bAss_ackwards

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  1. Quote:
    Originally Posted by LISAR View Post
    Hmm how much boob talk are we allowed under the new rules?
    This much!
  2. bAss_ackwards

    DM/Invuln/Pyre

    Hrm, is it my modified Mids', or did you not use all of the slots available to you? I've imported the build and you still have 4 left to use. That's a crime against Humanity! ... or at least, a crime against Scrappers.
  3. bAss_ackwards

    DM/Invuln/Pyre

    Holy smokes! The Endurance usage vs Recovery on that build is out of control!

    I wonder if the way you have Dark Consumption set up allows for non-stop combat?
  4. I've got no PvP build experience either, but I thought I'd say "Hey there!" and "Welcome!" I'll leave it up to the pros for your build critique!
  5. bAss_ackwards

    DM/Invuln/Pyre

    Hrm, well I messed around with a DM/Inv/Pyre I19 build and am able to get 70% S/L Resist, 45%~ Defense for S/L, and 40%~ Defense for F/C/E/N. Other stuff includes 50% Global Recharge, Haste in the build, and Endurance I can manage with occasional use of Dark Consumption.

    I might go with this. It's a loss of some Defense for some AoE, which I think is acceptable. Maybe the Incarnate stuff might even help with the small loss of Defense.
  6. bAss_ackwards

    DM/Invuln/Pyre

    I've thought of giving my DM/Inv the Pyre epic pool. It would even fit thematically! I just need to figure out a build that will satisfy all of the points I need maintained, such as soft-capped S/L/F/C/E/N, tons of Recharge, and all that jazz.


    Share your build, if you're willing.
  7. I've had the Razer Naga for a while now. The numbers on the side are much bigger than you think. The pictures they have on the Razer website make the whole mouse look smaller than it really is. It's not gigantic by any means, but I think just the right size.

    Now... if you have banana hands, the mouse might be slightly difficult to use.
  8. Quote:
    Originally Posted by Doomguide View Post
    Hmmm?

    Maneuvers +#1 LotG 7.5%
    Tactics ..
    Vengeance +#2 LotG 7.5%

    3 Power choices might be more of an issue, but you can slot 2 LotG in Leadership
    Oh... right. Now to find a spot for that last LotG 7.5%!
  9. Thanks for the build, DSorrow! Having those three PvP IOs in my build is pushing it for me, putting almost a full set of purple IOs on top of that is just too much investment. I've got a zillion other Scrappers I am IOing out as well.

    I'd like to keep Temperature Protection in the build as well, but it isn't a make or break situation for me.

    Stuff rearranged:

