dougnukem

Legend
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  1. I get what you're saying, to some people Prestige is like collecting Badges....its a personal achievement that in others eyes is just a novelty.
  2. No dice eh? I'll slot it up and give it a whirl then.
  3. I'm curious if the cost is cheaper to reanimate,as opposed to all the funeral process costs.
  4. Quote:
    Originally Posted by Mephe View Post
    I am sorry did you just say MEOW?
    That movie cracks me up
  5. I agree that a new sub-section under Archetypes and Powers would be a great place for an Incarnate area.
  6. I need some input on this build, as I feel like it can be better. Am I trying to do too much with making up for -speed, -recharge, +regen, and soft cap?

    Villain Plan by Mids' Villain Designer 1.92
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Temptress: Level 50 Magic Brute
    Primary Power Set: Kinetic Melee
    Secondary Power Set: Stone Armor
    Power Pool: Speed
    Power Pool: Teleportation
    Power Pool: Fighting
    Ancillary Pool: Energy Mastery

    Villain Profile:
    Level 1: Quick Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(11), Mako-Acc/EndRdx/Rchg(11)
    Level 1: Rock Armor -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(13), GftotA-Run+(13)
    Level 2: Smashing Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(15), KntkC'bat-Dmg/Rchg(15), KntkC'bat-Dmg/EndRdx/Rchg(17), Mako-Acc/EndRdx/Rchg(17)
    Level 4: Earth's Embrace -- Dct'dW-Heal/Rchg(A), Dct'dW-Heal(19), Dct'dW-Rchg(19), Dct'dW-Heal/EndRdx/Rchg(21), Dct'dW-EndRdx/Rchg(21)
    Level 6: Power Siphon -- AdjTgt-ToHit/Rchg(A), AdjTgt-Rchg(23), AdjTgt-ToHit/EndRdx/Rchg(23), AdjTgt-EndRdx/Rchg(48), AdjTgt-ToHit/EndRdx(48)
    Level 8: Hasten -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(25)
    Level 10: Super Speed -- Run-I(A)
    Level 12: Stone Skin -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(27), Aegis-ResDam/Rchg(27)
    Level 14: Teleport -- Jnt-EndRdx/Rng(A)
    Level 16: Rooted -- RgnTis-Heal/EndRdx(A), RgnTis-Heal/Rchg(29), Numna-Heal/EndRdx(29), Numna-Heal(31)
    Level 18: Burst -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(31), Erad-Acc/Dmg/EndRdx/Rchg(31), C'ngBlow-Dmg/EndRdx(33), C'ngBlow-Acc/Rchg(33), C'ngBlow-Acc/Dmg(33)
    Level 20: Boxing -- Empty(A)
    Level 22: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(34), RctvArm-ResDam/Rchg(34), RctvArm-ResDam/EndRdx/Rchg(42)
    Level 24: Weave -- GftotA-Def(A), GftotA-Run+(34), LkGmblr-Rchg+(36)
    Level 26: Mud Pots -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(36), Erad-Dmg(36), Sciroc-Acc/Dmg/EndRdx(46), Sciroc-Dmg/EndRdx(46)
    Level 28: Crystal Armor -- LkGmblr-Rchg+(A), GftotA-Run+(37)
    Level 30: Taunt -- Mocking-Taunt/Rchg(A), Mocking-Taunt/Rchg/Rng(43), Mocking-Acc/Rchg(45), Mocking-Rchg(45), Mocking-Taunt/Rng(50)
    Level 32: Concentrated Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(37), KntkC'bat-Dmg/Rchg(37), KntkC'bat-Dmg/EndRdx/Rchg(39), Mako-Acc/EndRdx/Rchg(39)
    Level 35: Minerals -- LkGmblr-Rchg+(A), GftotA-Run+(42)
    Level 38: Granite Armor -- GftotA-Def(A), GftotA-Run+(39), LkGmblr-Rchg+(40), Aegis-ResDam(40), Aegis-ResDam/EndRdx(40), HO:Ribo(42)
    Level 41: Superior Conditioning -- P'Shift-EndMod(A), P'Shift-End%(45)
    Level 44: Physical Perfection -- RgnTis-Heal/EndRdx(A), RgnTis-Heal/Rchg(46)
    Level 47: Focused Accuracy -- Rec'dRet-ToHit/Rchg(A), Rec'dRet-Pcptn(48)
    Level 49: Laser Beam Eyes -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/Rchg(50), Thundr-Acc/Dmg/EndRdx(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Fury
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run
    Level 2: Swift -- Run-I(A), Run-I(7), Run-I(7)
    Level 2: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(5), Numna-Regen/Rcvry+(5), RgnTis-Regen+(43), RgnTis-Heal/EndRdx(43)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-End%(3), EndMod-I(3)



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  7. I'm sure this is an old question, but what does one do about this lag, while doing raids or the new trials? I drop down to less than 1 fps easy, even if I lower my in game settings.
  8. dougnukem

