I just recently started reading through some of this post. While Geko's commandments sound noble, it's hard to keep believing them since he hasn't made a reply or post to the thread in over a year. I was disheartened to read he has the same mindset as Statesman. He also believes that if something is not challenging, it is not fun. Once again the old argument over what is fun. I won't go into it because Gemini has stated it pretty well.
I've only been playing since February, so I don't know what the game was like before I3, but I have seen that since the Arena was introduced, there seems to be more discontent. I'm not interested in PvP even when CoV comes out, and I know I'm not the only one. I would say the majority of players are not that interested in PvP. That wouldn't be a big deal normally, but I see a lot of changes that are mainly PvP oriented and I think it's just the beginning of a trend. Just think about the mindset of the devs. They say more challenge=more fun. What's more challenging than playing against another human player who can strategize and *gasp* even exploit? It's certainly more challenging than going up against the goofy AI (which I believe if the AI was fixed, a lot of the herding/PL issues would be fixed and a lot of nerfs unnecessary). I think they're all steering us toward this course, though I hope I'm wrong. Come on devs, please prove me wrong.