    Hero Plan by Mids' Hero Designer 1.803
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Sacred Fire: Level 50 Magic Scrapper
    Primary Power Set: Fiery Melee
    Secondary Power Set: Fiery Aura
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Concealment
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Scorch
    • (A) Kinetic Combat - Accuracy/Damage
    • (3) Kinetic Combat - Damage/Endurance
    • (3) Kinetic Combat - Damage/Recharge
    • (5) Kinetic Combat - Damage/Endurance/Recharge
    • (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    Level 1: Fire Shield
    • (A) Reactive Armor - Resistance/Endurance
    • (9) Reactive Armor - Resistance/Recharge
    • (46) Reactive Armor - Resistance/Endurance/Recharge
    • (48) Reactive Armor - Resistance
    Level 2: Cremate
    • (A) Kinetic Combat - Accuracy/Damage
    • (7) Kinetic Combat - Damage/Endurance
    • (7) Kinetic Combat - Damage/Recharge
    • (11) Kinetic Combat - Damage/Endurance/Recharge
    • (13) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    Level 4: Healing Flames
    • (A) Doctored Wounds - Endurance/Recharge
    • (13) Doctored Wounds - Heal/Recharge
    • (15) Doctored Wounds - Heal/Endurance/Recharge
    • (17) Doctored Wounds - Heal
    • (17) Doctored Wounds - Recharge
    Level 6: Combat Jumping
    • (A) Luck of the Gambler - Defense
    • (9) Luck of the Gambler - Recharge Speed
    • (46) Karma - Knockback Protection
    Level 8: Hasten
    • (A) Recharge Reduction IO
    • (45) Recharge Reduction IO
    • (45) Recharge Reduction IO
    Level 10: Temperature Protection
    • (A) Steadfast Protection - Resistance/+Def 3%
    • (11) Steadfast Protection - Knockback Protection
    Level 12: Build Up
    • (A) Recharge Reduction IO
    • (37) Recharge Reduction IO
    Level 14: Boxing
    • (A) Kinetic Combat - Accuracy/Damage
    • (50) Kinetic Combat - Damage/Endurance
    • (50) Kinetic Combat - Damage/Recharge
    • (50) Kinetic Combat - Damage/Endurance/Recharge
    Level 16: Plasma Shield
    • (A) Reactive Armor - Resistance/Endurance
    • (43) Reactive Armor - Resistance/Recharge
    • (43) Reactive Armor - Resistance/Endurance/Recharge
    • (43) Reactive Armor - Resistance
    Level 18: Fire Sword Circle
    • (A) Obliteration - Damage
    • (19) Obliteration - Accuracy/Recharge
    • (19) Obliteration - Damage/Recharge
    • (23) Obliteration - Accuracy/Damage/Recharge
    • (23) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (25) Obliteration - Chance for Smashing Damage
    Level 20: Consume
    • (A) Obliteration - Damage
    • (39) Obliteration - Accuracy/Recharge
    • (39) Obliteration - Damage/Recharge
    • (39) Obliteration - Accuracy/Damage/Recharge
    • (40) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (40) Obliteration - Chance for Smashing Damage
    Level 22: Blazing Aura
    • (A) Obliteration - Damage
    • (40) Obliteration - Accuracy/Recharge
    • (42) Obliteration - Damage/Recharge
    • (42) Obliteration - Accuracy/Damage/Recharge
    • (48) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (48) Obliteration - Chance for Smashing Damage
    Level 24: Tough
    • (A) Gladiator's Armor - Resistance
    • (25) Gladiator's Armor - End/Resist
    • (45) Gladiator's Armor - TP Protection +3% Def (All)
    • (46) Endurance Reduction IO
    Level 26: Incinerate
    • (A) Kinetic Combat - Accuracy/Damage
    • (27) Kinetic Combat - Damage/Endurance
    • (27) Kinetic Combat - Damage/Recharge
    • (36) Kinetic Combat - Damage/Endurance/Recharge
    • (37) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    Level 28: Weave
    • (A) Luck of the Gambler - Defense/Endurance
    • (29) Luck of the Gambler - Defense/Endurance/Recharge
    • (29) Luck of the Gambler - Defense
    • (31) Luck of the Gambler - Recharge Speed
    Level 30: Burn
    • (A) Obliteration - Damage
    • (31) Obliteration - Accuracy/Recharge
    • (31) Obliteration - Damage/Recharge
    • (34) Obliteration - Accuracy/Damage/Recharge
    • (34) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (36) Obliteration - Chance for Smashing Damage
    Level 32: Greater Fire Sword
    • (A) Kinetic Combat - Accuracy/Damage
    • (33) Kinetic Combat - Damage/Endurance
    • (33) Kinetic Combat - Damage/Recharge
    • (33) Kinetic Combat - Damage/Endurance/Recharge
    • (34) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    Level 35: Fiery Embrace
    • (A) Recharge Reduction IO
    • (36) Recharge Reduction IO
    Level 38: Stealth
    • (A) Luck of the Gambler - Recharge Speed
    Level 41: Focused Accuracy
    • (A) Rectified Reticle - To Hit Buff
    • (42) Rectified Reticle - To Hit Buff/Recharge
    Level 44: Physical Perfection
    • (A) Endurance Modification IO
    Level 47: Grant Invisibility
    • (A) Luck of the Gambler - Recharge Speed
    Level 49: Invisibility
    • (A) Luck of the Gambler - Recharge Speed
    ------------
    Level 1: Brawl
    • (A) Accuracy IO
    Level 1: Sprint
    • (A) Run Speed IO
    Level 2: Rest
    • (A) Recharge Reduction IO
    Level 1: Critical Hit
    Level 6: Ninja Run
    Level 1: Swift
    • (A) Run Speed IO
    Level 1: Hurdle
    • (A) Jumping IO
    Level 1: Health
    • (A) Miracle - +Recovery
    • (37) Numina's Convalescence - +Regeneration/+Recovery
    Level 1: Stamina
    • (A) Performance Shifter - EndMod
    • (15) Performance Shifter - EndMod/Recharge
    • (21) Performance Shifter - EndMod/Accuracy
    • (21) Performance Shifter - Chance for +End



    Code:
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  10. Quote:
    Originally Posted by ClawsandEffect View Post
    I was just assuming it was a level 50 build that wasn't intended to be exemped.
    Aye, I've never thought of exemping down this character, but it isn't a big hassle at all to move some powers around. I would still have Blazing Aura after I get Consume. There is no way in frozen hell I am ever going to tolerate seeing my blue bar run down to nothing.

    I have given thought about getting Maneuvers. However, picking the Leadership pool removes the option to slot in 15% Recharge bonus (two LotG 7.5% Recharges) for me.
  11. bAss_ackwards

    /Inv scrapper

    It is possible to have 45% S/L/F/C/E/N Defense and 73% S/M Resist on a DM/Inv, with a ton of Recharge to boot. Just depends on how much Inf you want to spend. The closer you get to those stats, the better the powerset lives up to its name.
  12. Personally, I think the Wedding Pack is many times better than the Party Pack. If I can get costumes and emotes like the Wedding Pack for only $2 more, I will pay that extra money. Every. Single. Time.

