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I've opened up your build and there are still 5 slots left to be placed. Is that a bug, or have you not decided on where they should go yet?
I would always leave Phalanx Fighting down at 0 players around you. The only time that part of the power is reliable is when everyone is huddled around for an AV beatdown. With Phalanx Fighting set to 0, the build is currently giving up a huge amount of survivability for its recharge.
I can tweak the build for you later, if nobody has given a build by then. -
I find that I am taking Destiny powers based on what my characters are currently lacking the most. For my Dual Pistols/Energy Manipulation Blaster, I might just go for the Mez protection Destiny.
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Basically for Ageless the final two are:
One of them is a full Endurance fill, +Recharge, and +Recovery.
So as far as Ageless goes, do you need Recharge and Recovery? Or Recharge and Debuff Resists? Both will fill your Endurance bar immediately upon use.
The other, a full Endurance fill, +Recharge, and +Debuff Resist to: Movement, Recharge, Accuracy, ToHit, Endurance, Recovery, Resistance, Defense, Perception, and Regeneration.
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Quote:Ageless buffs are:Is that the Ageless? What all does the resistance to debuff apply to?
Ageless Invocation: +50% end, +70% rech first 5s, 40% next 10s, 20% next 15s, 10% last 30s (60s total), 30ft radius.
More information can be found in this thread: http://boards.cityofheroes.com/showthread.php?t=254417
Ageless Core Invocation: +50% end, +70% rech first 5s, 40% next 10s, 20% next 15s, 10% last 30s (60s total), +800% recov first 5s, 300% next 10s, 200% next 15s, 100% last 30s (60s total), 30ft radius
Ageless Radial Invocation: +50% end, +70% rech first 5s, 40% next 10s, 20% next 15s, 10% last 30s (60s total), +85% debuff RES first 15s, 42.5% next 15s, 21.25% last 30s (60s total), 30ft radius.
Ageless Total Core Invocation: +75% end, +70% rech first 5s, 40% next 10s, 20% next 15s, 10% last 30s (60s total)+800% recov first 5s, 300% next 10s, 200% next 15s, 100% last 30s (60s total), 60ft radius
Ageless Partial Core Invocation: +75% end, +70% rech first 7.5s, 40% next 15s, 20% next 22.5s, 10% last 45s (90s total), +800% recov first 7.5s, 300% next 15s, 200% next 22.5s, 100% last 45s (90s total), 30ft radius
Ageless Partial Radial Invocation: +75% end, +70% rech first 7.5s, 40% next 15s, 20% next 22.5s, 10% last 45s (90s total), +85% debuff RES first 22.5s, 42.5% next 22.5s, 21.25% last 45s (90s total), 30ft radius
Ageless Total Radial Invocation: +75% end, +70% rech first 5s, 40% next 10s, 20% next 15s, 10% last 30s (60s total), +85% debuff RES first 15s, 42.5% next 15s, 21.25% last 30s (60s total), 60ft radius.
Ageless Core Epiphany: +100% end, +70% rech first 10s, 40% next 20s, 20% next 30s, 10% last 60s (120s total), +800% recov first 10s, 300% next 20s, 200% next 30s, 100% last 60s (120s total), 60ft radius
Ageless Radial Epiphany: +100% end, +70% rech first 10s, 40% next 20s, 20% next 30s, 10% last 60s (120s total), +85% debuff RES first 22.5s, 42.5% next 22.5s, 21.25% last 45s (90s total), 60ft radius.
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Until you get the Destiny Incarnate power unlocked, Defense Debuffs are just something WP is going to have to get used to being vulnerable to.
I wonder... Werner, will you be getting the Debuff Resist Destiny power for your Katana/Dark Armor character? I seem to remember you saying that Defense Debuff was a real killer for that character. With that out of the way, you'd be unstoppable! -
Quote:Sometimes 50% is enough. I logged in my Invulnerability Scrapper one day and went to the Cimeroran wall to see just how long I could live without retaliating. I ended up gathering +1's to my aggro cap and then just sat there. 5 minutes passed, then 15, and then 30 minutes were gone. After the 1 hour mark I checked my computer and my Scrapper was still alive. At that point, I figured if she hadn't died from the Defense Debuffs in over an hour she wasn't going to die at all to them.resistance doesn't aid in Defense Debuffs, and defense doesn't help in it either. Resistance resists resistance debuffs, but they had to make DDR (defense debuff resistance) to do the same for defense debuffs. As of right now, you can't get any more DDR outside of what your set provides, which for most sets, is 0 or ~50% (Shield and SR can get to 95%, but the others cannot). DA, for example, gets 0 DDR, while WP gets roughly 18%.
I do believe one of the i20 powers does have a DDR buff, although I'm not well-versed in the upcoming stuff and have only scrolled through some of the pictures.
That will be the only way to get more DDR for yourself. -
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Roller skating around, because a cell-shaded game on the Dreamcast made it look like so much fun.
