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Posts
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Thanks for the input everyone - this will definitely help. Like I said, I've done one, it was with my Emp, and it was mostly a blur. I've never been on a traditional Hami raid.
Quote:That's good, so I can probably pretty much bring anyone and they'd have a role. My Ill/TA might not be bad for the hold part (two ST holds), though he does already have a rare slotted.The kicker is Hami. You need someone who can apply holds, plus a mix of melee and ranged. As long as those conditions are satisfied, it'll be easier than the WSTs to date. Plus it's the first WST we've gotten that's shared, so everyone can play with everyone.
Thanks to those who pointed out the order for the mitos and their weaknesses.
Quote:Well, different groups run it differently, but mez protection and stealth is very handy. Also a couple of EoEs can make the hami mish much easier.
It's a highly-stealthable TF if you have SS and mez protection.
Quote:*grins* If you've got gravs on the team, especially ones like me who like Wormholing the Rikti into Hami during the next-to-last-mish, try to make sure they don't inadvertently Wormhole the PYLON into Hami as well. It can be rather embarrassing. -
Anyone have crib notes on generally accepted practices for this?
I ask because yes, I find myself being dragged out of my solo hole to run the occasional TF for Notices. I managed to run Kahn a couple of times without borking things too badly. If I do venture a go at the LGTF, I'd like to be prepared, as I'm sure would some other players who don't run the TF often (I've run it once, and darned if I can remember much from it).
There are a couple of guides, but they may not be current (TP foe?). I figured a little preparatory discussion here couldn't hurt (and apologies if this should be in Player Questions).
So, if anyone has commonly accepted shortcuts, preferred Hami strategies, AT roles, things specifically NOT to do...please share.
Thanks. -
Heh, still I love that. "Odd bad 45-50 minute run." I did my second Kahn last night and we took 59 minutes. No real problems (ok, I bit it a couple of times including seeking an energy source because oops, superior invis isn't all that superior, but whatever). Took down the AVs quickly as they came, but Reichs took what seemed like a pretty long time.
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Well, 52:00 may be sloppy for some, but thanks to a patient leader who gave clear objectives*, I can finally say I completed a Kahn (I think there were three of us who were first-timers). Just over 50 minutes. It obviously wasn't a speed, but it certainly wasn't a kill all either. More a "kill some if you happen upon them."
* Also thanks to Nanny McPhee Returns, which occupied the kids for a bit. -
Quote:Like others have said, with A-Merits it's really not that bad*. My richest character is my latest 50, who started in Praetoria. I ran the regular content through Praetoria, then ran a mix of arcs and alignment missions from 20-50. At level 30 or so I started rolling Hero Merits and converting Merits to A-Merits. I had well over 1B when I hit 50 (currently about 1.5B), and that was with an almost-complete build (no purples, but plenty of LoTG+ and the Numina and Miracle uniques, only need a couple Kinetic Combats).It's a lot to me. I haven't been playing for seven years. I don't have 50s that have been at the cap for four years with nothing to spend influence on. 100 million inf takes me a fair while to collect, or getting extremely lucky by having a valuable purple drop.
All I did was craft and sell what I didn't need. That character hasn't run a TF nor has he hard-core farmed (I only run a wimpy 0x2 with him). Just soloing arcs and tips.
Incarnate shards on the other hand...he's only slotted 1st tier and has a whopping 4 shards to put to the 2nd tier.
* Unless you really hate crafting, which I can respect. Though I personally have a hard time fathoming Crafter, as I have never come even close to it. -
That's a lot of shards. The 100M...is nothing, really. Nice to have the option though.
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So essentially then, folks aren't telling us to lrn2ply. You're telling us to practice.
That would be all well and good, if you could just practice the part you're having problems with. Need to practice Rommy? Fine...after you deal with freeing the sybils, destroying a bunch of shards, dispatching dozens of giants, generals, and minotaurs. Oh yeah, and Requiem. You can't just skip to LR and practice, you can't just skip to Reichsman to practice. You have to slog through the rest of the stuff first.
Well, you can zip through some of the rest of the stuff, if you're lucky and you have a team that is experienced. But then you may not be really learning much. It took me a few runs of the ITF before I even knew what the heck was going on (ok - I've been teleported to...somewhere with some big 5th robots. Where? Who knows. Romulus? Requiem? Ok, no idea where they came from, but whatever!) I've been on successful ITF, but I didn't learn much strategy. A couple of times I was told to stay on a rooftop and wait. Others we just beat him down. Still didn't prepare me to be able to defeat him the latest time when the team was hopelessly lost. I've been on a Lady Grey, but I still couldn't tell you first thing about what to do with the Hamidon, I was too busy just trying to keep up and to keep folks buffed/healed.
