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Boy you reeeallly want us to do those missions don't you?
If you are going to encourage missions that much you really need to look at a complete revamp of some of the hazard zones like Faultline/Boomtown. These areas look great but just aren't used at all. If the 2 or 3 Faultline missions were removed, I wonder how long it would take before anyone noticed that Faultline zone was offline? The only thing Boomtown is good for is Troll Bosses (yes it is better than the Hollows). These areas need to be rethought.
One strong suggestion: Pull the existing missions out of one of them and it level 45 non-hazard zone. PI is way too over crowded and nobody wants to go to Zulu with me lol. Make a Carnie area.
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ohhhh! :O good idea! yes yes yes, make it a carnie area! that would be fun, challenging, and entertaining...all the things boomtown no longer is. It was okay before the hollows, but now that the hollows exist, you can spend level 5-18 there, and by then you go looking for somewhere to hunt and boomtown is there, but no teams can be found and the enemies are level like 16-17, i'm not sure but they're always grey by the time i'm done in the hollows. I think i'm gonna post something about this in the suggestions area of the forums since its off topic
on topic:
great idea with the debt on mish maps being halved.
i'm not sure the point of no debt until level 10...maybe get you used to the hollows faster? heh...i think too many newbies run into danger too much at that level and its gonna be killer to get into the habit of who cares if i die and have level 11 debt smack you in the face.
I can't say i agree with holding it off until level 10. At 5-10 it allows newbies and casual players to understand the concept of debt faster, without saying holy crap! Its not like it hurts that much at level 5-10 so what's the reason behind taking it away? Casual players won't even hit level 10 for a week after they start playing....(i have friends termed casual players that play on my comp occasionaly that i base that estimate off of) and by then they'll have it set in their heads of okay, no bad things happen when i die, lets take on this mob of reds?
Devs know best, just hope that it doesn't hurt the lower level part of the game. I love alts, and i've been through level 1-15 about 75 times, and theres already enough trouble with groups that don't pause for endurance and just being kill zombies. Sigh, hope it turns out okay.