    Unless the price gets reduced significantly, I sincerely hope this is the first and last emote pack.
  13. Oi, I have many eyes on this thread but no posts!
  14. Cheers to you, I would be in agony if I attempted this.
  15. Hey folks. Been gone a few days without Internet, so in my spare time I made some Issue 19 builds for several of my characters. I have a few questions though for my character Sacred Fire.

    What would my attack chain be with Hasten? Would using Burn against a Pylon do well, or should I just ignore it? Though I don't believe this build could reliably solo em', how about using Burn AVs too? Maybe too much wasted time doing the Burn animation that could instead be used on a better attack?

    Any other thoughts on it? Not really interested in getting more Purple/PvP IOs than what is already in the build. I could probably stand to get more Accuracy, but getting there seems like I'd be sacrificing other stats for it. I think my Recharge is pretty good. Healing Flames ready to use again after ~15s and ~12s with Hasten.

    Thanks for reading!

    Hero Plan by Leandro's Moddified Mids' Hero Designer 1.803
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Sacred Fire: Level 50 Magic Scrapper
    Primary Power Set: Fiery Melee
    Secondary Power Set: Fiery Aura
    Power Pool: Leaping
    Power Pool: Concealment
    Power Pool: Fighting
    Power Pool: Speed
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Scorch
    • (A) Kinetic Combat - Accuracy/Damage
    • (3) Kinetic Combat - Damage/Endurance
    • (3) Kinetic Combat - Damage/Recharge
    • (5) Kinetic Combat - Damage/Endurance/Recharge
    • (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    Level 1: Fire Shield
    • (A) Reactive Armor - Resistance/Endurance
    • (9) Reactive Armor - Resistance/Recharge
    • (46) Reactive Armor - Resistance/Endurance/Recharge
    • (48) Reactive Armor - Resistance
    Level 2: Cremate
    • (A) Kinetic Combat - Accuracy/Damage
    • (7) Kinetic Combat - Damage/Endurance
    • (7) Kinetic Combat - Damage/Recharge
    • (11) Kinetic Combat - Damage/Endurance/Recharge
    • (13) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    Level 4: Healing Flames
    • (A) Doctored Wounds - Endurance/Recharge
    • (13) Doctored Wounds - Heal/Recharge
    • (15) Doctored Wounds - Heal/Endurance/Recharge
    • (17) Doctored Wounds - Heal
    • (17) Doctored Wounds - Recharge
    Level 6: Combat Jumping
    • (A) Luck of the Gambler - Defense
    • (9) Luck of the Gambler - Recharge Speed
    • (46) Karma - Knockback Protection
    Level 8: Stealth
    • (A) Luck of the Gambler - Recharge Speed
    Level 10: Temperature Protection
    • (A) Steadfast Protection - Resistance/+Def 3%
    • (11) Steadfast Protection - Knockback Protection
    Level 12: Build Up
    • (A) Recharge Reduction IO
    • (37) Recharge Reduction IO
    Level 14: Grant Invisibility
    • (A) Luck of the Gambler - Recharge Speed
    Level 16: Plasma Shield
    • (A) Reactive Armor - Resistance/Endurance
    • (43) Reactive Armor - Resistance/Recharge
    • (43) Reactive Armor - Resistance/Endurance/Recharge
    • (43) Reactive Armor - Resistance
    Level 18: Fire Sword Circle
    • (A) Obliteration - Damage
    • (19) Obliteration - Accuracy/Recharge
    • (19) Obliteration - Damage/Recharge
    • (23) Obliteration - Accuracy/Damage/Recharge
    • (23) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (25) Obliteration - Chance for Smashing Damage
    Level 20: Invisibility
    • (A) Luck of the Gambler - Recharge Speed
    Level 22: Boxing
    • (A) Kinetic Combat - Accuracy/Damage
    • (40) Kinetic Combat - Damage/Endurance
    • (42) Kinetic Combat - Damage/Recharge
    • (42) Kinetic Combat - Damage/Endurance/Recharge
    Level 24: Tough
    • (A) Gladiator's Armor - Resistance
    • (25) Gladiator's Armor - End/Resist
    • (45) Gladiator's Armor - TP Protection +3% Def (All)
    • (46) Endurance Reduction IO
    Level 26: Incinerate
    • (A) Kinetic Combat - Accuracy/Damage
    • (27) Kinetic Combat - Damage/Endurance
    • (27) Kinetic Combat - Damage/Recharge
    • (36) Kinetic Combat - Damage/Endurance/Recharge
    • (37) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    Level 28: Weave
    • (A) Luck of the Gambler - Defense/Endurance
    • (29) Luck of the Gambler - Defense
    • (29) Luck of the Gambler - Defense/Endurance/Recharge
    • (31) Luck of the Gambler - Recharge Speed
    Level 30: Burn
    • (A) Obliteration - Damage
    • (31) Obliteration - Accuracy/Recharge
    • (31) Obliteration - Damage/Recharge
    • (34) Obliteration - Accuracy/Damage/Recharge
    • (34) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (36) Obliteration - Chance for Smashing Damage
    Level 32: Greater Fire Sword
    • (A) Kinetic Combat - Accuracy/Damage
    • (33) Kinetic Combat - Damage/Endurance
    • (33) Kinetic Combat - Damage/Recharge
    • (33) Kinetic Combat - Damage/Endurance/Recharge
    • (34) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    Level 35: Fiery Embrace
    • (A) Recharge Reduction IO
    • (36) Recharge Reduction IO
    Level 38: Consume
    • (A) Obliteration - Damage
    • (39) Obliteration - Accuracy/Recharge
    • (39) Obliteration - Damage/Recharge
    • (39) Obliteration - Accuracy/Damage/Recharge
    • (40) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (40) Obliteration - Chance for Smashing Damage
    Level 41: Focused Accuracy
    • (A) Rectified Reticle - To Hit Buff
    • (42) Rectified Reticle - To Hit Buff/Recharge
    Level 44: Hasten
    • (A) Recharge Reduction IO
    • (45) Recharge Reduction IO
    • (45) Recharge Reduction IO
    Level 47: Blazing Aura
    • (A) Obliteration - Damage
    • (48) Obliteration - Accuracy/Recharge
    • (48) Obliteration - Damage/Recharge
    • (50) Obliteration - Accuracy/Damage/Recharge
    • (50) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (50) Obliteration - Chance for Smashing Damage
    Level 49: Physical Perfection
    • (A) Endurance Modification IO
    ------------
    Level 1: Brawl
    • (A) Accuracy IO
    Level 1: Sprint
    • (A) Run Speed IO
    Level 2: Rest
    • (A) Recharge Reduction IO
    Level 1: Critical Hit
    Level 6: Ninja Run
    Level 1: Swift
    • (A) Run Speed IO
    Level 1: Hurdle
    • (A) Jumping IO
    Level 1: Health
    • (A) Miracle - +Recovery
    • (37) Numina's Convalescence - +Regeneration/+Recovery
    Level 1: Stamina
    • (A) Performance Shifter - EndMod
    • (15) Performance Shifter - EndMod/Recharge
    • (21) Performance Shifter - EndMod/Accuracy
    • (21) Performance Shifter - Chance for +End



