doomrider

Apprentice
  • Posts

    161
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  1. Quote:
    Originally Posted by Black_Assassin View Post
    Which is why i wont touch freedumb with a barge pole....ewwwww
    I've played almost entirely on freedom and I've never paid for a pl. Its easy to make a friend and pl each other, but if someone were lazy and didnt have friends I guess paying for a pl is fine. I wouldnt do it but I don't tend to associate paid farmers with the negative stereotypes that freedom has. Its an service available not the sole means of doing so even though some act like it is to reinforce said stereotypes.
  2. Quote:
    Originally Posted by Supermax View Post
    It's not that easy. Free to play means no IO's. I've tried PL'ing myself with an SO'd fire/fire tank on my free account, and it's pretty much a joke. +2's is all he can handle, and at that level, the speed is basically the same as doing the DFB. And in the 20's it becomes even slower than just playing the game. +4's are basically impossible, since I have to spend all my time just trying to survive. Even +2's are very tough. Compared with my IO'd fire/SS tank on my main account, it's night and day.

    I've pretty much given up on that idea at this point. If anybody has any suggestions on how to make it work, please let me know. Anybody want to PL me for free to prove how great of a farmer they are?
    Roll a fire/kin/stone controller. Works fine on just SO. Its the old school farmer
  3. Quote:
    Originally Posted by Dz131 View Post
    I build all mine softcap to s/l with as much nrg as possible and epic armor. But by that build logic I guess I'm nearly capped as well with 3% off from melee cap and only 1.5 purple away from nrg and ranged cap
    having only 2 damage types softcapped and 3% off of one position is, albeit decent for a good chunk of the content in this game, you'll be ripped apart by more exotic dmg types while having to use twice the inspiration use to get you softcapped to only 1 other type and 1 position. 32.5 to all positions is capable on many builds and is more inspiration efficient to hit the softcap to all incoming damage outside of those annoying psionic specific attacks that don't have a ranged component.
  4. Quote:
    Originally Posted by Dz131 View Post
    Well how competitive is that against the top farmers like SS/fire?
    Well lets assume for a minute that THB's blaster, is in fact on par or better than the farming speed of an SS/fire like he's made claim to in numerous other threads.
    Then both builds (plant/psi & arch/mm) being about on par with each other for farm speed potential are now easily competitive with ss/fire for farm kill speed. I say kill speed, because the plant/psi's point of comparison arises from the fact that much of its "kill" speed is leveraged by confuse and therefore has differing reward returns.
    If I had a similarly high end ss/fire I would be able to actually test how it favors vs arch/mm vs plant/psi.
  5. Quote:
    Originally Posted by Dz131 View Post


    Competitive with what?
    ...his blaster's performance during the same 2 runs.
  6. Quote:
    Originally Posted by Reppu View Post
    Trying so hard, and yet I proved mine exists.

    You're just in soooo much denial right now. And you also got proven wrong ontop of that. Hooray! All of my effort was proven fruitful, once again! First I was right about Beast Mastery, now that Dominators make your build reveal it's NOT the One Build To Rule Them All!
    All your efforts? Last I checked, I was the one who volunteered and tested my dom, you were the one with a broken screenshot.

    Result: Farming times were competitive at best but test results are limited to 2 different runs.
  7. Quote:
    Originally Posted by TwoHeadedBoy View Post
    that actually exist.


    Quote:
    Originally Posted by TwoHeadedBoy View Post
    our times were within a second of each other.
    with similar levels of investment, same interface, no destiny, judgement or lore.
  8. Quote:
    Originally Posted by Dz131 View Post
    I don't get it, how is it almost capped at all? Are you counting Afterburner?
    because 1 small purple puts you from 32.5 to 45%.
  9. Quote:
    Originally Posted by TwoHeadedBoy View Post
    So the idea is that Plant/Psi Dominator is a viable contender, capable of accomplishing all the same feats as my Blaster. That's really neat, since like I said earlier in this thread, I have a good friend with a Plant/Psi/Ice with a good build who isn't able to perform up to the same standard as my Blaster.
    The problem I've always had with this build in accomplishing said feats, is that while I can leverage an even more powerful drain psyche coupled with a decent ST chain and far superior debuffs from the ice APP, I'm still missing out on any solid dmg resist to layer with my 45 s/l, 32.5 e/n/r. That and my dom is barely incarnated and has none of the passive accolades so I'm sporting most likely at least 400 less hp than you're blaster. So surviving say a +4 AV or taking down a GM is going to be somewhat left up to luck seeing as how I can take maybe 1, 2 hits before I faceplant.

