bAss_ackwards

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  1. bAss_ackwards

    NY Comic Con

    Who was that person that said we'd be losing slots because of Fitness being an Inherent pool?
  2. Quote:
    Originally Posted by TamakiRevolution View Post
    The biggest qol improvement I'd like to see is a new full sheet of character slots. I'd pay the $120 (well 80 since I have 4), just so I could stop deleting 50's.
    Ah hell. Just make it so that we can buy unlimited amount of character slots for a server.
  3. Holy crap, is it true?! I can haz I19 open beta next week?
  4. Quote:
    Originally Posted by james_joyce View Post
    I'll remember more as I'm reviewing the video, probably.
    Holy crap! Thank you so much for this info! Very pleased with all of the listed items.
  5. Quote:
    Originally Posted by TheJazMan View Post
    Is there a panel on Sat.? Any info on the game's future etc?
    Doh, I want that info on the panel nao!
  6. Quote:
    Originally Posted by Golden Girl View Post
    I don't ride in the city
    Why not?
  7. Quote:
    Originally Posted by Golden Girl View Post
    My horse is getting attention today, but Twitter + cell phone means I can keep up with the info as it comes out
    Hey lady. Just like texting while driving, Twittering while horse riding is illegal.
  8. bAss_ackwards

    Good Bye BA!

    ... but I'm not leaving. You want me to go... ?

  9. I hope somebody will be giving us the details of the panel today. I'm expecting to read good things! Many of them!
  10. Quote:
    Originally Posted by Electric-Knight View Post
    GG, take it back. Take it back now, please.
    If you had included a winky or pokey tongue face, I might have thought you posted that in jest...
    Since you did not, I must take it ultra seriously (Yes, which is like ultra mode Taking seriousness to the next level)
    "We felt that the game wasn't City of Heroes enough, so we decided to do a overhaul of our game to give you and new players the brand experience you've come to expect!"
  11. I saw that article when it was posted. It looks like they've decided to completely remove it.
  12. Man... is it tomorrow yet?

    I want info from that panel nao!
  13. Quote:
    Originally Posted by Zyphoid View Post
    I will miss him being here.
    Me too.
  14. I miss that guy. Now even more so.
  15. Quote:
    Originally Posted by je_saist View Post
    There are other animators, and some of them are pretty good. They need a bit more polish, but there's the question of how much of that is the animators talent, and how much of that is the toolkit the animators actually have available.
    Some of them need to learn what ease-in, ease-out means. Of the new animations, some are simply A-to-B translations, and that kills me on the inside.
  16. Quote:
    Originally Posted by Bill Z Bubba View Post
    Bummer. Seriously. I've missed BAB's posts around here. I hope the best for him and whoever else got let go.
    Same.

    My favorite post made by him is still in my signature.

    So does anyone have a link to his personal blog? I remember he had one made a while ago. I guess that too could have been vaporized.
  17. bAss_ackwards

    Fiery Aura

    Here is a build that I have with no purples at all for a Fire/Fire. Smashing/Lethal softcapped.

    Use it as a starting point, change it around, or whatever you wish:

