bAss_ackwards

Renowned
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  1. I don't want to wait until October 2011 for the second season.
  2. Quote:
    Originally Posted by Firebeam View Post
    Do teams not like that power or something?
    I love it.
    Did the leader also tell you to stay behind the Tank and to only attack after the Tank has aggro?
  3. If I remember to, I'll be taking screenshots while we run the TFs. If anyone attending wants to demo record and upload a video, you're more than welcome to!
  4. Quote:
    Originally Posted by MunkiLord View Post
    Sorry to do this at the last minute, but I won't be able to make it. My subscription runs out tomorrow, and since I'm moving soon I won't be reactivating until I get to the new place and get my cable/internet up and running.
    Not a problem. This is more than enough time to bring in an Alt. I hope your move is swift and without frustration! Until the re-subscription, take care.
  5. Quote:
    Originally Posted by SynakulOne View Post
    New mid version data chunk.
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    Crap, sorry. Totally forgot about the thread.

    First thing is I'll give you my build to look over on how I strengthened my survivability.

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    It looks like you enjoy using Shadow Maul, which I don't. Can't help you there other than to say you'd probably get a better DPS chain if you didn't include Shadow Maul into your regular attack chain. Where AoE is concerned, I would rather grab Fireball.

    Which comes to the next part: With how low your typed Defenses are and the use of Shadow Meld, your character looks like they are built for spiked survivability, rather than consistent survivability.

    Which also brings us to the next part, if you have consistently high Defense (like being softcapped with 1 foe in Melee) you wouldn't need Siphon Life and Aid Self. Ever since Siphon Life was boosted in Damage, it is very viable to have that power as part of a high DPS attack chain. It is here that I propose that you slot for Damage first, Heal second, and go for the Spiritual Radial Alpha Boost to do the rest of the Heal enhancing while providing all of your click powers with a very nice dose of Recharge.

    This is all I can think of at the moment to give you better survivability and DPS. Hope that helps!
  6. Today is the last day to adjust the time for tomorrow's TF run. If you need the time to be adjusted from 6PM PST up or down, say so.
  7. bAss_ackwards

    The Defence Myth

    Quote:
    Originally Posted by Rad_Avenger View Post
    I miss 90% res caps on my Scrappers

    /wrists
    Perhaps with the later Incarnate Abilities one can raise the caps? I know I'd like to raise my HP cap.
  8. Minor? They seem incredible to me for their expected run-time of 1 hour. I know they can be done in a half hour each.

    I think you're going to enjoy the Apex TF even more! The folks that I've run both with have been saying that they liked Apex TF better.
  9. Alright folks, I will set the TF run as:
    6:00PM (PST) on Tuesday (12/7/10)
    If there is enough interest, we could do a weekend run as well. Friday or Saturday. Or both, I don't mind.

    Be sure you get your characters copied now or as soon as possible, lest we have a patch on that week and the Character Copy Tool gets borked for some reason.
  10. I've got to head out soon, so I can't look at this right now but you should update your Mids to the current Issue 19 version.
  11. Well, we're slowly but surely narrowing it down. Tuesday evening is what we'll plan for. Specific start time can be hashed out today or tomorrow.
  12. Neat!

    Seems that the uploader made the video.
  13. Quote:
    Originally Posted by _Mojo_ View Post
    I could be down for this, seems like fun. I'll bring Infinite Mojo (DM/SD)
    Quote:
    Originally Posted by Doomguide View Post
    Count me in with GRETA-001 (Claws/SR/Body/Nerve)
    What days are you both up for? Would evening on Monday or Tuesday work for both of you?
  14. It's looking like Monday or Tuesday evening is going to be what everyone can do. We'll narrow it down sometime today.
  15. I hope everybody already knows it's a given that the TF will need Alpha slotted Scrappers, not just unlocked.