    It's Friday

    That was horribad!
  9. dougnukem

    Build Request

    Yea, with having Quick Recovery and Stamina, plus the bit of end discount for Claws, the Energy pool is a bit of a waste imo. You could also go with Cardiac for the Alpha, as it will shore up any bit of endurance issues, and give you some more resistance. Then again, Nerve is nice for the accuracy and defense buffs.
  10. I've got a Necro/Traps at 42 currently. I've had fun with him so far, as its a bit different combo, which I try to do every other character. I did have the Detonate combo going, but realized you have to time it right, as zombies are dumb and blow up almost instantly.
  11. *throws seeds in Elimist's face*
  12. dougnukem

    6 hours downtime

    Quote:
    Originally Posted by UnicyclePeon View Post
    They probably just had some huge database corruption and they are having to roll everything back. I bet the game is back up by Monday.
    Damn you 'glass is half full' people
  13. Quote:
    Originally Posted by Snow Globe View Post
    Ok, for binds, those should work. For macros, you'll experience problems.

    For a macro, I'd do the following:
    /macro test "chanusermode apex hotline Elimist -send"

    Then right click and edit the macro to put quotes around "apex hotline".

    Or click on the offender's name and select silence. You know how fast that works.

    *clicks Snow's name over and over*
    ....Nothing
  14. dougnukem

    6 hours downtime

    Quote:
    Originally Posted by Doughboy View Post
    Huh? I don't understand your response. I'm asking "what's the trick to going from 1-50 in six hours?" People keep saying it's not an exploit, so why won't someone post the answer?
    Isn't it obvious? The answer is to have a full day of server maintenance!
  15. dougnukem

    6 hours downtime

    Quote:
    Originally Posted by Anti_Proton View Post
    Gotta wonder about the impression this is leaving on new players.
    Patience is a virtue?

    Or maybe, nobody's perfect?

    Or... things don't always go according to plan. :P

    Is it annoying? Sure, but I would much rather them fix the errors, then let things continue to be broke.
  16. You can talk to your server? No fair!
  17. I've gotten crazy enough to carry lucks around to soft cap
  18. dougnukem

    6 hours downtime

    Bah, just erase everything on everyone and start us all back from square one...its the only way to be sure.
  19. dougnukem

    Build Request

    Here is something I threw together while having my first cup of coffee. I say that because I'm sure it's not the best, but it gives you a starting point of slotting. Its just shy of soft cap E/NE def, and 1 Luck away from soft capped S/L and F/C def, plus it has Veng for dead teammates.
    Villain Plan by Mids' Villain Designer 1.92
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Science Brute
    Primary Power Set: Claws
    Secondary Power Set: Willpower
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Energy Mastery

    Villain Profile:
    Level 1: Swipe -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(17), KntkC'bat-Dmg/Rchg(23), KntkC'bat-Dmg/EndRdx/Rchg(33), Mako-Acc/EndRdx/Rchg(45)
    Level 1: High Pain Tolerance -- Numna-Heal(A), Numna-Heal/EndRdx(3), Numna-Heal/Rchg(3), Aegis-ResDam/EndRdx(43), Aegis-ResDam(43), Aegis-ResDam/Rchg(46)
    Level 2: Slash -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(17), KntkC'bat-Dmg/Rchg(33), KntkC'bat-Dmg/EndRdx/Rchg(34), Mako-Acc/EndRdx/Rchg(34), Achilles-ResDeb%(45)
    Level 4: Mind Over Body -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(5), RctvArm-ResDam/Rchg(5), RctvArm-ResDam/EndRdx/Rchg(15)
    Level 6: Spin -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(7), Erad-Acc/Dmg/Rchg(7), Erad-Acc/Dmg/EndRdx/Rchg(36), Sciroc-Acc/Dmg/EndRdx(36), Sciroc-Dmg/EndRdx(36)
    Level 8: Follow Up -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(15), GS-Acc/Dmg(45), GS-%Dam(46)
    Level 10: Fast Healing -- Mrcl-Rcvry+(A), Mrcl-Heal(11), Mrcl-Heal/Rchg(11)
    Level 12: Indomitable Will -- LkGmblr-Rchg+(A), LkGmblr-Def(13), LkGmblr-Def/EndRdx(13)
    Level 14: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(21), Ksmt-ToHit+(29)
    Level 16: Super Jump -- Winter-ResSlow(A)
    Level 18: Focus -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(19), Thundr-Dmg/Rchg(19), Thundr-Acc/Dmg/Rchg(37), Thundr-Acc/Dmg/EndRdx(37), Thundr-Dmg/EndRdx/Rchg(46)
    Level 20: Rise to the Challenge -- Numna-Heal/EndRdx(A), Numna-Heal(21), Numna-Heal/EndRdx/Rchg(23)
    Level 22: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(25), P'Shift-EndMod/Rchg(25)
    Level 24: Boxing -- Empty(A)
    Level 26: Eviscerate -- Erad-Acc/Rchg(A), Erad-Acc/Dmg/Rchg(27), Erad-Acc/Dmg/EndRdx/Rchg(27), Erad-Dmg/Rchg(31), Sciroc-Acc/Dmg/EndRdx(33), Sciroc-Dmg/EndRdx(34)
    Level 28: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(29), RctvArm-ResDam/Rchg(31), RctvArm-ResDam/EndRdx/Rchg(31)
    Level 30: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(39), LkGmblr-Def(42), HO:Enzym(42)
    Level 32: Shockwave -- Acc-I(A)
    Level 35: Weave -- HO:Enzym(A), LkGmblr-Rchg+(39), LkGmblr-Def(39), LkGmblr-Def/EndRdx(40)
    Level 38: Strength of Will -- S'fstPrt-ResDam/Def+(A), RctvArm-EndRdx/Rchg(42), RctvArm-ResDam/Rchg(43), RctvArm-ResDam/EndRdx/Rchg(48), RctvArm-ResDam(48)
    Level 41: Superior Conditioning -- P'Shift-EndMod(A)
    Level 44: Maneuvers -- HO:Enzym(A), LkGmblr-Rchg+(50), LkGmblr-Def(50), LkGmblr-Def/EndRdx(50)
    Level 47: Tactics -- Rec'dRet-ToHit/Rchg(A), Rec'dRet-Pcptn(48)
    Level 49: Vengeance -- LkGmblr-Def/Rchg(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Fury
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- Numna-Regen/Rcvry+(A), RgnTis-Regen+(37), Numna-Heal(40)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(40)