Practice is time. And some of that time is spent doing things other than the encounter you really want/need to practice. Set up an instance where you can go to the final fight, just to take a look at things and try things out, cool. But needing practice on a TF, that if it doesn't go well *could* go three hours? And if your uninterrupted free time starts at 10:30PM? That's daunting. Especially if you end up failing, learning little, get nothing for a reward, and find yourself tired and angry at 1:30AM. -
I have a mix. I've unlocked Alpha on:
BS/Regen scrapper (Spiritual Radial)
WM/SD brute (Cardiac)
Ill/TA controller (Muscular Radial)
Grav/Storm controller (Cardiac)
INV/EM tank (none)
Fire/Fire blaster (Cardiac)
KM/EA brute (Nerve)
Mind/Kin controller (none)
NRG/Kin corr (none)
I've not yet unlocked it on my Mercs/Poison MM, Ice/MM blaster, DB/WP scrapper, Widow, Plant/Thorn dom, or Emp/Psi defender.
I probably should at least unlock the defender. I don't run TF very often (and have never done any of STF, LRSF, Khan, Cuda), but am more likely to with her (only toon with TF Commander). Of course that's because she's painful to solo, which is a big reason why I haven't run Ramiel's arc with her. -
Just picked up Ignite on my AR, and at first I wasn't all that happy with it. Things never stayed put in the very small radius, even with caltrops (I'm not huge on using Web Grenade, to be honest).
I've since been having better luck with it as an opening though. Sneak up on them (easier with Cloaking/Smoke Grenade), drop it. Mobs seem to prefer attacking and rooting before running. -
Ah, good call on Mind control. I'd probably go Nerve on my Mind/Kin were I to actively pursue it.
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I am using Nerve (only 1st tier so far) on my KM/EA Brute. The build has Kinetic Combat 4-slotted in four powers, two of those (Smashing Blow and Concentrated Strike) with two of Pounding Slugfest. That amounts to about 23% ACC for the powers w/o the extras, or 45% with. I have 6xKinetic Crash in Repulsing Torrent/Energy Torrent (yeah yeah, I know) which is ~40% acc. Burst has 6xEradication for 54% acc.
I opted for Conserve Power over Focused Accuracy (reconsidering that given I have Energy Drain) and 34% ACC from bonues. My accuracy is probably fine, but there wasn't a ton of it in the powers themselves, so I figured there was some room there.
I also figured the +DEF portion could benefit Kinetic Shield, Power Shield, Energy Cloak, Combat Jumping (even just a little), even Overload. I figure every little bit helps. -
Quote:Indeed. I am very much enjoying the salvage I am getting from running my AR/Dev through the 20s and now early 30s; not only is the salvage coming in handy for his own crafting, but for all the recipes my 50s have from A-Merit rolls on sets that top out at 35 or 40.Midlevel salvage is hella expensive right now. Unlike recipes though, it's at least available, either to buy it now or at least within a reasonable time frame (my definition of reasonable for salvage is "I'm gonna go run a mission or two and when I'm done I want my salvage bought"), and anyone at any level can quickly and easily generate it through MA tickets or exemping.
(fwiw, I'm rolling A-Merits on him on the way up, to help the market ever-so-slightly. His last two rolls were quite lucky though, with a Numina unique and *2* Miracle uniques. Those I'll be keeping...) -
The answer to that question is why I'm not going to go for the Very Rare, or even the Rare on my 50s. I have very little motivation to want to do a Weekly Target (especially the STF/LRSF after reading some of the "horror stories") let alone a number of them. I'm not going to participate in TFs just for the point of participating in more TFs.
As a result, since 19.5 I've gone back to what I did before I19: leveling alts. Ok, I'll still run tip missions for generating some easy recipes/inf. But other than that, I'm not sure there's a point of running my 50s until other slots become available that might be interesting. -
I know the idea behind it has been around for a while, but for non-combat NPCs (like the police kidnapped by Nemesis or Carnies/Knives) and some combat NPCs (Sister Jocasta won't see me, but Longbow captive will) I've usually had to detoggle. Otherwise even though I have the negative stealth icon, if I get more than ten feet ahead of them they'll stop following me and cry "WHERE'D YOU GO??" It's always bothered me, because even though you'd be seen by ambushes anyway, dropping the toggle will sacrifice a bit of defense.
Yesterday I ran the mission where you have to rescue "citizens" from Crey and they all followed me just fine. Didn't detoggle, didn't slow down. Maybe it's just that it works for this mission and I hadn't run it in a while (30-40 range). -
Quote:I've gotten pretty tired of the ones with Carnies (Debutantes and Whispering Hand). I run my Ill/TA at x3 though, and at that setting the spawns have two Master Illusionists...which can actually be good, if I just confuse them and pit them against each other. It's still really tedious though so most of the time I say to heck with it and drop the mission. I second the call for more Dark Ring Mistresses, I don't mind them as much. Master Illusionists have always been cheap, but seven years in I figure it's too late to really complain.I skip carnies on my mind/kin controller. Swapping mez's with a master illusionist who doesn't seem to be able to hurt me much beyond my heals and I don't seem to be able to get her health bar down either isn't fun. When it got too tedious I pulled some strongmen with TK just so i could die. I died from boredom induced suicide. So yeah, no thanks.