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  16. Quote:
    Originally Posted by Bill Z Bubba View Post
    Option 1 for me. Nuke the old, replace with new.

    And while yall are working on such things, please get rid of the disparities between the sexes. Chicks deserve heavy tattooing, muscles and cigars as well.
    Eff, I just want em' to give me the Occult textures and Baron (just call it Baroness ) costume pieces. Especially the skull mask. One of my characters needs it soooo badly.

  17. Quote:
    Originally Posted by DumpleBerry View Post
    bAss!
    ... what?

    Why are you calling me out? You gonna challenge me to a duel?
  18. Quote:
    Originally Posted by BlackArachnia View Post
    Is a habbit the plural of a hobbit?

    Kidding there Bass
    Bugger. It's 8:35 in the morning and I haven't had a wink of shut eye yet.

    *shakes fist* Kicking me when I'm down...
  19. Quote:
    Originally Posted by Techbot Alpha View Post
    I started with mostly rolling guys, and then there was a recent avalanche of concepts that just worked with female chars.
    Rolling a few more guys again now, though. It honestly comes down to which suits the concept best

    And nothing to do with females and spandex. Nope. Especially not Widows >_> *cough*
    My concepts are... all of my female characters are amazons. I make tough ladies. That's about as creative as I get story-wise. Roleplaying just isn't for me.
  20. Quote:
    Originally Posted by DumpleBerry View Post
    bAss posted character shots.

    /thread








    Yeah, so i RP all of my characters and can't seem to get into character on female characters...so all but one of mine are male. :/
    It's a habbit. Not a good one or a bad one. Just a habbit.
  21. David, keep in mind that people do mix and match the tights options to make dresses and the sort.



  22. Quote:
    Originally Posted by PhroX View Post
    Actually that example highlights one thing that annoys me about the Valk set. There's no "wings with headband" option, so my scrapper's forced to stick with the butt-ugly old ones
    Which is an excellent reason to update the old wing detail pieces. Hooray for option number 1!
  23. More comparisons.

    Then
    , 2004:


    Now, 2010:


    The old stuff needs updating.