bAss_ackwards

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  1. Quote:
    Originally Posted by Chase_Arcanum View Post
    1. Finally do a Task Force (Been here since I2, still a Task Force virgin
    Might I suggest the revamped Positron TF?
  2. Quote:
    Originally Posted by Werner View Post
    Do you get anything special for drops from task forces, or is it just that you and your buddies slam through a lot of content quickly and efficiently, and you're putting in the hours?

    I don't have nearly as much as you, but Alexei has been "boss farming" the Storm Palace for his, and Turiel has simply been running alignment and other missions on +0x8 with bosses and AVs duoed with a Tanker. Rikti invasions seem to be particularly good for shard drops, and I suspect the drop rate is very high for elite bosses. I suspect it's even higher for archvillains, and Silver Mantis kindly dropped a shard for me. I don't know actual drop rates, though.
    I haven't been doing any set teams or specific kinds of TF runs. It's all the level 50 TFs we do and the teams vary from pick-up-group where I might know one person or none at all to the night-owl crew that likes to play way too late. I've done speed runs, I've done shard runs, I've done in-between.

    Just plain playing TFs with folks that want to, and having a blast punching stuff in the face.

    Issue 19 has seriously put some spring in my step when playing this game and it's brought a lot more interest for doing TFs on my server Pinnacle, the only one I play on. I'm hoping for wild success on I20 once again.
  3. Quote:
    Originally Posted by ArchGemini View Post
    Ok, screw pride. I have to ask. What in the world are you fighting or am I just doing something wrong? You have more common components than I have had shards drop across running three 50s daily.
    I've been doing my favored activity - Taskforces with my buddies!

    Honestly, I haven't been playing as much as I could have. I'm over 200 Incarnate Shards now, but I suspect if I was really going for it that I would have been at the 300 mark by now.
  4. Quote:
    Originally Posted by TheJazMan View Post
    I thought having all servers together was in the works? I guess not. Too bad.
    Would be a hugely appreciated QoL.
  5. Quote:
    Originally Posted by Dante View Post
    True you can't and fair play, that list only mentions the higher populated NA servers.

    But this and getting to test the Winter Event? I'm not the kind to keep score but the term 'neglected' springs to mind. However, this is pretty much what players on the EU servers have come to expect.

    An EU visit would be nice but I'm not going to hold my breath. It wouldn't be good for my longevity.
    I wish the servers had a list merger. Maybe put some highlight to differentiate EU and NA servers but they could be freely accessed by either.
  6. Quote:
    Originally Posted by Eva Destruction View Post
    I resolve nothing.

    I'm having fun right now, why would I change what I'm doing if I'm having fun doing it?
    Resolve to have even more fun. That's what I'm doing, and it's almost guaranteed.
  7. Quote:
    Originally Posted by Turgenev View Post
    Behold, L' Fridge de Turgenev.



    Aaaaand, pretty much empty today. Remind me next year and I'll save Pinnacle a shelf.

    *My private stock is elsewhere. *
    Holy crap, why wasn't I invited to this party!
  8. Quote:
    Originally Posted by BrandX View Post
    This build looks awesome. Makes me want to roll a DM/INV.

    My only thoughts are, going spawn to spawn, your END should be fine enough, I would think you could do without the ENDRED in Fire Ball and possibly move it to Smite for either an ACC/END/RCH IO to buff it's enhancement in those areas OR put in a proc in Smite OR put a -Resist Proc in Soul Drain, since you will be using Soul Drain on the single targets.

    Also, I'd still replace the lvl 50 Generic IO in Siphon Life with a Gogli Hami-O, for added ENDRED.
    I know that Endurance is my weakness in that build but I'm perfectly fine with it. It's one that I can deal without any hardships if I simply remember to look at my Endurance bar every once in a while. My normal gameplay is usually spent (whether on full team or solo) jumping from piles of enemies one after the other. Normally on single target combat Dark Consumption would be inadequate with its current slotting, but with the way I play it's perfectly fine with keeping me afloat.

    Given the advances in I20 with the Rare and Very Rare Alpha boosts, and Judgment - Succubus Kali should have near or perma-Hasten, perma-Soul Drain, perma-Dull Pain (and thus perma-HP cap), almost hardcapped S/L Resist, softcapped S/L/F/C/E/N Defense, and even more AoE. That makes me all giddy.
  9. Quote:
    Originally Posted by mauk2 View Post
    EVERY single drop?
    That's more alternative than improvement in my eyes.

    Thank you though for the input!
  10. Quote:
    Originally Posted by Gangrel_EU View Post
    Scary...

