. There's a lot to do in the game, not all of it will be your kind of thing. Try out everything first and then go to it. If you're not having fun, you're wasting your time.

    Thats about the basics.


    As a side note: maybe do something about the forum name? What you have currently will eventually draw some unwelcome attention from the Moderators. JUst a suggestion.
  3. Quote:
    Originally Posted by Lucky666 View Post
    Yes you have to wait for it to finish updating and ouch on the speed what kinda connection/rig are you running?

    Sounds like 56K maybe? I can sympathise, I've been there.
  4. I actually kind of like my current job. But that wasn't always the case.

    I've had several jobs over my moderately long lifetime. I've worked for a major themepark (don't talk to me about meeting idiots. I've met them all.) I've been part of the complaints department for a travel company (don't talk to me about talking to idiots. I've spoken to them all.) I've been a tour guide (combine both of the above with long, dull hours travelling.)

    Currently I move boxes for a bookstore. A job my family calls "just my thing." I've got stable hours, I get to meet people and help them out and (the best part) the idiot ratio is fairly low.

    Work may be a necessary evil but at least this time it doesn't seem like its out to get me.
  5. AE is shorthand for Architect Entertainment. The section of the game that allows players to create their own missions.

    You can use these the level with since they do reward experience.

    For me, it's a good alternative to police radio/newspaper missions but not all of them come with complete storylines or (in some cases) any plot at all. User Beware.

    Adding a bit to my original post:
    AE missions can sometimes be solo'd. It all depends on how well designed they are and what type of character you are using. Since these are player made there is a wide range in playability. Some missions have been designed to work well for a specific type of character or powerset. Again, user beware.
  6. Quote:
    Originally Posted by Ullikummis View Post
    Cookies?!??!??!

    *nom nom nom nom nom nom*

    Of course, it's a given that there will be cookies for Ulli.
  7. A little worried about Steelclaw's frame of mind at the moment.

    Someone send a fruit basket.

    Otherwise, nice ideas. A tweak here and there and it could lead to some interesting new content
  8. Quote:
    Originally Posted by Lyrik View Post
    Well, since a minute or 5 I pressed the new posts button like normally but when pressing it again I suddenly have to wait 280 seconds before I can use it again, this used to be 15 seconds, it even says so in the error.

    Saw that here too. I just chalked it up to the "things happen" file.
  9. Quote:
    Originally Posted by Dark_Respite View Post
    It's 110 miles to Paragon City. We've got a full tray of inspirations, half a million influence, the Rikti are invading, and we're wearing tights. Hit it.

    Michelle
    aka
    Samuraiko/Dark_Respite
    Sign me up for two of these please.
  10. Fig cookies. I've developed a taste for them and they are less likely to mess up the keyboard than other snack foods (Carmel Corn is great but it leaves the keys sticky.)
  11. Quote:
    Originally Posted by BBQ_Pork View Post
    I'm trying to understand how various types of Market-Users affect the Market. So first I would have to catagorize the types of users.
    That's where I need your help, oh Ebil Geniouses!

    I'm not trying to define thier effects yet, so please bear with me.
    Here's what I got so far.

    1. Vendorers. Buy Salvage and Recipes at less than what a vendor will pay, sell to vendor, repeat.

    2. Flippers. Buy an item (or stack thereof) when they can get it cheaper than usual, repost for a higher price to profit the difference (minus listing fees).

    3. Farmers / Drop-Farmers / Wealth-Farmers. Run missions primarily for the drops accumulated, sell the drops, repeat. XP gains are secondary to the main goal, which is wealth. If thier inventory gets full mid-mission, they will consider whether to delete something (the least valuable) to make room for more, or to leave to sell. Often will team only with thier other accounts, so that drops aren't split between them and strangers.

    4. Power-levelers / "XP-Farmers". Run missions primarily for the XP, usually not leaving a mission for a full salvage/recipe/etc. tray because leaving would jeopardize the main goal: XP. They might delete a low-value item from inventory to make room for better, if they remember or are willing to take a few seconds off of DPS/XP-HR.
    Usually prefer teaming with as large a team as possible, despite most of the drops going to others.

    5. Lazy-Casual Users. Not concerned about maximizing profits or getting into the complicated details of how every part of the market works. Not likely to pay attention to market trends. They will post thier stuff low for quick sales, and only bid as high as they feel something is worth to them personally. If thier bid isn't high enough, they will either let the bid sit as they wander off to a mission, or pull it to buy something else. They usually won't pay "Buy It NAO!!!" prices, but will seek other, cheaper wares instead. (RL equivalent: The guy who puts money into CD's and a 401K, but never bothers to read the business/financial section of the newspaper, but reads the Comics and Sports instead)

    6. Frantic-Casual Users. Similar to the Lazy-Casual Users. However, they will pay "Buy It NAO!!!" prices if they can. Sometimes prone to posting angry rants about how they HAD to pay 1 Million $Inf to get a Common Salvage they wanted, and unwilling to hear any advice or disagreement from the viewpoint they already have. Sometimes they will post some of thier wares at very high prices, trying to recoup thier earlier losses, but if thier sales don't go through they will likely blame the Market, Flippers, Marketeers or pretty much anyone other than themselves (for posting higher than the other players would buy it for).
    (RL example: same as the RL guy above, but writing angry letters to the editor about "Those durn fat-cats in warshingtoon!", and investing his money in lottery tickets.)