    Bring your best Scrapper to the game, we'll see if we can murder the them.
  16. Quote:
    Originally Posted by Iggy_Kamakaze View Post
    Would love to join in on this
    Might be able to make it on Tuesday, Friday and Saturday. No guaranties I'll be sober on the weekend though




    Now to get the Test updated on my comp
    What will you be bringing?
  17. Quote:
    Originally Posted by BrandX View Post
    Set the time, and I'll show up with BrandX, DB/WP/Body Scrapper.
    So any of the days listed is fine for you, then? It sounds like we'll be doing this in the evening.
  18. Quote:
    Originally Posted by Santorican View Post
    What server?
    I edited my original post, but it will be most likely on Training Room. I don't like the idea of setting this up in the Scrapper forums and only letting Pinnacle people participate.
  19. Quote:
    Originally Posted by BrandX View Post
    I just ran a 7 Scrapper/1 Brute (they didnt have a 50 Scrapper, and is a friend of mine, so I couldn't say no) STF, no temp powers used...less than 10 deaths, completion time 1:40.

    I'd be up for going after Apex and Tin Mage with nothing but Scrappers as long as it's on Virtue All melee is fun!
    It will be a Training Room run, most likely. I am not interested in the rewards, as I'd be more interested in the experience.

    If you're still interested, go to the sign up thread: http://boards.cityofheroes.com/showthread.php?t=246342
  20. I will be tracking time and death count, but most importantly I'll be tracking fun! Now lets have at it!
  21. The List:
    1. @bAss ackwards: Succubus Kali DM/Inv/Pyre
    2. BrandX: Dual Blades/WP
    3. Iggy_Kamakaze: Kat/Reg
    4. Swift_Frost: Mulciber Fire/SR
    5. Mojo: Mojo DM/SD
    6. Doomguide: GRETA-001 Claws/SR/Body
    7. Eva Destruction: Darkfire Avenger DM/SD
    8. jshmoe: Super Amazing Girl DM/Inv
    Alternates:
    1. TwilightPhoenix: ?
    2. Santorican: Murcielago DM/SD
    3. <empty>
    4. <empty>
    5. <empty>
    6. <empty>
    7. <empty>
    8. <empty>
  22. Alright. It's that glorious time once again where 8 Scrappers defy the odds. I'm planning on running these TFs sometime next week. When you sign up, tell me what days are good for you to join in. Do not worry if you sign up after 8 people already have, as we might need alternates in case someone cannot make it.

    Monday, Tuesday, Friday, and Saturdays are good for me. Would prefer evening, but can do any time really.

    I will be bringing Succubus Kali, my Dark Melee/Invulnerability/Pyre Mastery.

    We're probably not all going to be able to play on one of the Live servers together, so this will most likely be a Training Room run. I'm more interested in doing this because we can, not for the rewards. 8 Scrappers go in different directions, everything dies. Hahah.

    [Edit] Date and time as follows:
    6:00PM (PST) on Tuesday (12/7/10)
  23. Quote:
    Originally Posted by MunkiLord View Post
    I'm in.
    I was actually talking about this with some Scrappers. I'm down for an All Scrapper Apex & Tin Mage TF.

    In fact, I'll go start an appropriate thread like I was going to do a few days ago.
  24. Did some more Apex and Tin Mage TFs. People are really wowed by them, but I am beginning to notice that between the two, more like the Apex TF better. Now that is just awesome!

    Each run I've done have been clocking in at around the estimated time of 1 hour or less, to which the participants are amazed by the rewards they get at the end compared to the TF time.
  25. 1. Persistence is at the base of Incarnate rewards. Persist in punching level 50 enemies in the face and you will get Incarnate Shards.

    2. Challenge is at the top, giving players the best rewards: components that you would have to otherwise convert from four Incarnate Shards. These challenging tasks include the Statesman TF, the Hamidon Raid, the Imperious TF, amongst others.

    3. ???

    4. Profit!
    Simple. Those that persist in punching level 50 enemies while doing the more challenging tasks are going to pull ahead.