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  20. Don't worry, I keep placing hundreds of them for sale on the market to help the cause.
  21. Actually Tubby, I was comparing your build to my current build, and your's is a bit better. I was looking to update mine, as it is old and needs to be. I used the Concealment pool for LoTG mules, and have Taunt for fun, otherwise I can see the use of the Energy pool for better end management.
  22. Quote:
    Originally Posted by Arcanaville View Post
    Actually, I don't think her Neuron vengeance has +tohit. She's a Praetorian class (archvillain) critter in Tin Mage, which means she has 64% intrinsic tohit. What her Neuron vengeance does is damage cap her (i.e. +300% damage, to the 400% critter cap).

    For some reference, Focus is a 1.64 scale attack. A level 54 Praetorian AV should hit for 933.88 damage with that attack. But at +3, it hits for 1.33 times normal damage, or 1242. And then its damage capped, which means it'll hit us players for 4968. Oh, and it has 310 feet of range, so forget about kiting that. Even Invuln is going to feel that in the morning.

    Actually, that's a joke: I've seen smart granite tankers kite her, because at least Focus is a ranged attack for her, doing ranged damage (always lower than melee damage for critters). Be thankful Bobcat doesn't cheat with Focus like players do, and use the melee damage tables.

    Anyway, as I said I've seen smart Granite tankers kite her around with taunt, because it still pays to stay out of melee range. You don't want to let her land, say, Eviscerate on you. That will land for a net 1.7 * 949.07 * 4 * 1.33 = 8583.39 points of damage. And if you are soft-capped with 45% defense, she still has a 44.5% chance to hit you (19% * 1.3 * 1.5 * 1.2 for the base 64% tohit, the +3 level difference, the AV accuracy bonus, and the 1.2 intrinsic accuracy of her version of Eviscerate). 500 points of damage every eight seconds is bad enough. Even Invulns and Granite tankers are going to notice 860 points of damage come blasting through capped resistances.


    By the way, might as well go for the badge regardless. Her version of Follow Up damage caps her anyway, so unless you have tons of defense buffs and can make her consistently miss Follow Up, she'll effectively be vengeanced most of the time anyway.


    You know, now that I think about it, I believe if you put a player in the drivers seat with pissed off Bobcat, she could solo Hamidon. Not the LGTF Hamidon, I mean Hamidon. I guess Praetoria's version of Hamidon must be a whole lot stronger, or Cole could have ended the Hamidon Wars in one afternoon by just putting a bullet in Neuron's head.
    This brought a huge smile to my face, while drinking coffee this morning. It also gave me something to put in my signature. :P

    I love finding out how much of an @$$ beating an angry catgurl will dish out in this game.
  23. dougnukem

    Def or Corr?

    I'm with Silas on this one. I almost always prefer Corruptor over Defender. Even though my last one was a Traps/Ice Defender, and that was only because Blizzard is still Blaster level strength on Defenders, and I wanted my fun Trap powers sooner. :P
  24. Quote:
    Originally Posted by Hyperstrike View Post
    You bring it on yourself.

    *SLAPPO!*

    BACK TA YER IDJIT PIT!
    That's it! I'm gonna corner the market on Ceramic Armor Plates! That will teach you!