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You have my thanks, and my respect NCsoft. Thank you.
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Thank you NCsoft. Thank you from the bottom of my heart.
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Quote:Sometimes it can be the build alone that carries the character, y'know? Shadow - Knight and Valkyrior have the same Mids' build (BS/SD Scrappers), but the names and themes are what makes me enjoy them both.Haha all right, wasn't so much the thread as it was the great costume you posted. Helped spark a concept, which is what I needed to carry a BS/SD through the early grind. He just hit 22, and I've tossed him two +recovery uniques and a steadfast 3%. It's definitely helped a lot. Now I just need to wait a long time to get the damn halo aura.
Thanks for posting the build. I've got all the expensive pieces it needs in storage and my new BS/SD is one of two prime candidates for receiving them.
That's good that you have the expensive stuff ready to go. The character will be a force to be reckoned with, that's for sure!
[Edit] Here are some other reference pictures:
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Quote:That's some seriously heavy stuff. It's too much for me. I cried. I am so incredibly thankful that my brother is okay.
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Quote:Don't blame me! I didn't start this thread!Hey Bass,
This thread inspired my to start my own BS/SD.
He's currently sitting at 21 and is about to start getting some helpful IO's. (+end uniques mostly).
However, I'm forced to play on OSX at the moment and don't have access to mids. Would you mind posting that build in the whole?
Thanks. Pictures coming soon.
Here you go. I assume this is the build you were wanting to look at anyways!Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
Shadow - Knight: Level 50 Magic Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Shield Defense
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Hack- (A) Hecatomb - Damage/Recharge: Level 50
- (31) Hecatomb - Accuracy/Damage/Recharge: Level 50
- (45) Hecatomb - Accuracy/Recharge: Level 50
- (46) Hecatomb - Damage/Endurance: Level 50
- (46) Hecatomb - Chance of Damage(Negative): Level 50
- (46) Achilles' Heel - Chance for Res Debuff: Level 20
- (A) HamiO:Enzyme Exposure
- (13) HamiO:Enzyme Exposure
- (13) Aegis - Resistance/Endurance: Level 50
- (15) Aegis - Resistance/Recharge: Level 50
- (15) Aegis - Resistance: Level 50
- (A) Obliteration - Damage: Level 50
- (43) Obliteration - Accuracy/Recharge: Level 50
- (43) Obliteration - Damage/Recharge: Level 50
- (43) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
- (45) Obliteration - Chance for Smashing Damage: Level 50
- (48) Multi Strike - Damage/Endurance/Recharge: Level 50
- (A) Panacea - Heal/Endurance: Level 50
- (5) Panacea - Hea/Recharge: Level 50
- (5) Panacea - Heal/Endurance/Recharge: Level 50
- (7) Panacea - Heal: Level 50
- (7) Panacea - +Hit Points/Endurance: Level 50
- (9) Resist Damage IO: Level 50
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
- (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
- (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
- (29) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
- (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
- (45) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
- (A) Touch of Death - Accuracy/Damage: Level 40
- (40) Touch of Death - Damage/Endurance: Level 40
- (40) Touch of Death - Damage/Recharge: Level 40
- (42) Touch of Death - Accuracy/Damage/Endurance: Level 40
- (42) Touch of Death - Damage/Endurance/Recharge: Level 40
- (42) Touch of Death - Chance of Damage(Negative): Level 40
- (A) HamiO:Enzyme Exposure
- (11) HamiO:Enzyme Exposure
- (11) HamiO:Membrane Exposure
- (A) HamiO:Enzyme Exposure
- (17) HamiO:Enzyme Exposure
- (17) Luck of the Gambler - Recharge Speed: Level 50
- (A) Accuracy IO: Level 50
- (A) Endurance Reduction IO: Level 50
- (A) Obliteration - Damage: Level 50
- (19) Obliteration - Accuracy/Recharge: Level 50
- (21) Obliteration - Damage/Recharge: Level 50
- (21) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
- (39) Obliteration - Chance for Smashing Damage: Level 50
- (40) Multi Strike - Damage/Endurance/Recharge: Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (A) Steadfast Protection - Resistance/+Def 3%: Level 30
- (23) Aegis - Resistance/Endurance: Level 50
- (23) Aegis - Resistance/Endurance/Recharge: Level 50
- (27) Aegis - Resistance: Level 50
- (A) HamiO:Enzyme Exposure
- (25) HamiO:Enzyme Exposure
- (25) Luck of the Gambler - Recharge Speed: Level 50
- (A) Mako's Bite - Accuracy/Damage: Level 50
- (31) Mako's Bite - Damage/Endurance: Level 50
- (34) Mako's Bite - Damage/Recharge: Level 50
- (37) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
- (39) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
- (39) Mako's Bite - Chance of Damage(Lethal): Level 50
- (A) Shield Wall - +Res (Teleportation), +3% Res (All): Level 50
- (A) Recharge Reduction IO: Level 50
- (31) Recharge Reduction IO: Level 50