    Its cold, and the light is hurting my eyes... loud noises everywhere, and the cat is trying to burrow through one of my shoes....
    2011. What a miserable start already! You heard it here from Gangrel_EU folks!
  11. Quote:
    Originally Posted by Ironik View Post
    I predict there will be no address, only a PO box.
    And here I thought it would be a Web Address.
  12. Quote:
    Originally Posted by Rikis View Post
    When I was beginning to fear a lack of communication from the devs due to the BaBs and Castle's departures.
    I really do hope there is more communication with the players. I remember a time where you could at least expect a post a day or more on the weekdays. Sometimes even on the weekends. Some of them were for just chatting up, others gave us insight into how something worked and why it worked that way.

    With that said, I don't mind a lack of developer communication. ...that much.
  13. I tried to keep the price range the same-ish for that build. It definitely could get significantly better with a higher price tag.
  14. Here is a build that trades some global Recharge and net Endurance Recovery for better Defense and slightly better Smashing/Lethal Resist. Might be worth it to switch out Maneuvers for Air Superiority and slot that up as part of a single target attack chain with added mitigation. Would give you another spot to place a Kinetic Combat, which could open up better opportunities in the build.
    Hero Plan by Mids' Hero Designer 1.91
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Speedwave Scrappy: Level 50 Magic Scrapper
    Primary Power Set: Spines
    Secondary Power Set: Invulnerability
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Leadership
    Power Pool: Fighting
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Lunge
    • (A) Kinetic Combat - Accuracy/Damage
    • (3) Kinetic Combat - Damage/Endurance
    • (3) Kinetic Combat - Damage/Recharge
    • (5) Kinetic Combat - Damage/Endurance/Recharge
    • (48) Mako's Bite - Accuracy/Endurance/Recharge
    • (50) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    Level 1: Resist Physical Damage
    • (A) Reactive Armor - Resistance/Endurance
    • (5) Reactive Armor - Resistance/Recharge
    • (34) Reactive Armor - Resistance/Endurance/Recharge
    • (46) Reactive Armor - Resistance
    Level 2: Spine Burst
    • (A) Eradication - Damage
    • (7) Eradication - Damage/Recharge
    • (19) Eradication - Accuracy/Damage/Endurance/Recharge
    • (21) Cleaving Blow - Accuracy/Damage
    • (21) Cleaving Blow - Damage/Endurance
    • (23) Cleaving Blow - Accuracy/Recharge
    Level 4: Temp Invulnerability
    • (A) Reactive Armor - Resistance/Endurance
    • (7) Reactive Armor - Resistance/Recharge
    • (11) Reactive Armor - Resistance/Endurance/Recharge
    • (36) Reactive Armor - Resistance
    Level 6: Dull Pain
    • (A) Doctored Wounds - Endurance/Recharge
    • (13) Doctored Wounds - Heal/Recharge
    • (23) Doctored Wounds - Heal/Endurance/Recharge
    • (29) Doctored Wounds - Heal
    • (34) Doctored Wounds - Recharge
    Level 8: Impale
    • (A) Enfeebled Operation - Accuracy/Recharge
    • (9) Enfeebled Operation - Endurance/Immobilize
    • (9) Enfeebled Operation - Accuracy/Endurance
    • (11) Enfeebled Operation - Accuracy/Immobilize/Recharge
    • (15) Damage Increase IO
    • (36) Damage Increase IO
    Level 10: Hasten
    • (A) Recharge Reduction IO
    • (15) Recharge Reduction IO
    • (31) Recharge Reduction IO
    Level 12: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    Level 14: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    Level 16: Unyielding
    • (A) Aegis - Resistance/Endurance
    • (17) Aegis - Resistance
    • (17) Aegis - Resistance/Endurance/Recharge
    Level 18: Resist Elements
    • (A) Reactive Armor - Resistance/Endurance
    • (31) Reactive Armor - Resistance/Recharge
    • (33) Reactive Armor - Resistance
    Level 20: Resist Energies
    • (A) Aegis - Resistance/Endurance
    • (34) Aegis - Resistance/Endurance/Recharge
    • (37) Aegis - Resistance
    Level 22: Build Up
    • (A) Rectified Reticle - To Hit Buff/Recharge
    • (39) Rectified Reticle - To Hit Buff
    Level 24: Quills
    • (A) Multi Strike - Accuracy/Damage
    • (25) Multi Strike - Damage/Endurance
    • (25) Multi Strike - Damage/Recharge
    • (27) Multi Strike - Accuracy/Endurance
    • (27) Multi Strike - Accuracy/Damage/Endurance
    Level 26: Ripper
    • (A) Eradication - Damage
    • (29) Eradication - Damage/Recharge
    • (40) Eradication - Accuracy/Damage/Endurance/Recharge
    • (43) Cleaving Blow - Accuracy/Damage
    • (45) Cleaving Blow - Damage/Endurance
    • (45) Cleaving Blow - Accuracy/Recharge
    Level 28: Invincibility
    • (A) Luck of the Gambler - Defense/Endurance
    • (33) Luck of the Gambler - Defense
    • (42) Luck of the Gambler - Recharge Speed
    • (42) Rectified Reticle - To Hit Buff
    • (46) Rectified Reticle - To Hit Buff/Recharge
    Level 30: Boxing
    • (A) Kinetic Combat - Accuracy/Damage
    • (31) Kinetic Combat - Damage/Endurance
    • (48) Kinetic Combat - Damage/Recharge
    • (48) Kinetic Combat - Damage/Endurance/Recharge
    Level 32: Throw Spines
    • (A) Positron's Blast - Accuracy/Damage
    • (36) Positron's Blast - Chance of Damage(Energy)
    • (37) Positron's Blast - Accuracy/Damage/Endurance
    • (43) Positron's Blast - Damage/Recharge
    • (46) Positron's Blast - Damage/Endurance
    Level 35: Tough Hide
    • (A) Luck of the Gambler - Defense
    • (45) Luck of the Gambler - Recharge Speed
    Level 38: Tough
    • (A) Aegis - Resistance/Endurance
    • (39) Aegis - Resistance/Endurance/Recharge
    • (39) Aegis - Resistance
    Level 41: Focused Accuracy
    • (A) Rectified Reticle - To Hit Buff
    • (42) Rectified Reticle - To Hit Buff/Recharge
    Level 44: Physical Perfection
    • (A) Performance Shifter - Chance for +End
    Level 47: Unstoppable
    • (A) Steadfast Protection - Resistance/+Def 3%
    Level 49: Weave
    • (A) Luck of the Gambler - Defense/Endurance
    • (50) Luck of the Gambler - Defense
    • (50) Luck of the Gambler - Recharge Speed
    ------------
    Level 1: Brawl
    • (A) Kinetic Combat - Accuracy/Damage
    • (33) Kinetic Combat - Damage/Endurance
    • (40) Kinetic Combat - Damage/Recharge
    • (43) Kinetic Combat - Damage/Endurance/Recharge
    Level 1: Sprint
    • (A) Run Speed IO
    Level 2: Rest
    • (A) Recharge Reduction IO
    Level 1: Critical Hit
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Run Speed IO
    Level 2: Hurdle
    • (A) Jumping IO
    Level 2: Health
    • (A) Miracle - +Recovery
    • (40) Numina's Convalescence - Heal
    Level 2: Stamina
    • (A) Performance Shifter - EndMod
    • (13) Performance Shifter - EndMod/Recharge
    • (19) Performance Shifter - EndMod/Accuracy
    • (37) Performance Shifter - Chance for +End



