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Posts
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Joined
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i'm refusing to spend time spec'ing anything for team pvp if team pvp is gonna get "looked at". ever. again.
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4 makos with the proc, 1 nuc 1 heca.
i like not running out of end when spamming it for a drive-by. -
the player asking the question is horrible. lolanswers.
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hehe, back when they came out i actually said in arena chat: buy them now. like, right now, use all your money and buy them now.
i followed my own advice.
get wrek world. -
Quote:lolololol, hey guys, who wants to go to the desert in search of water?I actually just transfered my Corrupter to champion, and my first impression was very good... I was in RV for around 5 hours on the weekend, and there was no **** talk at all... Compared to my home server where you get abused for sneezing. I was very impressed with what your server had to offer.
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yeah i suggest
1. you don't quit after i kill you once in an arena match.
2. don't cry about insps when i told you i was gonna be popping them like the mf beast i am.
3. re-roll your regen, it lowers your iq. -
Quote:don't leave out hush's bloodline.Um, what?
Terp PvPed extensively durring i4 and i4 beta, he was an officer in the original Hell Raisers (only SG to beat Tribute). He played alot through the pre-IO issues too - I'm pretty sure he was on quite a few reputable teams - many of which were on top of the ladder, or won the TPvPL. To name a few: Pennance, VORI, Team Haterade, Team Tanzie, the original 10mop, ext. -
Quote:I think the biggest solution to the commonality of powers like Phase and Hibernate especially is to get the system back to a state where you live or die by having (or not having) an escape power. Hell, even if you kept heal decay in zone PvP, changing travel suppression back to the PvE rules or even removing it completely would negate much of the need for phase/hibernate because you'd be more able to use the geometry to your advantage, not to mention it would make Kins useful again.
In all seriousness, if they'd just remove travel suppression, heal decay, base resists, fix damage on AoEs, and fix movement slows, we'd have a halfway decent system where every powerset could have at least some use. From there it'd just be a matter of balancing powers one by one, and maybe finding a different solution to the mez system (not a fan of the old mez system, not a fan of the new one either - I still think something different could be done but I can't really think of anything good). I don't think the old PvP system was perfect, but I sure think it's better than the new one. I sometimes wonder what the old system would've been like if they added the "no toggle dropping" rules, added the global resists/defense in epic/patron shields, added psi resists/defese to defensive sets which lack it in PvE, added a small amount of debuff resistance in melee mez protection powers, and implemented DPA balancing the right way (I mean in a way that makes sense, where powers like Bitter Ice Blast do more damage than Ice Blast, or pool powers aren't some of the best attacks). Regarding mez, maybe give squishies a limited amount of protection against all mezzes and make mezzes last less time. As a tradeoff, the mez powers would deal more damage (kind of like the current system, but not so extreme). Under that kind of system, being mezzed would still be a concern if you weren't teamed with an Emp or other such character but wouldn't be a death sentence like it was in pre-I13 PvP because your toggles wouldn't drop.
sooooooooo true.
i have phase in every one of my toons that has a remote chance of entering a zone except my masterminds (tight builds are tight)... when elusivity was broken in epics, i barely used phase on my fire/cold, why? because scorp shield was actually worth something; people would miss as i ran off and i wouldn't get suppressed hence i really didn't need to click it much unless i was being debuffed and hit consistently... this is no longer the case, getting hit = getting slowed to trash speeds = phase or die. -
Quote:thank you.What he has done in the past doesn't give him free pass to come up with bad ideas. He is also the same guy who thinks stalkers ruin the game. You would honestly expect someone with his resume to sound less like a fite clubber than he does. Yet just about every time he post thats exactly how he comes off any more.
terps pvp'd for like 3 minutes in i10, then got a life, and now he has the right to speak?
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someone realized that getting banned 24 times is beastly enough to merit getting unbanned.
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Quote:i disagree.Corrupters > Defenders. With one exception. Storm/dark Defender is better then corrupters because of power BU, it boost dmg and the -tohit, and TF helps out alot with the dmg.
a storm/dark defender is blind because of the crappy APPs they gave defenders (as compared to corrs). that's gonna make you loose a fight against a competent opponent (ie, my fire/cold used to fight stormies with no perception by just hiding from them and spiking them when heat loss was up).
a dark/storm with a big recovery build can manage running scorpion shield and focused acc with little issue, so given an unlimited amount of money, the corr will outdo the defender.
(i run rad/storm with a recovery build and it's nearly impossible to run out of end on that thing, even when spamming every one of my powers, a dark/storm should be in the same boat.) -
killo can we run 8 fire/em's spec'd with char.
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so */psi defenders, */em blasters, and ill/* or grav/* trollers pretty much... okay
I don't think I'm skilled enough to play an offensive character just yet, I think I'll stick with my grav/storm
[/ QUOTE ]
hmm i dont know about hero side, but i know that redside, to play a storm effectively, you have to a hell of an aggressive son of a [censored]. -
ps, told you he was a SPY
*adjusting my tinfoil hat* -
very very nice pickup.
so jealous.