    Hero Plan by Mids' Hero Designer 1.81
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Sacred Fire: Level 50 Magic Scrapper
    Primary Power Set: Fiery Melee
    Secondary Power Set: Fiery Aura
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Scorch
    • (A) Kinetic Combat - Accuracy/Damage
    • (3) Kinetic Combat - Damage/Endurance
    • (3) Kinetic Combat - Damage/Recharge
    • (5) Kinetic Combat - Damage/Endurance/Recharge
    • (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    Level 1: Fire Shield
    • (A) Reactive Armor - Resistance/Endurance
    • (37) Reactive Armor - Resistance/Recharge
    • (46) Reactive Armor - Resistance/Endurance/Recharge
    • (48) Reactive Armor - Resistance
    Level 2: Cremate
    • (A) Kinetic Combat - Accuracy/Damage
    • (7) Kinetic Combat - Damage/Endurance
    • (7) Kinetic Combat - Damage/Recharge
    • (11) Kinetic Combat - Damage/Endurance/Recharge
    • (13) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    Level 4: Healing Flames
    • (A) Doctored Wounds - Endurance/Recharge
    • (13) Doctored Wounds - Heal/Recharge
    • (15) Doctored Wounds - Heal/Endurance/Recharge
    • (17) Doctored Wounds - Heal
    • (17) Doctored Wounds - Recharge
    Level 6: Swift
    • (A) Run Speed IO
    Level 8: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    • (9) Karma - Knockback Protection
    • (9) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 10: Temperature Protection
    • (A) Steadfast Protection - Resistance/+Def 3%
    • (11) Steadfast Protection - Knockback Protection
    Level 12: Build Up
    • (A) Rectified Reticle - To Hit Buff
    • (46) Rectified Reticle - To Hit Buff/Recharge
    Level 14: Health
    • (A) Miracle - +Recovery
    • (15) Numina's Convalescence - +Regeneration/+Recovery
    Level 16: Plasma Shield
    • (A) Reactive Armor - Resistance/Endurance
    • (43) Reactive Armor - Resistance/Recharge
    • (43) Reactive Armor - Resistance/Endurance/Recharge
    • (43) Reactive Armor - Resistance
    Level 18: Fire Sword Circle
    • (A) Obliteration - Damage
    • (19) Obliteration - Accuracy/Recharge
    • (19) Obliteration - Damage/Recharge
    • (23) Obliteration - Accuracy/Damage/Recharge
    • (23) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (25) Obliteration - Chance for Smashing Damage
    Level 20: Stamina
    • (A) Performance Shifter - EndMod
    • (21) Performance Shifter - EndMod/Recharge
    • (21) Performance Shifter - EndMod/Accuracy
    • (37) Performance Shifter - Chance for +End
    Level 22: Boxing
    • (A) Kinetic Combat - Accuracy/Damage
    • (40) Kinetic Combat - Damage/Endurance
    • (42) Kinetic Combat - Damage/Recharge
    • (42) Kinetic Combat - Damage/Endurance/Recharge
    Level 24: Tough
    • (A) Reactive Armor - Resistance/Endurance
    • (25) Reactive Armor - Resistance/Recharge
    • (45) Reactive Armor - Resistance/Endurance/Recharge
    • (46) Reactive Armor - Resistance
    Level 26: Incinerate
    • (A) Kinetic Combat - Accuracy/Damage
    • (27) Kinetic Combat - Damage/Endurance
    • (27) Kinetic Combat - Damage/Recharge
    • (36) Kinetic Combat - Damage/Endurance/Recharge
    • (37) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    Level 28: Weave
    • (A) Luck of the Gambler - Defense/Endurance
    • (29) Luck of the Gambler - Defense/Recharge
    • (29) Luck of the Gambler - Defense
    • (31) Luck of the Gambler - Recharge Speed
    Level 30: Burn
    • (A) Obliteration - Damage
    • (31) Obliteration - Accuracy/Recharge
    • (31) Obliteration - Damage/Recharge
    • (34) Obliteration - Accuracy/Damage/Recharge
    • (34) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (36) Obliteration - Chance for Smashing Damage
    Level 32: Greater Fire Sword
    • (A) Kinetic Combat - Accuracy/Damage
    • (33) Kinetic Combat - Damage/Endurance
    • (33) Kinetic Combat - Damage/Recharge
    • (33) Kinetic Combat - Damage/Endurance/Recharge
    • (34) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    Level 35: Fiery Embrace
    • (A) Recharge Reduction IO
    • (36) Recharge Reduction IO
    Level 38: Consume
    • (A) Obliteration - Damage
    • (39) Obliteration - Accuracy/Recharge
    • (39) Obliteration - Damage/Recharge
    • (39) Obliteration - Accuracy/Damage/Recharge
    • (40) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (40) Obliteration - Chance for Smashing Damage
    Level 41: Focused Accuracy
    • (A) Rectified Reticle - To Hit Buff
    • (42) Rectified Reticle - To Hit Buff/Recharge
    Level 44: Physical Perfection
    • (A) Performance Shifter - EndMod
    • (45) Performance Shifter - EndMod/Recharge
    • (45) Performance Shifter - Chance for +End
    Level 47: Blazing Aura
    • (A) Obliteration - Damage
    • (48) Obliteration - Accuracy/Recharge
    • (48) Obliteration - Damage/Recharge
    • (50) Obliteration - Accuracy/Damage/Recharge
    • (50) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (50) Obliteration - Chance for Smashing Damage
    Level 49: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    ------------
    Level 1: Brawl
    • (A) Accuracy IO
    Level 1: Sprint
    • (A) Run Speed IO
    Level 2: Rest
    • (A) Recharge Reduction IO
    Level 1: Critical Hit
    Level 6: Ninja Run



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
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    |B2847F135|
    |-------------------------------------------------------------------|
  18. Quote:
    Originally Posted by mauk2 View Post
    LOL, this is true, but those are....REALLY high end builds.


