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Posts
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Joined
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On the U.S boards they say you should slot 3 def 3 heal cause the heals enhance your max hit points and turn you into more than a tank
Personaly I would go 2 rchg 2 def 2 heal or 3 rchg 3 heal or somthing or nuffin -
I have it 2acc 3 fear duration,works like a dream in pvp,even people with fear protection are in trouble
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Alot of people dont have +perception powers and thats good enough for me
PS: when I was running group invis I was also running steamy mist and it mad not a bit of difference(well that I could tell anyway) -
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The advantage of group invis is it can't be detoggled.
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Group Invis is weak,before my respec I had group invis everyone could see me now with sup invis I was in warbug doing the rocketman badge and several people were in there and I went right up to them sat in front of them and they couldn't see me -
The way I see ppl is that they are there character,I never assume that the person is male/female/non of the above.
Guys playing as girls is cool with me,hell in guild wars I play a elemental Girl with pigtails and a very short skirt so that I have somthing nice to look at when im playing -
I started off with sup ivis then I heard good things about steamy mist + group invis,but that didnt turn out to be true so im gonna respec into sup invis.
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But without tactics?
would I be able to creep up on someone then eat them?
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How good is Superior Invisibility in pvp?
Is it as good as hide?,because group invis sucks,its practicly just a defence buff cause I am spotted easly by everyone in there. -
I can handle most anything pvp but there are 2 that just hurt me,
1)flying spines stalkers,cant see 'em and they have range,nerf the range of spines!!!
2)Controllers,I never carry break free's any more and have no mez protection in the low lvl pvp zones,1 hold and im done
I like fighting anything else -
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Steamy mist is a great buff, I slotted it with 3 defence buffs, 2 end reductions, and one damage resistance (to fire, cold, negative energy and energy I think)
[/ QUOTE ]Awful waste IMO considering the base defence is under 3%.
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How would you recommend slotting it? i've always wanted to do a stormy!
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1-2 end reds and 3 res
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Jackpot,this is exactly how it should be slotted so says I -
Thunder clap is one of the most underestimated powers in the storm set,its great for pvp when someone
with status protection comes running up to you thinking there Invincible and you hit thunder clap and it drops
his mez protection then you hold them and cause they think they are Invincible they carry no break frees so
then you kill them and then you laugh like this "tehheheheheheheheh" -
Does anyone know if there's a guide anywhere,ive been trawling the U.S forums for hours but cant find anything please help me
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It also lets you know who to Exact revenge on
........not that a hero would dream of it.
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Dont want this post to get locked so ill hide my aggreement in/agree my post somewhere.
It is a joke it just never ends -
Tis true,just stick your hold on auto It will recharge so fast
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Level 1 --> Sprint===>EndRdx(1) Jump(36)
Level 1 --> Personal Force Field===>DefBuf(1)
Level 1 --> Brawl===>Acc(1) Acc(46)
Level 1 --> Containment===>Empty(1)
Level 1 --> Blind===>Acc(1) Acc(5) Acc(9) Hold(13) Hold(17) Rechg(37)
Level 2 --> Rest===>Rechg(2)
Level 2 --> Deflection Shield===>DefBuf(2) DefBuf(3) DefBuf(3)
Level 4 --> Deceive===>Acc(4) Acc(5) Acc(9) ConfDur(15) ConfDur(25) Rechg(37)
Level 6 --> Flash===>Acc(6) Acc(7) Acc(7) Hold(13) Hold(17) Rechg(31)
Level 8 --> Hasten===>Rechg(8) Rechg(15) Rechg(25)
Level 10 --> Insulation Shield===>DefBuf(10) DefBuf(11) DefBuf(11)
Level 12 --> Superior Invisibility===>DefBuf(12) EndRdx(37)
Level 14 --> Super Speed===>Run(14) Run(40)
Level 16 --> Recall Friend===>Rechg(16)
Level 18 --> Phantom Army===>Acc(18) Acc(19) Dmg(19) Dmg(21) Dmg(21) Rechg(40)
Level 20 --> Group Invisibility===>Rechg(20) Rechg(43) Rechg(43)
Level 22 --> Dispersion Bubble===>DefBuf(22) DefBuf(23) DefBuf(23) EndRdx(39) EndRdx(42)
Level 24 --> Hurdle===>Jump(24) Jump(27) Jump(34)
Level 26 --> Swift===>Run(26) Run(27) Run(34)
Level 28 --> Stamina===>EndRec(28) EndRec(29) EndRec(29)
Level 30 --> Hover===>Fly(30) Fly(31) Fly(31)
Level 32 --> Phantasm===>Acc(32) Acc(33) Dmg(33) Dmg(33) Dmg(34) Rechg(39)
Level 35 --> Teleport Foe===>Acc(35) Acc(36) Acc(36) Range(40) Range(43) Range(48)
Level 38 --> Force Bubble===>EndRdx(38) EndRdx(39) EndRdx(50)
Level 41 --> Conserve Power===>Rechg(41) Rechg(42) Rechg(42)
Level 44 --> Power Blast===>Acc(44) Acc(45) Dmg(45) Dmg(45) Dmg(46) Rechg(46)
Level 47 --> Power Boost===>Rechg(47) Rechg(48) Rechg(48)
Level 49 --> Temp Invulnerability===>DmgRes(49) DmgRes(50) DmgRes(50)
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Ok take an acc out of blind 2 is plenty enough,infact i see you have done this with alot of powers so loose the extra slot out of them or change them to endredx.
Change the defbuf in superior invis to an end reduction enhancment,the def buff from sup invis is not worth enhancing IMO and it is also a big end hog.
Ok here's the big one,totaly change the slotting of PA,I mean keep it 6 sloted but put 3 recharge 1 accuracy 2 dammage,you want these bad boys up as much as posible,if it wasn't for ED I would 6 slot rchg with this.
Last thing,take one of the recharges out of group invis,2 is enough to make it perma.
I cant give any advice on bubbles but I hope you find the Illusion stuff helpful GL with it -
Is it normal costumes or are we doin the whole santa/elf/raindeer/xmas tramp cossie?
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Oooh I wouldn't mind a crack at Union,count me in if there's room
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Also with that method the squishier team mates will be looked after more and make the team better.
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The down side to this power is lowerd defence and end drain,my question is how bad is it?
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After that, Hamidon falls, and we party to Atlas and eat some bloody christmas pudding ;o
If i've missed anything, feel free to ask questions on here, or PM me in game. (I should normally be online with Apocrypha, But i'll most likely be online with Xiro on the day of the raid at about 7pm, when I get in from work.)
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Wasn't there a second mito-spawn point when Hami is at 25% life? Not that Ive actually ever seen it in action, its a make or break on 50% mark anyway.
On another note, im slightly disappointed not seeing the holdless strategy in the works yet. But that can be discussed elsewhere.
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You'll be seeing that next time
Just wanted one last crack at doing it the old way before we moved onto something new. Got a few things in the works really.
1) Raid with no holds
2) Raid with no mito clearing and no holds
3) Raid with only 25 People
And something extra special which is gonna need a bit of a tryout raid on the test server
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Im up for the raid,and any testing you are doing if you need it -
Hi guys,put me down for the raid please