    All that being said, with my build I can actually farm quite quickly, significantly faster than I anticipated due to this not being one of my build goals. Mind you this is made easier with the dom ATO dmg proc in subdue that I cycle constantly between roots and psi shockwave all the while using macros to combine insps into reds, which anyone can do. So is it viable to complete said feats? Yes. Better than arch/mm as far as efficiency goes? I doubt it, maybe competitive in the right situation but that remains to be seen as the character IO build is essentially finished, but were taking into consideration incarnates which my dom has few of yet.
  10. Quote:
    Originally Posted by ShadowMoka View Post
    Khelds just aren't my style. Absolutely do not like Peacebringers and warshades are overwhelming.
    Overwhelmingly awesome. My WS is half the reason I'm still playing this game.
  11. Quote:
    Originally Posted by Trilby View Post
    Does Panacea proc the end when in health?
    Yes it does.
  12. doomrider

    E.g.a.d.!!!

    Quote:
    Originally Posted by Stone Daemon View Post
    I now have a warshade on Freedom in the SG as well. One of these days we'll have to do a non-Friday event/tf shindig.
    One of us! One of us! One of us!
  13. Quote:
    Originally Posted by EvilGeko View Post
    Blasters, dominators, defenders, corruptors all play that way too, but aren't saddled with powers that have no synergy, forms that rob you of most of your powers, shields with no mez protection, etc.
    Except said AT's don't juggle forms or require binds to play efficiently. Maybe it's only my opinion that khelds require binds to perform well but I don't have issues playing my defender or dominator without them. Try playing a kheld without binds after you have and it's brutal.

    I'll agree that the shields were poorly designed, but since when is a lack of mez protection such a bad thing? Sure it doesn't help the current standing of the AT but they're not the only AT devoid of any kind of mez protection. (outside of Light form anyway)

    I'm gonna go out on a limb and say the majority of the playerbase probably don't utilize binds and this may only contribute to the negative stereotype associated with kheldians considering the typical performance pre-binds or even pre-io's.

    Quote:
    The advantage of having played all the ATs to cap ( except MMs - hate them) means I can just lol at your veiled L2P comment. Peacebringers have been broken since their introduction. And to answer Bill's question, I'm here because I hope they will one day actually give this class what it needs.
    Except that playing to cap doesn't mean squat. Hasn't for a long time seeing as how one can get to 50 in the less than a day.

    I'm not oblivious to the flaws of the HEAT's but I don't think that necessarily means they're broken.
  14. doomrider

    Kheldian Fashion



    My WS, Etherrender. Hero/Vigilante/Villain costumes. Haven't made it all the way to villain yet so if you see him on Freedom its most likely you'll see him in the middle one.
  15. *sigh... I miss you guys. Perhaps once i23 hits by then life will settle down and I can return to protector. At least maybe I can plant a few kheldian Doom clones.
  16. Quote:
    Originally Posted by Timeshadow View Post
    Give in to your desires. You'll become far more powerful than you can imagine...
    just whipped up a tri-form build. 32.5 s/l in all forms, 95% recharge, nearly 30% damage bonus before mires and only 2 purples sets, so relatively cheap. Damn you mids... >.<
  17. OH MAH GAWD. O.O

    *must, fight, urge to go..... tri-form* ugh...
  18. Quote:
    Originally Posted by Tater Todd View Post
    Mostly True but I don't like to take chances...but if you want to save money or slots you probably should replace it with a better proc like Mako's Bite or something. To each their own.

    So what, the proc checks for each mob member in powers like Thunderstrike and Tremor correct? Why should one not slot if for ST attacks? I'm assuming it's the balance between the proc and it's low performance compared to other ST melee procs?
    As far as I know the FFB proc does not stack nor does it refresh the duration so basically, if it should proc again during the duration of the proc effecting you it will grant no addition recharge bonus. So basically you can only really leverage this every 5 seconds which is about what you can get most aoe KD powers to recharge in with decent bonuses.

    So let's theorize that you put this in both tremor and fissure, you activate fissure first and it procs, then follow up with tremor, even if it did proc you'd see no benefit AFAIK. Even so like I said above, if you've built a decent amount of recharge, the bonus granted from the first proc should allow you to have fissure up again fairly close to when the proc duration ends.
  19. Quote:
    Originally Posted by TwoHeadedBoy View Post
    Faster form shifts are coming, I suspect very soon. Once that happens your complaints will be moot since you'll be able to switch forms fluently to take advantage of quick recharging powers, not that I'm personally taking them too seriously anyways since you're deliberately performing to a low standard by not taking Hasten. Skipping Hasten on a Kheldian is like opting to not put gas in your car and expecting it to run fine.
    I eagerly await these form shift changes, as for hasten on khelds this pretty much nails it for me. If you choose to perform at a lower standard because you feel you shouldn't have to take certain powers then you're missing the point. A kheld runs optimally when you get as much recharge as you can out of it before all else so why wouldn't you want a power that essentially gives you 70% additional recharge permanently after i've already built up 100% global recharge bonuses. It's one power choice and it's the most efficient way to achieve that level of performance.
  20. Quote:
    Originally Posted by Oedipus_Tex View Post
    [EDITED]
    If you listen to no other advice, consider this: there are three key AoE control powers in Dark, and you've spent fewer slots on the three of them combined as you did on your Snipe. And yet you still managed to rack up billions of influence in costs.

