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Stupid question....
Doesn't the whole thing fall apart if an attack misses?
If I'm reading it right, it executes an attack, then loads the next bind file, and waits for you to press the same button again. But now that one of the attacks in the chain is broken the combo is broken, but the button stays on the next attack.
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Not a stupid question. I made the binds from scratch, last week. my solution (this works on a mouse w at least 5 buttons) to reset the attack chain
add to binds.txt (or whatever you call it)
BUTTON5 "tell $name, Combos ReSet$$bind_load_file C:\binds\reset.txt
reset.txt
numpad1 "powexec_name Nimble slash$$bind_load_file c:/weaken/weaken2.txt"
numpad2 "powexec_name Nimble Slash$$bind_load_file c:/empower/empower2.txt"
numpad3 "powexec_name Ablating Strike$$bind_load_file c:/vitals/vitals2.txt"
numpad4 "powexec_name One Thousand Cuts$$bind_load_file c:/sweep/sweep2.txt"
I added the tell so I know it actually loaded. Happy hunting