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Posts
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Joined
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Dang. I am going to have to keep on pestering them about that then.
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*raises hand*
I would like to see some sort of kinetic take on Tai Chi.
*raises other hand*
I would also like to see some sort of melee set that uses a staff. -
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I think these zone wide events would be started by players more deliberately than what we already have, such as the "chance to start Zombie Apocalypse upon turning in Halloween Salvage."
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Sooo, did the question of "Will the server cap for character slots get raised?" ever get asked? Or even the alternative, "Would NC Soft and Paragon Studios like infinite money?"
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Castle said:
Quote:http://boards.cityofheroes.com/showt...21#post2731321The animations are pseudo-Tai-Chi-ish
Very technical description. Elegant, too. -
Not sad at all. Those sets are quite nice to look at.
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I think that could be the "build up" power, but not necessarily Build Up.
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An alternate advancement system that blocks out people who have used the Going Rogue system is incredibly bad design. This will not happen.
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I want Energy Aura on my Scrapper to pair up with Kinetic Melee.
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I think those are character slot tokens, not character slot additions beyond the 36 per server limit.
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Oh geez. I would love it if Paragon City finally got rid of those terrible War Walls.
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I like this idea. Alternate Advancement system for City of Heroes/Villains! Finally!
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STAFF MELEE! I want! I want, I want, I want!
Kinetic Melee will do for now. -
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Tweaked Battle-Hardened, my Inv/MA Scrapper to remove any BotZ she had in her build and got close enough to my original numbers.
42.2% F/C/E/N with one enemy in Melee range. 34.5% Ranged Defense and 23.3% AoE Defense.
The build before is only a percentage point or so difference from said numbers. -
I've tweaked my BS/SD Scrapper so that she is once again softcapped for Melee/Ranged/AoE. The build suffers some reduced EPA from this change, but at least I have an excuse to put in Petrifying Gaze in for my beloved Shadow Knight.