    :the fact is, the only thing your first build showed is that it is technically possible to put 7 purple sets into a build. A SO build would most likely outperform it.
    All of this, 1000x this. If you heed no advice out of stubborness than you have no right posting builds in the first place. I'd sincerely hope you weren't posting your build for bragging rights. You certainly don't have to agree with others advice but at least be respectful instead of defensive.

    I sometimes come across a little harsh in my criticism, harsher than others I'm sure, but am more than happy to help anyone who wants a second opinion on their build. I understand you'd didn't ask for a critique but don't be surprised that you get one you didn't ask for shortly after posting that sort of build. Maybe take this as a sign that though your build may "work for you" it could be substantially better with that much investment and that's all that any of us taking the time to post here and trying to assert.
  21. Quote:
    Originally Posted by Carnifax_NA View Post
    Give Dwarfs the ability to use Orbiting Death, but with a Taunt added to it if possible using tokens & token checks if needed. Reasoning is that with its tauntless AOE it can be hard to maintain aggro in Black Dwarf form with just the 5 target taunt.

    The reason behind allowing these powers to be reused rather than new ones being put into the forms is simply slot-crunch.
    This, so this. I'd actually play in dwarf again. Well maybe...
  22. Quote:
    Originally Posted by Dark Energon View Post
    I know we all have a role as an AT, but on a league of 24, u really need that many role players? We can't all be the Lead Tank and such, right?

    Anyways, thank you for your feedback, but as long as i am happy with this build, that is all that matters.. as with any build anyone makes.. YMMV.
    But that's precisely it, on a league of 24 is probably the worst place to gauge character performance. Incarnate trials especially. Take your dom out into a small team situation with say +2 enemies even at x6 against a few of the more difficult enemy groups and then you're build flaws will really become transparent. When -tohit debuffs and already small control durations become even more insignificant or entirely resisted. Perhaps I should have been a little more subjective with my feedback, but I digress. As long as your happy with the build no way can tell you how to play.
  23. Quote:
    Originally Posted by Beelzy View Post
    Also, a side-note, if you purchase from Paragon Market, the sets will become level 50 sets. Yes, it costs money, but on the other hand, some of the great sets (Such as Basilisk's for trollers or KC foe melee toons) are now a great deal more viable...
    This is actually incorrect, even SBE's have max levels much like IO's that drop in the game so a lvl 35 kinetic combat SBE will still be a lvl 35 kinetic combat IO even at level 50.

    The only times SBE's become more valuable is when you're talking about proc chances being currently superior to the same enhancements found in game. Also when it comes to set bonuses and exemplaring down, you keep all the set bonuses down to 3 levels below the lowest range of that particular IO. (IE. an SBE Obliteration that's 30-50 lvl range will keep it's set bonuses all the way down to 27).

    However SBE's are also subject to "Effects of Exemplaring on Aspect Enhancement Values " basically meaning that as you exemplar down the enhancements level exemplar with you.

    Here's a more technical explanation on "attuned" enhancements.

    http://paragonwiki.com/wiki/Attuned
  24. Quote:
    Originally Posted by Dark Energon View Post




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    I've never seen such a slot starved, poorly constructed build. Why exactly did you decide to take every power in your primary and secondary?If you say concept then I can understand to a degree but both HoD and Shadow field are barely enhanced yet you 6 slotted dark embrace?! Heart of Darkness isn't even enhanced for stun?! You can't do much in the way of crowd control with this build, but I'm really glad you invested 5 slots in the sniper you took at 44.

    Sorry, if this build works for you so be it. It just seems like you tried to fit in as many expensive io's as you could with little to no disregard for how to properly slot powers. Also, the Kismet unique is doing almost nothing for you with that level of global accuracy bonuses, and the regen tissue isn't worth it especially when you have life drain. I don't think you were looking for a critique, but I couldn't help it.

    ps. I was joking about the sniper. Snipes are awful. Period.
  25. Quote:
    Originally Posted by firespray View Post
    Do others feel this way, or is it just me? Are there other sets you would encourage me to try out?
    No it's not just you, many others have mentioned the performance gap specifically between fire and the other primaries. I can't for the life of me roll anything other than fire/ corrs.