    7. Crafters. They buy (or recieve as drops) Recipes and Salvage and compare it to how much the crafted product will go for. If the crafted product will sell for more than the Salvage+Recipe+CraftingCost, then they craft it and sell it for the profit.

    8. Badgers. Working on Crafting Badges (to get more Inventory slots and perhaps even the grand poohbah of crafting badges, the Field Crafter Accolade Power), they fit with the Crafters above. Except they might be willing to craft items for a loss, if those items are what stands between them and thier goal, MOAR BADGESSES!!

    9. Non-Users. Playing the game presumably using only SO's and maybe crafting drops.

    Okay, Marketeers.....Who did I miss?
    (Also, feel free to correct my names and descriptions)

    I think I fall neatly into the LCU (Lazy Casual User) category. Maybe with a touch of Non-user.I don't use IO's very often except the occasional costume or temp power recipe. Once I've gotten the few items I need for base items, I sell off my salvage to finance my SO's.
    I sell far more than I buy, and usually my sales are for whatever I think I can easily get for an item. For example: if luck charms are steadily selling for 15K, I'll place one up at 15K. Usually one of those will finance a lowbie character into the teens.
    When I do buy, I do place my bid at a price I think is worthwhile. I cannot see anything on the market worth bidding multi-millions on. I know that in certain situations there are recipes that are far superior to SO's but I'm rarely in those situations. SO's work for 99.9 % of everything I do in game.
    Will this make me an ebil marketeer? Nope. Not trying to be either. Do I think folks are wrong for wanting to be ebil? Nope. If that's your thing then more power and good luck to you.
  12. Quote:
    Originally Posted by DLancer View Post
    "If we succeed, no one will remember and if we fail no one will forget!"

    This has been widely renowned as a battlecry only one step above "Come on lads, lets get our throats cut!"

    AAAh, more Terry Pratchett. Always a favorite.


    I have an emp/archery defender who uses "Don't make me use this!" as a battle cry.
  13. /em ambivalent.

    might be nice, but not really missing it as it is.
  14. I thought that pose looked familiar


    Very Nice work.
  15. Quote:
    Originally Posted by xoxman View Post
    Do you think they can do it?
    it would take a miracle. Bye Bye!!!


    one of the most infinately quotable films of all time.
  16. Quote:
    Originally Posted by The Seasoness View Post
    I think our face sliders work well enough, but some more control over body build would be nice.

    One thing I would really like to see in the faces is eye color selection. Its amazing how much personality you can give through eye color, and oftentimes there is a face I like but it doesn't have the eye color I want.
    /signed on the eye color.

    Also, add a bit to the "blank" eyes that a few of the existing faces already have and I think we're in business here.
  17. jwbullfrog

    dual blade

    actually, dual blade is a good choice if you want your tanker to be a killing machine.
    Sure, it has very little knockback but if their dead, it doesn't matter.
  18. jwbullfrog

    Colors on Map?

    GAh, I must need sleep. I'm not sure if you're serious or not Heh, I was having a similar thought though.
  19. jwbullfrog

    Colors on Map?

    OK, I'll check that out when my brain is working better.

    As for the level difference it should be something like +2 to +3 in orange. The zone colors match up pretty well to the colors NPC's con.
  20. jwbullfrog

    Colors on Map?

    Quote:
    Originally Posted by Jack_Power View Post
    With green being mailny safe areas. But I guess you figured that out already.

    @jwbullfrog: Do you off hand remember how high spawns are in orange areas? +2-+3?

    //Jack

    Um, sorry. I can't recall right now but it is after midnight here and I should have been in bed long ago.

    Are there orange zones? I thought it was just the three? See? I'm up way past my little froggy bedtime.
  21. jwbullfrog

    Colors on Map?

    You have it exactly right. The colors do indicate the relative threat in that neighborhood. Yellow spawns opponents at one or two levels higher than the base while red gives you 3 or more levels higher.
  22. It's not a horrible idea I'm just not sure it's a problem that needs a solution. Unfortunately, this may end up causing more trouble than necessary.
  23. 8 PM update 8/16.

    http://www.nhc.noaa.gov/


    Life is a bit unpleasant in the Panhandle right now. Seriously wet and messy but maybe a good wake up call.

    Ana seems to be DOA and good riddance.

    Bill still scares me. Current track has it heading for the Atlantic coast. VA and the Carolinas time to test the generators, just in case.
  24. Quote:
    Originally Posted by Nethergoat View Post
    While I'd love to take credit for dictating salvage prices, the only people deciding what things are 'worth' are your fellow casual gamers.

    =(
    And I deeply appreciate it. Viva la market!