- (A) Obliteration - Damage: Level 50
- (33) Obliteration - Accuracy/Recharge: Level 50
- (33) Obliteration - Damage/Recharge: Level 50
- (33) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
- (34) Obliteration - Chance for Smashing Damage: Level 50
- (34) Multi Strike - Damage/Endurance/Recharge: Level 50
- (A) Armageddon - Damage/Recharge: Level 50
- (36) Armageddon - Accuracy/Damage/Recharge: Level 50
- (36) Armageddon - Accuracy/Recharge: Level 50
- (36) Armageddon - Damage/Endurance: Level 50
- (37) Armageddon - Chance for Fire Damage: Level 50
- (37) Scirocco's Dervish - Damage/Endurance: Level 50
- (A) Gladiator's Armor - TP Protection +3% Def (All): Level 50
- (A) Recharge Reduction IO: Level 50
- (A) Regenerative Tissue - +Regeneration: Level 30
- (50) Performance Shifter - Chance for +End: Level 50
- (A) HamiO:Enzyme Exposure
- (48) HamiO:Enzyme Exposure
- (50) Luck of the Gambler - Recharge Speed: Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Spiritual Core Paragon
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Level 1: Brawl- (A) Accuracy IO: Level 50
Level 1: Sprint- (A) Run Speed IO: Level 50
- (A) Recharge Reduction IO: Level 50
Level 2: Swift- (A) Run Speed IO: Level 50
- (A) Miracle - +Recovery: Level 40
- (48) Numina's Convalescence - Heal: Level 50
- (50) Numina's Convalescence - +Regeneration/+Recovery: Level 50
- (A) Jumping IO: Level 50
- (A) Performance Shifter - EndMod: Level 50
- (3) Performance Shifter - EndMod/Recharge: Level 50
- (3) Performance Shifter - EndMod/Accuracy: Level 50
- (9) Performance Shifter - Chance for +End: Level 50
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I take it your farm map(s) will be mostly be Smashing/Lethal enemies?
I'd replace Ring of Fire with Char and four-slot Basilisk's Gaze to get the extra 7.5% Recharge. At least consider getting the +Endurance Accolades to make your Endurance Recovery a little more manageable. Getting the Cardiac Core Paragon would also go a loooong way to making your Endurance management a lot more stable, and even hardcaps your Smashing/Lethal Resist. Accuracy is a little low. You could remove that Endurance Reduction Celerity from Super Speed and put a 6% Accuracy Kismet in Maneuvers.
[Edit] Oh wait, you can ignore the Accuracy bit. Doubt you'll be using the single target stuff unless you have hard targets like EBs/Bosses.
Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
Dark Ignitros: Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Invulnerability
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Blaze Mastery
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Quote:19 level 50's here, and still more to come sooner than later. There's no way I'd try to give the best to them all, so I just pick 1 or 2 of my favorites!Thats prob what I'll do, i only have 6 50s atm, one just hit 50, the others 3 have tier 4s, one will be a few weeks, and the other I just run the weekly tfs for the double merits for rolls. New guy will get a lot of action once he gets his alpha unlocked
If you do all the tfs for the common salvage instead of spending shards for it, you can get tier 3 pretty quick, tier 4 just takes time tho.
Great use of Invulnerability's graphics to enhance the theme! -
I've had mine bound to the N key. I use a split keyboard and map things rather differently than I used to with regular keyboards.
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Going forward, feel free to use the other relevant threads. It never hurts to refocus the discussion. The less clutter when viewing topics, the better!
First of all, will you not be getting +HP and +Endurance Accolades on this character? What about Incarnate powers? -
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Quote:I am currently using: [Rebirth Radial Epiphany]O.O
How... "large" are we talking about here?
(Note to self: Stop agonizing over a half percent on builds until you've seen the new stuff).
It degrades over time, but at the most degraded portion of the buff my perma-HP capped DM/Inv Scrapper gets 46.10HP/sec. The buff lasts for 2 minutes and is on a Recharge time of 2 minutes, unaffected by any +Recharge or -Recharge. For half of the duration (1 minute) I get 72.81HP/sec or more. Lets also not forget that it is also a heal at activation, healing me 1139.43 HP.
Oh, and at the beginning I get 233.04HP/sec for 10 seconds. -
Quote:If it makes you happier, I've never used either.I'm not sure which term is more pointless and irritating, 'cossie' or 'toon'.
probably 'cossie' since it shaves a whopping ONE LETTER off the word it "abbreviates".
may a lexiconical black hole swallow them both.
It looks like some of your capitalizations were already taken hostage. -
Quote:Nonsense. Some characters don't even have a costume design that they stick with and alternate from. There are more costumes I could give to Succubus Kali for example but can't, so I have to resort to swapping different outfits around.I've been complimented on my costume designs more times than I could count, but even I have a hard time coming up with five different designs per character. A lot of them don't even need more than one.