    Code:
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  • Finally! I'm in the future! It's 2011!
  • Quote:
    Originally Posted by Slashman View Post
    Steam holiday sale.

    So...many...games...bought...cheap!
    One of the best times of the year to get entertainment that could last up to hundreds of hours on the cheap. Loves it!
  • Less than a half hour until 2011 for me!
  • Quote:
    Originally Posted by tehDekation View Post
    new powers hopefully, not recycled powers to other classes
    Oh hell yes. More powersets is a must! I'm happy with power proliferation though.
  • Quote:
    Originally Posted by Burning_Brawler_NA View Post
    I predict a statement about how the game is better than ever and will only continue to get better, and general sentiments that they are excited for what's coming up and it's going well so far in implementation.

    Also, I predict it will be delivered by a dev of some sort.

    To really make a risky prediction, I believe there will be promises of cake.
    I think the cake part is spot on, but the rest seem kind of shifty to me.
  • Quote:
    Originally Posted by Golden Girl View Post
    I think there might be some hints
    No moving hair for players, though.
  • Quote:
    Originally Posted by Turgenev View Post
    *toasts* A bit drunk, but a lot happy. Happy New Year, everyone. Off t'bed fer me now. XD
    Hey now, share some of that stuff with Pinnacle!
  • Quote:
    Originally Posted by Ironik View Post
    You can kiss me. I was with your mom.

    Aw, crap, broke my resolution already.
    I aim to please.
  • That's awesome. Glad to see em' hop onto the servers for the New Year!
  • Quote:
    Originally Posted by Steelclaw View Post
    Happy New Year Everyone!

    I'd give you all a New Year's kiss but... well... I don't know where you've been.
    Where were you when I was at the theater? I could've used a smootchy then!