    But oh, if you get there, it is glorious!
    It truly lives up to its name at that point.
  19. bAss_ackwards

    Fiery Aura

    Do you know what primary you'll be using? That can have a slight or significant change on how a secondary is set up.
  20. No further improvements? Then this is as close to final as I'll get for now. Thanks very much my friends for all of the input!
  21. When you have both is when it gets really fun. One of the reasons why I enjoy Invulnerability so much. Sure, the Fire/Cold/Energy/Negative Energy Resists are a little on the low side, but the Smashing/Lethal Resists are way up there for a Scrapper. On a higher end build you can even softcap all of the typed Defenses (except for Psi) with only one foe in melee. Awesome.
  22. Modifying that build to my liking, I got it softcapped on S/L/F/C/E/N, reduced some of the Endurance drain, put Endurance/Recharge IOs in the spot you left me for the three attacks, and changed the Heal/Endurance Doctored Wounds to Recharge/Endurance. I did lose the Perception IO, but I don't mind. It was just a nice bonus. It looks like I will be using Dark Consumption for Endurance recovery once again. This is turning out to be quite the excellent build, and without having to load up on several sets of Purple/PVP IOs at that! I am very pleased with the stats.

    Here is the build:

    Hero Plan by Leandro's modified Mids' Hero Designer 1.803
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Succubus Kali: Level 50 Magic Scrapper
    Primary Power Set: Dark Melee
    Secondary Power Set: Invulnerability
    Power Pool: Fighting
    Power Pool: Speed
    Power Pool: Leadership
    Power Pool: Leaping
    Ancillary Pool: Blaze Mastery