On melee characters I am leery of DE missions. The increased ToHit can be dangerous, and if you have Guardians dropping Quartz, look out.
Oddly, I don't really mind Sister Jocasta or the Knives. -
This may be just me, but has there been a stealth change to...well, stealth? I Was running some missions with my AR/Dev, and was having run-of-the-mill captives follow me pretty well w/o having to detoggle Cloaking Device. I also noticed an arrow on the map which indicated a roving stealth supressor (I forget the exact name of the entity).
Is this new, or have I just been really unobservant? I swear I'd never seen this running my Grav/Storm (Steamy Mist), Ill/TA (Sup Invis), or KM/EA (Energy Cloak) (no Sister Jocasta, I AM NOT FORGETTING SOMEONE IMPORTANT!) -
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My son pointed out that at least one of the sounds from the TARDIS is used in one of the Dark sets.
The sound effect that I have heard reused in the most places has to be one that I remember from Sid Meier's Alpha Centauri, though it could well predate even that. It's like a quick electronic swish. Shows up in all sorts of tv shows.
It's labeled 'energy1' in a zip file I found with SMAC sounds. -
Quote:Well, there's a bit of a difference between the forums and the game though. There's another layer of separation in the forums. Sure, you can post on the forums and interact. Or, you can post on the forums and not really interact. It's much less one-on-one than an in-game setting. In game, you can be asked something and you pretty much have to fashion a reply then and there. Interaction is direct and really can't be avoided w/o consequences (like being kicked from the team).If they can manage to post on a forum regularly (and be quite vocal and verbose while doing so), they can deal with teaming with strangers for as long as it takes to gain a reward. Many of them seem to have found a Super Group, so they've already taken steps to get out of their self-imposed shell.
On a forum, you can muster up the energy to post something and then fade back into the background. Your post may or may not be responded to, and if it is you don't have to reply back to that immediately, or even at all. The old "I'll hang up and listen to your answer."
This is probably part of the reason I've never cultivated a friends list in-game. I have no problems posting here, I'm never put on the spot (heck, most of my posts are swiftly passed over and forgotten). With a friends list you log in and you invite interaction. Even if it's just pleasantries, you NEED to respond or else you look like a jerk, even if you don't really feel like interacting or chatting. And if you turn down invites from friends too often, there's really no reason for them to keep you on their friends list anyway.
There's also the group setting of a forum. Or a chat (and on a full team, this is actually less of an issue, at least for me). I'm part of an online community where we have a devoted chat room. I am very active in the chat; there's a lot of conversation going on and it is easy to play off of what others are saying. Like a forum, there are many voices. To chat one-on-one though? A lot tougher. Even with folks I've known for a while. Like talking on the phone (which I've never liked). It's all you. The conversation goes bad or is stilted, you're the one at fault. You're the one under the gun, you're the idiot. So, rather than risk looking like an idiot and tarnishing how folks feel about you, you avoid those situations.
(note: I am not professing to speak for all introverts here, this is just my strange brand of introversion) -
I have mine 6-slotted for Force Feedback, but Kinetic Crash is good too.
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Just happened to my son on his PB, zoning to Pocket D. Wiped out everything (including macros) but winter gifts. He's...not happy about it.
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I know it's silly, but for a number of slots I will wait until 33 vs 32 (or 38 vs 37, etc) just to have a chance of combining the new enhancements with the old ones. Even though I have a couple billion available across accounts. Old habits die hard (like selling at the appropriate origin store...).
edit: Golden_Avariel beat me to it. -
Quote:Yeah, I still support the inf-for-shift idea.I guess we get to define our own problems and then solve them.
Too much inf! Not enough midlevel recipes! For 10 million inf you can change a recipe to any level in the same "band" (1-25, 26-40, 41-50) and for 10 million inf you can change from the bottom of one band to the top of another or vice versa (25 to 26, 41 to 40, whatever). So for 30 million you can turn a LoTG level 50 into a LoTG level 26: 50-41, 41-40, 40-26. For another 10 million you can turn it into a level 25. Some people would pay the extra. -
I'd say it was true in the Praetoria content. It would be nice to see some of that carried over to the "old" game.
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You could certainly use groups like Wyvern and Vanguard. They're already either not trusted by some heroes or operate w/o their official consent. Even Longbow. Freymuth would be a perfect vigilante contact.
Rogues could work with groups out for themselves that aren't in lock-step with Recluse. Goldbrickers might indeed be nice. Sky Raiders certainly. Arachnos agents out for themselves (actually...it's probably the case that half the villain game is really just rogue anyway).
Maybe a Corolax contact.
Doc Quantum can be...something (though it seems like they are building him up for something already).