    Hero Profile:
    Level 1: Shadow Punch
    • (A) Kinetic Combat - Accuracy/Damage
    • (3) Kinetic Combat - Damage/Endurance
    • (3) Kinetic Combat - Damage/Recharge
    • (5) Kinetic Combat - Damage/Endurance/Recharge
    • (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (43) Dark Watcher's Despair - Recharge/Endurance
    Level 1: Resist Physical Damage
    • (A) Aegis - Resistance/Endurance
    • (7) Aegis - Resistance/Recharge
    • (7) Aegis - Resistance
    • (15) Gladiator's Armor - TP Protection +3% Def (All)
    Level 2: Smite
    • (A) Kinetic Combat - Accuracy/Damage
    • (9) Kinetic Combat - Damage/Endurance
    • (11) Kinetic Combat - Damage/Recharge
    • (11) Kinetic Combat - Damage/Endurance/Recharge
    • (13) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (40) Dark Watcher's Despair - Recharge/Endurance
    Level 4: Temp Invulnerability
    • (A) Reactive Armor - Resistance/Endurance
    • (13) Reactive Armor - Resistance/Endurance/Recharge
    • (15) Reactive Armor - Resistance
    • (21) Aegis - Resistance/Endurance
    • (31) Aegis - Resistance/Endurance/Recharge
    • (31) Aegis - Resistance
    Level 6: Dull Pain
    • (A) Doctored Wounds - Endurance/Recharge
    • (9) Doctored Wounds - Heal/Recharge
    • (19) Doctored Wounds - Heal/Endurance/Recharge
    • (19) Doctored Wounds - Heal
    • (21) Doctored Wounds - Recharge
    Level 8: Siphon Life
    • (A) Kinetic Combat - Accuracy/Damage
    • (23) Kinetic Combat - Damage/Endurance
    • (23) Kinetic Combat - Damage/Recharge
    • (25) Kinetic Combat - Damage/Endurance/Recharge
    • (25) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (27) Healing IO
    Level 10: Resist Elements
    • (A) Steadfast Protection - Resistance/+Def 3%
    Level 12: Boxing
    • (A) Accuracy IO
    Level 14: Hasten
    • (A) Recharge Reduction IO
    • (27) Recharge Reduction IO
    • (29) Recharge Reduction IO
    Level 16: Unyielding
    • (A) Aegis - Resistance/Endurance
    • (17) Aegis - Resistance/Endurance/Recharge
    • (17) Aegis - Resistance
    Level 18: Dark Consumption
    • (A) Eradication - Accuracy/Recharge
    • (33) Eradication - Accuracy/Damage/Recharge
    • (33) Eradication - Accuracy/Damage/Endurance/Recharge
    • (34) Recharge Reduction IO
    Level 20: Shadow Maul
    • (A) Eradication - Accuracy/Recharge
    • (33) Eradication - Accuracy/Damage/Recharge
    • (34) Eradication - Accuracy/Damage/Endurance/Recharge
    Level 22: Tough
    • (A) Aegis - Resistance/Endurance
    • (36) Aegis - Resistance/Endurance/Recharge
    • (37) Aegis - Resistance
    Level 24: Maneuvers
    • (A) HamiO:Enzyme Exposure
    • (40) HamiO:Enzyme Exposure
    • (45) Luck of the Gambler - Recharge Speed
    Level 26: Soul Drain
    • (A) Eradication - Accuracy/Recharge
    • (37) Eradication - Accuracy/Damage/Recharge
    • (37) Eradication - Accuracy/Damage/Endurance/Recharge
    • (39) Cleaving Blow - Accuracy/Damage
    • (39) Cleaving Blow - Damage/Recharge
    • (50) Cleaving Blow - Accuracy/Recharge
    Level 28: Invincibility
    • (A) HamiO:Enzyme Exposure
    • (29) HamiO:Enzyme Exposure
    • (34) Luck of the Gambler - Recharge Speed
    Level 30: Weave
    • (A) HamiO:Enzyme Exposure
    • (36) HamiO:Enzyme Exposure
    • (40) Luck of the Gambler - Recharge Speed
    Level 32: Midnight Grasp
    • (A) Kinetic Combat - Accuracy/Damage
    • (36) Kinetic Combat - Damage/Endurance
    • (39) Kinetic Combat - Damage/Recharge
    • (42) Kinetic Combat - Damage/Endurance/Recharge
    • (43) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (43) Dark Watcher's Despair - Recharge/Endurance
    Level 35: Tough Hide
    • (A) Luck of the Gambler - Defense/Endurance
    • (45) Luck of the Gambler - Defense
    • (45) Luck of the Gambler - Recharge Speed
    Level 38: Resist Energies
    • (A) Aegis - Resistance/Endurance
    • (42) Aegis - Resistance/Recharge
    • (42) Aegis - Resistance
    Level 41: Char
    • (A) Basilisk's Gaze - Accuracy/Hold
    • (46) Basilisk's Gaze - Accuracy/Recharge
    • (46) Basilisk's Gaze - Recharge/Hold
    • (46) Basilisk's Gaze - Endurance/Recharge/Hold
    Level 44: Fire Blast
    • (A) Accuracy IO
    Level 47: Fire Ball
    • (A) Ragnarok - Damage
    • (48) Ragnarok - Damage/Recharge
    • (48) Ragnarok - Accuracy/Damage/Recharge
    • (48) Ragnarok - Accuracy/Recharge
    • (50) Ragnarok - Damage/Endurance
    Level 49: Combat Jumping
    • (A) Kismet - Accuracy +6%
    • (50) Luck of the Gambler - Recharge Speed
    ------------
    Level 1: Brawl
    • (A) Accuracy IO
    Level 1: Sprint
    • (A) Run Speed IO
    Level 2: Rest
    • (A) Recharge Reduction IO
    Level 1: Critical Hit
    Level 6: Ninja Run
    Level 1: Swift
    • (A) Run Speed IO
    Level 1: Hurdle
    • (A) Jumping IO
    Level 1: Health
    • (A) Miracle - +Recovery
    • (31) Numina's Convalescence - +Regeneration/+Recovery
    Level 1: Stamina
    • (A) Endurance Modification IO



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
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